s&survival - Version 231409

Created
Total Size51.1 MB (53,571,038 bytes)
Modified Size477.4 KB (488,825 bytes)
File Count9572
Engine Version25
Changes
Changes on 2026-05-06
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "Resources": "*", "GameSettings": [], "CodePackageReferences": [ "facepunch.fire_particle_fast" ] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "Resources": "*",
  "GameSettings": [],
  "CodePackageReferences": [
    "facepunch.fire_particle_fast"
  ]
}

Diff (477.4 KB modified)

~8 -2
  • .bin/package.base.cll (32.8 KB -> 32.8 KB)
  • .bin/package.run.survival.cll (341.4 KB -> 340.4 KB)
  • projectsettings/input.config (5.9 KB -> 6.1 KB)
  • shaders/voxel_glass.shader (3.6 KB -> 3.7 KB)
  • shaders/voxel_glass.shader_c (41.4 KB -> 41.4 KB)
  • shaders/voxel_opaque.shader (6.2 KB -> 6.4 KB)
  • shaders/voxel_transparent.shader (5.6 KB -> 5.7 KB)
  • ui/inventorypanel.razor.scss (40.9 KB -> 41 KB)
  • shaders/voxel_opaque.shader_c (163.7 KB)
  • shaders/voxel_transparent.shader_c (161.6 KB)