Ascension RP - Version 159463
| Created | |
|---|---|
| Total Size | 435.5 MB (456,672,734 bytes) |
| Modified Size | 34.6 MB (36,298,601 bytes) |
| File Count | 667 |
| Engine Version | 24 |
| Changes | Changes on 2026-03-06 |
| Meta |
Diff (34.6 MB modified)
+92 ~20 -1- .bin/package.facepunch.shatterglass.cll (7.3 KB)
- .bin/package.facepunch.shatterglass.xml (155 B)
- attachments/sight/holographic_overlay.vmat_c (3.7 KB)
- attachments/swb/sight/reflex/textures/red_dot_mask.png (29.7 KB)
- attachments/swb/sight/reflex/textures/red_dot_mask_png_2448b4ab.generated.vtex_c (56.2 KB)
- attachments/swb/sight/reflex/textures/red_dot_mask_png_aba77b57.generated.vtex_c (47 KB)
- decals/impact/glass/decal_impact_glass_01.decal_c (3.2 KB)
- decals/impact/glass/decal_impact_glass_02.decal_c (3.2 KB)
- decals/impact/glass/decal_impact_glass_03.decal_c (3.2 KB)
- decals/impact/glass/decal_impact_glass_04.decal_c (3.2 KB)
- images/properties/0.png (330.1 KB)
- images/properties/1.png (341.5 KB)
- images/properties/2.png (374.2 KB)
- images/properties/3.png (334 KB)
- images/properties/4.png (369 KB)
- images/properties/5.png (331.8 KB)
- images/properties/6.png (332.8 KB)
- images/properties/7.png (340.6 KB)
- images/properties/8.png (338.9 KB)
- jsons/door_positions.json (7.7 KB)
- jsons/door_template.json (345 B)
- jsons/property_access.json (86 B)
- jsons/property_prices.json (59 B)
- materials/default/default_normal_tga_eabac46e.generated.vtex_c (2 KB)
- materials/default/default_rough_tga_76a57082.generated.vtex_c (2.6 KB)
- materials/glass.vmat_c (5.4 KB)
- materials/glass_tinted.vmat_c (5.4 KB)
- materials/television/flatscreen/flatscreen_tv.vmat_c (6.4 KB)
- materials/television/flatscreen/flatscreen_tv_ao_png_7f5342b.generated.vtex_c (232.4 KB)
- materials/television/flatscreen/flatscreen_tv_color_png_7242c8ba.generated.vtex_c (68.2 KB)
- materials/television/flatscreen/flatscreen_tv_display.vmat_c (5.3 KB)
- materials/television/flatscreen/flatscreen_tv_display_vmat_g_tcolor_14a711fb.generated.vtex_c (1.5 KB)
- materials/television/flatscreen/flatscreen_tv_display_vmat_g_tnormal_d607c0f5.generated.vtex_c (2.1 KB)
- materials/television/flatscreen/flatscreen_tv_normal_png_d89a3d41.generated.vtex_c (608.9 KB)
- models/television/flatscreen_tv.vmdl_c (15 KB)
- models/television/flatscreen_tv.vmdl_c.t.png (8.9 KB)
- models/weapons/sbox_assault_m4a1/w_m4a1.vmat_c (5.8 KB)
- models/weapons/sbox_assault_m4a1/w_m4a1.vmdl_c (948.5 KB)
- models/weapons/sbox_assault_m4a1/w_m4a1.vmdl_c.t.png (11.9 KB)
- models/weapons/sbox_assault_m4a1/w_m4a1_ao_png_ec497cb6.generated.vtex_c (2.3 MB)
- models/weapons/sbox_assault_m4a1/w_m4a1_bakelod.vmat_c (6 KB)
- models/weapons/sbox_assault_m4a1/w_m4a1_bakelod_ao_png_96bc6467.generated.vtex_c (172.5 KB)
- models/weapons/sbox_assault_m4a1/w_m4a1_bakelod_color_png_a432331e.generated.vtex_c (309.6 KB)
- models/weapons/sbox_assault_m4a1/w_m4a1_bakelod_normal_png_eaa3629f.generated.vtex_c (343.7 KB)
- models/weapons/sbox_assault_m4a1/w_m4a1_color_png_9ae41cf2.generated.vtex_c (4.4 MB)
- models/weapons/sbox_assault_m4a1/w_m4a1_normal_png_4ae0f2b5.generated.vtex_c (4.9 MB)
- models/weapons/sbox_attachments/sight_holographic/sight_holographic.vmdl_c (582.9 KB)
