Ramp Up - Version 204133

Created
Total Size1.8 GB (1,904,450,307 bytes)
Modified Size27.4 MB (28,737,574 bytes)
File Count2511
Engine Version25
Changes
Changes on 2026-04-23
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/gameplay.scene", "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "SystemScene": "scenes/system.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Resources": "Textures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/gameplay.scene",
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "SystemScene": "scenes/system.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "Textures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (27.4 MB modified)

+41 ~52 -3
  • .bin/package.redsnail.watertool.cll (23.3 KB)
  • .bin/package.redsnail.watertool.xml (2.6 KB)
  • materials/default.vmat_c (4.8 KB)
  • materials/default_vmat_g_tnormal_4b798e96.generated.vtex_c (2 KB)
  • materials/demosmallboat.vmat_c (5 KB)
  • materials/lakewater.vmat_c (4.6 KB)
  • materials/oceanwater.vmat_c (4.5 KB)
  • materials/poolwater.vmat_c (4.5 KB)
  • materials/skybox/skybox_sunrise_01.vmat_c (1.9 KB)
  • materials/skybox/skybox_sunrise_01_exr_61ffe767.generated.vtex_c (1.9 MB)
  • models/citizen/citizen.vanmgrph_c (68.2 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB)
  • models/citizen/citizen.vmdl_c.t.png (36.3 KB)
  • models/citizen/citizen/head_lod0_vmorf.vtex_c (123.9 KB)
  • models/citizen/skin/citizen_eyeao.vmat_c (4.9 KB)
  • models/citizen/skin/citizen_eyeao_vmat_g_tambientocclusion_74d62832.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyeao_vmat_g_tnormal_fae5e5b4.generated.vtex_c (1.8 KB)
  • models/citizen/skin/citizen_eyes_advanced.vmat_c (6.4 KB)
  • models/citizen/skin/citizen_eyes_advanced_color_png_8895a003.generated.vtex_c (57.3 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_mask_psd_9299c4d0.generated.vtex_c (56.7 KB)
  • models/citizen/skin/citizen_eyes_advanced_iris_normal_png_44bf5eb8.generated.vtex_c (56.5 KB)
  • models/citizen/skin/citizen_eyes_advanced_normal_png_fc28d47a.generated.vtex_c (62.9 KB)
  • models/citizen/skin/citizen_eyes_advanced_vmat_g_tocclusion_b90a94c0.generated.vtex_c (1.5 KB)
  • models/citizen/skin/citizen_eyes_trans_png_74956c5.generated.vtex_c (7.2 KB)
  • models/demosmallboat.vmdl_c (9.9 KB)
  • models/demosmallboat.vmdl_c.t.png (36.3 KB)
  • prefabs/democube.prefab_c (3.2 KB)
  • prefabs/demosmallboat.prefab_c (4.5 KB)
  • prefabs/underwater_postprocessingvolume.prefab_c (3.2 KB)
  • resources/lake.wtdef_c (578 B)
  • resources/ocean.wtdef_c (582 B)
  • resources/pool.wtdef_c (580 B)
  • scenes/demo.scene_c (296.8 KB)
  • shaders/pp_simplefog.shader_c (31.9 KB)
  • shaders/pp_wobble.shader_c (29 KB)
  • sounds/ocean-loop.sndscape_c (411 B)
  • sounds/ocean-loop.vsnd_c (2.8 MB)
  • terrain/demo.terrain_c (93.8 KB)
  • textures/water/water_normal.jpg (355.6 KB)
  • textures/water/water_normal_jpg_ad473fa.generated.vtex_c (684.5 KB)
  • thirdparty/hunter_3ddd/deckchair/prefabs/deckchair.prefab_c (4.5 KB)
  • .bin/manifest.json (128 B -> 161 B)
  • .bin/package.base.cll (33.2 KB -> 33.4 KB)
  • .bin/package.base.xml (55.4 KB -> 55.6 KB)
  • .bin/package.redsnail.ramp_up.cll (141.2 KB -> 138 KB)
  • .bin/package.redsnail.ramp_up.xml (49.7 KB -> 48.7 KB)
  • .bin/package.redsnail.roadtool.cll (30.1 KB -> 29.5 KB)
  • .bin/package.redsnail.roadtool.xml (5.9 KB -> 6.3 KB)
  • .bin/package.redsnail.ultimatedoormanager.cll (2.9 KB -> 2.9 KB)
