Dread and Cheese - Version 106619

Created
Total Size1.5 MB (1,549,730 bytes)
Modified Size912.8 KB (934,725 bytes)
File Count117
Engine Version19
Changes
Changes on 2025-06-16
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","LaunchMode":0,"SystemScene":"scenes/system.scene","Resources":"*.png\n*.sprite_c\n*.tileset_c","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "LaunchMode": 0,
  "SystemScene": "scenes/system.scene",
  "Resources": "*.png\n*.sprite_c\n*.tileset_c",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (912.8 KB modified)

+23 ~12 -3 ⚠️
4 compiled binaries unavailable.
  • .bin/package.library.quack.shadergraphplus.xml (162 B)
  • dev/vgui/materials/hud/gameinstructor_iconsheet1_tga_a3b3a0c5.generated.vtex_c (42.3 KB)
  • materials/core/shadergraphplus/dummy_postprocessing.vmat_c (1.3 KB)
  • materials/core/shadergraphplus/shader_editor_postprocess.vmat_c (1.3 KB)
  • models/dev/dev_hexgrid.vmdl_c (11.3 KB)
  • models/dev/dev_hires_plane128x128.vmdl_c (6.9 KB)
  • scenes/system.scene_c (5.6 KB)
  • shaders/core/shadergraphplus/dummy_postprocessing.shader_c (13.4 KB)
  • shaders/death_zone.shader_c (42.5 KB)
  • shaders/my project 1.sgrph_c (2.5 KB)
  • sounds/editor/kl_fiddlesticks.vsnd_c (194.3 KB)
  • sounds/editor/ui/buttonclick.vsnd_c (12.5 KB)
  • sounds/editor/ui/buttonclickrelease.vsnd_c (13.3 KB)
  • sounds/editor/ui/buttonrollover.vsnd_c (32.2 KB)
  • sprites/player/spawnpoint.png (256 B)
  • sprites/player/spawnpoint.vtex_c (3 KB)
  • sprites/player/spawnpoint_flipped.png (257 B)
  • sprites/player/spawnpoint_flipped.vtex_c (3 KB)
  • textures/facepunch_logo_mask.png (102.9 KB)
  • textures/facepunch_logo_mask.vtex_c (31.1 KB)
  • textures/noise_01.vtex_c (130 KB)
  • textures/sbox_logo.png (86.6 KB)
  • textures/sbox_logo_mask.vtex_c (27 KB)
  • .bin/manifest.json (102 B -> 146 B)
  • .bin/package.base.xml (55 KB -> 55 KB)
  • .bin/package.saandy.beacon_brawler.xml (6.7 KB -> 7.7 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • prefabs/player.prefab_c (4.4 KB -> 4.4 KB)
  • scenes/minimal.scene_c (44.9 KB -> 45.4 KB)
  • sprites/gun.sprite_c (1 KB -> 1 KB)
  • sprites/player/player01.sprite_c (4.8 KB -> 4.8 KB)
  • sprites/player01_hand.sprite_c (621 B -> 621 B)
  • tilesets/grass/grass.tileset_c (24.2 KB -> 24.2 KB)
  • spritesheets/player/player_idle.png (618 B)
  • spritesheets/player/player_turn.png (1.8 KB)
  • spritesheets/player/player_walk.png (1.4 KB)