Ramp Up - Version 279270

Created
Total Size1.8 GB (1,898,675,444 bytes)
Modified Size100.3 MB (105,139,675 bytes)
File Count2531
Engine Version25
Changes
Changes on 2026-06-10
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/gameplay.scene", "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "SystemScene": "scenes/system.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Resources": "Textures/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/gameplay.scene",
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "SystemScene": "scenes/system.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "Textures/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (100.3 MB modified)

+27 ~91 -2
  • .bin/package.base.dll (178.5 KB)
  • .bin/package.redsnail.ramp_up.dll (860 KB)
  • .bin/package.redsnail.roadtool.dll (130.5 KB)
  • .bin/package.redsnail.ultimatedoormanager.dll (17.5 KB)
  • .bin/package.redsnail.watertool.dll (135.5 KB)
  • models/citizen_clothes/underwear/y_front_pants/models/y_front_pants_m_human.vmdl_c (145.6 KB)
  • models/citizen_clothes/underwear/y_front_pants/models/y_front_pants_m_human.vmdl_c.t.png (36.3 KB)
  • models/citizen_clothes/underwear/y_front_pants/textures/y_front_pants.vmat_c (6.6 KB)
  • models/citizen_clothes/underwear/y_front_pants/textures/y_front_pants_ao_png_5d7d2b0b.generated.vtex_c (537.6 KB)
  • models/citizen_clothes/underwear/y_front_pants/textures/y_front_pants_bentnormal_png_cec81d3a.generated.vtex_c (1005.5 KB)
  • models/citizen_clothes/underwear/y_front_pants/textures/y_front_pants_color_png_65a0592a.generated.vtex_c (462.7 KB)
  • models/citizen_clothes/underwear/y_front_pants/textures/y_front_pants_normal_png_e0423ea5.generated.vtex_c (1.1 MB)
  • prefabs/underwater_audiomanager.prefab_c (1 KB)
  • projectsettings/platform.config (216 B)
  • sounds/impacts/bullets/generic-bullet-impact-2.vsnd_c (83.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-3.vsnd_c (102.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-4.vsnd_c (129.9 KB)
  • sounds/impacts/melee/bluntweapon/glass-2.vsnd_c (77.5 KB)
  • sounds/impacts/melee/bluntweapon/glass-3.vsnd_c (56.4 KB)
  • sounds/impacts/melee/bluntweapon/metal-2.vsnd_c (120.8 KB)
  • sounds/impacts/melee/bluntweapon/metal-3.vsnd_c (114.1 KB)
  • sounds/impacts/melee/bluntweapon/metal-4.vsnd_c (106.3 KB)
  • sounds/watersplash-enter.sound_c (951 B)
  • sounds/watersplash-exit.sound_c (952 B)
  • sounds/waterswimming-loop.sound_c (955 B)
  • thirdparty/ardivaba/shaders/pp_clouds.shader_c (76.8 KB)
  • ui/components/packageflairbar.razor.scss (501 B)
  • .bin/package.base.cll (33 KB -> 33.4 KB)
  • .bin/package.redsnail.ramp_up.cll (136.4 KB -> 138.8 KB)
  • .bin/package.redsnail.ramp_up.xml (48.7 KB -> 52.8 KB)
  • .bin/package.redsnail.roadtool.cll (29.5 KB -> 29.5 KB)
  • .bin/package.redsnail.ultimatedoormanager.cll (2.9 KB -> 2.9 KB)
  • .bin/package.redsnail.watertool.cll (23.3 KB -> 29.3 KB)
  • .bin/package.redsnail.watertool.xml (2.6 KB -> 4.4 KB)
  • animgraphs/custom_citizen_human_m.vanmgrph_c (66.2 KB -> 66.1 KB)
  • materials/lakewater.vmat_c (4.6 KB -> 4.6 KB)
  • materials/oceanwater.vmat_c (4.5 KB -> 4.5 KB)
  • materials/trimsheets/basic/trim_sheet_ao_png_92f1af3d.generated.vtex_c (294.1 KB -> 312.1 KB)
