Monkey Fortress - Version 43453

Created
Total Size467.5 MB (490,210,578 bytes)
Modified Size93.9 MB (98,435,003 bytes)
File Count949
Engine Version10
Changes
Changes on 2023-11-16
Meta
{"MapList":["redwig.mf_docker"],"PerMapRanking":false,"LeaderboardType":"None","RankType":"None","MapSelect":"Official","GameNetworkType":"Multiplayer","MaxPlayers":12,"MinPlayers":0,"Compiler":{"RootNamespace":"MonkeyFortress","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;"},"GameCategory":"None","ControlModes":{"Keyboard":true},"ParentPackage":"","Collision":{"Defaults":{"solid":"Collide","trigger":"Trigger","ladder":"Ignore","water":"Trigger","weapon":"Collide","player":"Collide","build":"Collide","ragdoll":"Trigger","smoke":"Trigger","zonemap":"Trigger","buildtrigger":"Trigger","flame":"Trigger"},"Pairs":[{"a":"solid","b":"solid"},{"a":"trigger","b":"playerclip","r":"Ignore"},{"a":"trigger","b":"solid","r":"Trigger"},{"a":"solid","b":"trigger","r":"Collide"},{"a":"playerclip","b":"solid","r":"Collide"},{"a":"weapon","b":"weapon"},{"a":"trigger","b":"weapon"},{"a":"solid","b":"weapon"},{"a":"player","b":"player"},{"a":"weapon","b":"player","r":"Trigger"},{"a":"build","b":"build"},{"a":"player","b":"build"},{"a":"weapon","b":"build"},{"a":"trigger","b":"build","r":"Trigger"},{"a":"solid","b":"build"},{"a":"water","b":"build"},{"a":"ladder","b":"build"},{"a":"trigger","b":"player"},{"a":"trigger","b":"water"},{"a":"trigger","b":"ladder"},{"a":"trigger","b":"trigger"},{"a":"build","b":"ragdoll"},{"a":"build","b":"flame","r":"Collide"},{"a":"solid","b":"flame","r":"Collide"}]},"DefaultLeaderboards":null,"Summary":"Monkey Fortress is a Capture The Flag with Build System","Description":"Monkey Fortress is an FPS (First Person Shooter) competitive game on S\u0026box.\nTwo teams of monkeys fighting for the enemy flag.\n\nThe game has 10 rounds. Each round is divided into 2 parts. A build phase and a combat phase.\n\nDuring the build phase, monkeys can buy weapons, utilities and of course constructions. They buy theses different items using a currency that they win at the end of each round.\nSo primates have to manage their money well and make the right choices : good defense or good offense ?\n\nDuring the combat phase, the dividing walls fall : a war like Gombe begins ; To take the ennemy territory a team must bring back the opposing flag.\nThey will have to pass throught the constructions established by the hostile gang. But team must be careful : the opponent team may be heavily armed.\n\nTactical combat will take place : utility and precision management will be necessary to be efficient. However don\u2019t be greedy : be knocked out too much increase the longer of reappearance.","Public":false,"CsProjName":"","InputSettings":{"Actions":[{"Name":"forward","KeyboardCode":"w","GroupName":"Movement"},{"Name":"backward","KeyboardCode":"S","GroupName":"Movement"},{"Name":"left","KeyboardCode":"a","GroupName":"Movement"},{"Name":"right","KeyboardCode":"D","GroupName":"Movement"},{"Name":"mf_jump","KeyboardCode":"space","GamepadCode":"A","GroupName":"Movement"},{"Name":"mf_run","KeyboardCode":"shift","GamepadCode":"LeftJoystickButton","GroupName":"Movement"},{"Name":"mf_walk","KeyboardCode":"alt","GroupName":"Movement"},{"Name":"mf_duck","KeyboardCode":"ctrl","GamepadCode":"B","GroupName":"Movement"},{"Name":"mf_attack1","KeyboardCode":"mouse1","GamepadCode":"RightTrigger","GroupName":"Actions"},{"Name":"mf_attack2","KeyboardCode":"mouse2","GamepadCode":"LeftTrigger","GroupName":"Actions"},{"Name":"mf_reload","KeyboardCode":"r","GamepadCode":"X","GroupName":"Actions"},{"Name":"mf_use","KeyboardCode":"e","GamepadCode":"Y","GroupName":"Actions"},{"Name":"mf_slot1","KeyboardCode":"1","GamepadCode":"DpadWest","GroupName":"Inventory"},{"Name":"mf_slot2","KeyboardCode":"2","GamepadCode":"DpadEast","GroupName":"Inventory"},{"Name":"mf_slot3","KeyboardCode":"3","GamepadCode":"DpadSouth","GroupName":"Inventory"},{"Name":"mf_slot4","KeyboardCode":"4","GroupName":"Inventory"},{"Name":"mf_slot5","KeyboardCode":"5","GroupName":"Inventory"},{"Name":"mf_slot6","KeyboardCode":"6","GroupName":"Inventory"},{"Name":"mf_slot7","KeyboardCode":"7","GroupName":"Inventory"},{"Name":"mf_slot8","KeyboardCode":"8","GroupName":"Inventory"},{"Name":"mf_slot9","KeyboardCode":"9","GroupName":"Inventory"},{"Name":"mf_slot0","KeyboardCode":"0","GroupName":"Inventory"},{"Name":"mf_slotprev","KeyboardCode":"mouse4","GamepadCode":"SwitchLeftBumper","GroupName":"Inventory"},{"Name":"mf_slotnext","KeyboardCode":"mouse5","GamepadCode":"SwitchRightBumper","GroupName":"Inventory"},{"Name":"mf_view","KeyboardCode":"C","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"voice","KeyboardCode":"v","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"mf_drop","KeyboardCode":"g","GamepadCode":"RightJoystickButton","GroupName":"Other"},{"Name":"mf_flashlight","KeyboardCode":"f","GamepadCode":"DpadNorth","GroupName":"Other"},{"Name":"mf_score","KeyboardCode":"tab","GamepadCode":"SwitchLeftMenu","GroupName":"Other"},{"Name":"mf_menu","KeyboardCode":"B","GamepadCode":"SwitchRightMenu","GroupName":"Other"},{"Name":"mf_chat","KeyboardCode":"enter","GroupName":"Other"},{"Name":"mf_attack3","KeyboardCode":"MOUSE3","GroupName":"Actions"},{"Name":"mf_shopmode","KeyboardCode":"X","GamepadCode":"DpadSouth","GroupName":"Other"}]},"TickRate":128,"LaunchConfigs":[{"Name":"Monkey Fortress - Docker","GameIdent":"redwig.monkey_fortress#local","MapName":"redwig.mf_docker","MaxPlayers":12,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""},{"Name":"Monkey Fortress - Pipeline","GameIdent":"redwig.monkey_fortress#local","MapName":"redwig.mf_pipeline","MaxPlayers":12,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""},{"Name":"Monkey Fortress - Dockyard","GameIdent":"redwig.monkey_fortress#local","MapName":"facepunch.bm_dockyard","MaxPlayers":12,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""},{"Name":"Monkey Fortress - Underground","GameIdent":"redwig.monkey_fortress#local","MapName":"redwig.mf_underground","MaxPlayers":12,"GameSettings":{},"Addons":"","PreLaunchCommand":"","PostLaunchCommand":""}],"Resources":"/ui/*\n/fonts/*\n/resources/*\n/sounds/*\n/particles/*\n/materials/*","MenuResources":"/ui/*\n/fonts/*","CodePackageReferences":[]}
{
  "MapList": [
    "redwig.mf_docker"
  ],
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "RankType": "None",
  "MapSelect": "Official",
  "GameNetworkType": "Multiplayer",
  "MaxPlayers": 12,
  "MinPlayers": 0,
  "Compiler": {
    "RootNamespace": "MonkeyFortress",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;"
  },
  "GameCategory": "None",
  "ControlModes": {
    "Keyboard": true
  },
  "ParentPackage": "",
  "Collision": {
    "Defaults": {
      "solid": "Collide",
      "trigger": "Trigger",
      "ladder": "Ignore",
      "water": "Trigger",
      "weapon": "Collide",
      "player": "Collide",
      "build": "Collide",
      "ragdoll": "Trigger",
      "smoke": "Trigger",
      "zonemap": "Trigger",
      "buildtrigger": "Trigger",
      "flame": "Trigger"
    },
    "Pairs": [
      {
        "a": "solid",
        "b": "solid"
      },
      {
        "a": "trigger",
        "b": "playerclip",
        "r": "Ignore"
      },
      {
        "a": "trigger",
        "b": "solid",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "trigger",
        "r": "Collide"
      },
      {
        "a": "playerclip",
        "b": "solid",
        "r": "Collide"
      },
      {
        "a": "weapon",
        "b": "weapon"
