VoxeltronArena - Version 136986

Created
Total Size866.6 MB (908,732,206 bytes)
Modified Size675.6 KB (691,795 bytes)
File Count972
Engine Version22
Changes
Changes on 2026-01-07
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "ProjectTemplate": null, "LaunchMode": "Normal", "MapStartupScene": "scenes/minimal.scene", "ParentPackage": "Simple Weapon Base", "DedicatedServerStartupScene": "scenes/minimal.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "*.png\n*.ttf\n*.mp3\n*.wav\n*.config\n*.scss\n*.prefab\n*.fbx\n*.smd\n*credits*\nfonts/*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "ProjectTemplate": null,
  "LaunchMode": "Normal",
  "MapStartupScene": "scenes/minimal.scene",
  "ParentPackage": "Simple Weapon Base",
  "DedicatedServerStartupScene": "scenes/minimal.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "*.png\n*.ttf\n*.mp3\n*.wav\n*.config\n*.scss\n*.prefab\n*.fbx\n*.smd\n*credits*\nfonts/*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (675.6 KB modified)

+2 ~73
  • prefabs/bot.prefab (111.2 KB)
  • prefabs/bot.prefab_c (45.1 KB)
  • .bin/package.base.cll (32.4 KB -> 32.4 KB)
  • .bin/package.library.dreams.ultimatelightmanager.cll (2.4 KB -> 2.4 KB)
  • .bin/package.library.facepunch.libevents.cll (4.1 KB -> 4.1 KB)
  • .bin/package.library.righty.sbokubot.cll (7.3 KB -> 7.3 KB)
  • .bin/package.samcape.voxeltronarena.cll (56.6 KB -> 56.7 KB)
  • models/citizen_clothes/seasonal/2024/santa/santahat.clothing_c (1.5 KB -> 1.5 KB)
  • models/citizen_clothes/seasonal/2024/santa/santajacket.clothing_c (1.5 KB -> 1.5 KB)
  • models/citizen_clothes/seasonal/2024/santa/santatrousers.clothing_c (1.7 KB -> 1.7 KB)
  • prefabs/arena/sbokubot.prefab_c (36.6 KB -> 36.6 KB)
  • prefabs/arena/spawner.prefab_c (2.6 KB -> 2.5 KB)
  • prefabs/player.prefab_c (45.1 KB -> 45.1 KB)
  • prefabs/weapons/colt.prefab_c (5.6 KB -> 5.5 KB)
  • prefabs/weapons/l96a1.prefab_c (6.6 KB -> 6.6 KB)
  • prefabs/weapons/remington870.prefab_c (5.2 KB -> 5.2 KB)
  • prefabs/weapons/revolver.prefab_c (5.5 KB -> 5.5 KB)
  • prefabs/weapons/scarh.prefab_c (5.1 KB -> 5.1 KB)
  • prefabs/weapons/veresk.prefab_c (5.1 KB -> 5.1 KB)
  • scenes/aim_test.scene_c (33.7 KB -> 33.7 KB)
  • scenes/minimal.scene_c (83 KB -> 225.7 KB)
  • sounds/swb/animations/swb_deploy.sound_c (784 B -> 784 B)
  • sounds/swb/attachments/silencer/swb_heavy.silenced.fire.sound_c (908 B -> 892 B)
  • sounds/swb/attachments/silencer/swb_pistol.silenced.fire.sound_c (909 B -> 893 B)
  • sounds/swb/attachments/silencer/swb_rifle.silenced.fire.sound_c (908 B -> 892 B)
  • sounds/swb/attachments/silencer/swb_shotgun.silenced.fire.sound_c (910 B -> 894 B)
  • sounds/swb/attachments/silencer/swb_smg.silenced.fire.sound_c (892 B -> 892 B)
  • sounds/swb/attachments/silencer/swb_sniper.silenced.fire.sound_c (909 B -> 893 B)
  • sounds/swb/attachments/swb_equip.sound_c (512 B -> 496 B)
  • sounds/swb/attachments/swb_unequip.sound_c (514 B -> 498 B)
  • sounds/swb/clip/swb_lmg.empty.sound_c (473 B -> 473 B)
  • sounds/swb/clip/swb_pistol.empty.sound_c (492 B -> 476 B)
  • sounds/swb/clip/swb_rifle.empty.sound_c (491 B -> 475 B)
  • sounds/swb/clip/swb_shotty.empty.sound_c (492 B -> 476 B)
  • sounds/swb/clip/swb_smg.empty.sound_c (473 B -> 473 B)
  • sounds/swb/clip/swb_sniper.empty.sound_c (492 B -> 476 B)
  • sounds/swb/explosives/swb_explosion_1.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_2.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_3.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_4.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_5.sound_c (542 B -> 542 B)
  • sounds/swb/explosives/swb_explosion_random.sound_c (962 B -> 962 B)
  • sounds/swb/hit/hitmarker.sound_c (582 B -> 566 B)
  • sounds/swb/scope/swb_sniper.zoom_in.sound_c (495 B -> 495 B)
  • sounds/swb/ui/swb_click.sound_c (486 B -> 470 B)
  • weapons/swb/colt/sounds/clot.slide.sound_c (646 B -> 630 B)
  • weapons/swb/colt/sounds/colt.clipin.sound_c (647 B -> 647 B)
  • weapons/swb/colt/sounds/colt.clipout.sound_c (648 B -> 648 B)
  • weapons/swb/colt/sounds/colt.fire.sound_c (839 B -> 823 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (667 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (667 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (670 B -> 654 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (649 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (649 B -> 649 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (667 B -> 651 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (650 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (650 B -> 650 B)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (833 B -> 833 B)
  • weapons/swb/remington/sounds/remington.fire.sound_c (864 B -> 864 B)
  • weapons/swb/remington/sounds/remington.insert.sound_c (673 B -> 673 B)
  • weapons/swb/remington/sounds/remington.pumpfull.sound_c (691 B -> 675 B)
  • weapons/swb/revolver/sounds/revolver.chamberin.sound_c (674 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.chamberout.sound_c (691 B -> 675 B)
  • weapons/swb/revolver/sounds/revolver.fire.sound_c (863 B -> 847 B)
  • weapons/swb/revolver/sounds/revolver.roundsin.sound_c (673 B -> 673 B)
  • weapons/swb/revolver/sounds/revolver.roundsout.sound_c (674 B -> 674 B)
  • weapons/swb/revolver/sounds/revolver.spin.sound_c (669 B -> 653 B)
  • weapons/swb/scarh/sounds/scar.boltpull.sound_c (650 B -> 650 B)
  • weapons/swb/scarh/sounds/scar.fire.sound_c (839 B -> 823 B)
  • weapons/swb/scarh/sounds/scar.magin.sound_c (647 B -> 647 B)
  • weapons/swb/scarh/sounds/scar.magout.sound_c (648 B -> 648 B)
  • weapons/swb/veresk/sounds/veresk.boltfull.sound_c (669 B -> 653 B)
  • weapons/swb/veresk/sounds/veresk.clipin.sound_c (667 B -> 651 B)
  • weapons/swb/veresk/sounds/veresk.clipout.sound_c (668 B -> 652 B)
  • weapons/swb/veresk/sounds/veresk.fire.sound_c (843 B -> 843 B)