Chaos - Version 101375

Created
Total Size615.7 MB (645,614,826 bytes)
Modified Size543.5 KB (556,525 bytes)
File Count1067
Engine Version18
Changes
Changes on 2025-05-04
Meta
{"MaxPlayers":10,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"Chaos","StartupScene":"scenes/game.scene","Compiler":{"RootNamespace":"Chaos","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","TreatWarningsAsErrors":false,"Nullables":true,"ReleaseMode":"Debug","AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]},"MapStartupScene":"scenes/game.scene","LaunchMode":"Normal","ControlModes":{"Keyboard":false,"VR":false,"Gamepad":false},"DedicatedServerStartupScene":"scenes/game.scene","Resources":"*","GameSettings":[],"CodePackageReferences":[]}
{
  "MaxPlayers": 10,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "Chaos",
  "StartupScene": "scenes/game.scene",
  "Compiler": {
    "RootNamespace": "Chaos",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": true,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "MapStartupScene": "scenes/game.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "DedicatedServerStartupScene": "scenes/game.scene",
  "Resources": "*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (543.5 KB modified)

+20 ~14 -13 ⚠️
12 compiled binaries unavailable.
  • prefabs/abilities/weapons/gravemaster/sounds/gravemaster_reload.mp3 (14.2 KB)
  • prefabs/abilities/weapons/gravemaster/sounds/gravemaster_reload.sound (959 B)
  • prefabs/abilities/weapons/gravemaster/sounds/gravemaster_reload.sound_c (986 B)
  • prefabs/abilities/weapons/gravemaster/sounds/gravemaster_reload.vsnd_c (15.1 KB)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload_putback.mp3 (16.9 KB)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload_putback.sound (961 B)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload_putback.sound_c (988 B)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload_putback.vsnd_c (17.9 KB)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload_remove.mp3 (7.3 KB)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload_remove.sound (960 B)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload_remove.sound_c (987 B)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload_remove.vsnd_c (8.3 KB)
  • prefabs/abilities/weapons/voltbeam/sounds/laser_reload_01.mp3 (15.3 KB)
  • prefabs/abilities/weapons/voltbeam/sounds/laser_reload_01.sound (953 B)
  • prefabs/abilities/weapons/voltbeam/sounds/laser_reload_01.sound_c (964 B)
  • prefabs/abilities/weapons/voltbeam/sounds/laser_reload_01.vsnd_c (16.2 KB)
  • prefabs/abilities/weapons/voltbeam/sounds/laser_reload_02.mp3 (14.3 KB)
  • prefabs/abilities/weapons/voltbeam/sounds/laser_reload_02.sound (953 B)
  • prefabs/abilities/weapons/voltbeam/sounds/laser_reload_02.sound_c (964 B)
  • prefabs/abilities/weapons/voltbeam/sounds/laser_reload_02.vsnd_c (15.2 KB)
  • prefabs/abilities/weapons/gravemaster/gravemaster.ability (9.9 KB -> 9.9 KB)
  • prefabs/abilities/weapons/gravemaster/gravemaster.ability_c (10.7 KB -> 10.6 KB)
  • prefabs/abilities/weapons/gravemaster/models/rocket_launch.vmdl (18.2 KB -> 18.6 KB)
  • prefabs/abilities/weapons/gravemaster/models/rocket_launch.vmdl_c (60 KB -> 60.2 KB)
  • prefabs/abilities/weapons/striker6/models/striker6.vmdl (19.4 KB -> 20.2 KB)
  • prefabs/abilities/weapons/striker6/models/striker6.vmdl_c (94.5 KB -> 94.7 KB)
  • prefabs/abilities/weapons/striker6/striker6.ability (6.5 KB -> 6.5 KB)
  • prefabs/abilities/weapons/striker6/striker6.ability_c (7.2 KB -> 7.2 KB)
  • prefabs/abilities/weapons/voltbeam/voltbeam.ability (16.7 KB -> 16.7 KB)
  • prefabs/abilities/weapons/voltbeam/voltbeam.ability_c (17.5 KB -> 17.4 KB)
  • prefabs/player/models/first_person_arms_citizen.vmdl (8.5 KB -> 9.3 KB)
  • prefabs/player/models/first_person_arms_citizen.vmdl_c (120.1 KB -> 120.3 KB)
  • sounds/hitmarker_01.sound (917 B -> 915 B)
  • sounds/hitmarker_01.sound_c (864 B -> 862 B)
  • prefabs/abilities/weapons/gravemaster/sounds/rocket_launch_reload.mp3 (80.7 KB)
  • prefabs/abilities/weapons/gravemaster/sounds/rocket_launch_reload.sound (961 B)
  • prefabs/abilities/weapons/gravemaster/sounds/rocket_launch_reload.sound_c (988 B)
  • prefabs/abilities/weapons/gravemaster/sounds/rocket_launch_reload.vsnd_c (81.5 KB)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload.mp3 (88.8 KB)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload.mp3_c (89.6 KB)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload.sound (953 B)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload.sound_c (964 B)
  • prefabs/abilities/weapons/striker6/sounds/striker6_reload.vsnd_c (89.7 KB)
  • prefabs/abilities/weapons/voltbeam/sounds/voltbeam_reload.mp3 (83.7 KB)
  • prefabs/abilities/weapons/voltbeam/sounds/voltbeam_reload.mp3_c (84.5 KB)
  • prefabs/abilities/weapons/voltbeam/sounds/voltbeam_reload.sound (953 B)
  • prefabs/abilities/weapons/voltbeam/sounds/voltbeam_reload.sound_c (964 B)