Ascension RP - Version 380182

Created
Total Size3 GB (3,235,613,460 bytes)
Modified Size25.9 MB (27,196,766 bytes)
File Count5900
Engine Version29
Changes
Changes on 2026-09-12
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main.scene", "LaunchMode": "DedicatedServerOnly", "DedicatedServerStartupScene": "scenes/main.scene", "Resources": "images/*\nimages/**/*.png\nui/**/*.png\ntextures/*.png\ntextures/**/*.png\nattachments/**/*.png\n**/*.vmdl.png\n**/*.vmdl.*.png\n**/*.prefab.png\nmodels/ink/printer_ink.png\nmodels/serflex/serflex.png\njsons/*.json\n**/*.svg\n**/**.mp3", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main.scene",
  "LaunchMode": "DedicatedServerOnly",
  "DedicatedServerStartupScene": "scenes/main.scene",
  "Resources": "images/*\nimages/**/*.png\nui/**/*.png\ntextures/*.png\ntextures/**/*.png\nattachments/**/*.png\n**/*.vmdl.png\n**/*.vmdl.*.png\n**/*.prefab.png\nmodels/ink/printer_ink.png\nmodels/serflex/serflex.png\njsons/*.json\n**/*.svg\n**/**.mp3",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (25.9 MB modified)

+19 ~47 -2
  • camera_paths/prop_upgrade_robbery_suburbs_a.campath_c (916 B)
  • camera_paths/prop_upgrade_robbery_suburbs_b.campath_c (1.5 KB)
  • camera_paths/prop_upgrade_robbery_suburbs_c.campath_c (1.5 KB)
  • camera_paths/prop_upgrade_robbery_suburbs_d.campath_c (947 B)
  • camera_paths/robbery_preview_bank.campath_c (4.7 KB)
  • models/rust_props/safety/fire_alarm.vmat_c (5.2 KB)
  • models/rust_props/safety/fire_alarm_ao_tga_4bbf50b5.generated.vtex_c (125.8 KB)
  • models/rust_props/safety/fire_alarm_bc_tga_f5e31ba1.generated.vtex_c (1.2 MB)
  • models/rust_props/safety/fire_alarm_bell.vmdl_c (26.9 KB)
  • models/rust_props/safety/fire_alarm_bell.vmdl_c.t.png (35.2 KB)
  • models/rust_props/safety/fire_alarm_nrm_tga_2771e436.generated.vtex_c (1.3 MB)
  • prefabs/other/manhole_anchor.prefab_c (1.3 KB)
  • prefabs/whiteboards/whiteboard_robbery_bank.prefab_c (39 KB)
  • shaders/whiteboard_paper.shader_c (165.9 KB)
  • textures/whiteboard_paper_creases.png (211.2 KB)
  • ui/hud/missions/missioncard.razor.scss (168 B)
  • ui/hud/missions/missionhudui.razor.scss (7.2 KB)
  • ui/hud/trackercard.razor.scss (3.7 KB)
  • ui/shared/lockicon.razor.scss (351 B)
  • .bin/package.facepunch.bettersounds.dll (14.5 KB -> 14.5 KB)
  • .bin/package.facepunch.jigglebones.dll (18.5 KB -> 18.5 KB)
  • .bin/package.facepunch.libevents.dll (40.5 KB -> 40.5 KB)
  • .bin/package.facepunch.shatterglass.dll (41 KB -> 41 KB)
  • .bin/package.facepunch.singletons.dll (10 KB -> 10 KB)
  • .bin/package.rlrp.ascensionrp.dll (13.4 MB -> 13.7 MB)
  • .bin/package.rlrp.ascensionrp.xml (3.3 MB -> 3.4 MB)
  • .bin/package.stellawisps.fxbox.dll (84.5 KB -> 84.5 KB)
  • camera_paths/bank.campath_c (2.3 KB -> 2.3 KB)
  • camera_paths/casino_test.campath_c (1.1 KB -> 1.1 KB)
  • camera_paths/fridge_test.campath_c (3.1 KB -> 3.1 KB)
  • camera_paths/loop.campath_c (1.5 KB -> 1.5 KB)
  • camera_paths/pots.campath_c (1.7 KB -> 1.7 KB)
  • effects/test.fx_c (4 KB -> 4 KB)
  • localization/de/ascensionrp.json (457.4 KB -> 463.5 KB)
  • localization/en/ascensionrp.json (425.5 KB -> 431.1 KB)
  • localization/fr/ascensionrp.json (461 KB -> 466.7 KB)
  • localization/ru/ascensionrp.json (582.2 KB -> 590 KB)
  • prefabs/bank/bank_alarm_deactivation.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/garage_door/garage_door.prefab_c (16 KB -> 20.3 KB)
  • prefabs/hud.prefab_c (20.9 KB -> 21.1 KB)
  • prefabs/instances/robbery_planning_room/robbery_planning_room.prefab_c (52.6 KB -> 52.6 KB)
  • prefabs/other/street lamp.prefab_c (5.1 KB -> 5.3 KB)
  • prefabs/properties/rpdowntown2.prefab_c (603.1 KB -> 660.7 KB)
  • prefabs/props/bitminer_rack/base_bitminer.prefab_c (165.9 KB -> 165.8 KB)
  • prefabs/props/double_power_plug/double_power_plug.prefab_c (4.9 KB -> 4.7 KB)
  • prefabs/props/generator/generator.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/props/grow_tent_uv_light/grow_tent_uv_light.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/props/grow_tent_uv_light/grow_tent_uv_light_2.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/props/grow_tent_uv_light/grow_tent_uv_light_3.prefab_c (4.6 KB -> 4.6 KB)
  • prefabs/props/pot/pot.prefab_c (2.9 KB -> 3.9 KB)
  • prefabs/props/power_strip/power_strip.prefab_c (6.2 KB -> 6.1 KB)
  • prefabs/props/power_strip/pure_power_strip.prefab_c (3.3 KB -> 3.3 KB)
  • prefabs/props/single_power_plug/single_power_plug.prefab_c (3.7 KB -> 3.4 KB)
  • prefabs/props/speaker/speaker.prefab_c (3 KB -> 2.5 KB)
  • prefabs/props/wine_bucket/wine_bucket.prefab_c (4.4 KB -> 4.4 KB)
  • prefabs/props/wine_press/wine_press.prefab_c (9.2 KB -> 9.2 KB)
  • prefabs/whiteboards/whiteboard_sample.prefab_c (19 KB -> 19 KB)
  • scenes/main.scene_c (766.3 KB -> 845 KB)
  • sounds/bank/bank_alarm/bank_alarm.vsnd_c (573.8 KB -> 1.8 MB)
  • sounds/weather/thunder/thunder.sound_c (856 B -> 964 B)
  • ui/building/zoneconfigui.razor.scss (3.9 KB -> 6.6 KB)
  • ui/hud/questtrackerui.razor.scss (2.4 KB -> 444 B)
  • ui/npc/npcdialogueui.razor.scss (8.2 KB -> 9.9 KB)
  • ui/phone/phonedarknetapp.razor.scss (27.8 KB -> 27.7 KB)
  • ui/phone/phonegalleryapp.razor.scss (8.7 KB -> 7.5 KB)
  • ui/phone/phonesmsapp.razor.scss (11.2 KB -> 10.8 KB)
  • prefabs/whiteboards/whiteboard_robbery_casino.prefab_c (26.7 KB)
  • sounds/bank/bank_alarm/bank_alarm.mp3 (573.2 KB)