Dread and Cheese - Version 106706

Created
Total Size1.6 MB (1,724,873 bytes)
Modified Size349.2 KB (357,543 bytes)
File Count119
Engine Version19
Changes
Changes on 2025-06-17
Meta
{"MaxPlayers":64,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/minimal.scene","LaunchMode":"Normal","SystemScene":"scenes/system.scene","Resources":"*.png\n*.sprite_c\n*.tileset_c","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "LaunchMode": "Normal",
  "SystemScene": "scenes/system.scene",
  "Resources": "*.png\n*.sprite_c\n*.tileset_c",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (349.2 KB modified)

+8 ~5 -6 ⚠️
4 compiled binaries unavailable.
  • prefabs/platform_ready.prefab_c (3.2 KB)
  • scenes/lobby.scene_c (126.7 KB)
  • shaders/fade_screen.shader_c (35.9 KB)
  • sprites/button01/button01.png (425 B)
  • sprites/platform_ready/platform_ready.png (572 B)
  • sprites/platform_ready/platform_ready.sprite_c (1 KB)
  • sprites/tilesets/grass/grass.tileset_c (11.7 KB)
  • sprites/tilesets/grass/tileset_grass.png (1011 B)
  • .bin/package.base.xml (55 KB -> 55 KB)
  • prefabs/player.prefab_c (4.4 KB -> 3.6 KB)
  • scenes/minimal.scene_c (45.4 KB -> 61.5 KB)
  • scenes/system.scene_c (5.6 KB -> 6.1 KB)
  • shaders/death_zone.shader_c (42.5 KB -> 42.5 KB)
  • sprites/gun.sprite_c (1 KB)
  • sprites/player01.png (669 B)
  • sprites/player01_hand.sprite_c (621 B)
  • sprites/test.png (366 B)
  • tilesets/grass/grass.png (173 B)
  • tilesets/grass/grass.tileset_c (24.2 KB)