Monkey Fortress - Version 340342

Created
Total Size1 GB (1,076,792,076 bytes)
Modified Size6 MB (6,311,253 bytes)
File Count8391
Engine Version28
Changes
Changes on 2026-08-09
Meta
{ "MaxPlayers": 12, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/rw_gamemenu.scene", "Compiler": { "RootNamespace": "Redwig", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "MapStartupScene": "scenes/rw_quickplay.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/rw_dedicated_server.scene", "Resources": "*.svg\n*.png\nprops/destructions/v3/*.vmdl\nmenus/gamemenu/*.jpg\nmenus/gamemenu/*.mp4", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 12,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/rw_gamemenu.scene",
  "Compiler": {
    "RootNamespace": "Redwig",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "MapStartupScene": "scenes/rw_quickplay.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/rw_dedicated_server.scene",
  "Resources": "*.svg\n*.png\nprops/destructions/v3/*.vmdl\nmenus/gamemenu/*.jpg\nmenus/gamemenu/*.mp4",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (6 MB modified)

+7 ~42
  • maps/rw_horde_mf_city.prefab_c (89.7 KB)
  • menus/ingame/icon-falling.png (15.2 KB)
  • menus/ingame/icon-falling.svg (1.2 KB)
  • prefabs/surface/default-bullet-decal.prefab_c (2.9 KB)
  • prefabs/surface/flesh_bullet-decal.prefab_c (3.1 KB)
  • prefabs/surface/metal_bullet-decal.prefab_c (2.5 KB)
  • prefabs/surface/wood_bullet-decal.prefab_c (2.7 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.lastfish.particlesystemplus.dll (50.5 KB -> 50.5 KB)
  • .bin/package.redwig.mf_map_events.dll (27 KB -> 27 KB)
  • .bin/package.redwig.monkey_fortress.dll (3.8 MB -> 3.8 MB)
  • .bin/package.redwig.monkey_fortress.xml (585.2 KB -> 644.3 KB)
  • interfaces/ingame/end/endhud.razor.scss (163 B -> 267 B)
  • interfaces/ingame/end/round/endround.razor.scss (9 KB -> 8.7 KB)
  • interfaces/ingame/interlude/interludehud.razor.scss (546 B -> 527 B)
  • interfaces/ingame/interlude/panel/attackerselectionpanel.razor.scss (2.2 KB -> 2.2 KB)
  • interfaces/ingame/interlude/panel/combatroundpanel.razor.scss (2.8 KB -> 2.8 KB)
  • interfaces/ingame/interlude/panel/mvphighlightspanel.razor.scss (3 KB -> 3 KB)
  • interfaces/ingame/interlude/panel/roleswappanel.razor.scss (2.5 KB -> 2.5 KB)
  • interfaces/ingame/notification/notificationhud.razor.scss (3.9 KB -> 3.9 KB)
  • interfaces/ingame/player/playerhud.razor.scss (358 B -> 411 B)
  • interfaces/ingame/selector/teamselector/selectiontoken.razor.scss (931 B -> 1.2 KB)
  • interfaces/ingame/selector/teamselector/teamselectionhud.razor.scss (3.3 KB -> 3.3 KB)
  • interfaces/ingame/selector/teamselector/teamselectorhud.razor.scss (6 KB -> 6.4 KB)
  • interfaces/util/avatarscene/avatarscene.razor.scss (398 B -> 387 B)
  • interfaces/util/progression/levelpanel.razor.scss (10.1 KB -> 10 KB)
  • interfaces/util/progression/rankpanel.razor.scss (6.9 KB -> 6.8 KB)
  • menus/shaders/ia_blink.shader_c (20.9 KB -> 20.8 KB)
  • playermodels/shared/particles/stunned_particles/materials/mf_sprite_shader.shader_c (154.4 KB -> 146.8 KB)
  • playermodels/shared/shaders/mf_combat.shader_c (53.7 KB -> 54.9 KB)
  • playermodels/shared/shaders/mf_glow.shader_c (61.8 KB -> 61.9 KB)
  • playermodels/shared/shaders/mf_playermodel_shader.shader_c (174.8 KB -> 166 KB)
  • playermodels/shared/shaders/mf_speed.shader_c (30.2 KB -> 30.2 KB)
  • playermodels/shared/shaders/mf_transformation.shader_c (24.8 KB -> 24.8 KB)
  • prefabs/surface/default-bullet.prefab_c (16.5 KB -> 14.9 KB)
  • prefabs/surface/flesh_bullet.prefab_c (16.2 KB -> 14.5 KB)
  • prefabs/surface/metal_bullet.prefab_c (12 KB -> 10.9 KB)
  • prefabs/surface/wood_bullet.prefab_c (21.3 KB -> 20 KB)
  • props/game_ressources/shared/shaders/shader_pickable.shader_c (158.4 KB -> 148.4 KB)
  • shader/shader/mf_buybuild_shader.shader_c (51.8 KB -> 48.7 KB)
  • shader/shader/mf_texture_mrao_basic.shader_c (167.3 KB -> 159.7 KB)
  • surfaces/default.surface_c (1.4 KB -> 1.6 KB)
  • surfaces/flesh.surface_c (1.1 KB -> 1.3 KB)
  • surfaces/metal.surface_c (1.3 KB -> 1.4 KB)
  • surfaces/wood.surface_c (1.7 KB -> 1.9 KB)
  • weapons/gadgets/grenade_wall/shader/shader_grenadewall.shader_c (159.1 KB -> 149.1 KB)
  • weapons/grenades/flash/shaders/mf_flash.shader_c (29.8 KB -> 29.8 KB)
  • weapons/shared/particles/destroyed/shader/shockwave.shader_c (40.9 KB -> 41.2 KB)
  • weapons/sniper/excidio_sniper/shaders/mf_scope.shader_c (32.2 KB -> 32.2 KB)