Monkey Fortress - Version 341721

Created
Total Size1 GB (1,109,926,183 bytes)
Modified Size44 MB (46,124,507 bytes)
File Count8426
Engine Version28
Changes
Changes on 2026-08-14
Meta
{ "MaxPlayers": 12, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/rw_gamemenu.scene", "Compiler": { "RootNamespace": "Redwig", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "MapStartupScene": "scenes/rw_quickplay.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/rw_dedicated_server.scene", "Resources": "*.svg\n*.png\nprops/destructions/v3/*.vmdl\nmenus/gamemenu/*.jpg\nmenus/gamemenu/*.mp4", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 12,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/rw_gamemenu.scene",
  "Compiler": {
    "RootNamespace": "Redwig",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "MapStartupScene": "scenes/rw_quickplay.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/rw_dedicated_server.scene",
  "Resources": "*.svg\n*.png\nprops/destructions/v3/*.vmdl\nmenus/gamemenu/*.jpg\nmenus/gamemenu/*.mp4",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (44 MB modified)

+41 ~21 -6
  • maps/sounds/ambience_dark.sndscape_c (618 B)
  • maps/sounds/ambience_dark_drone.sound_c (962 B)
  • maps/sounds/ambience_dark_drone_2.vsnd_c (21.7 MB)
  • maps/sounds/ambience_wind_1.vsnd_c (15 MB)
  • maps/sounds/ambience_wind_gust.sound_c (956 B)
  • props/zombie/sounds/colossus_roar.sound_c (962 B)
  • props/zombie/sounds/colossus_roar.vsnd_c (238.5 KB)
  • props/zombie/sounds/constructron_roar.sound_c (982 B)
  • props/zombie/sounds/constructron_roar.vsnd_c (90.4 KB)
  • props/zombie/sounds/zombie_attack_feral.sound_c (984 B)
  • props/zombie/sounds/zombie_attack_feral.vsnd_c (73.8 KB)
  • props/zombie/sounds/zombie_attack_heavy.sound_c (984 B)
  • props/zombie/sounds/zombie_attack_heavy.vsnd_c (46.5 KB)
  • props/zombie/sounds/zombie_attack_light.sound_c (984 B)
  • props/zombie/sounds/zombie_attack_light.vsnd_c (76.9 KB)
  • props/zombie/sounds/zombie_death_common.sound_c (984 B)
  • props/zombie/sounds/zombie_death_common.vsnd_c (75.2 KB)
  • props/zombie/sounds/zombie_death_heavy.sound_c (1.1 KB)
  • props/zombie/sounds/zombie_death_heavy_1.vsnd_c (139.6 KB)
  • props/zombie/sounds/zombie_death_heavy_2.vsnd_c (94.9 KB)
  • props/zombie/sounds/zombie_groan_builder.sound_c (985 B)
  • props/zombie/sounds/zombie_groan_builder.vsnd_c (229.9 KB)
  • props/zombie/sounds/zombie_groan_colossus.sound_c (986 B)
  • props/zombie/sounds/zombie_groan_colossus.vsnd_c (111 KB)
  • props/zombie/sounds/zombie_groan_common.sound_c (984 B)
  • props/zombie/sounds/zombie_groan_common.vsnd_c (93 KB)
  • props/zombie/sounds/zombie_groan_feral.sound_c (983 B)
  • props/zombie/sounds/zombie_groan_feral.vsnd_c (169.4 KB)
  • props/zombie/sounds/zombie_groan_heavy.sound_c (983 B)
  • props/zombie/sounds/zombie_groan_heavy.vsnd_c (114.5 KB)
  • props/zombie/sounds/zombie_groan_light.sound_c (983 B)
  • props/zombie/sounds/zombie_groan_light.vsnd_c (141.4 KB)
  • weapons/grenades/explosive/sound/grenade_deploy.sound_c (1000 B)
  • weapons/melee/hammer/sound/hammer_deploy.sound_c (978 B)
  • weapons/shared/sounds/ressource/resource_knocked_out_hit.sound_c (1 KB)
  • weapons/smg/blitzfire_mp9/sound/blitzfire_deploy.sound_c (999 B)
  • weapons/smg/blitzfire_mp9/sound/blitzfire_magin.sound_c (997 B)
  • weapons/smg/blitzfire_mp9/sound/blitzfire_magout.sound_c (998 B)
  • weapons/sniper/excidio_sniper/sound/excidio_deploy.sound_c (1003 B)
  • weapons/sniper/excidio_sniper/sound/excidio_magin.sound_c (1001 B)
  • weapons/sniper/excidio_sniper/sound/excidio_magout.sound_c (1002 B)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.lastfish.particlesystemplus.dll (50.5 KB -> 50.5 KB)
  • .bin/package.redwig.mf_map_events.dll (27 KB -> 27 KB)
  • .bin/package.redwig.monkey_fortress.dll (3.8 MB -> 3.9 MB)
  • .bin/package.redwig.monkey_fortress.xml (644.3 KB -> 695 KB)
  • interfaces/ingame/interlude/panel/mvphighlightspanel.razor.scss (3 KB -> 3.2 KB)
  • interfaces/util/avatarscene/avatarscene.razor.scss (387 B -> 2.7 KB)
  • menus/sounds/enemy-nexus-under-attack.sound_c (982 B -> 984 B)
  • menus/sounds/gamemenu_theme.sound_c (957 B -> 958 B)
  • menus/sounds/menu_click.sound_c (945 B -> 938 B)
  • menus/sounds/menu_hover.sound_c (945 B -> 938 B)
  • menus/sounds/our-nexus-is-under-attack.sound_c (993 B -> 983 B)
  • menus/sounds/rounds/building-phase.sound_c (960 B -> 961 B)
  • menus/sounds/rounds/interlude-combat-round-phase.sound_c (1000 B -> 1001 B)
  • menus/sounds/rounds/interlude-phase.sound_c (977 B -> 978 B)
  • menus/sounds/rounds/interlude-showcase-round.sound_c (999 B -> 1000 B)
  • menus/sounds/series_ace_kill.sound_c (966 B -> 956 B)
  • props/game_ressources/shared/shaders/shader_pickable.shader_c (148.4 KB -> 152.2 KB)
  • props/game_ressources/wood/materials/wood_ressources_box_material.vmat_c (4.6 KB -> 4.6 KB)
  • props/game_ressources/wood/wood_ressources_box.vmdl_c.t.png (53.9 KB -> 51.9 KB)
  • weapons/sniper/excidio_sniper/viewmodel/excidio_sniper.vmdl_c (596.8 KB -> 596.8 KB)
  • menus/sounds/building-phase.sound_c (950 B)
  • menus/sounds/building-phase.vsnd_c (3.3 MB)
  • menus/sounds/fighting-phase.sound_c (956 B)
  • menus/sounds/fighting-phase.vsnd_c (406.6 KB)
  • menus/sounds/interlude-phase.sound_c (951 B)
  • menus/sounds/interlude-phase.vsnd_c (3.2 MB)