Luck be a Terry - Version 308364

Created
Total Size6.8 MB (7,130,598 bytes)
Modified Size6.3 MB (6,626,312 bytes)
File Count67
Engine Version28
Changes
First update
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "ProjectTemplate": null, "CsProjName": "", "StartupScene": "scenes/main.scene", "Summary": "A slot machine roguelike. Spin, collect symbols that work together, and keep up with the rent — or Terry loses the apartment.", "Description": "Spin a slot machine to earn coins and pay ever-rising rent. After every spin, add a new symbol to your machine — build combos, grow your engine, and survive as long as you can. A cozy solo roguelike.", "Public": false, "HttpAllowList": null, "TickRate": 50, "LaunchMode": "Normal", "Compiler": { "RootNamespace": "LuckBeATerry", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "Whitelist": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "Gamepad": true }, "Resources": "/Assets/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "ProjectTemplate": null,
  "CsProjName": "",
  "StartupScene": "scenes/main.scene",
  "Summary": "A slot machine roguelike. Spin, collect symbols that work together, and keep up with the rent \u2014 or Terry loses the apartment.",
  "Description": "Spin a slot machine to earn coins and pay ever-rising rent. After every spin, add a new symbol to your machine \u2014 build combos, grow your engine, and survive as long as you can. A cozy solo roguelike.",
  "Public": false,
  "HttpAllowList": null,
  "TickRate": 50,
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "LuckBeATerry",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "Whitelist": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "Gamepad": true
  },
  "Resources": "/Assets/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (6.3 MB modified)

+4 ~5
  • sounds/bgm_calm.sound_c (426 B)
  • sounds/bgm_calm.vsnd_c (2.2 MB)
  • sounds/bgm_trailer.sound_c (428 B)
  • sounds/bgm_trailer.vsnd_c (3.7 MB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.reo.luckbeaterry.dll (129.5 KB -> 166.5 KB)
  • .bin/package.reo.luckbeaterry.xml (8.7 KB -> 12.8 KB)
  • ui/hud.razor.scss (7.6 KB -> 8.6 KB)
  • ui/overlays.razor.scss (7.9 KB -> 13.8 KB)