      },
      {
        "a": "trigger",
        "b": "weapon"
      },
      {
        "a": "solid",
        "b": "weapon"
      },
      {
        "a": "player",
        "b": "player"
      },
      {
        "a": "weapon",
        "b": "player",
        "r": "Trigger"
      },
      {
        "a": "build",
        "b": "build"
      },
      {
        "a": "player",
        "b": "build"
      },
      {
        "a": "weapon",
        "b": "build"
      },
      {
        "a": "trigger",
        "b": "build",
        "r": "Trigger"
      },
      {
        "a": "solid",
        "b": "build"
      },
      {
        "a": "water",
        "b": "build"
      },
      {
        "a": "ladder",
        "b": "build"
      },
      {
        "a": "trigger",
        "b": "player"
      },
      {
        "a": "trigger",
        "b": "water"
      },
      {
        "a": "trigger",
        "b": "ladder"
      },
      {
        "a": "trigger",
        "b": "trigger"
      },
      {
        "a": "build",
        "b": "ragdoll"
      },
      {
        "a": "build",
        "b": "flame",
        "r": "Collide"
      },
      {
        "a": "solid",
        "b": "flame",
        "r": "Collide"
      }
    ]
  },
  "DefaultLeaderboards": null,
  "Summary": "Monkey Fortress is a Capture The Flag with Build System",
  "Description": "Monkey Fortress is an FPS (First Person Shooter) competitive game on S\u0026box.\nTwo teams of monkeys fighting for the enemy flag.\n\nThe game has 10 rounds. Each round is divided into 2 parts. A build phase and a combat phase.\n\nDuring the build phase, monkeys can buy weapons, utilities and of course constructions. They buy theses different items using a currency that they win at the end of each round.\nSo primates have to manage their money well and make the right choices : good defense or good offense ?\n\nDuring the combat phase, the dividing walls fall : a war like Gombe begins ; To take the ennemy territory a team must bring back the opposing flag.\nThey will have to pass throught the constructions established by the hostile gang. But team must be careful : the opponent team may be heavily armed.\n\nTactical combat will take place : utility and precision management will be necessary to be efficient. However don\u2019t be greedy : be knocked out too much increase the longer of reappearance.",
  "Public": false,
  "CsProjName": "",
  "InputSettings": {
    "Actions": [
      {
        "Name": "forward",
        "KeyboardCode": "w",
        "GroupName": "Movement"
      },
      {
        "Name": "backward",
        "KeyboardCode": "S",
        "GroupName": "Movement"
      },
      {
        "Name": "left",
        "KeyboardCode": "a",
        "GroupName": "Movement"
      },
      {
        "Name": "right",
        "KeyboardCode": "D",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_jump",
        "KeyboardCode": "space",
        "GamepadCode": "A",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_run",
        "KeyboardCode": "shift",
        "GamepadCode": "LeftJoystickButton",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_walk",
        "KeyboardCode": "alt",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_duck",
        "KeyboardCode": "ctrl",
        "GamepadCode": "B",
        "GroupName": "Movement"
      },
      {
        "Name": "mf_attack1",
        "KeyboardCode": "mouse1",
        "GamepadCode": "RightTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_attack2",
        "KeyboardCode": "mouse2",
        "GamepadCode": "LeftTrigger",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_reload",
        "KeyboardCode": "r",
        "GamepadCode": "X",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_use",
        "KeyboardCode": "e",
