VoxeltronArena - Version 130579

Created
Total Size662.4 MB (694,572,906 bytes)
Modified Size401.3 KB (410,909 bytes)
File Count824
Engine Version22
Changes
Changes on 2025-12-07
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "ProjectTemplate": null, "LaunchMode": "Normal", "MapStartupScene": "scenes/minimal.scene", "ParentPackage": "Simple Weapon Base", "DedicatedServerStartupScene": "scenes/minimal.scene", "Resources": "*.png\n*.ttf\n*.mp3\n*.wav\n*.config\n*.scss\n*.prefab\n*.fbx\n*.smd\n*credits*\nfonts/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "LaunchMode": "Normal",
  "MapStartupScene": "scenes/minimal.scene",
  "ParentPackage": "Simple Weapon Base",
  "DedicatedServerStartupScene": "scenes/minimal.scene",
  "Resources": "*.png\n*.ttf\n*.mp3\n*.wav\n*.config\n*.scss\n*.prefab\n*.fbx\n*.smd\n*credits*\nfonts/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (401.3 KB modified)

~69
  • .bin/package.base.cll (31.7 KB -> 31.7 KB)
  • .bin/package.library.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.library.righty.sbokubot.cll (7.1 KB -> 7.1 KB)
  • .bin/package.samcape.voxeltronarena.cll (45.5 KB -> 45.5 KB)
  • prefabs/arena/sbokubot.prefab_c (25.2 KB -> 25.2 KB)
  • prefabs/arena/spawner.prefab_c (2.5 KB -> 2.5 KB)
  • prefabs/player.prefab_c (45.1 KB -> 45.1 KB)
  • prefabs/weapons/colt.prefab_c (5.5 KB -> 5.5 KB)
  • prefabs/weapons/l96a1.prefab_c (6.6 KB -> 6.6 KB)
  • prefabs/weapons/remington870.prefab_c (5.2 KB -> 5.2 KB)
  • prefabs/weapons/revolver.prefab_c (5.5 KB -> 5.5 KB)
  • prefabs/weapons/scarh.prefab_c (5.1 KB -> 5.1 KB)
  • prefabs/weapons/veresk.prefab_c (5.1 KB -> 5.1 KB)
  • scenes/aim_test.scene_c (33.7 KB -> 33.7 KB)
  • scenes/minimal.scene_c (138.2 KB -> 138.2 KB)
  • sounds/swb/animations/swb_deploy.sound_c (784 B -> 784 B)
  • sounds/swb/attachments/silencer/swb_heavy.silenced.fire.sound_c (892 B -> 892 B)
  • sounds/swb/attachments/silencer/swb_pistol.silenced.fire.sound_c (893 B -> 893 B)
  • sounds/swb/attachments/silencer/swb_rifle.silenced.fire.sound_c (892 B -> 892 B)
  • sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.sound_c (894 B -> 894 B)
  • sounds/swb/attachments/silencer/swb_smg.silenced.fire.sound_c (892 B -> 892 B)
  • sounds/swb/attachments/silencer/swb_sniper.silenced.fire.sound_c (893 B -> 893 B)
  • sounds/swb/attachments/swb_equip.sound_c (496 B -> 496 B)
  • sounds/swb/attachments/swb_unequip.sound_c (498 B -> 498 B)
  • sounds/swb/clip/swb_lmg.empty.sound_c (473 B -> 473 B)
  • sounds/swb/clip/swb_pistol.empty.sound_c (476 B -> 476 B)
  • sounds/swb/clip/swb_rifle.empty.sound_c (475 B -> 475 B)
  • sounds/swb/clip/swb_shotty.empty.sound_c (476 B -> 476 B)
  • sounds/swb/clip/swb_smg.empty.sound_c (473 B -> 473 B)
  • sounds/swb/clip/swb_sniper.empty.sound_c (476 B -> 476 B)
  • sounds/swb/explosives/swb_explosion_1.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_2.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_3.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_4.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_5.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_random.sound_c (962 B -> 962 B)
  • sounds/swb/hit/hitmarker.sound_c (566 B -> 566 B)
  • sounds/swb/scope/swb_sniper.zoom_in.sound_c (479 B -> 495 B)
  • sounds/swb/ui/swb_click.sound_c (470 B -> 470 B)
  • weapons/swb/colt/sounds/clot.slide.sound_c (630 B -> 630 B)
  • weapons/swb/colt/sounds/colt.clipin.sound_c (631 B -> 647 B)
  • weapons/swb/colt/sounds/colt.clipout.sound_c (648 B -> 648 B)
  • weapons/swb/colt/sounds/colt.fire.sound_c (823 B -> 823 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (651 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (651 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B -> 654 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (649 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (649 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (651 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (650 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (650 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (817 B -> 833 B)
  • weapons/swb/remington/sounds/remington.fire.sound_c (848 B -> 864 B)
  • weapons/swb/remington/sounds/remington.insert.sound_c (673 B -> 673 B)
  • weapons/swb/remington/sounds/remington.pumpfull.sound_c (675 B -> 675 B)
  • weapons/swb/revolver/sounds/revolver.chamberin.sound_c (674 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.chamberout.sound_c (675 B -> 675 B)
  • weapons/swb/revolver/sounds/revolver.fire.sound_c (847 B -> 847 B)
  • weapons/swb/revolver/sounds/revolver.roundsin.sound_c (673 B -> 673 B)
  • weapons/swb/revolver/sounds/revolver.roundsout.sound_c (674 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.spin.sound_c (653 B -> 653 B)
  • weapons/swb/scarh/sounds/scar.boltpull.sound_c (650 B -> 650 B)
  • weapons/swb/scarh/sounds/scar.fire.sound_c (823 B -> 823 B)
  • weapons/swb/scarh/sounds/scar.magin.sound_c (631 B -> 647 B)
  • weapons/swb/scarh/sounds/scar.magout.sound_c (648 B -> 648 B)
  • weapons/swb/veresk/sounds/veresk.boltfull.sound_c (653 B -> 653 B)
  • weapons/swb/veresk/sounds/veresk.clipin.sound_c (651 B -> 651 B)
  • weapons/swb/veresk/sounds/veresk.clipout.sound_c (652 B -> 652 B)
  • weapons/swb/veresk/sounds/veresk.fire.sound_c (843 B -> 843 B)