Monkey Fortress - Version 42113

Created
Total Size414.2 MB (434,366,677 bytes)
Modified Size980 KB (1,003,520 bytes)
File Count821
Engine Version10
Changes
remove pawn client input
Meta
{"MapList":["redwig.mf_docker"],"PerMapRanking":false,"LeaderboardType":"None","RankType":"None","MapSelect":"Official","GameNetworkType":"Multiplayer","MaxPlayers":12,"MinPlayers":0,"Compiler":{"RootNamespace":"MonkeyFortress","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;"},"GameCategory":"None","ControlModes":{"Keyboard":true},"ParentPackage":"","Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","weapon":"Collide","player":"Collide","build":"Collide","ragdoll":"Trigger","smoke":"Trigger","zonemap":"Trigger","buildtrigger":"Trigger","flame":"Trigger"},"Pairs":[{"a":"solid","b":"solid"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"trigger","b":"solid","r":"Trigger"},{"a":"solid","b":"trigger","r":"Collide"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"weapon","b":"weapon"},{"a":"trigger","b":"weapon"},{"a":"solid","b":"weapon"},{"a":"player","b":"player"},{"a":"weapon","b":"player","r":"Trigger"},{"a":"build","b":"build"},{"a":"player","b":"build"},{"a":"weapon","b":"build"},{"a":"trigger","b":"build","r":"Trigger"},{"a":"solid","b":"build"},{"a":"water","b":"build"},{"a":"ladder","b":"build"},{"a":"trigger","b":"player"},{"a":"trigger","b":"water"},{"a":"trigger","b":"ladder"},{"a":"trigger","b":"trigger"},{"a":"build","b":"ragdoll"},{"a":"build","b":"flame","r":"Collide"},{"a":"solid","b":"flame","r":"Collide"}]},"DefaultLeaderboards":null,"Summary":"Monkey Fortress is a Capture The Flag with Build System","Description":"Monkey Fortress is an FPS (First Person Shooter) competitive game on S\u0026box.\nTwo teams of monkeys fighting for the enemy flag.\n\nThe game has 10 rounds. Each round is divided into 2 parts. A build phase and a combat phase.\n\nDuring the build phase, monkeys can buy weapons, utilities and of course constructions. They buy theses different items using a currency that they win at the end of each round.\nSo primates have to manage their money well and make the right choices : good defense or good offense ?\n\nDuring the combat phase, the dividing walls fall : a war like Gombe begins ; To take the ennemy territory a team must bring back the opposing flag.\nThey will have to pass throught the constructions established by the hostile gang. But team must be careful : the opponent team may be heavily armed.\n\nTactical combat will take place : utility and precision management will be necessary to be efficient. However don\u2019t be greedy : be knocked out too much increase the longer of reappearance.","Public":false,"CsProjName":"","InputSettings":{"Actions":[{"Name":"forward","KeyboardCode":"Z","GroupName":"Movement"},{"Name":"backward","KeyboardCode":"S","GroupName":"Movement"},{"Name":"left","KeyboardCode":"Q","GroupName":"Movement"},{"Name":"right","KeyboardCode":"D","GroupName":"Movement"},{"Name":"mf_jump","KeyboardCode":"space","GamepadCode":"A","GroupName":"Movement"},{"Name":"mf_run","KeyboardCode":"shift","GamepadCode":"LeftJoystickButton","GroupName":"Movement"},{"Name":"mf_walk","KeyboardCode":"alt","GroupName":"Movement"},{"Name":"mf_duck","KeyboardCode":"ctrl","GamepadCode":"B","GroupName":"Movement"},{"Name":"mf_attack1","KeyboardCode":"mouse1","GamepadCode":"RightTrigger","GroupName":"Actions"},{"Name":"mf_attack2","KeyboardCode":"mouse2","GamepadCode":"LeftTrigger","GroupName":"Actions"},{"Name":"mf_reload","KeyboardCode":"r","GamepadCode":"X","GroupName":"Actions"},{"Name":"mf_use","KeyboardCode":"e","GamepadCode":"Y","GroupName":"Actions"},{"Name":"mf_slot1","KeyboardCode":"1","GamepadCode":"DpadWest","GroupName":"Inventory"},{"Name":"mf_slot2","KeyboardCode":"2","GamepadCode":"DpadEast","GroupName":"Inventory"},{"Name":"mf_slot3","KeyboardCode":"3","GamepadCode":"DpadSouth","GroupName":"Inventory"},{"Name":"mf_slot4","KeyboardCode":"4","GroupName":"Inventory"},{"Name":"mf_slot5","KeyboardCode":"5","GroupName":"Inventory"},{"Name":"mf_slot6","KeyboardCode":"6","GroupName":"Inventory"},{"Name":"mf_slot7","KeyboardCode":"7","GroupName":"Inventory"},{"Name":"mf_slot8","KeyboardCode":"8","GroupName":"Inventory"},{"Name":"mf_slot9","KeyboardCode":"9","GroupName":"Inventory"},{"Name":"mf_slot0","KeyboardCode":"0","GroupName":"Inventory"},{"Name":"mf_slotprev","KeyboardCode":"mouse4","GamepadCode":"SwitchLeftBumper","GroupName":"Inventory"},{"Name":"mf_slotnext","KeyboardCode":"mouse5","GamepadCode":"SwitchRightBumper","GroupName":"Inventory"},{"Name":"mf_view","KeyboardCode":"C","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"mf_voice","KeyboardCode":"v","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"mf_drop","KeyboardCode":"g","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"mf_flashlight","KeyboardCode":"f","GamepadCode":"DpadNorth","GroupName":"Other"},{"Name":"mf_score","KeyboardCode":"tab","GamepadCode":"SwitchLeftMenu","GroupName":"Other"},{"Name":"mf_menu","KeyboardCode":"B","GamepadCode":"SwitchRightMenu","GroupName":"Other"},{"Name":"mf_chat","KeyboardCode":"enter","GroupName":"Other"},{"Name":"mf_attack3","KeyboardCode":"MOUSE3","GroupName":"Actions"},{"Name":"mf_shopmode","KeyboardCode":"X","GamepadCode":"DpadSouth","GroupName":"Other"}]},"TickRate":128,"LaunchConfigs":[{"Name":"Monkey