Dread and Cheese - Version 113312

Created
Total Size12.9 MB (13,566,130 bytes)
Modified Size7.1 MB (7,444,449 bytes)
File Count546
Engine Version20
Changes
Changes on 2025-08-05
Meta
{ "MaxPlayers": 5, "MinPlayers": 2, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "Bread and Cheese", "StartupScene": "scenes/lobby.scene", "LaunchMode": "Normal", "SystemScene": "scenes/system.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX;ADDON", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "Whitelist": true, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "*.png\n*.sprite_c\n*.tileset_c\n*.vtex", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 5,
  "MinPlayers": 2,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "Bread and Cheese",
  "StartupScene": "scenes/lobby.scene",
  "LaunchMode": "Normal",
  "SystemScene": "scenes/system.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "Whitelist": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "*.png\n*.sprite_c\n*.tileset_c\n*.vtex",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.1 MB modified)

+266 ~83 -5 ⚠️
4 compiled binaries unavailable.
  • materials/default/default_color_tga_5b3901f.generated.vtex_c (1.8 KB)
  • materials/default/default_tga_e5d0aee4.generated.vtex_c (1.7 KB)
  • materials/skybox/skybox_sunrise_01.vmat_c (1.9 KB)
  • materials/skybox/skybox_sunrise_01_exr_61ffe767.generated.vtex_c (1.8 MB)
  • materials/sprites/sprite_2d_lookup_vmat_g_ttexture_46ce6871.generated.vtex_c (1.6 KB)
  • materials/sprites/sprite_2d_lookup_vmat_g_ttexture_5b339187.generated.vtex_c (1.6 KB)
  • materials/sprites/sprite_2d_lut.vmat_c (4.1 KB)
  • prefabs/particles/smoke trail.prefab_c (4.8 KB)
  • prefabs/projectiles/arrow.prefab_c (4.2 KB)
  • prefabs/projectiles/bazooka_rocket.prefab_c (4.9 KB)
  • prefabs/projectiles/bubble projectile.prefab_c (3.7 KB)
  • prefabs/projectiles/orb projectile.prefab_c (3.7 KB)
  • prefabs/projectiles/pea projectile.prefab_c (3.6 KB)
  • prefabs/spikes.prefab_c (2.2 KB)
  • prefabs/weapons/bazooka.prefab_c (4.8 KB)
  • prefabs/weapons/bow.prefab_c (4.9 KB)
  • prefabs/weapons/bubblegun.prefab_c (4.8 KB)
  • prefabs/weapons/flintlock.prefab_c (9.1 KB)
  • prefabs/weapons/glock.prefab_c (9.2 KB)
  • prefabs/weapons/lemmybouncer.prefab_c (4.8 KB)
  • prefabs/weapons/peashooter.prefab_c (4.9 KB)
  • projectsettings/physics.config (237 B)
  • resources/convos/ass convo.convo_c (269 B)
  • resources/cosmetics/hats/affro.mcos_c (581 B)
  • resources/cosmetics/hats/bowler hat.mcos_c (613 B)
  • resources/cosmetics/hats/bowling ball hat.mcos_c (646 B)
  • resources/cosmetics/hats/bunny ears.mcos_c (627 B)
  • resources/cosmetics/hats/coffee cup hat.mcos_c (640 B)