        "GamepadCode": "Y",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_slot1",
        "KeyboardCode": "1",
        "GamepadCode": "DpadWest",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot2",
        "KeyboardCode": "2",
        "GamepadCode": "DpadEast",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot3",
        "KeyboardCode": "3",
        "GamepadCode": "DpadSouth",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot4",
        "KeyboardCode": "4",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot5",
        "KeyboardCode": "5",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot6",
        "KeyboardCode": "6",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot7",
        "KeyboardCode": "7",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot8",
        "KeyboardCode": "8",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot9",
        "KeyboardCode": "9",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slot0",
        "KeyboardCode": "0",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slotprev",
        "KeyboardCode": "mouse4",
        "GamepadCode": "SwitchLeftBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_slotnext",
        "KeyboardCode": "mouse5",
        "GamepadCode": "SwitchRightBumper",
        "GroupName": "Inventory"
      },
      {
        "Name": "mf_view",
        "KeyboardCode": "C",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "voice",
        "KeyboardCode": "v",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "mf_drop",
        "KeyboardCode": "g",
        "GamepadCode": "RightJoystickButton",
        "GroupName": "Other"
      },
      {
        "Name": "mf_flashlight",
        "KeyboardCode": "f",
        "GamepadCode": "DpadNorth",
        "GroupName": "Other"
      },
      {
        "Name": "mf_score",
        "KeyboardCode": "tab",
        "GamepadCode": "SwitchLeftMenu",
        "GroupName": "Other"
      },
      {
        "Name": "mf_menu",
        "KeyboardCode": "B",
        "GamepadCode": "SwitchRightMenu",
        "GroupName": "Other"
      },
      {
        "Name": "mf_chat",
        "KeyboardCode": "enter",
        "GroupName": "Other"
      },
      {
        "Name": "mf_attack3",
        "KeyboardCode": "MOUSE3",
        "GroupName": "Actions"
      },
      {
        "Name": "mf_shopmode",
        "KeyboardCode": "X",
        "GamepadCode": "DpadSouth",
        "GroupName": "Other"
      }
    ]
  },
  "TickRate": 128,
  "LaunchConfigs": [
    {
      "Name": "Monkey Fortress - Docker",
      "GameIdent": "redwig.monkey_fortress#local",
      "MapName": "redwig.mf_docker",
      "MaxPlayers": 12,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    },
    {
      "Name": "Monkey Fortress - Pipeline",
      "GameIdent": "redwig.monkey_fortress#local",
      "MapName": "redwig.mf_pipeline",
      "MaxPlayers": 12,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    },
    {
      "Name": "Monkey Fortress - Dockyard",
      "GameIdent": "redwig.monkey_fortress#local",
      "MapName": "facepunch.bm_dockyard",
      "MaxPlayers": 12,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    },
    {
      "Name": "Monkey Fortress - Underground",
      "GameIdent": "redwig.monkey_fortress#local",
      "MapName": "redwig.mf_underground",
      "MaxPlayers": 12,
      "GameSettings": {},
      "Addons": "",
      "PreLaunchCommand": "",
      "PostLaunchCommand": ""
    }
  ],
  "Resources": "/ui/*\n/fonts/*\n/resources/*\n/sounds/*\n/particles/*\n/materials/*",
  "MenuResources": "/ui/*\n/fonts/*",
  "CodePackageReferences": []
}

Diff (93.9 MB modified)

+59 ~89 -63
  • materials/weapons/flashbang/tt_color_01.vmat_c (6.8 KB)
  • materials/weapons/flashbang/tt_color_01_basecolor_jpg_97c96bf.generated.vtex_c (4.5 MB)