  • models/citizen/citizen_human_m.vanmgrph_c (68.3 KB -> 68.3 KB)
  • prefabs/world/vehicles/cessna172.prefab_c (43.5 KB -> 43.6 KB)
  • prefabs/world/vehicles/doger.prefab_c (69.5 KB -> 69.6 KB)
  • prefabs/world/vehicles/ec-135.prefab_c (26.3 KB -> 26.4 KB)
  • prefabs/world/vehicles/nr750.prefab_c (40 KB -> 40.2 KB)
  • prefabs/world/vehicles/ufo.prefab_c (10.9 KB -> 11 KB)
  • prefabs/world/vehicles/zodiac.prefab_c (31.1 KB -> 31.3 KB)
  • projectsettings/systems.config (293 B -> 431 B)
  • rampup/buildings/shared/windows/basicwindows01/materials/basicwindows01.vmat_c (5.5 KB -> 5.5 KB)
  • rampup/buildings/shared/woodenplanks01/materials/woodenplanks01.vmat_c (6.6 KB -> 6.7 KB)
  • rampup/buildings/shared/woodenplanks01/materials/woodenplanks01_dark.vmat_c (6.6 KB -> 6.7 KB)
  • rampup/materials/water/oceanwater.vmat_c (5.3 KB -> 4.7 KB)
  • rampup/materials/water/stagnantwater.vmat_c (5 KB -> 4.7 KB)
  • rampup/materials/water/swimmingpoolwater.vmat_c (5 KB -> 4.7 KB)
  • rampup/shaders/interior_mapping.shader_c (277.5 KB -> 278 KB)
  • rampup/shaders/screen_space_gi_composite.shader_c (24.7 KB -> 24.8 KB)
  • rampup/shaders/screen_space_gi_cs.shader_c (75.6 KB -> 75.6 KB)
  • rampup/shaders/volumetric_clouds_pp.shader_c (80 KB -> 80 KB)
  • rampup/shaders/wet_surfaces_exclusion.shader_c (26.3 KB -> 26.3 KB)
  • scenes/gameplay.scene_c (5.1 MB -> 8.2 MB)
  • scenes/gameplay_scene_data/ddgi/ddgi_distance_5af262a0-30b3-4a86-83ee-201b56e63995.vtex_c (1.2 MB -> 1.5 MB)
  • scenes/gameplay_scene_data/ddgi/ddgi_irradiance_5af262a0-30b3-4a86-83ee-201b56e63995.vtex_c (77.3 KB -> 96.3 KB)
  • scenes/gameplay_scene_data/ddgi/ddgi_relocation_5af262a0-30b3-4a86-83ee-201b56e63995.vtex_c (9.7 KB -> 12.1 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_distance_961997d6-5bd5-4b7d-a31c-271e6a69d5d3.vtex_c (440.1 KB -> 440.1 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_distance_a4402865-9949-4ea5-84d0-0c8bef785ee3.vtex_c (160.1 KB -> 160.1 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_irradiance_961997d6-5bd5-4b7d-a31c-271e6a69d5d3.vtex_c (27.6 KB -> 27.6 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_irradiance_a4402865-9949-4ea5-84d0-0c8bef785ee3.vtex_c (10.1 KB -> 10.1 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_relocation_a4402865-9949-4ea5-84d0-0c8bef785ee3.vtex_c (1.3 KB -> 1.3 KB)
  • scenes/test.scene_c (8.1 KB -> 8.1 KB)
  • shaders/advancedtriplanar.shader_c (198.6 KB -> 199.2 KB)
  • shaders/advancedwater.shader_c (482.4 KB -> 374.1 KB)
  • shaders/drugeffect.shader_c (37.6 KB -> 37.6 KB)
  • shaders/dynamic_sky.shader_c (89.2 KB -> 89.2 KB)
  • shaders/gradientlight.shader_c (159.3 KB -> 159.8 KB)
  • shaders/nightemissive.shader_c (370.4 KB -> 371.9 KB)
  • shaders/oceanwater.shader_c (202.5 KB -> 202.7 KB)
  • shaders/rotational.shader_c (236.4 KB -> 236.9 KB)
  • shaders/vegetation.shader_c (254.6 KB -> 255.2 KB)
  • shaders/vehiclelight.shader_c (485.4 KB -> 487.8 KB)
  • shaders/vehiclepaint.shader_c (243.9 KB -> 245.2 KB)
  • shaders/waterfloorcaustics.shader_c (179.1 KB -> 179.4 KB)
  • shaders/water_clipmap_cs.shader_c (19 KB -> 20.2 KB)
  • thirdparty/eeight/shaders/watercaustics.shader_c (86.8 KB -> 86.8 KB)
  • thirdparty/hunter_3ddd/beachball/prefabs/beachball.prefab_c (3.3 KB -> 3.4 KB)
  • prefabs/world/props/chairs/deckchair.prefab_c (4.3 KB)
  • shaders/simplefog.shader_c (36.3 KB)
  • shaders/underwatereffect.shader_c (29.4 KB)