SCPRP - Version 13210

Created
Total Size58.3 MB (61,089,886 bytes)
Modified Size55.6 MB (58,252,554 bytes)
File Count179
Engine Version10
Changes
Changes on 1/22/2023
Meta
{"MapList":["facepunch.construct"],"PerMapRanking":false,"LeaderboardType":"None","RankType":"None","MapSelect":"Unrestricted","GameNetworkType":"Multiplayer","MaxPlayers":64,"MinPlayers":1,"Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","debris":"Unset","player":"Unset","glass":"Unset"},"Pairs":[{"a":"solid","b":"solid","r":"Collide"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"solid","b":"trigger","r":"Trigger"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"debris","b":"debris"},{"a":"debris","b":"player","r":"Ignore"},{"a":"trigger","b":"player"},{"a":"ladder","b":"player"},{"a":"trigger","b":"debris"},{"a":"ladder","b":"debris"},{"a":"player","b":"player"},{"a":"player","b":"glass","r":"Trigger"},{"a":"trigger","b":"glass","r":"Ignore"},{"a":"glass","b":"glass","r":"Ignore"},{"a":"water","b":"glass"}]},"GameCategory":"None","Physics":{"SubSteps":4,"TimeScale":1,"Gravity":"0,0,-800","AirDensity":1.2,"SleepingEnabled":true,"SimulationMode":"Continuous","PositionIterations":2,"VelocityIterations":8,"SoftBodyIterations":1,"SoftBodySubsteps":1},"DefaultLeaderboards":null,"Summary":"","Description":"In this roleplay gamemode, players assume the roles of everyday people and act out their daily lives and routines within a realistic setting. Players can choose to roleplay as anyone from a school student to a CEO, and must adhere to the rules and expectations of their chosen role. The goal of the game is to experience and explore different lifestyles and perspectives, and to have fun doing so. This gamemode is a great way to practice empathy, communication, and problem-solving skills in a realistic and immersive setting. Developer Discord : https://discord.gg/sboxfrance","Public":true,"ReplaceTags":"roleplay"}
{
  "MapList": [
    "facepunch.construct"
  ],
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "RankType": "None",
  "MapSelect": "Unrestricted",
  "GameNetworkType": "Multiplayer",
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "debris": "Unset",
      "player": "Unset",
      "glass": "Unset"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Trigger"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "debris",
        "b": "debris"
      },
      {
        "a": "debris",
        "b": "player",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "player"
      },
      {
        "a": "ladder",
        "b": "player"
      },
      {
        "a": "trigger",
        "b": "debris"
      },
      {
        "a": "ladder",
        "b": "debris"
      },
      {
        "a": "player",
        "b": "player"
      },
      {
        "a": "player",
        "b": "glass",
        "r": "Trigger"
      },
      {
        "a": "trigger",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "glass",
        "b": "glass",
        "r": "Ignore"
      },
      {
        "a": "water",
        "b": "glass"
      }
    ]
  },
  "GameCategory": "None",
  "Physics": {
    "SubSteps": 4,
    "TimeScale": 1,
    "Gravity": "0,0,-800",
    "AirDensity": 1.2,
    "SleepingEnabled": true,
    "SimulationMode": "Continuous",
    "PositionIterations": 2,
    "VelocityIterations": 8,
    "SoftBodyIterations": 1,
    "SoftBodySubsteps": 1
  },
  "DefaultLeaderboards": null,
  "Summary": "",
  "Description": "In this roleplay gamemode, players assume the roles of everyday people and act out their daily lives and routines within a realistic setting. Players can choose to roleplay as anyone from a school student to a CEO, and must adhere to the rules and expectations of their chosen role. The goal of the game is to experience and explore different lifestyles and perspectives, and to have fun doing so. This gamemode is a great way to practice empathy, communication, and problem-solving skills in a realistic and immersive setting. Developer Discord : https://discord.gg/sboxfrance",
  "Public": true,
  "ReplaceTags": "roleplay"
}

Diff (55.6 MB modified)

