Heatline - Version 368946

Created
Total Size5.4 MB (5,686,516 bytes)
Modified Size950.9 KB (973,705 bytes)
File Count102
Engine Version29
Changes
Changes on 2026-09-09
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Singleplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Singleplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (950.9 KB modified)

+16 ~8
  • sounds/achievement_unlock.sound_c (833 B)
  • sounds/achievement_unlock.vsnd_c (79.9 KB)
  • sounds/bullet_hit.vsnd_c (16.1 KB)
  • sounds/escape_toggle.sound_c (812 B)
  • sounds/escape_toggle.vsnd_c (42 KB)
  • sounds/player_gun.vsnd_c (19.6 KB)
  • sounds/player_gun_01.vsnd_c (40.3 KB)
  • sounds/player_gun_02.vsnd_c (40.3 KB)
  • sounds/player_gun_03.vsnd_c (40.3 KB)
  • sounds/police_aim.sound_c (809 B)
  • sounds/police_aim.vsnd_c (33.4 KB)
  • sounds/police_gun.vsnd_c (29.9 KB)
  • sounds/police_gun_01.vsnd_c (47.2 KB)
  • sounds/police_gun_02.vsnd_c (47.2 KB)
  • sounds/police_gun_03.vsnd_c (47.2 KB)
  • sounds/weapon_overheat.vsnd_c (59.2 KB)
  • .bin/package.ridenz.heatline.dll (307.5 KB -> 341 KB)
  • .bin/package.ridenz.heatline.xml (3.2 KB -> 3.6 KB)
  • sounds/bullet_hit.sound_c (854 B -> 861 B)
  • sounds/player_gun.sound_c (857 B -> 1001 B)
  • sounds/police_gun.sound_c (857 B -> 1000 B)
  • sounds/weapon_overheat.sound_c (806 B -> 830 B)
  • ui/chasehud.razor.scss (17.7 KB -> 18 KB)
  • ui/frontendmenu.razor.scss (34.9 KB -> 40 KB)