ClashUp - Public Alpha - Version 311681

Created
Total Size462.1 MB (484,533,146 bytes)
Modified Size2.2 MB (2,262,871 bytes)
File Count684
Engine Version28
Changes
Changes on 2026-07-17
Meta
{ "MaxPlayers": 6, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "ClashUp", "StartupScene": "scenes/arena.scene", "LaunchMode": "Normal", "Resources": "/ui/*\nui/*\n/ui/*.png\nui/*.png\n/Assets/*\nAssets/*\n/Assets/ui/*\nAssets/ui/*\n/Assets/ui/*.png\nAssets/ui/*.png\n/Assets/Prefabs/*\nAssets/Prefabs/*\n/Assets/Material/*\nAssets/Material/*\n/Assets/Material/clashup/*\nAssets/Material/clashup/*\n/Assets/Material/textures/*\nAssets/Material/textures/*\n/Assets/Material/textures/clashup/*\nAssets/Material/textures/clashup/*\n/materials/*\nmaterials/*\n/material/*\nmaterial/*\n/models/*\nmodels/*\n/models/weapons/*\nmodels/weapons/*\n/models/weapons/sbox_grenade_explosive/*\nmodels/weapons/sbox_grenade_explosive/*\n/models/weapons/sbox_grenade_explosive/*.vmdl_c\nmodels/weapons/sbox_grenade_explosive/*.vmdl_c\n/models/weapons/sbox_grenade_explosive/*.vmat_c\nmodels/weapons/sbox_grenade_explosive/*.vmat_c\n/models/weapons/sbox_grenade_explosive/*.vtex_c\nmodels/weapons/sbox_grenade_explosive/*.vtex_c\n/models/weapons/sbox_grenade_explosive/*.vanmgrph_c\nmodels/weapons/sbox_grenade_explosive/*.vanmgrph_c\n/models/weapons/sbox_grenade_explosive/*.png\nmodels/weapons/sbox_grenade_explosive/*.png\n/models/weapons/sbox_pistol_usp/*\nmodels/weapons/sbox_pistol_usp/*\n/models/weapons/sbox_shotgun_spaghellim4/*\nmodels/weapons/sbox_shotgun_spaghellim4/*\n/models/weapons/sbox_smg_mp5/*\nmodels/weapons/sbox_smg_mp5/*\n/models/weapons/sbox_assault_m4a1/*\nmodels/weapons/sbox_assault_m4a1/*\n/prefabs/*\nprefabs/*\n/prefabs/weapon_effects/*\nprefabs/weapon_effects/*\n/prefabs/weapon_effects/*.prefab_c\nprefabs/weapon_effects/*.prefab_c\n/scenes/*\nscenes/*\n/sounds/*\nsounds/*\n/textures/*\ntextures/*\n/particles/*\nparticles/*\n/Assets/sounds/*\nAssets/sounds/*\n/Assets/sounds/*.wav\nAssets/sounds/*.wav\n/Assets/sounds/*.sound\nAssets/sounds/*.sound\n/sounds/*.wav\nsounds/*.wav\n/sounds/*.sound\nsounds/*.sound\n", "GameSettings": [], "CodePackageReferences": [ "facepunch.w_he_grenade", "facepunch.v_spaghellim4", "facepunch.v_mp5", "facepunch.v_m4a1", "facepunch.v_usp", "facepunch.w_spaghellim4", "facepunch.w_mp5", "facepunch.w_m4a1", "facepunch.w_usp", "facepunch.v_he_grenade" ] }
{
  "MaxPlayers": 6,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "ClashUp",
  "StartupScene": "scenes/arena.scene",
  "LaunchMode": "Normal",
  "Resources": "/ui/*\nui/*\n/ui/*.png\nui/*.png\n/Assets/*\nAssets/*\n/Assets/ui/*\nAssets/ui/*\n/Assets/ui/*.png\nAssets/ui/*.png\n/Assets/Prefabs/*\nAssets/Prefabs/*\n/Assets/Material/*\nAssets/Material/*\n/Assets/Material/clashup/*\nAssets/Material/clashup/*\n/Assets/Material/textures/*\nAssets/Material/textures/*\n/Assets/Material/textures/clashup/*\nAssets/Material/textures/clashup/*\n/materials/*\nmaterials/*\n/material/*\nmaterial/*\n/models/*\nmodels/*\n/models/weapons/*\nmodels/weapons/*\n/models/weapons/sbox_grenade_explosive/*\nmodels/weapons/sbox_grenade_explosive/*\n/models/weapons/sbox_grenade_explosive/*.vmdl_c\nmodels/weapons/sbox_grenade_explosive/*.vmdl_c\n/models/weapons/sbox_grenade_explosive/*.vmat_c\nmodels/weapons/sbox_grenade_explosive/*.vmat_c\n/models/weapons/sbox_grenade_explosive/*.vtex_c\nmodels/weapons/sbox_grenade_explosive/*.vtex_c\n/models/weapons/sbox_grenade_explosive/*.vanmgrph_c\nmodels/weapons/sbox_grenade_explosive/*.vanmgrph_c\n/models/weapons/sbox_grenade_explosive/*.png\nmodels/weapons/sbox_grenade_explosive/*.png\n/models/weapons/sbox_pistol_usp/*\nmodels/weapons/sbox_pistol_usp/*\n/models/weapons/sbox_shotgun_spaghellim4/*\nmodels/weapons/sbox_shotgun_spaghellim4/*\n/models/weapons/sbox_smg_mp5/*\nmodels/weapons/sbox_smg_mp5/*\n/models/weapons/sbox_assault_m4a1/*\nmodels/weapons/sbox_assault_m4a1/*\n/prefabs/*\nprefabs/*\n/prefabs/weapon_effects/*\nprefabs/weapon_effects/*\n/prefabs/weapon_effects/*.prefab_c\nprefabs/weapon_effects/*.prefab_c\n/scenes/*\nscenes/*\n/sounds/*\nsounds/*\n/textures/*\ntextures/*\n/particles/*\nparticles/*\n/Assets/sounds/*\nAssets/sounds/*\n/Assets/sounds/*.wav\nAssets/sounds/*.wav\n/Assets/sounds/*.sound\nAssets/sounds/*.sound\n/sounds/*.wav\nsounds/*.wav\n/sounds/*.sound\nsounds/*.sound\n",
  "GameSettings": [],
  "CodePackageReferences": [
    "facepunch.w_he_grenade",
    "facepunch.v_spaghellim4",
    "facepunch.v_mp5",
    "facepunch.v_m4a1",
    "facepunch.v_usp",
    "facepunch.w_spaghellim4",
    "facepunch.w_mp5",
    "facepunch.w_m4a1",
    "facepunch.w_usp",
    "facepunch.v_he_grenade"
  ]
}