  • resources/cosmetics/hats/crazy eyes.mcos_c (627 B)
  • resources/cosmetics/hats/curly head.mcos_c (627 B)
  • resources/cosmetics/hats/doodle hat.mcos_c (614 B)
  • resources/cosmetics/hats/exclamantion point.mcos_c (673 B)
  • resources/cosmetics/hats/eye patch.mcos_c (633 B)
  • resources/cosmetics/hats/flat head.mcos_c (624 B)
  • resources/cosmetics/hats/glitch head.mcos_c (628 B)
  • resources/cosmetics/hats/golf hat.mcos_c (606 B)
  • resources/cosmetics/hats/hair 01.mcos_c (601 B)
  • resources/cosmetics/hats/headphones.mcos_c (632 B)
  • resources/cosmetics/hats/ice cube.mcos_c (624 B)
  • resources/cosmetics/hats/jumper cap.mcos_c (612 B)
  • resources/cosmetics/hats/lightbulb.mcos_c (648 B)
  • resources/cosmetics/hats/pan hat.mcos_c (603 B)
  • resources/cosmetics/hats/pen head.mcos_c (621 B)
  • resources/cosmetics/hats/pink bow.mcos_c (606 B)
  • resources/cosmetics/hats/red shades.mcos_c (612 B)
  • resources/cosmetics/hats/top hat.mcos_c (603 B)
  • resources/cosmetics/hats/tv hat.mcos_c (600 B)
  • resources/cosmetics/hats/wizard hat.mcos_c (612 B)
  • resources/cosmetics/hats/wooden mask.mcos_c (631 B)
  • scenes/trailer.scene_c (213.3 KB)
  • shaders/sprite_2d_lut.shader_c (166.8 KB)
  • sounds/dresser/dresser_close.sound_c (780 B)
  • sounds/dresser/dresser_close.vsnd_c (4 KB)
  • sounds/dresser/dresser_move.sound_c (778 B)
  • sounds/dresser/dresser_move.vsnd_c (6.5 KB)
  • sounds/dresser/dresser_open.sound_c (775 B)
  • sounds/dresser/dresser_open.vsnd_c (12.1 KB)
  • sounds/dresser/fur_swap.sound_c (774 B)
  • sounds/dresser/fur_swap.vsnd_c (14.6 KB)
  • sounds/editor/success.vsnd_c (32.7 KB)
  • sounds/player/player_dropthrough.sound_c (972 B)
  • sounds/spring/spring02.vsnd_c (18.6 KB)
  • sounds/weapon/bow/bow_charge.sound_c (789 B)
  • sounds/weapon/bow/bow_charge.vsnd_c (86.9 KB)
  • sounds/weapon/bow/bow_fire.sound_c (959 B)
  • sounds/weapon/bow/bow_fire.vsnd_c (101 KB)
  • sounds/weapon/bow/bow_fire01.vsnd_c (101 KB)
  • sounds/weapon/bow/bow_fire02.vsnd_c (101 KB)
  • sounds/weapon/bow/bow_fire03.vsnd_c (101 KB)
  • sounds/weapon/bubble_gun/bubble_gun_fire.sound_c (840 B)
  • sounds/weapon/bubble_gun/bubble_gun_fire.vsnd_c (27 KB)
  • sounds/weapon/projectiles/arrow_die.sound_c (816 B)
  • sounds/weapon/projectiles/arrow_die.vsnd_c (64.6 KB)
  • sounds/weapon/projectiles/arrow_travel.sound_c (813 B)
  • sounds/weapon/projectiles/arrow_travel.vsnd_c (19 KB)
  • sounds/weapon/projectiles/ball_bounce.vsnd_c (15.7 KB)
  • sounds/weapon/projectiles/bubble_pop.sound_c (820 B)
  • sounds/weapon/projectiles/bubble_pop.vsnd_c (4 KB)
  • sounds/weapon/projectiles/drawer.vsnd_c (1.1 MB)
  • sounds/weapon/projectiles/orb01_bounce.sound_c (821 B)
