Lobby System - Version 281751

Created
Total Size53 KB (54,289 bytes)
File Count17
Engine Version25
Changes
Changes on 2026-06-15
Meta
{ "Summary": "A clean s&box multiplayer lobby and round framework: auto-hosting, networked Citizen players with a working third-person controller, a lobby to round to lobby loop, and a gamemode-agnostic IGameMode / ILobbyAgent extension point.", "Public": true, "Compiler": { "RootNamespace": "LobbySystem", "DefineConstants": "SANDBOX;ADDON;DEBUG", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": true, "Whitelist": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "/Assets/*\n/Code/*", "CodePackageReferences": [] }
{
  "Summary": "A clean s\u0026box multiplayer lobby and round framework: auto-hosting, networked Citizen players with a working third-person controller, a lobby to round to lobby loop, and a gamemode-agnostic IGameMode / ILobbyAgent extension point.",
  "Public": true,
  "Compiler": {
    "RootNamespace": "LobbySystem",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": true,
    "Whitelist": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "/Assets/*\n/Code/*",
  "CodePackageReferences": []
}

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