SCPRP - Version 12452

Created
Total Size151.6 MB (159,011,810 bytes)
Modified Size151.6 MB (158,987,023 bytes)
File Count170
Engine Version10
Changes
Changing base gamemode to Sandbox
Meta
{"MapList":["facepunch.construct"],"PerMapRanking":false,"LeaderboardType":"None","RankType":"None","MapSelect":"Unrestricted","GameNetworkType":"Multiplayer","MaxPlayers":64,"MinPlayers":1,"Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","debris":"Unset","player":"Unset","glass":"Unset"},"Pairs":[{"a":"solid","b":"solid","r":"Collide"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"solid","b":"trigger","r":"Trigger"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"debris","b":"debris"},{"a":"debris","b":"player","r":"Ignore"},{"a":"trigger","b":"player"},{"a":"ladder","b":"player"},{"a":"trigger","b":"debris"},{"a":"ladder","b":"debris"},{"a":"player","b":"player"},{"a":"player","b":"glass","r":"Trigger"},{"a":"trigger","b":"glass","r":"Ignore"},{"a":"glass","b":"glass","r":"Ignore"},{"a":"water","b":"glass"}]},"GameCategory":"None","Physics":{"SubSteps":4,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"DefaultLeaderboards":null,"Summary":"","Description":"In this roleplay gamemode, players assume the roles of everyday people and act out their daily lives and routines within a realistic setting. Players can choose to roleplay as anyone from a school student to a CEO, and must adhere to the rules and expectations of their chosen role. The goal of the game is to experience and explore different lifestyles and perspectives, and to have fun doing so. This gamemode is a great way to practice empathy, communication, and problem-solving skills in a realistic and immersive setting.","Public":true,"ReplaceTags":"roleplay"}
{
  "MapList": [
    "facepunch.construct"
  ],
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "RankType": "None",
  "MapSelect": "Unrestricted",
  "GameNetworkType": "Multiplayer",
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "debris": "Unset",
      "player": "Unset",
      "glass": "Unset"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Trigger"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "debris",
        "b": "debris"
      },
      {
        "a": "debris",
        "b": "player",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "player"
      },
      {
        "a": "ladder",
        "b": "player"
      },
      {
        "a": "trigger",
        "b": "debris"
      },
      {
        "a": "ladder",
        "b": "debris"
      },
      {
        "a": "player",
        "b": "player"
      },
      {
        "a": "player",
        "b": "glass",
        "r": "Trigger"
      },
      {
        "a": "trigger",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "glass",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "water",
        "b": "glass"
      }
    ]
  },
  "GameCategory": "None",
  "Physics": {
    "SubSteps": 4,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "DefaultLeaderboards": null,
  "Summary": "",
  "Description": "In this roleplay gamemode, players assume the roles of everyday people and act out their daily lives and routines within a realistic setting. Players can choose to roleplay as anyone from a school student to a CEO, and must adhere to the rules and expectations of their chosen role. The goal of the game is to experience and explore different lifestyles and perspectives, and to have fun doing so. This gamemode is a great way to practice empathy, communication, and problem-solving skills in a realistic and immersive setting.",
  "Public": true,
  "ReplaceTags": "roleplay"
}

Diff (151.6 MB modified)

+145 ~2
  • .localization/en-pt/roleplay.json (75 B)
  • .localization/en/roleplay.json (219 B)
  • decals/bullet-metal.decal_c (688 B)
  • decals/bullethole.decal_c (685 B)
  • materials/cable/rope.vmat_c (5 KB)
  • materials/cable/rope_color_tga_ddb2e6e1.generated.vtex_c (4.7 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.8 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (2 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.3 KB)
  • materials/default/default_normal_tga_7f4327e9.generated.vtex_c (2 KB)
  • materials/default/default_normal_tga_d337b1ed.generated.vtex_c (2.1 KB)
  • materials/particle/impact/fleks.vtex_c (95.4 KB)
  • materials/particle/particle_glow_01.vtex_c (65.9 KB)
  • materials/particle/particle_modulate_01.vtex_c (17.9 KB)
  • materials/particle/smoke1/smoke1.vtex_c (72.7 KB)
  • materials/particles/electrical/electrical_arc02.vtex_c (729.2 KB)
  • materials/particles/electrical/electrical_arc02_unsharp.vtex_c (694.8 KB)
  • materials/particles/electrical/electrical_arc03b.vtex_c (65 KB)
  • materials/particles/electrical/electrical_arc_looping_c.vtex_c (170.3 KB)
  • materials/particles/smoke/render/smokeloop_i_0.vtex_c (2.7 MB)
  • materials/particles/smoke1/smoke1.vtex_c (72.7 KB)
  • materials/shiny_white.vmat_c (5.4 KB)
  • materials/shiny_white_vmat_g_tmetalnessreflectancefresnel_bbcfa2a3.generated.vtex_c (1.8 KB)
  • models/ball/ball.vmdl_c (22.8 KB)
  • models/ball/ball.vmdl_c.png (32.2 KB)
  • models/citizen/citizen.vmdl_c.png (65.9 KB)
  • models/citizen_props/balloonears01.vmdl_c.png (67.9 KB)
  • models/citizen_props/balloonheart01.vmdl_c.png (59.4 KB)
  • models/citizen_props/balloonregular01.vmdl_c.png (41.3 KB)
  • models/citizen_props/balloontall01.vmdl_c.png (57.8 KB)
  • models/citizen_props/bathroomsink01.vmdl_c.png (54.1 KB)
  • models/citizen_props/beachball.vmdl_c.png (61.6 KB)
  • models/citizen_props/beertankard01.vmdl_c.png (47.2 KB)
  • models/citizen_props/broom01.vmdl_c.png (57.5 KB)
  • models/citizen_props/cardboardbox01.vmdl_c.png (62.7 KB)
  • models/citizen_props/chair01.vmdl_c.png (63.9 KB)
  • models/citizen_props/chair02.vmdl_c.png (66.6 KB)
  • models/citizen_props/chair03.vmdl_c.png (61.4 KB)
  • models/citizen_props/chair04blackleather.vmdl_c.png (59.3 KB)
  • models/citizen_props/chair05bluefabric.vmdl_c.png (74.1 KB)
  • models/citizen_props/chippacket01.vmdl_c.png (64.3 KB)
  • models/citizen_props/coffeemug01.vmdl_c.png (33.3 KB)
  • models/citizen_props/coin01.vmdl_c.png (47.6 KB)
  • models/citizen_props/concreteroaddivider01.vmdl_c.png (66.7 KB)
  • models/citizen_props/crate01.vmdl_c.png (77.9 KB)
  • models/citizen_props/crowbar01.vmdl_c.png (70.2 KB)
  • models/citizen_props/foamhand.vmdl_c.png (82.4 KB)
  • models/citizen_props/gritbin01_combined.vmdl_c.png (66.3 KB)
  • models/citizen_props/hotdog01.vmdl_c.png (55.6 KB)
  • models/citizen_props/icecreamcone01.vmdl_c.png (56.7 KB)
  • models/citizen_props/newspaper01.vmdl_c.png (67.7 KB)
  • models/citizen_props/oldoven.vmdl_c.png (91 KB)
  • models/citizen_props/recyclingbin01.vmdl_c.png (70.8 KB)
  • models/citizen_props/roadcone01.vmdl_c.png (59.8 KB)
  • models/citizen_props/sodacan01.vmat_c (5.8 KB)
  • models/citizen_props/sodacan01.vmdl_c (15.7 KB)
  • models/citizen_props/sodacan01.vmdl_c.png (56.7 KB)
  • models/citizen_props/sodacan01_ao_png_c38f2fac.generated.vtex_c (1 MB)
  • models/citizen_props/sodacan01_color_png_11076342.generated.vtex_c (2.1 MB)
  • models/citizen_props/sodacan01_normal_png_77e139a.generated.vtex_c (2.9 MB)
  • models/citizen_props/trashbag02.vmdl_c.png (65.4 KB)
  • models/citizen_props/trashcan01.vmdl_c.png (62.7 KB)
  • models/citizen_props/trashcan02.vmdl_c.png (61.2 KB)
  • models/citizen_props/wheel01.vmdl_c.png (58 KB)
  • models/citizen_props/wheel02.vmdl_c.png (46.2 KB)
  • models/citizen_props/wineglass01.vmdl_c.png (43.8 KB)
  • models/citizen_props/wineglass02.vmdl_c.png (39.3 KB)
  • models/light/light_tubular.vmat_c (5 KB)
  • models/light/light_tubular.vmdl_c (27.5 KB)
  • models/light/light_tubular.vmdl_c.png (33 KB)
  • models/light/light_tubular_color_tga_db020bf6.generated.vtex_c (44.5 KB)
  • models/light/light_tubular_refs/mesh/meshinfo.txt (37 B)