  • materials/trimsheets/metal/iron_trim_01.vmat_c (6.1 KB -> 5.6 KB)
  • materials/trimsheets/metal/iron_trim_01_color_tga_27e504ae.generated.vtex_c (2.2 MB -> 2.2 MB)
  • materials/trimsheets/metal/iron_trim_01_color_tga_cc5cdfb6.generated.vtex_c (4.5 MB -> 4.4 MB)
  • materials/trimsheets/metal/iron_trim_01_normal_tga_77f4970f.generated.vtex_c (2.2 MB -> 2.1 MB)
  • materials/trimsheets/metal/iron_trim_01_normal_tga_c85c5986.generated.vtex_c (5.2 MB -> 5.2 MB)
  • materials/trimsheets/metal/iron_trim_01_rough_tga_ae9bef09.generated.vtex_c (17.2 MB -> 16.9 MB)
  • materials/trimsheets/metal/iron_trim_rust_01_color_tga_71ecc405.generated.vtex_c (4.8 MB -> 4.8 MB)
  • materials/trimsheets/metal/iron_trim_rust_01_normal_tga_4b9559d8.generated.vtex_c (2.6 MB -> 2.7 MB)
  • materials/trimsheets/metal/iron_trim_rust_01_rough_tga_af6e2a9a.generated.vtex_c (5 MB -> 5 MB)
  • materials/trimsheets/metal/iron_trim_rust_blend.vmat_c (8.1 KB -> 8.9 KB)
  • materials/trimsheets/pvc/pvc_trim_sheet_a_rough_png_429b6706.generated.vtex_c (4.2 MB -> 4.3 MB)
  • models/citizen/citizen.vanmgrph_c (67.8 KB -> 69.9 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (68 KB -> 70 KB)
  • models/citizen_clothes/hair/handlebar_moustache/models/handlebar_moustache.vmdl_c (269.6 KB -> 269.6 KB)
  • models/citizen_clothes/hair/handlebar_moustache/models/handlebar_moustache/unnamed_2_vmorf.vtex_c (115.3 KB -> 110.7 KB)
  • models/citizen_clothes/hair/handlebar_moustache/models/handlebar_moustache_m_human.vmdl_c (195.6 KB -> 195.4 KB)
  • models/citizen_clothes/hair/handlebar_moustache/models/handlebar_moustache_m_human/unnamed_1_vmorf.vtex_c (1.5 MB -> 1.4 MB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • models/citizen_human/citizen_human_male/head_01_vmorf.vtex_c (644.7 KB -> 610.1 KB)
  • models/citizen_human/citizen_human_male/head_02_vmorf.vtex_c (651.9 KB -> 616.6 KB)
  • models/citizen_human/citizen_human_male/jaw_01_vmorf.vtex_c (47.2 KB -> 47.2 KB)
  • models/citizen_human/citizen_human_male/jaw_02_vmorf.vtex_c (47.2 KB -> 47.2 KB)
  • prefabs/democube.prefab_c (3.2 KB -> 3.5 KB)
  • prefabs/demosmallboat.prefab_c (4.5 KB -> 4.7 KB)
  • prefabs/surface/glass_bullet.prefab_c (16.5 KB -> 16.1 KB)
  • prefabs/surface/metal_bullet.prefab_c (12.4 KB -> 12 KB)
  • prefabs/world/peds/citizenhuman.prefab_c (42.4 KB -> 44.5 KB)
  • rampup/shaders/interior_mapping.shader_c (277.9 KB -> 277.9 KB)
  • rampup/shaders/screen_space_gi_composite.shader_c (24.8 KB -> 24.8 KB)
  • rampup/shaders/volumetric_clouds_pp.shader_c (80 KB -> 80 KB)
  • rampup/shaders/wet_surfaces_exclusion.shader_c (26.3 KB -> 26.3 KB)
  • rampup/vehicles/shared/skidmark.vmat_c (3.5 KB -> 3.5 KB)
  • rampup/vehicles/shared/textures/tyre_png_9dbc96df.generated.vtex_c (206.2 KB -> 206.2 KB)
  • resources/lake.wtdef_c (578 B -> 579 B)
  • resources/ocean.wtdef_c (582 B -> 583 B)
  • resources/pool.wtdef_c (580 B -> 582 B)
  • scenes/demo.scene_c (296.8 KB -> 350.8 KB)
  • scenes/gameplay.scene_c (8.2 MB -> 8.2 MB)
  • scenes/gameplay_scene_data/ddgi/ddgi_distance_5af262a0-30b3-4a86-83ee-201b56e63995.vtex_c (1.5 MB -> 1.2 MB)
  • scenes/gameplay_scene_data/ddgi/ddgi_distance_ab761dd3-7a92-472b-a0ee-44c5bcc39946.vtex_c (320.1 KB -> 320.1 KB)
