Heatline - Version 379452

Created
Total Size16.3 MB (17,084,444 bytes)
Modified Size983.5 KB (1,007,130 bytes)
File Count117
Engine Version29
Changes
Changes on 2026-09-10
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Singleplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "Resources": "/ui/vehicles/*\n/ui/branding/*\n", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Singleplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Resources": "/ui/vehicles/*\n/ui/branding/*\n",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (983.5 KB modified)

~15
  • .bin/package.ridenz.heatline.dll (348 KB -> 352.5 KB)
  • sounds/heat_increase.sound_c (870 B -> 870 B)
  • sounds/heat_increase.vsnd_c (76.4 KB -> 124.7 KB)
  • sounds/helicopter_alert.sound_c (881 B -> 881 B)
  • sounds/helicopter_alert.vsnd_c (78.2 KB -> 131.6 KB)
  • sounds/police_aim.sound_c (809 B -> 867 B)
  • sounds/police_aim.vsnd_c (33.4 KB -> 43.7 KB)
  • sounds/roadblock_alert.sound_c (864 B -> 880 B)
  • sounds/roadblock_alert.vsnd_c (54 KB -> 93.7 KB)
  • sounds/searching.sound_c (858 B -> 858 B)
  • sounds/searching.vsnd_c (71.2 KB -> 100.5 KB)
  • sounds/spotted.sound_c (840 B -> 864 B)
  • sounds/spotted.vsnd_c (41.9 KB -> 73 KB)
  • ui/chasehud.razor.scss (18.6 KB -> 18.9 KB)
  • ui/frontendmenu.razor.scss (39.7 KB -> 39.9 KB)