  • materials/weapons/flashbang/tt_color_01_displacement_jpg_aeefbf3f.generated.vtex_c (201.9 KB)
  • materials/weapons/flashbang/tt_color_01_normal_jpg_6091459.generated.vtex_c (3.7 MB)
  • materials/weapons/flashbang/tt_color_02.vmat_c (6.9 KB)
  • materials/weapons/flashbang/tt_color_02_basecolor_jpg_5d6b89fc.generated.vtex_c (2.2 MB)
  • materials/weapons/flashbang/tt_color_02_displacement_jpg_e908df04.generated.vtex_c (87.3 KB)
  • materials/weapons/flashbang/tt_color_02_normal_jpg_515dbb83.generated.vtex_c (1.8 MB)
  • materials/weapons/flashbang/tt_color_03.vmat_c (6.9 KB)
  • materials/weapons/flashbang/tt_color_03_basecolor_jpg_cb7171ff.generated.vtex_c (2.5 MB)
  • materials/weapons/flashbang/tt_color_03_displacement_jpg_24210dba.generated.vtex_c (87.3 KB)
  • materials/weapons/flashbang/tt_color_03_normal_jpg_d799c3fd.generated.vtex_c (1.8 MB)
  • materials/weapons/flashbang/tt_color_04.vmat_c (6.8 KB)
  • materials/weapons/flashbang/tt_color_04_basecolor_jpg_3b9cd4af.generated.vtex_c (1.3 MB)
  • materials/weapons/flashbang/tt_color_04_displacement_jpg_f371ab.generated.vtex_c (103.8 KB)
  • materials/weapons/flashbang/tt_color_04_normal_jpg_82b729c5.generated.vtex_c (988.7 KB)
  • materials/weapons/melee/hammer/tt_color_00.vmat_c (6.9 KB)
  • materials/weapons/melee/hammer/tt_color_00_basecolor_jpg_2389f07d.generated.vtex_c (5.6 MB)
  • materials/weapons/melee/hammer/tt_color_00_displacement_jpg_551ca4b6.generated.vtex_c (609 KB)
  • materials/weapons/melee/hammer/tt_color_00_normal_jpg_776a689.generated.vtex_c (5.9 MB)
  • materials/weapons/melee/hammer/tt_color_01.vmat_c (6.3 KB)
  • materials/weapons/melee/hammer/tt_color_01_basecolor_jpg_d6728a6a.generated.vtex_c (6.3 MB)
  • materials/weapons/melee/hammer/tt_color_01_normal_jpg_16704e86.generated.vtex_c (4.6 MB)
  • materials/weapons/melee/hammer/tt_color_02.vmat_c (6.2 KB)
  • materials/weapons/melee/hammer/tt_color_02_basecolor_jpg_888d266a.generated.vtex_c (466.6 KB)
  • materials/weapons/melee/hammer/tt_color_02_normal_jpg_9ff5e7bb.generated.vtex_c (361.8 KB)
  • materials/weapons/melee/hammer/tt_color_03.vmat_c (6.2 KB)
  • materials/weapons/melee/hammer/tt_color_03_basecolor_jpg_607e75d7.generated.vtex_c (628.1 KB)
  • materials/weapons/melee/hammer/tt_color_03_roughness_jpg_a25743e.generated.vtex_c (482 KB)
  • materials/weapons/molotov_v2/tt_color_00.vmat_c (5.9 KB)
  • materials/weapons/molotov_v2/tt_color_00_basecolor_jpg_19c24415.generated.vtex_c (1.1 MB)
  • materials/weapons/molotov_v2/tt_color_00_normal_jpg_f2f98304.generated.vtex_c (2.2 MB)
  • materials/weapons/molotov_v2/tt_color_01.vmat_c (6.1 KB)
  • materials/weapons/molotov_v2/tt_color_01_basecolor_jpg_fddf7f73.generated.vtex_c (2.9 MB)
  • materials/weapons/molotov_v2/tt_color_01_normal_jpg_88e8df22.generated.vtex_c (4.2 MB)
  • materials/weapons/pistol/solarii_revolver/tt_color_00.vmat_c (6.4 KB)
  • materials/weapons/pistol/solarii_revolver/tt_color_00_basecolor_jpg_ef3ed71c.generated.vtex_c (2.3 MB)
  • materials/weapons/pistol/solarii_revolver/tt_color_00_normal_jpg_479764b3.generated.vtex_c (2 MB)
  • materials/weapons/pistol/solarii_revolver/tt_color_01.vmat_c (6.5 KB)
  • materials/weapons/pistol/solarii_revolver/tt_color_01_basecolor_jpg_8f9dbe3d.generated.vtex_c (10.8 MB)
  • materials/weapons/pistol/solarii_revolver/tt_color_01_normal_jpg_f2ec7dda.generated.vtex_c (9.6 MB)
  • models/viewmodels/hammer/animgraph/v_melee_hammer.vanmgrph_c (3.2 KB)
  • models/viewmodels/hammer/hammer.vmdl_c (335.1 KB)
  • models/viewmodels/molotov/animgraph/v_throw_molotov.vanmgrph_c (3.3 KB)
  • models/viewmodels/molotov/molotov.vmdl_c (161.3 KB)
  • models/viewmodels/solarii_revolver/animgraph/v_pistol_solarii.vanmgrph_c (3.1 KB)
