Ascension RP - Version 157943

Created
Total Size401 MB (420,439,874 bytes)
Modified Size81.8 MB (85,807,446 bytes)
File Count545
Engine Version24
Changes
Changes on 2026-03-02
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main.scene", "LaunchMode": "DedicatedServerOnly", "DedicatedServerStartupScene": "scenes/main.scene", "Resources": "images/*\n**/*.png\n**/*.json", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main.scene",
  "LaunchMode": "DedicatedServerOnly",
  "DedicatedServerStartupScene": "scenes/main.scene",
  "Resources": "images/*\n**/*.png\n**/*.json",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (81.8 MB modified)

+33 ~20 -1
  • models/cannabis/cannabis_texture.png (6.7 MB)
  • models/cannabis/cannabis_texture_metallic.png (588.8 KB)
  • models/cannabis/cannabis_texture_normal.png (5.4 MB)
  • models/cannabis/cannabis_texture_roughness.png (1.6 MB)
  • models/iron-bar/source/metal_bar.vmdl.png (22.7 KB)
  • models/iron-bar/textures/lambert1_texture.png (7.6 MB)
  • models/iron-bar/textures/lambert1_texture_ao.png (188.5 KB)
  • models/iron-bar/textures/lambert1_texture_metallic.png (24.8 KB)
  • models/iron-bar/textures/lambert1_texture_normal.png (49.2 MB)
  • models/iron-bar/textures/lambert1_texture_roughness.png (3.8 MB)
  • models/laboratory_table/source/lab table.fbm/color pallte (1).png (11.5 KB)
  • models/laboratory_table/source/lab table.vmdl.png (15.5 KB)
  • models/laboratory_table/textures/color pallte (1).png (1.4 KB)
  • models/small-weed-bag/source/small weed bag.fbm/prop_weed_smallbag_01.png (606.3 KB)
  • models/small-weed-bag/source/small weed bag.fbm/prop_ziplock_weed_01prop_ziplock_weed_01a.png (57.9 KB)
  • models/small-weed-bag/textures/prop_weed_smallbag_01.png (544.6 KB)
  • models/small-weed-bag/textures/prop_ziplock_weed_01prop_ziplock_weed_01a.png (57.9 KB)
  • models/weed-bud/source/bud.vmdl.png (43.1 KB)
  • models/weed-bud/textures/weed_bud_texture_ao.png (1.1 MB)
  • models/weed-bud/textures/weed_bud_texture_height.png (860.8 KB)
  • models/weed-bud/textures/weed_bud_texture_normal.png (2.8 MB)
  • models/weed-in-a-bag/source/weed in a bag.vmdl.png (24.2 KB)
  • models/weed-in-a-bag/textures/weed_texture_selfillum.png (99.8 KB)
  • sounds/weapons/fist/hit/claw_strike1.vsnd_c (18.4 KB)
  • sounds/weapons/fist/hit/claw_strike2.vsnd_c (21.3 KB)
  • sounds/weapons/fist/hit/claw_strike3.vsnd_c (14.7 KB)
  • sounds/weapons/fist/hit/foot_hit.vsnd_c (11.5 KB)
  • sounds/weapons/fist/hit/hit.sound_c (1.4 KB)
  • sounds/weapons/fist/hit/zombie_hit.vsnd_c (10.2 KB)
  • sounds/weapons/fist/hit/zombie_pound_door.vsnd_c (10.2 KB)
  • sounds/weapons/fist/miss/claw_miss1.vsnd_c (6.6 KB)
  • sounds/weapons/fist/miss/claw_miss2.vsnd_c (6.6 KB)
  • sounds/weapons/fist/miss/miss.sound_c (1000 B)
  • .bin/package.base.cll (32.9 KB -> 32.9 KB)
  • .bin/package.facepunch.bettersounds.cll (2.1 KB -> 2.1 KB)
  • .bin/package.facepunch.jigglebones.cll (2.6 KB -> 2.6 KB)
  • .bin/package.facepunch.libevents.cll (6.2 KB -> 6.2 KB)
  • .bin/package.facepunch.singletons.cll (1 KB -> 1 KB)
  • .bin/package.rlrp.ascensionrp.cll (220.5 KB -> 223.7 KB)
  • .bin/package.rlrp.ascensionrp.xml (33 KB -> 33.8 KB)
  • prefabs/player controller.prefab_c (50.1 KB -> 50.4 KB)
  • scenes/main.scene_c (62.2 KB -> 61.8 KB)
  • scenes/test.scene_c (77.3 KB -> 77.9 KB)
  • sounds/doors/close/close.sound_c (881 B -> 896 B)
  • sounds/doors/lock/lock.sound_c (883 B -> 898 B)
  • sounds/doors/lockpick/lockpick.sound_c (1 KB -> 1.1 KB)
  • sounds/doors/open-locked/open-locked.sound_c (919 B -> 918 B)
  • sounds/doors/open/open.sound_c (874 B -> 873 B)
  • sounds/doors/unlock/unlock.sound_c (902 B -> 901 B)
  • sounds/weapons/m4a1/fire/fire.sound_c (877 B -> 895 B)
  • sounds/weapons/usp/fire/fire.sound_c (987 B -> 897 B)
  • ui/doorlabel.razor.scss (280 B -> 346 B)
  • ui/statusindicatorshud.razor.scss (1 KB -> 1.7 KB)
  • sounds/weapons/usp/fire/pistol_fire3.vsnd_c (104.7 KB)