- models/weapons/sbox_attachments/sight_holographic/sight_holographic.vmdl_c.t.png (33.4 KB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight.vmat_c (6.2 KB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight_ao_png_28a32528.generated.vtex_c (2.1 MB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight_color_png_db337e18.generated.vtex_c (4.3 MB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight_glass.vmat_c (6.3 KB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight_glass_color_png_34fed46e.generated.vtex_c (227.9 KB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight_glass_rough_png_d47bf28a.generated.vtex_c (126.6 KB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight_normal_png_c3a8d484.generated.vtex_c (4.9 MB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight_red_dot.vmat_c (7 KB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight_red_dot_color_png_3d567133.generated.vtex_c (29.2 KB)
- models/weapons/sbox_attachments/sight_holographic/v_holosight_red_dot_vmat_g_tnormal_fed84421.generated.vtex_c (1.8 KB)
- prefabs/surface/glass_bullet.prefab_c (16.5 KB)
- props/tvscreenpanel.razor.scss (719 B)
- shaders/glass_scope.shader_c (188.5 KB)
- shaders/swb_sam_red_dot.shader_c (172.7 KB)
- sounds/impacts/bullets/glass_bullet_impact-1.vsnd_c (112.2 KB)
- sounds/impacts/bullets/glass_bullet_impact-2.vsnd_c (31.3 KB)
- sounds/impacts/bullets/glass_bullet_impact-3.vsnd_c (71.5 KB)
- sounds/impacts/bullets/impact-bullet-glass.sound_c (889 B)
- sounds/impacts/melee/bluntweapon/glass-1.vsnd_c (83.9 KB)
- sounds/impacts/melee/impact-melee-glass.sound_c (637 B)
- sounds/weapons/usp/fire/pistol_fire3.vsnd_c (104.8 KB)
- surfaces/glass.surface_c (1.2 KB)
- textures/generated/imagefile/1e405cf78f760f6.vtex_c (341.7 KB)
- textures/generated/imagefile/339a89711edaddee.vtex_c (171 KB)
- textures/generated/imagefile/49b2b360c7c1b57f.vtex_c (171 KB)
- textures/generated/imagefile/4d6948768b7abda9.vtex_c (171 KB)
- textures/generated/imagefile/50114e0bc94414a6.vtex_c (341.7 KB)
- textures/generated/imagefile/646f611785ea2523.vtex_c (171 KB)
- textures/generated/imagefile/7549dccf68a53ded.vtex_c (171 KB)
- textures/generated/imagefile/78ebebe9919dae8e.vtex_c (341.7 KB)
- textures/generated/imagefile/8af437a44348327e.vtex_c (341.7 KB)
- textures/generated/imagefile/9c7159bc28bb2c74.vtex_c (171 KB)
- textures/generated/imagefile/9efc4a042d48ec76.vtex_c (171 KB)
- textures/generated/imagefile/a08a361387dfa4e6.vtex_c (171 KB)
- textures/generated/imagefile/b1ac8bcb6a90bc28.vtex_c (171 KB)
- textures/generated/imagefile/de9a6ac09f898d7c.vtex_c (171 KB)
- textures/generated/imagefile/e65963adf1a044e5.vtex_c (171 KB)
- textures/generated/imagefile/efad5469dee603c5.vtex_c (171 KB)
- textures/particles/impact/glass_chunks_01.vtex_c (18.6 KB)
- ui/mayor/guardinviteui.razor.scss (895 B)
- ui/phone/phonegovernmentapp.razor.scss (5.5 KB)
- ui/phone/phonetvremoteapp.razor.scss (3.4 KB)
- ui/worldlabels/lawboardlabel.razor.scss (2.9 KB)
- w_m4a1.prefab_c (5.7 KB)
- .bin/manifest.json (195 B -> 232 B)
- .bin/package.base.cll (32.9 KB -> 32.9 KB)
- .bin/package.facepunch.bettersounds.cll (2.1 KB -> 2.1 KB)
- .bin/package.facepunch.jigglebones.cll (2.6 KB -> 2.6 KB)
- .bin/package.facepunch.libevents.cll (6.2 KB -> 6.2 KB)
- .bin/package.facepunch.singletons.cll (1 KB -> 1 KB)
- .bin/package.rlrp.ascensionrp.cll (212.5 KB -> 235.6 KB)
- .bin/package.rlrp.ascensionrp.xml (36.9 KB -> 37.3 KB)
- models/citizen/citizen_human_m.vanmgrph_c (67.9 KB -> 67.6 KB)
- prefabs/hud.prefab_c (9.5 KB -> 9.7 KB)
- prefabs/player controller.prefab_c (51.2 KB -> 51.4 KB)
- scenes/main.scene_c (55.6 KB -> 146.3 KB)
- scenes/test.scene_c (76.2 KB -> 166.9 KB)
- sounds/weapons/hitmarker/hitmarker.sound_c (893 B -> 893 B)
- ui/menus/adminpanelui.razor.scss (5.3 KB -> 6.5 KB)
- ui/menus/hometabui.razor.scss (2.1 KB -> 3.1 KB)
- ui/npc/propertyshopui.razor.scss (4.7 KB -> 4.9 KB)
- ui/phone/phonesmsapp.razor.scss (3.9 KB -> 5.4 KB)
- ui/phone/phoneui.razor.scss (3.4 KB -> 10.2 KB)
- weapons/physgun/sounds/physgun.unfreeze.1.sound_c (915 B -> 915 B)
- data/filler_dialogues.json (80.4 KB)