  • models/rust_props/barrels/fuel_barrel.vmdl_c.png (107 KB)
  • models/rust_props/small_junk/can.vmdl_c (11.7 KB)
  • models/rust_props/small_junk/cola_can.vmdl_c (12.2 KB)
  • models/rust_props/small_junk/small_junk.vmat_c (6.6 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier.vmat_c (7.4 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_ao_tga_bfd6a81f.generated.vtex_c (467.9 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_color_tga_d36718b4.generated.vtex_c (496.6 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_detail_tga_14f0b896.generated.vtex_c (252.2 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_gib3.vmdl_c (6.2 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_gib6.vmdl_c (6.6 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_normal_tga_1c479039.generated.vtex_c (1.3 MB)
  • models/thruster/thrusterprojector.vmat_c (5 KB)
  • models/thruster/thrusterprojector.vmdl_c (35 KB)
  • models/thruster/thrusterprojector.vmdl_c.png (51.9 KB)
  • models/thruster/thrusterprojector_tga_f9375e72.generated.vtex_c (132.5 KB)
  • models/torch/torch.vmat_c (4.9 KB)
  • models/torch/torch.vmdl_c (122.4 KB)
  • models/torch/torch.vmdl_c.png (54.1 KB)
  • models/torch/torch_color_tga_509c91b4.generated.vtex_c (106.3 KB)
  • models/torch/torch_normal_tga_a1d5e20a.generated.vtex_c (216.9 KB)
  • particles/impact.generic.smokepuff.vpcf_c (2.9 KB)
  • particles/impact.generic.smokering.vpcf_c (2.6 KB)
  • particles/impact.generic.vpcf_c (3.4 KB)
  • particles/impact.metal-chunks.vpcf_c (3.3 KB)
  • particles/impact.metal-light.vpcf_c (3.2 KB)
  • particles/impact.metal.vpcf_c (3.7 KB)
  • particles/physgun_beam.vpcf_c (2.9 KB)
  • particles/physgun_end_nohit.vpcf_c (3.7 KB)
  • particles/physgun_freeze.vpcf_c (3 KB)
  • particles/physgun_hitsmoke.vpcf_c (3.1 KB)
  • particles/physgun_light.vpcf_c (1.9 KB)
  • particles/physgun_start.vpcf_c (3.2 KB)
  • particles/rope.vpcf_c (2.3 KB)
  • particles/tool_hit.vpcf_c (3 KB)
  • particles/water_squirt.vpcf_c (2.7 KB)
  • shaders/cables.shader_c (239.7 KB)
  • shaders/complex.shader_c (90.8 MB)
  • shaders/generic.shader_c (2 MB)
  • shaders/simple.shader_c (542.2 KB)
  • sounds/balloon_pop_cute.sound_c (526 B)
  • sounds/balloon_pop_cute.vsnd_c (7.6 KB)
  • sounds/flashlight-off.sound_c (524 B)
  • sounds/flashlight-off.vsnd_c (28.4 KB)
  • sounds/flashlight-on.sound_c (508 B)
  • sounds/flashlight-on.vsnd_c (141.6 KB)
  • sounds/footsteps/footstep-concrete-jump.sound_c (658 B)
  • sounds/footsteps/footstep-concrete-land.sound_c (606 B)
  • sounds/footsteps/footstep-concrete.sound_c (826 B)
  • sounds/footsteps/footstep-metal.sound_c (981 B)
  • sounds/impacts/impact-bullet-concrete.sound_c (678 B)
  • sounds/kersplat.sound_c (503 B)
  • sounds/kersplat.vsnd_c (120.8 KB)
  • sounds/physics/physics.default.impact.sound_c (903 B)
  • sounds/physics/physics.metal.sheet.impact.sound_c (719 B)
  • styles/hud/chatbox.scss (3.2 KB)
  • styles/sandbox.scss (1.6 KB)
  • styles/spawnmenu/spawnmenu.scss (2.7 KB)
  • styles/spawnmenu/_packageicon.scss (1 KB)
  • styles/spawnmenu/_packagelist.scss (1.2 KB)
  • styles/spawnmenu/_tabs.scss (701 B)
  • styles/toolbar/toolbar.scss (1.4 KB)
  • surfaces/car.surface_c (743 B)
  • surfaces/default.audiomat_c (414 B)
  • surfaces/default.surface_c (2 KB)
  • surfaces/metal.audiomat_c (415 B)
  • surfaces/metal.surface_c (1.9 KB)
  • textures/small_junk/small_junk_ao_tga_ce44a73.generated.vtex_c (4.7 MB)
  • textures/small_junk/small_junk_diff_color_tga_9db36c62.generated.vtex_c (18.1 MB)
  • textures/small_junk/small_junk_nrm_normal_tga_d3f46520.generated.vtex_c (17.7 MB)
  • textures/small_junk/small_junk_spec_metal_tga_a2ac5532.generated.vtex_c (118.7 KB)
  • ui/crosshair.scss (251 B)
  • ui/killfeed/killfeed.scss (1.1 KB)
  • .bin/package.base.dll (551 KB -> 551 KB)
  • .bin/package.realm.roleplay.dll (9.5 KB -> 129 KB)