  • models/viewmodels/solarii_revolver/solarii_revolver.vmdl_c (478.1 KB)
  • models/weapons/w_models/w_melee_hammer.vmdl_c (87.2 KB)
  • models/weapons/w_models/w_pistol_solarii.vmdl_c (110.4 KB)
  • ui/player/notification/moneyhint/moneyhint.razor.scss (172 B)
  • ui/player/notification/moneyhint/moneyhintentry.razor.scss (529 B)
  • ui/player/playerinfo/health/health.razor.scss (540 B)
  • ui/player/playerinfo/health/healthbar.razor.scss (508 B)
  • ui/scoreboard/perroundpanel.razor.scss (464 B)
  • ui/scoreboard/scoreboardplayerentry.razor.scss (1.1 KB)
  • ui/scoreboard/scoreboardspectatorentry.razor.scss (850 B)
  • ui/scoreboard/scoreboardspectatorpanel.razor.scss (745 B)
  • ui/scoreboard/scoreboardteampanel.razor.scss (517 B)
  • ui/utils/scrollingnumber/scrollingnumber.razor.scss (732 B)
  • .bin/package.base.dll (806.5 KB -> 806 KB)
  • .bin/package.redwig.monkey_fortress.dll (1.2 MB -> 1.2 MB)
  • .bin/package.redwig.monkey_fortress.xml (42 KB -> 42.1 KB)
  • materials/effects/ember_swirling001_color_tga_7cb7615a.generated.vtex_c (2.5 KB -> 2.5 KB)
  • materials/particle/fire_burning_character/fire_burning_character.vtex_c (940.4 KB -> 940.5 KB)
  • materials/particle/flecks_wood.vtex_c (86.8 KB -> 86.9 KB)
  • materials/particle/impact/fleks.vtex_c (95.4 KB -> 95.5 KB)
  • materials/particle/smoke1/smoke1.vtex_c (72.7 KB -> 72.8 KB)
  • materials/particle/spray1/spray1.vtex_c (861.9 KB -> 861.9 KB)
  • materials/particles/electrical/electrical_arc02.vtex_c (729.2 KB -> 729.2 KB)
  • materials/particles/lasers/beam_laser_soft_01.vtex_c (34.2 KB -> 34.3 KB)
  • materials/particles/simulated/fireballs/fireball_v2.vtex_c (1.2 MB -> 1.2 MB)
  • materials/particles/simulated/smoke/maya_wispy/wispy_small.vtex_c (293.5 KB -> 293.5 KB)
  • materials/particles/simulated/smoke/steam/steam.vtex_c (403.6 KB -> 403.6 KB)
  • materials/particles/smoke/render/smokeloop_g_1.vtex_c (1.6 MB -> 1.6 MB)
  • materials/particles/smoke/smoke.vtex_c (28.2 KB -> 28.2 KB)
  • materials/particles/smoke1/smoke1.vtex_c (72.7 KB -> 72.8 KB)
  • materials/particles/smoke_fluid/smoke_fluid.vtex_c (343 KB -> 343.1 KB)
  • models/citizen_props/sodacan01_ao_png_c38f2fac.generated.vtex_c (1 MB -> 1 MB)
  • models/citizen_props/sodacan01_color_png_11076342.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/viewmodels/grenade/animgraph/v_throw_grenade.vanmgrph_c (3.3 KB -> 3.3 KB)
  • models/weapons/w_models/w_heavy_centurion.vmdl_c (282.2 KB -> 282.2 KB)
  • models/weapons/w_models/w_pistol_sagouin.vmdl_c (136.3 KB -> 136.3 KB)
  • models/weapons/w_models/w_rifle_ignis.vmdl_c (268.1 KB -> 268 KB)
  • models/weapons/w_models/w_shotgun_magnus.vmdl_c (172.4 KB -> 172.4 KB)
  • models/weapons/w_models/w_smg_blitzfire.vmdl_c (116.7 KB -> 116.7 KB)
  • models/weapons/w_models/w_sniper_excidio.vmdl_c (139.9 KB -> 139.9 KB)
  • models/weapons/w_models/w_throw_grenade.vmdl_c (285.3 KB -> 285.3 KB)
  • models/weapons/w_models/w_throw_smoke.vmdl_c (92.3 KB -> 92.3 KB)
  • resources/weapons/heavy_centurion.bullet (1 KB -> 625 B)
  • resources/weapons/heavy_centurion.bullet_c (1.8 KB -> 1.3 KB)
  • resources/weapons/melee_hammer.melee (848 B -> 503 B)
  • resources/weapons/melee_hammer.melee_c (1.6 KB -> 1.1 KB)
  • resources/weapons/pistol_astra.bullet (1.3 KB -> 827 B)
  • resources/weapons/pistol_astra.bullet_c (2 KB -> 1.4 KB)
  • resources/weapons/pistol_solarii.bullet (1.1 KB -> 746 B)
  • resources/weapons/pistol_solarii.bullet_c (1.8 KB -> 1.4 KB)
  • resources/weapons/rifle_ignis.bullet (1.4 KB -> 1 KB)
  • resources/weapons/rifle_ignis.bullet_c (2 KB -> 1.5 KB)
  • resources/weapons/shotgun_magnus.bullet (1 KB -> 610 B)
  • resources/weapons/shotgun_magnus.bullet_c (1.8 KB -> 1.3 KB)
  • resources/weapons/smg_blitzfire.bullet (1.6 KB -> 1.1 KB)