  • sounds/weapon/projectiles/orb01_bounce.vsnd_c (22 KB)
  • sounds/weapon/projectiles/orb01_die.sound_c (817 B)
  • sounds/weapon/projectiles/orb01_die.vsnd_c (29.4 KB)
  • sounds/weapon/projectiles/rocket_travel.sound_c (830 B)
  • sounds/weapon/projectiles/rocket_travel.vsnd_c (86.5 KB)
  • sounds/weapon/revolver/revolver_fire.sound_c (1 KB)
  • sounds/weapon/revolver/revolver_fire01.vsnd_c (18.4 KB)
  • sounds/weapon/revolver/revolver_fire02.vsnd_c (18.4 KB)
  • sounds/weapon/revolver/revolver_fire03.vsnd_c (18.4 KB)
  • sounds/weapon/rifle/rifle_fire.sound_c (989 B)
  • sounds/weapon/rifle/rifle_fire01.vsnd_c (11.2 KB)
  • sounds/weapon/rifle/rifle_fire02.vsnd_c (11.2 KB)
  • sounds/weapon/rifle/rifle_fire03.vsnd_c (12.4 KB)
  • sounds/weapon/rifle_fire01.vsnd_c (19.9 KB)
  • sounds/weapon/rifle_fire02.vsnd_c (19.9 KB)
  • sounds/weapon/rifle_fire03.vsnd_c (19.9 KB)
  • sounds/weapon/shorty_fire01.vsnd_c (39.9 KB)
  • sounds/weapon/shorty_fire02.vsnd_c (39.9 KB)
  • sounds/weapon/shorty_fire03.vsnd_c (39.9 KB)
  • sounds/weapon/shotgun/shorty_fire.sound_c (1014 B)
  • sounds/weapon/shotgun/shorty_fire01.vsnd_c (22.7 KB)
  • sounds/weapon/shotgun/shorty_fire02.vsnd_c (22.7 KB)
  • sounds/weapon/shotgun/shorty_fire03.vsnd_c (22.7 KB)
  • sounds/weapon/shotgun/shorty_rack.sound_c (1012 B)
  • sounds/weapon/shotgun/shorty_rack01.vsnd_c (13.5 KB)
  • sounds/weapon/shotgun/shorty_rack02.vsnd_c (13.5 KB)
  • sounds/weapon/shotgun/shorty_rack03.vsnd_c (13.5 KB)
  • sprites/backgrounds/bg_lobby.png (20.2 KB)
  • sprites/backgrounds/bg_lobby.sprite_c (644 B)
  • sprites/cosmetics/hats/affro.png (200 B)
  • sprites/cosmetics/hats/affro.sprite_c (726 B)
  • sprites/cosmetics/hats/bowler_hat.png (219 B)
  • sprites/cosmetics/hats/bowler_hat.sprite_c (731 B)
  • sprites/cosmetics/hats/bunny_ears.png (219 B)
  • sprites/cosmetics/hats/bunny_ears.sprite_c (725 B)
  • sprites/cosmetics/hats/cone_head.png (194 B)
  • sprites/cosmetics/hats/crazy_eyes.png (180 B)
  • sprites/cosmetics/hats/crazy_eyes.sprite_c (722 B)
  • sprites/cosmetics/hats/curly_head.png (223 B)
  • sprites/cosmetics/hats/curly_head.sprite_c (723 B)
  • sprites/cosmetics/hats/exclamation_point_hat.png (161 B)
  • sprites/cosmetics/hats/exclamation_point_hat.sprite_c (763 B)
  • sprites/cosmetics/hats/flat_head.png (138 B)
  • sprites/cosmetics/hats/flat_head.sprite_c (720 B)
  • sprites/cosmetics/hats/glitch_hat.png (214 B)
  • sprites/cosmetics/hats/glitch_hat.sprite_c (719 B)
  • sprites/cosmetics/hats/golf_hat.png (252 B)
  • sprites/cosmetics/hats/golf_hat.sprite_c (729 B)
  • sprites/cosmetics/hats/hair01.png (236 B)
  • sprites/cosmetics/hats/hair01.sprite_c (718 B)
  • sprites/cosmetics/hats/hat_bowling_ball.png (394 B)