  • scenes/gameplay_scene_data/ddgi/ddgi_distance_e6698792-434d-4060-8b50-13346f65d289.vtex_c (2.2 MB -> 1.1 MB)
  • scenes/gameplay_scene_data/ddgi/ddgi_irradiance_5af262a0-30b3-4a86-83ee-201b56e63995.vtex_c (96.3 KB -> 77.3 KB)
  • scenes/gameplay_scene_data/ddgi/ddgi_irradiance_ab761dd3-7a92-472b-a0ee-44c5bcc39946.vtex_c (20.1 KB -> 20.1 KB)
  • scenes/gameplay_scene_data/ddgi/ddgi_irradiance_e6698792-434d-4060-8b50-13346f65d289.vtex_c (70.1 KB -> 70.1 KB)
  • scenes/gameplay_scene_data/ddgi/ddgi_relocation_5af262a0-30b3-4a86-83ee-201b56e63995.vtex_c (12.1 KB -> 9.7 KB)
  • scenes/gameplay_scene_data/ddgi/ddgi_relocation_ab761dd3-7a92-472b-a0ee-44c5bcc39946.vtex_c (2.6 KB -> 2.6 KB)
  • scenes/gameplay_scene_data/ddgi/ddgi_relocation_e6698792-434d-4060-8b50-13346f65d289.vtex_c (8.8 KB -> 8.8 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_distance_961997d6-5bd5-4b7d-a31c-271e6a69d5d3.vtex_c (440.1 KB -> 360.1 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_distance_a4402865-9949-4ea5-84d0-0c8bef785ee3.vtex_c (160.1 KB -> 144.1 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_irradiance_961997d6-5bd5-4b7d-a31c-271e6a69d5d3.vtex_c (27.6 KB -> 22.6 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_irradiance_a4402865-9949-4ea5-84d0-0c8bef785ee3.vtex_c (10.1 KB -> 9.1 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_relocation_961997d6-5bd5-4b7d-a31c-271e6a69d5d3.vtex_c (3.5 KB -> 2.9 KB)
  • scenes/gameplay_scene_data/ddgi/indirect light volume_relocation_a4402865-9949-4ea5-84d0-0c8bef785ee3.vtex_c (1.3 KB -> 1.2 KB)
  • shaders/advancedtriplanar.shader_c (199.1 KB -> 199.1 KB)
  • shaders/advancedwater.shader_c (374 KB -> 391.9 KB)
  • shaders/drugeffect.shader_c (37.6 KB -> 37.6 KB)
  • shaders/goback_material.shader_c (2.1 MB -> 2.1 MB)
  • shaders/gradientlight.shader_c (159.7 KB -> 159.7 KB)
  • shaders/nightemissive.shader_c (372 KB -> 371.9 KB)
  • shaders/oceanwater.shader_c (202.8 KB -> 202.8 KB)
  • shaders/pp_simplefog.shader_c (31.9 KB -> 31.9 KB)
  • shaders/pp_wobble.shader_c (29 KB -> 29 KB)
  • shaders/rotational.shader_c (237.1 KB -> 236.8 KB)
  • shaders/vegetation.shader_c (255.1 KB -> 255.2 KB)
  • shaders/vehiclelight.shader_c (487.6 KB -> 487.6 KB)
  • shaders/vehiclepaint.shader_c (245 KB -> 245 KB)
  • shaders/waterfloorcaustics.shader_c (179.2 KB -> 179.3 KB)
  • shaders/water_clipmap_cs.shader_c (20.2 KB -> 14.7 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (659 B -> 1013 B)
  • sounds/impacts/melee/impact-melee-glass.sound_c (637 B -> 861 B)
  • sounds/impacts/melee/impact-melee-metal.sound_c (637 B -> 973 B)
  • sounds/ocean-loop.sndscape_c (411 B -> 413 B)
  • stul/stul.vmdl_c (98.7 KB -> 98.8 KB)
  • styles/rootpanel.scss (3 KB -> 3 KB)
  • terrain/demo.terrain_c (93.8 KB -> 64.8 KB)
  • terrains/test.terrain_c (18.4 MB -> 12.7 MB)
  • textures/generated/imagefile/565912980ec7cd0a.vtex_c (683 KB -> 683 KB)
  • thirdparty/eeight/shaders/watercaustics.shader_c (86.8 KB -> 86.8 KB)
  • ui/components/packagecard.razor.scss (2.7 KB -> 2.8 KB)
  • materials/skybox/skybox_sunrise_01.vmat_c (1.9 KB)
  • materials/skybox/skybox_sunrise_01_exr_61ffe767.generated.vtex_c (1.9 MB)