  • resources/weapons/smg_blitzfire.bullet_c (2.2 KB -> 1.6 KB)
  • resources/weapons/sniper_excidio.bullet (1.1 KB -> 624 B)
  • resources/weapons/sniper_excidio.bullet_c (1.8 KB -> 1.3 KB)
  • resources/weapons/throw_flash.throw (1 KB -> 612 B)
  • resources/weapons/throw_flash.throw_c (1.8 KB -> 1.3 KB)
  • resources/weapons/throw_grenade.throw (1 KB -> 658 B)
  • resources/weapons/throw_grenade.throw_c (1.9 KB -> 1.4 KB)
  • resources/weapons/throw_molotov.throw (972 B -> 635 B)
  • resources/weapons/throw_molotov.throw_c (1.8 KB -> 1.4 KB)
  • resources/weapons/throw_smoke.throw (935 B -> 616 B)
  • resources/weapons/throw_smoke.throw_c (1.6 KB -> 1.3 KB)
  • ui/friendinfo/friendinfo.razor.scss (565 B -> 554 B)
  • ui/gamemenu/customize/customize.razor.scss (5.1 KB -> 5.2 KB)
  • ui/gamemenu/customize/customizeitem.razor.scss (1.9 KB -> 2 KB)
  • ui/gamemenu/discord/discordpanel.razor.scss (1.1 KB -> 778 B)
  • ui/gamemenu/feedback/feedback.razor.scss (3.2 KB -> 3.2 KB)
  • ui/gamemenu/gamemenu.razor.scss (5 KB -> 4.4 KB)
  • ui/gamemenu/gamemode/gamemode.razor.scss (659 B -> 768 B)
  • ui/gamemenu/gamemode/gamemodepanel.razor.scss (1.1 KB -> 1.2 KB)
  • ui/gamemenu/home/news/news.razor.scss (543 B -> 603 B)
  • ui/gamemenu/home/playerstats/playerstats.razor.scss (403 B -> 463 B)
  • ui/gamemenu/lobby/lobbypanel.razor.scss (1.8 KB -> 1.8 KB)
  • ui/gamemenu/lobby/lobbyserverlist.razor.scss (1.3 KB -> 1.4 KB)
  • ui/gamemenu/progression/progression.razor.scss (783 B -> 829 B)
  • ui/gamemenu/setting/settingpanel.razor.scss (3.4 KB -> 3.4 KB)
  • ui/gamemenu/setting/settingpanelcrosshair.razor.scss (797 B -> 1.4 KB)
  • ui/ingamemenu/chooseteam/chooseteam.razor.scss (2.3 KB -> 2.3 KB)
  • ui/ingamemenu/chooseteam/teambuttonpanel.razor.scss (390 B -> 414 B)
  • ui/ingamemenu/emotemenu/emotemenu.razor.scss (598 B -> 505 B)
  • ui/ingamemenu/ingamemenumodal.razor.scss (3.7 KB -> 3.4 KB)
  • ui/minimap/minimap.razor.scss (354 B -> 370 B)
  • ui/player/ammo/ammo.razor.scss (496 B -> 582 B)
  • ui/player/ammo/autoclip.razor.scss (55 B -> 55 B)
  • ui/player/ammo/buildtoolpanel.razor.scss (547 B -> 597 B)
  • ui/player/ammo/clip.razor.scss (286 B -> 444 B)
  • ui/player/build/buildinfo.razor.scss (722 B -> 1.2 KB)
  • ui/player/inventory/inventorybar.razor.scss (3 KB -> 3.1 KB)
  • ui/player/killstreak/killstreak.razor.scss (1.2 KB -> 1.1 KB)
  • ui/player/playerinfo/playerinfo.razor.scss (1.3 KB -> 2.5 KB)
  • ui/radial/radialmenuitem.razor.scss (2 KB -> 2.1 KB)
  • ui/round/roundstatepanel.razor.scss (3.2 KB -> 3.3 KB)
  • ui/scoreboard/scoreboardpanel.razor.scss (1.5 KB -> 1.7 KB)
  • ui/tooltip/template/tooltip.razor.scss (1.3 KB -> 1.4 KB)
  • ui/tooltip/template/tooltiprespawn.razor.scss (1.3 KB -> 1.3 KB)
  • ui/tooltip/template/tooltipshopmode.razor.scss (3.1 KB -> 3.8 KB)
  • ui/tooltip/tooltips.razor.scss (179 B -> 213 B)
  • ui/utils/overlaytooltip.razor.scss (1 KB -> 1017 B)
  • materials/weapons/hammer/hammer_00.vmat_c (6.3 KB)
  • materials/weapons/hammer/hammer_01.vmat_c (6 KB)
  • materials/weapons/hammer/hammer_02.vmat_c (6 KB)
  • materials/weapons/hammer/hammer_03.vmat_c (6.3 KB)
  • materials/weapons/hammer/tt_color_00_base_color_jpg_921a95b2.generated.vtex_c (4.8 MB)
  • materials/weapons/hammer/tt_color_00_mixed_ao_jpg_41f83d89.generated.vtex_c (1.2 MB)
  • materials/weapons/hammer/tt_color_00_normal_directx_jpg_5bfe5d71.generated.vtex_c (4.6 MB)
  • materials/weapons/hammer/tt_color_01_base_color_jpg_2e6ff03b.generated.vtex_c (1.8 MB)
  • materials/weapons/hammer/tt_color_01_mixed_ao_jpg_f351468d.generated.vtex_c (1.8 MB)
  • materials/weapons/hammer/tt_color_01_normal_directx_jpg_b8b0a28f.generated.vtex_c (6.1 MB)
  • materials/weapons/hammer/tt_color_02_base_color_jpg_6cec5472.generated.vtex_c (167.5 KB)