  • sprites/cosmetics/hats/hat_bowling_ball.sprite_c (749 B)
  • sprites/cosmetics/hats/hat_coffee_cup.png (437 B)
  • sprites/cosmetics/hats/hat_coffee_cup.sprite_c (748 B)
  • sprites/cosmetics/hats/hat_doodle.png (226 B)
  • sprites/cosmetics/hats/hat_doodle.sprite_c (720 B)
  • sprites/cosmetics/hats/hat_eye_patch.png (120 B)
  • sprites/cosmetics/hats/hat_eye_patch.sprite_c (741 B)
  • sprites/cosmetics/hats/hat_lightbulb.png (298 B)
  • sprites/cosmetics/hats/hat_lightbulb.sprite_c (749 B)
  • sprites/cosmetics/hats/hat_pan.png (372 B)
  • sprites/cosmetics/hats/hat_pan.sprite_c (729 B)
  • sprites/cosmetics/hats/hat_top.png (418 B)
  • sprites/cosmetics/hats/hat_top.sprite_c (729 B)
  • sprites/cosmetics/hats/headphones01.png (206 B)
  • sprites/cosmetics/hats/headphones01.sprite_c (727 B)
  • sprites/cosmetics/hats/ice_cube.png (383 B)
  • sprites/cosmetics/hats/ice_cube.sprite_c (730 B)
  • sprites/cosmetics/hats/jumper_cap.png (336 B)
  • sprites/cosmetics/hats/jumper_cap.sprite_c (731 B)
  • sprites/cosmetics/hats/pen_head.png (293 B)
  • sprites/cosmetics/hats/pen_head.sprite_c (729 B)
  • sprites/cosmetics/hats/pink_bow.png (271 B)
  • sprites/cosmetics/hats/pink_bow.sprite_c (723 B)
  • sprites/cosmetics/hats/red_shades.png (232 B)
  • sprites/cosmetics/hats/red_shades.sprite_c (731 B)
  • sprites/cosmetics/hats/tv_hat.png (306 B)
  • sprites/cosmetics/hats/tv_hat.sprite_c (727 B)
  • sprites/cosmetics/hats/wizard_hat.png (263 B)
  • sprites/cosmetics/hats/wizard_hat.sprite_c (725 B)
  • sprites/cosmetics/hats/wooden_mask.png (408 B)
  • sprites/cosmetics/hats/wooden_mask.sprite_c (732 B)
  • sprites/countdown/0.png (1.2 KB)
  • sprites/countdown/1.png (532 B)
  • sprites/countdown/2.png (651 B)
  • sprites/countdown/3.png (676 B)
  • sprites/dread/dread.png (3.9 KB)
  • sprites/dread/dread.sprite_c (603 B)
  • sprites/dresser/dresser.png (1.2 KB)
  • sprites/dresser/dresser.sprite_c (2 KB)
  • sprites/particles/smoke.png (140 B)
  • sprites/platforms/platform02.png (339 B)
  • sprites/platforms/platform02.sprite_c (646 B)
  • sprites/player/player.png (3.4 KB)
  • sprites/player/player_base.png (9 KB)
  • sprites/player/player_crouch.png (525 B)
  • sprites/player/player_crouch_turn.png (1.5 KB)
  • sprites/player/player_crouch_walk.png (1.5 KB)
  • sprites/player/player_lut.png (3.4 KB)
  • sprites/player/player_lutted.png (298 B)
  • sprites/player/player_lutted.sprite_c (644 B)
  • sprites/player/player_template.png (507 B)
  • sprites/spikes/spike01.png (414 B)
  • sprites/spikes/spike01.sprite_c (942 B)
  • sprites/spring/spring02.png (491 B)
  • sprites/spring/spring02.sprite_c (1.4 KB)
  • sprites/weapons/bazooka.png (610 B)
  • sprites/weapons/bazooka.sprite_c (1.1 KB)