Fortress - Docker","GameIdent":"redwig.monkey_fortress#local","MapName":"redwig.mf_docker","MaxPlayers":12,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""},{"Name":"Monkey Fortress - Pipeline","GameIdent":"redwig.monkey_fortress#local","MapName":"redwig.mf_pipeline","MaxPlayers":12,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""},{"Name":"Monkey Fortress - Dockyard","GameIdent":"redwig.monkey_fortress#local","MapName":"facepunch.bm_dockyard","MaxPlayers":12,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""},{"Name":"Monkey Fortress - Underground","GameIdent":"redwig.monkey_fortress#local","MapName":"redwig.mf_underground","MaxPlayers":12,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""}],"Resources":"/ui/*\n/fonts/*\n/resources/*\n/sounds/*\n/particles/*\n/materials/*","MenuResources":"/ui/*\n/fonts/*","CodePackageReferences":[]}
{
  "MapList": [
    "redwig.mf_docker"
  ],
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "RankType": "None",
  "MapSelect": "Official",
  "GameNetworkType": "Multiplayer",
  "MaxPlayers": 12,
  "MinPlayers": 0,
  "Compiler": {
    "RootNamespace": "MonkeyFortress",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;"
  },
  "GameCategory": "None",
  "ControlModes": {
    "Keyboard": true
  },
  "ParentPackage": "",
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "weapon": "Collide",
      "player": "Collide",
      "build": "Collide",
      "ragdoll": "Trigger",
      "smoke": "Trigger",
      "zonemap": "Trigger",
      "buildtrigger": "Trigger",
      "flame": "Trigger"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "solid",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Collide"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "weapon",
        "b": "weapon"
      },
      {
        "a": "trigger",
        "b": "weapon"
      },
      {
        "a": "solid",
        "b": "weapon"
      },
      {
        "a": "player",
        "b": "player"
      },
      {
        "a": "weapon",
        "b": "player",
        "r": "Trigger"
      },
      {
        "a": "build",
        "b": "build"
      },
      {
        "a": "player",
        "b": "build"
      },
      {
        "a": "weapon",
        "b": "build"
      },
      {
        "a": "trigger",
        "b": "build",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "build"
      },
      {
        "a": "water",
        "b": "build"
      },
      {
        "a": "ladder",
        "b": "build"
      },
      {
        "a": "trigger",
        "b": "player"
      },
      {
        "a": "trigger",
        "b": "water"
      },
      {
        "a": "trigger",
        "b": "ladder"
      },
      {
        "a": "trigger",
        "b": "trigger"
      },
      {
        "a": "build",
        "b": "ragdoll"
      },
      {
        "a": "build",
        "b": "flame",
        "r": "Collide"
      },
      {
        "a": "solid",
        "b": "flame",
        "r": "Collide"
      }
    ]
  },
  "DefaultLeaderboards": null,
  "Summary": "Monkey Fortress is a Capture The Flag with Build System",
  "Description": "Monkey Fortress is an FPS (First Person Shooter) competitive game on S\u0026box.\nTwo teams of monkeys fighting for the enemy flag.\n\nThe game has 10 rounds. Each round is divided into 2 parts. A build phase and a combat phase.\n\nDuring the build phase, monkeys can buy weapons, utilities and of course constructions. They buy theses different items using a currency that they win at the end of each round.\nSo primates have to manage their money well and make the right choices : good defense or good offense ?\n\nDuring the combat phase, the dividing walls fall : a war like Gombe begins ; To take the ennemy territory a team must bring back the opposing flag.\nThey will have to pass throught the constructions established by the hostile gang. But team must be careful : the opponent team may be heavily armed.\n\nTactical combat will take place : utility and precision management will be necessary to be efficient. However don\u2019t be greedy : be knocked out too much increase the longer of reappearance.",
  "Public": false,
  "CsProjName": "",
  "InputSettings": {
    "Actions": [
      {
        "Name": "forward",
        "KeyboardCode": "Z",
        "GroupName": "Movement"