  • materials/weapons/hammer/tt_color_02_mixed_ao_jpg_a129bada.generated.vtex_c (100.1 KB)
  • materials/weapons/hammer/tt_color_02_normal_directx_jpg_927ed557.generated.vtex_c (139.3 KB)
  • materials/weapons/hammer/tt_color_03_base_color_jpg_3e89a944.generated.vtex_c (628 KB)
  • materials/weapons/hammer/tt_color_03_mixed_ao_jpg_a2d11fda.generated.vtex_c (166.9 KB)
  • materials/weapons/hammer/tt_color_03_normal_directx_jpg_64ab03b9.generated.vtex_c (486.2 KB)
  • materials/weapons/molotov/molotov_00.vmat_c (5.9 KB)
  • materials/weapons/molotov/molotov_01.vmat_c (5.9 KB)
  • materials/weapons/molotov/tt_color_00_base_color_jpg_170920a7.generated.vtex_c (2.1 MB)
  • materials/weapons/molotov/tt_color_00_mixed_ao_jpg_88a8f0aa.generated.vtex_c (3.6 MB)
  • materials/weapons/molotov/tt_color_00_roughness_jpg_8ce548f0.generated.vtex_c (109.5 KB)
  • materials/weapons/molotov/tt_color_01_base_color_jpg_aa4464bd.generated.vtex_c (892.2 KB)
  • materials/weapons/molotov/tt_color_01_mixed_ao_jpg_74574102.generated.vtex_c (2.4 MB)
  • materials/weapons/molotov/tt_color_01_roughness_jpg_713792de.generated.vtex_c (109.5 KB)
  • materials/weapons/solarii/solarii_00.vmat_c (6 KB)
  • materials/weapons/solarii/solarii_01.vmat_c (6.3 KB)
  • materials/weapons/solarii/solarii_03.vmat_c (6.1 KB)
  • materials/weapons/solarii/tt_color_00_base_color_jpg_98cbae44.generated.vtex_c (716.5 KB)
  • materials/weapons/solarii/tt_color_00_mixed_ao_jpg_99ad44e1.generated.vtex_c (274.9 KB)
  • materials/weapons/solarii/tt_color_00_normal_directx_jpg_b8f308e1.generated.vtex_c (1.8 MB)
  • materials/weapons/solarii/tt_color_01_base_color_jpg_bbd2da58.generated.vtex_c (7.4 MB)
  • materials/weapons/solarii/tt_color_01_mixed_ao_jpg_24b3e1db.generated.vtex_c (3.3 MB)
  • materials/weapons/solarii/tt_color_01_normal_directx_jpg_99519661.generated.vtex_c (11 MB)
  • materials/weapons/solarii/tt_color_03_base_color_jpg_f60b1177.generated.vtex_c (45 KB)
  • materials/weapons/solarii/tt_color_03_roughness_jpg_df1157f6.generated.vtex_c (45.2 KB)
  • models/weapons/v_models/animgraphs/v_melee_hammer.vanmgrph_c (2.7 KB)
  • models/weapons/v_models/animgraphs/v_pistol_solarii.vanmgrph_c (3.1 KB)
  • models/weapons/v_models/animgraphs/v_throw_molotov.vanmgrph_c (3.2 KB)
  • models/weapons/v_models/female01/v_melee_hammer.vmdl_c (291 KB)
  • models/weapons/v_models/female01/v_pistol_solarii.vmdl_c (387 KB)
  • models/weapons/v_models/female01/v_throw_molotov.vmdl_c (159.6 KB)
  • models/weapons/v_models/male01/v_melee_hammer.vmdl_c (284.1 KB)
  • models/weapons/v_models/male01/v_pistol_solarii.vmdl_c (368.5 KB)
  • models/weapons/v_models/male01/v_throw_molotov.vmdl_c (156.1 KB)
  • models/weapons/w_models/female01/w_melee_hammer.vmdl_c (87.8 KB)
  • models/weapons/w_models/female01/w_pistol_solarii.vmdl_c (124 KB)
  • models/weapons/w_models/female01/w_throw_molotov.vmdl_c (109.1 KB)
  • models/weapons/w_models/male01/w_melee_hammer.vmdl_c (85.9 KB)
  • models/weapons/w_models/male01/w_pistol_solarii.vmdl_c (124.9 KB)
  • models/weapons/w_models/male01/w_throw_molotov.vmdl_c (109 KB)
  • sounds/weapons/grenade/deploy.sound_c (619 B)
  • sounds/weapons/grenade/deploy.vsnd_c (112.7 KB)
  • sounds/weapons/grenade/right_fire.sound_c (623 B)
  • sounds/weapons/grenade/right_fire.vsnd_c (169.9 KB)
  • sounds/weapons/hammer/deploy.sound_c (618 B)
  • sounds/weapons/hammer/deploy.vsnd_c (92.3 KB)
  • ui/player/playerinfo/health.razor.scss (460 B)
  • ui/player/playerinfo/money.razor.scss (460 B)
  • ui/scoreboard/perroundpanel.scss (405 B)
  • ui/scoreboard/scoreboardplayerentry.scss (1.1 KB)
  • ui/scoreboard/scoreboardspectatorentry.scss (850 B)
  • ui/scoreboard/scoreboardspectatorpanel.scss (745 B)
  • ui/scoreboard/scoreboardteampanel.scss (517 B)