Deathrun Classic - Version 255433

Created
Total Size154.8 MB (162,354,813 bytes)
Modified Size6.8 MB (7,154,345 bytes)
File Count253
Engine Version25
Changes
Migrate to Prefabs in the template, hope it doesn't break
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 64, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/deathrun_template.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "MapStartupScene": "scenes/deathrun_template.scene", "DedicatedServerStartupScene": "scenes/deathrun_template.scene", "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 64,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/deathrun_template.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "MapStartupScene": "scenes/deathrun_template.scene",
  "DedicatedServerStartupScene": "scenes/deathrun_template.scene",
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (6.8 MB modified)

+16 ~11 -11
  • prefabs/deathrun/mapping/runner finish.prefab_c (8.9 KB)
  • prefabs/deathrun/traps/deathrun_50_50_platform_pair.prefab_c (14.2 KB)
  • prefabs/deathrun/traps/deathrun_auto_crumbling_floor.prefab_c (5.2 KB)
  • prefabs/deathrun/traps/deathrun_ball_trap_button.prefab_c (14.7 KB)
  • prefabs/deathrun/traps/deathrun_explosion_triple_button.prefab_c (17.5 KB)
  • prefabs/deathrun/traps/deathrun_fan_push_button.prefab_c (13.8 KB)
  • prefabs/deathrun/traps/deathrun_fire_hazard_button.prefab_c (8.3 KB)
  • prefabs/deathrun/traps/deathrun_linear_crusher_button.prefab_c (12.3 KB)
  • scenes/test/deathrun_autotrigger_test.scene_c (18.7 KB)
  • scenes/test/deathrun_button_test.scene_c (17.7 KB)
  • scenes/test/deathrun_hazard_test.scene_c (20.2 KB)
  • scenes/test/deathrun_motion_hazard_test.scene_c (19.7 KB)
  • scenes/test/deathrun_platform_test.scene_c (18.9 KB)
  • scenes/test/deathrun_spawn_test.scene_c (13.7 KB)
  • scenes/test/deathrun_validation_missing_runner_spawn.scene_c (13.7 KB)
  • scenes/test/deathrun_validation_valid.scene_c (13.7 KB)
  • .bin/manifest.json (101 B -> 62 B)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.sboxlounge.deathrun-alpha.cll (153.4 KB -> 153.9 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • models/citizen/citizen.vanmgrph_c (70.1 KB -> 69.8 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • prefabs/deathrun/deathrun_runner_spawn_cluster.prefab_c (5.3 KB -> 5.3 KB)
  • scenes/deathrun_template.scene_c (96.6 KB -> 53.5 KB)
  • ui/deathrunsettingsmenu.razor.scss (9.5 KB -> 10.1 KB)
  • .bin/package.sboxskinsgg.claudebridge.cll (854 B)
  • .bin/package.sboxskinsgg.claudebridge.xml (321 B)
  • materials/library_material.vmat_c (5 KB)
  • scenes/deathrun_autotrigger_test.scene_c (18.8 KB)
  • scenes/deathrun_button_test.scene_c (17.8 KB)
  • scenes/deathrun_hazard_test.scene_c (20.3 KB)
  • scenes/deathrun_motion_hazard_test.scene_c (19.7 KB)
  • scenes/deathrun_platform_test.scene_c (18.9 KB)
  • scenes/deathrun_spawn_test.scene_c (13.7 KB)
  • scenes/deathrun_validation_missing_runner_spawn.scene_c (13.7 KB)
  • scenes/deathrun_validation_valid.scene_c (13.7 KB)