      },
      {
        "Name": "backward",
        "KeyboardCode": "S",
        "GroupName": "Movement"
      },
      {
        "Name": "left",
        "KeyboardCode": "Q",
        "GroupName": "Movement"
      },
      {
        "Name": "right",
        "KeyboardCode": "D",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_jump",
        "KeyboardCode": "space",
        "GamepadCode": "A",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_run",
        "KeyboardCode": "shift",
        "GamepadCode": "LeftJoystickButton",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_walk",
        "KeyboardCode": "alt",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_duck",
        "KeyboardCode": "ctrl",
        "GamepadCode": "B",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_attack1",
        "KeyboardCode": "mouse1",
        "GamepadCode": "RightTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_attack2",
        "KeyboardCode": "mouse2",
        "GamepadCode": "LeftTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_reload",
        "KeyboardCode": "r",
        "GamepadCode": "X",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_use",
        "KeyboardCode": "e",
        "GamepadCode": "Y",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_slot1",
        "KeyboardCode": "1",
        "GamepadCode": "DpadWest",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot2",
        "KeyboardCode": "2",
        "GamepadCode": "DpadEast",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot3",
        "KeyboardCode": "3",
        "GamepadCode": "DpadSouth",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot4",
        "KeyboardCode": "4",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot5",
        "KeyboardCode": "5",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot6",
        "KeyboardCode": "6",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot7",
        "KeyboardCode": "7",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot8",
        "KeyboardCode": "8",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot9",
        "KeyboardCode": "9",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot0",
        "KeyboardCode": "0",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slotprev",
        "KeyboardCode": "mouse4",
        "GamepadCode": "SwitchLeftBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slotnext",
        "KeyboardCode": "mouse5",
        "GamepadCode": "SwitchRightBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_view",
        "KeyboardCode": "C",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "mf_voice",
        "KeyboardCode": "v",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "mf_drop",
        "KeyboardCode": "g",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "mf_flashlight",
        "KeyboardCode": "f",
        "GamepadCode": "DpadNorth",
        "GroupName": "Other"
      },
      {
        "Name": "mf_score",
        "KeyboardCode": "tab",
        "GamepadCode": "SwitchLeftMenu",
        "GroupName": "Other"
      },
      {
        "Name": "mf_menu",
        "KeyboardCode": "B",
        "GamepadCode": "SwitchRightMenu",
        "GroupName": "Other"
      },
      {
        "Name": "mf_chat",
        "KeyboardCode": "enter",
        "GroupName": "Other"
      },
      {
        "Name": "mf_attack3",
        "KeyboardCode": "MOUSE3",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_shopmode",
        "KeyboardCode": "X",
        "GamepadCode": "DpadSouth",
        "GroupName": "Other"
      }
    ]
  },
  "TickRate": 128,
  "LaunchConfigs": [
    {
      "Name": "Monkey Fortress - Docker",
      "GameIdent": "redwig.monkey_fortress#local",
      "MapName": "redwig.mf_docker",
      "MaxPlayers": 12,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    },
    {
      "Name": "Monkey Fortress - Pipeline",
      "GameIdent": "redwig.monkey_fortress#local",
      "MapName": "redwig.mf_pipeline",
      "MaxPlayers": 12,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    },
    {
      "Name": "Monkey Fortress - Dockyard",
      "GameIdent": "redwig.monkey_fortress#local",
      "MapName": "facepunch.bm_dockyard",
      "MaxPlayers": 12,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    },
    {
      "Name": "Monkey Fortress - Underground",
      "GameIdent": "redwig.monkey_fortress#local",
      "MapName": "redwig.mf_underground",
      "MaxPlayers": 12,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    }
  ],
  "Resources": "/ui/*\n/fonts/*\n/resources/*\n/sounds/*\n/particles/*\n/materials/*",
  "MenuResources": "/ui/*\n/fonts/*",
  "CodePackageReferences": []
}

Diff (980 KB modified)

~2
  • .bin/package.base.dll (806 KB -> 806 KB)
  • .bin/package.redwig.monkey_fortress.dll (174 KB -> 174 KB)