  • sprites/weapons/bubble_gun.png (482 B)
  • sprites/weapons/bubble_gun.sprite_c (715 B)
  • sprites/weapons/flintlock.png (624 B)
  • sprites/weapons/flintlock.sprite_c (1 KB)
  • sprites/weapons/particles/revolver_shell.png (122 B)
  • sprites/weapons/particles/rifle_shell.png (129 B)
  • sprites/weapons/particles/shotgun_shell.png (119 B)
  • sprites/weapons/pea_shooter.png (827 B)
  • sprites/weapons/pea_shooter.sprite_c (1.8 KB)
  • sprites/weapons/projectiles/bazooka_rocket.png (313 B)
  • sprites/weapons/projectiles/bazooka_rocket.sprite_c (673 B)
  • sprites/weapons/projectiles/bubble.png (302 B)
  • sprites/weapons/projectiles/bubble.sprite_c (1008 B)
  • sprites/weapons/projectiles/orb01.png (286 B)
  • sprites/weapons/projectiles/pea.png (261 B)
  • sprites/weapons/projectiles/pea.sprite_c (646 B)
  • sprites/weapons/projectiles/projectile_arrow.sprite_c (645 B)
  • sprites/weapons/projectiles/projectile_orb01.sprite_c (664 B)
  • sprites/weapons/weapon_bow.png (837 B)
  • sprites/weapons/weapon_bow.sprite_c (1.9 KB)
  • sprites/weapons/weapon_glock.png (267 B)
  • sprites/weapons/weapon_glock.sprite_c (1.5 KB)
  • sprites/weapons/weapon_shorty.png (616 B)
  • sprites/weapons/weapon_shorty.sprite_c (1.6 KB)
  • sprites/zonepointer/zone_pointer.png (232 B)
  • textures/cluts/debug.png (298 B)
  • textures/cluts/debug_lut.png (109 B)
  • textures/cluts/mouse_00.png (123 B)
  • textures/cluts/mouse_00.vtex (373 B)
  • textures/cluts/mouse_00.vtex_c (2.2 KB)
  • textures/cluts/mouse_00_png_4e03b57.generated.vtex_c (2 KB)
  • textures/cluts/mouse_01.png (123 B)
  • textures/cluts/mouse_01.vtex (373 B)
  • textures/cluts/mouse_01.vtex_c (2.2 KB)
  • textures/cluts/mouse_02.png (123 B)
  • textures/cluts/mouse_02.vtex (373 B)
  • textures/cluts/mouse_02.vtex_c (2.2 KB)
  • textures/cluts/mouse_03.png (123 B)
  • textures/cluts/mouse_03.vtex (373 B)
  • textures/cluts/mouse_03.vtex_c (2.2 KB)
  • textures/cluts/mouse_04.png (123 B)
  • textures/cluts/mouse_04.vtex (373 B)
  • textures/cluts/mouse_04.vtex_c (2.2 KB)
  • textures/cluts/mouse_05.png (121 B)
  • textures/cluts/mouse_05.vtex (373 B)
  • textures/cluts/mouse_05.vtex_c (2.2 KB)
  • textures/cluts/mouse_06.png (123 B)
  • textures/cluts/mouse_06.vtex (373 B)
  • textures/cluts/mouse_06.vtex_c (2.2 KB)
  • textures/cluts/mouse_07.png (123 B)
  • textures/cluts/mouse_07.vtex (373 B)
  • textures/cluts/mouse_07.vtex_c (2.2 KB)
  • textures/cluts/mouse_08.png (123 B)
  • textures/cluts/mouse_08.vtex (373 B)
  • textures/cluts/mouse_08.vtex_c (2.2 KB)
  • textures/cluts/mouse_09.png (123 B)
  • textures/cluts/mouse_09.vtex (373 B)
  • textures/cluts/mouse_09.vtex_c (2.2 KB)
  • textures/generated/imagefile/2ad3914e290300fd.vtex_c (512 B)