+87 ~2
  • decals/bullet-metal.decal_c (688 B)
  • decals/bullethole.decal_c (685 B)
  • materials/cable/rope.vmat_c (5 KB)
  • materials/cable/rope_color_tga_ddb2e6e1.generated.vtex_c (4.7 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.8 KB)
  • materials/default/default_detailmask_tga_57ae445f.generated.vtex_c (2 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.3 KB)
  • materials/default/default_normal_tga_7f4327e9.generated.vtex_c (2 KB)
  • materials/default/default_normal_tga_d337b1ed.generated.vtex_c (2.1 KB)
  • materials/particle/impact/fleks.vtex_c (95.4 KB)
  • materials/particle/particle_glow_01.vtex_c (65.9 KB)
  • materials/particle/particle_modulate_01.vtex_c (17.9 KB)
  • materials/particle/smoke1/smoke1.vtex_c (72.7 KB)
  • materials/particles/electrical/electrical_arc02.vtex_c (729.2 KB)
  • materials/particles/electrical/electrical_arc02_unsharp.vtex_c (694.8 KB)
  • materials/particles/electrical/electrical_arc03b.vtex_c (65 KB)
  • materials/particles/electrical/electrical_arc_looping_c.vtex_c (170.3 KB)
  • materials/particles/smoke/render/smokeloop_i_0.vtex_c (2.7 MB)
  • materials/particles/smoke1/smoke1.vtex_c (72.7 KB)
  • materials/shiny_white.vmat_c (5.4 KB)
  • materials/shiny_white_vmat_g_tmetalnessreflectancefresnel_bbcfa2a3.generated.vtex_c (1.8 KB)
  • models/ball/ball.vmdl_c (22.8 KB)
  • models/citizen_props/sodacan01.vmat_c (5.8 KB)
  • models/citizen_props/sodacan01.vmdl_c (15.7 KB)
  • models/citizen_props/sodacan01_ao_png_c38f2fac.generated.vtex_c (1 MB)
  • models/citizen_props/sodacan01_color_png_11076342.generated.vtex_c (2.1 MB)
  • models/citizen_props/sodacan01_normal_png_77e139a.generated.vtex_c (2.9 MB)
  • models/light/light_tubular.vmat_c (5 KB)
  • models/light/light_tubular.vmdl_c (27.5 KB)
  • models/light/light_tubular_color_tga_db020bf6.generated.vtex_c (44.5 KB)
  • models/rust_props/small_junk/can.vmdl_c (11.7 KB)
  • models/rust_props/small_junk/cola_can.vmdl_c (12.2 KB)
  • models/rust_props/small_junk/small_junk.vmat_c (6.6 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier.vmat_c (7.4 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_ao_tga_bfd6a81f.generated.vtex_c (467.9 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_color_tga_d36718b4.generated.vtex_c (496.6 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_detail_tga_14f0b896.generated.vtex_c (252.2 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_gib3.vmdl_c (6.2 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_gib6.vmdl_c (6.6 KB)
  • models/sbox_props/concrete_barrier/concrete_barrier_normal_tga_1c479039.generated.vtex_c (1.3 MB)
  • models/thruster/thrusterprojector.vmat_c (5 KB)
  • models/thruster/thrusterprojector.vmdl_c (35 KB)
  • models/thruster/thrusterprojector_tga_f9375e72.generated.vtex_c (132.5 KB)
  • models/torch/torch.vmat_c (4.9 KB)
  • models/torch/torch.vmdl_c (122.4 KB)
  • models/torch/torch_color_tga_509c91b4.generated.vtex_c (106.3 KB)
  • models/torch/torch_normal_tga_a1d5e20a.generated.vtex_c (216.9 KB)
  • particles/impact.generic.smokepuff.vpcf_c (2.9 KB)
  • particles/impact.generic.smokering.vpcf_c (2.6 KB)
  • particles/impact.generic.vpcf_c (3.4 KB)
  • particles/impact.metal-chunks.vpcf_c (3.3 KB)
  • particles/impact.metal-light.vpcf_c (3.2 KB)
  • particles/impact.metal.vpcf_c (3.7 KB)
  • particles/physgun_beam.vpcf_c (2.9 KB)
  • particles/physgun_end_nohit.vpcf_c (3.7 KB)
  • particles/physgun_freeze.vpcf_c (3 KB)
  • particles/physgun_hitsmoke.vpcf_c (3.1 KB)
  • particles/physgun_light.vpcf_c (1.9 KB)
  • particles/physgun_start.vpcf_c (3.2 KB)
  • particles/rope.vpcf_c (2.3 KB)
  • particles/tool_hit.vpcf_c (3 KB)
  • particles/water_squirt.vpcf_c (2.7 KB)
  • sounds/balloon_pop_cute.sound_c (526 B)
  • sounds/balloon_pop_cute.vsnd_c (7.6 KB)
  • sounds/flashlight-off.sound_c (524 B)
  • sounds/flashlight-off.vsnd_c (28.4 KB)
  • sounds/flashlight-on.sound_c (508 B)
  • sounds/flashlight-on.vsnd_c (141.6 KB)
  • sounds/footsteps/footstep-concrete-jump.sound_c (658 B)
  • sounds/footsteps/footstep-concrete-land.sound_c (606 B)
  • sounds/footsteps/footstep-concrete.sound_c (826 B)
  • sounds/footsteps/footstep-metal.sound_c (981 B)
  • sounds/impacts/impact-bullet-concrete.sound_c (678 B)
  • sounds/kersplat.sound_c (503 B)
  • sounds/kersplat.vsnd_c (120.8 KB)
  • sounds/physics/physics.default.impact.sound_c (903 B)
  • sounds/physics/physics.metal.sheet.impact.sound_c (719 B)
  • surfaces/car.surface_c (743 B)
  • surfaces/default.audiomat_c (414 B)
  • surfaces/default.surface_c (2 KB)
  • surfaces/metal.audiomat_c (415 B)
  • surfaces/metal.surface_c (1.9 KB)
  • textures/small_junk/small_junk_ao_tga_ce44a73.generated.vtex_c (4.7 MB)
  • textures/small_junk/small_junk_diff_color_tga_9db36c62.generated.vtex_c (18.1 MB)
  • textures/small_junk/small_junk_nrm_normal_tga_d3f46520.generated.vtex_c (17.7 MB)
  • textures/small_junk/small_junk_spec_metal_tga_a2ac5532.generated.vtex_c (118.7 KB)
  • .bin/package.base.dll (551.5 KB -> 551.5 KB)
  • .bin/package.realm.roleplay.dll (144 KB -> 141.5 KB)