Diff (2.2 MB modified)

+66 ~5
  • material/clashup/shield_bubble_alpha_001.vmat (760 B)
  • material/clashup/shield_bubble_alpha_001.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_002.vmat (760 B)
  • material/clashup/shield_bubble_alpha_002.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_003.vmat (760 B)
  • material/clashup/shield_bubble_alpha_003.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_004.vmat (760 B)
  • material/clashup/shield_bubble_alpha_004.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_005.vmat (760 B)
  • material/clashup/shield_bubble_alpha_005.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_006.vmat (760 B)
  • material/clashup/shield_bubble_alpha_006.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_007.vmat (760 B)
  • material/clashup/shield_bubble_alpha_007.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_008.vmat (760 B)
  • material/clashup/shield_bubble_alpha_008.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_009.vmat (760 B)
  • material/clashup/shield_bubble_alpha_009.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_010.vmat (760 B)
  • material/clashup/shield_bubble_alpha_010.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_011.vmat (760 B)
  • material/clashup/shield_bubble_alpha_011.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_012.vmat (760 B)
  • material/clashup/shield_bubble_alpha_012.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_013.vmat (760 B)
  • material/clashup/shield_bubble_alpha_013.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_014.vmat (760 B)
  • material/clashup/shield_bubble_alpha_014.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_015.vmat (760 B)
  • material/clashup/shield_bubble_alpha_015.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_016.vmat (760 B)
  • material/clashup/shield_bubble_alpha_016.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_017.vmat (760 B)
  • material/clashup/shield_bubble_alpha_017.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_018.vmat (760 B)
  • material/clashup/shield_bubble_alpha_018.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_019.vmat (760 B)
  • material/clashup/shield_bubble_alpha_019.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_020.vmat (760 B)
  • material/clashup/shield_bubble_alpha_020.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_021.vmat (760 B)
  • material/clashup/shield_bubble_alpha_021.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_022.vmat (760 B)
  • material/clashup/shield_bubble_alpha_022.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_023.vmat (760 B)
  • material/clashup/shield_bubble_alpha_023.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_024.vmat (760 B)
  • material/clashup/shield_bubble_alpha_024.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_025.vmat (760 B)
  • material/clashup/shield_bubble_alpha_025.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_026.vmat (760 B)
  • material/clashup/shield_bubble_alpha_026.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_027.vmat (760 B)
  • material/clashup/shield_bubble_alpha_027.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_028.vmat (760 B)
  • material/clashup/shield_bubble_alpha_028.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_029.vmat (760 B)
  • material/clashup/shield_bubble_alpha_029.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_alpha_030.vmat (760 B)
  • material/clashup/shield_bubble_alpha_030.vmat_c (5.2 KB)
  • material/clashup/shield_bubble_ultralight_v2.vmat (737 B)
  • material/clashup/shield_bubble_ultralight_v2.vmat_c (5.2 KB)
  • material/clashup/shield_preview_bubble.vmat (760 B)
  • material/clashup/shield_preview_bubble.vmat_c (5.2 KB)
  • materials/default/default_color_tga_15a75e1c.generated.vtex_c (1.8 KB)
  • textures/clashup/shield_bubble_half_alpha.png (86 B)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.rsd.clashup.dll (1.6 MB -> 1.6 MB)
  • .bin/package.rsd.clashup.xml (40.6 KB -> 40.9 KB)
  • scenes/arena.scene (80.9 KB -> 81 KB)
  • scenes/arena.scene_c (54.8 KB -> 55 KB)