  • textures/generated/imagefile/36ae0d653e233665.vtex_c (444 B)
  • textures/generated/imagefile/54e909859e1804ea.vtex_c (1.4 KB)
  • textures/generated/imagefile/fa976004780e29b9.vtex_c (468 B)
  • textures/glyphs/e-k.png (368 B)
  • textures/glyphs/e-k.vtex (369 B)
  • textures/glyphs/e-k.vtex_c (3 KB)
  • textures/glyphs/e.png (202 B)
  • textures/glyphs/e.vtex (367 B)
  • textures/glyphs/e.vtex_c (2.3 KB)
  • textures/glyphs/k.png (199 B)
  • textures/masks/edge_mask01.png (9.7 KB)
  • textures/masks/pixel_circle_mask.png (168 B)
  • textures/masks/pixel_circle_mask_32.png (286 B)
  • textures/masks/spotlight_mask01.png (3.7 KB)
  • ui/dresser/clothingitem.razor.scss (800 B)
  • ui/dresser/dresserhud.razor.scss (2 KB)
  • ui/interactionprompt/interactionprompt.razor.scss (454 B)
  • ui/lobbytext/lobbytext.razor.scss (736 B)
  • ui/zonepointer/zonepointer.razor.scss (656 B)
  • .bin/package.base.xml (58 KB -> 58 KB)
  • .bin/package.saandy.beacon_brawler.xml (10.3 KB -> 11.7 KB)
  • dev/helper/testgrid_color_tga_f1408e43.generated.vtex_c (49.1 KB -> 49.1 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_color_tga_9f250204.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • models/rigidbody2d.vmdl_c (6.1 KB -> 6.1 KB)
  • music/fanfare.sound_c (841 B -> 841 B)
  • music/round_music.sound_c (871 B -> 887 B)
  • prefabs/cheese.prefab_c (3.8 KB -> 3.8 KB)
  • prefabs/mine.prefab_c (2.7 KB -> 2.8 KB)
  • prefabs/platforms/platform01.prefab_c (2.1 KB -> 2.2 KB)
  • prefabs/platforms/pole01.prefab_c (2.1 KB -> 2.2 KB)
  • prefabs/platform_ready.prefab_c (3.3 KB -> 3.3 KB)
  • prefabs/player.prefab_c (4.8 KB -> 7.9 KB)
  • prefabs/spring.prefab_c (2.1 KB -> 2 KB)
  • prefabs/weapons/grenade.prefab_c (7.5 KB -> 7.8 KB)
  • prefabs/weapons/revolver.prefab_c (4.1 KB -> 9.1 KB)
  • prefabs/weapons/rifle.prefab_c (4.1 KB -> 9.1 KB)
  • prefabs/weapons/shorty.prefab_c (4.1 KB -> 9.3 KB)
  • projectsettings/collision.config (649 B -> 1.1 KB)
  • projectsettings/input.config (5.4 KB -> 5.4 KB)
  • projectsettings/networking.config (305 B -> 304 B)
  • scenes/levels/level01.scene_c (423.7 KB -> 437.1 KB)
  • scenes/levels/level02.scene_c (611.8 KB -> 625.2 KB)
  • scenes/levels/level_02_old.scene_c (230.1 KB -> 230.1 KB)
  • scenes/lobby.scene_c (413.7 KB -> 427.8 KB)
  • scenes/minimal.scene_c (218.2 KB -> 218.2 KB)
  • scenes/podium.scene_c (206 KB -> 206 KB)
  • scenes/system.scene_c (12.6 KB -> 13.4 KB)
  • sounds/cheese_gain/cheese_gain.sound_c (893 B -> 893 B)
  • sounds/click.sound_c (840 B -> 840 B)
  • sounds/countdown_a.sound_c (847 B -> 863 B)
  • sounds/countdown_b.sound_c (850 B -> 866 B)
  • sounds/explosion/explosion01.sound_c (951 B -> 967 B)
  • sounds/grenade/cock.sound_c (752 B -> 768 B)
  • sounds/mine/trigger.sound_c (747 B -> 763 B)
  • sounds/player/player_death.sound_c (861 B -> 877 B)
  • sounds/player/player_double_jump.sound_c (889 B -> 905 B)
  • sounds/player/player_hurt.sound_c (942 B -> 958 B)
  • sounds/player/player_jump.sound_c (940 B -> 956 B)
  • sounds/player/player_step.sound_c (944 B -> 960 B)
  • sounds/scoreboard/scoreboard_display.sound_c (792 B -> 792 B)
  • sounds/scoreboard/scoreboard_hide.sound_c (891 B -> 907 B)
  • sounds/spring/spring.sound_c (753 B -> 771 B)
  • sounds/weapon/bounce.sound_c (753 B -> 769 B)
  • sounds/weapon/empty.sound_c (750 B -> 768 B)
  • sounds/weapon/pickup.sound_c (753 B -> 769 B)
  • sounds/weapon/reload01.sound_c (755 B -> 769 B)
  • sounds/weapon/reload02.sound_c (755 B -> 769 B)
  • sounds/weapon/shoot01.sound_c (977 B -> 1009 B)
  • sprites/bush/bush.sprite_c (585 B -> 601 B)
  • sprites/cheese/cheese.sprite_c (1.4 KB -> 1.4 KB)
  • sprites/controls.png (3.9 KB -> 2.2 KB)
  • sprites/controls.sprite_c (584 B -> 600 B)
  • sprites/explosion01/explosion01.sprite_c (2.2 KB -> 2.2 KB)
  • sprites/gun.sprite_c (563 B -> 579 B)
  • sprites/health/health.sprite_c (1 KB -> 1 KB)
  • sprites/mine01/mine01.sprite_c (1.6 KB -> 1.6 KB)
  • sprites/platforms/platform01.sprite_c (628 B -> 644 B)
  • sprites/platforms/pole01.png (510 B -> 722 B)
  • sprites/platforms/pole01.sprite_c (608 B -> 624 B)
  • sprites/platform_ready/platform_ready.sprite_c (1.3 KB -> 1.3 KB)
  • sprites/player/player01.sprite_c (6.3 KB -> 9.3 KB)
  • sprites/player/player_idle.png (618 B -> 285 B)
  • sprites/podium.png (1.2 KB -> 1.2 KB)
  • sprites/podium.sprite_c (582 B -> 598 B)
  • sprites/shine.sprite_c (581 B -> 597 B)
  • sprites/spring/spring.sprite_c (2.4 KB -> 2.4 KB)
  • sprites/test.sprite_c (580 B -> 596 B)
  • sprites/tilesets/cobble/cobble.tileset_c (4.1 KB -> 4.1 KB)
  • sprites/tilesets/grass/grass.tileset_c (11.7 KB -> 11.7 KB)
  • sprites/title.sprite_c (581 B -> 597 B)
  • sprites/weapons/bat.sprite_c (599 B -> 615 B)
  • sprites/weapons/grenade.sprite_c (858 B -> 874 B)
  • sprites/weapons/grenade_pin.png (148 B -> 106 B)
  • sprites/weapons/gun01.sprite_c (690 B -> 706 B)
  • sprites/weapons/gun02.sprite_c (695 B -> 711 B)
  • sprites/weapons/gun03.sprite_c (695 B -> 711 B)
  • textures/generated/imagefile/c1d155bf7b286c98.vtex_c (1.3 KB -> 448 B)
  • ui/ammodisplay/ammodisplay.razor.scss (1.2 KB -> 2.6 KB)
  • ui/healthbar/healthbar.razor.scss (583 B -> 631 B)
  • prefabs/weapons/wave_gun.prefab_c (4.1 KB)
  • sprites/weapons/gun04.png (476 B)
  • sprites/weapons/gun04.sprite_c (689 B)
  • templates/2d_sprite_template.prefab_c (1.5 KB)
  • templates/example_sprite.sprite_c (627 B)