SboxRP - Version 181907
| Created | |
|---|---|
| Total Size | 1.2 GB (1,268,249,997 bytes) |
| Modified Size | 43.7 MB (45,817,321 bytes) |
| File Count | 1294 |
| Engine Version | 25 |
| Changes | Changes on 2026-04-05 |
| Meta |
Diff (43.7 MB modified)
+3 ~219 -27- models/mattergun_basic/plate_1x1.vmdl_c (5.2 KB)
- models/mattergun_basic/plate_1x1.vmdl_c.t.png (36.3 KB)
- ui/f4menu/settingstab/graphicssettingstab.razor.scss (2.1 KB)
- .bin/package.base.cll (33 KB -> 33 KB)
- .bin/package.sboxroleplay.sboxrp.cll (124.3 KB -> 128.4 KB)
- ammotype/5.56mm.ammo_c (278 B -> 278 B)
- ammotype/9mm.ammo_c (303 B -> 303 B)
- entities/thruster/basic.prefab_c (10.6 KB -> 10.6 KB)
- entities/thruster/basic.tdef_c (423 B -> 423 B)
- entities/thruster/can.prefab_c (10.7 KB -> 10.7 KB)
- entities/thruster/can.tdef_c (622 B -> 622 B)
- entities/wheel/basic.prefab_c (4.8 KB -> 4.8 KB)
- entities/wheel/basic.wdef_c (405 B -> 421 B)
- materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
- materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
- materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
- materials/default/default_normal_tga_eabac46e.generated.vtex_c (2 KB -> 2 KB)
- materials/tranparent_tint1.vmat_c (4.6 KB -> 4.8 KB)
- materials/tranparent_tint1_vmat_g_tnormal_49b3bca5.generated.vtex_c (2 KB -> 2 KB)
- materials/trimsheets/metal_details/metal_details.vmat_c (6 KB -> 6 KB)
- models/money/diffuse_tga_bf0c1883.generated.vtex_c (1.6 MB -> 1.7 MB)
- models/money/normal_tga_8d9fd8e9.generated.vtex_c (3.9 MB -> 4.1 MB)
- models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_ao_tga_8ae7d9f.generated.vtex_c (305.4 KB -> 321.5 KB)
- models/weapons/sbox_attachments/silencer_9mm/silencer_9mm_color_tga_3f46e49b.generated.vtex_c (1.2 MB -> 1.3 MB)
- models/weapons/sbox_melee_crowbar/v_crowbar.vmat_c (5.9 KB -> 5.8 KB)
- models/weapons/sbox_melee_crowbar/v_crowbar_color_png_dc69331f.generated.vtex_c (1.8 MB -> 1.8 MB)
- models/weapons/sbox_pistol_usp/v_usp_ao_tga_e40c48da.generated.vtex_c (1.9 MB -> 2 MB)
- models/weapons/sbox_pistol_usp/v_usp_color_tga_24a299d6.generated.vtex_c (4.4 MB -> 4.6 MB)
- models/weapons/sbox_pistol_usp/v_usp_magazine_ao_tga_c2fd69df.generated.vtex_c (492.3 KB -> 512.9 KB)
- models/weapons/sbox_pistol_usp/v_usp_magazine_color_tga_9385e441.generated.vtex_c (1 MB -> 1.1 MB)
- models/weapons/sbox_pistol_usp/v_usp_magazine_normal_tga_9a754d9a.generated.vtex_c (1.3 MB -> 1.3 MB)
- models/weapons/sbox_pistol_usp/v_usp_match_ao_tga_ec0b2a8f.generated.vtex_c (487.5 KB -> 500.7 KB)
- models/weapons/sbox_pistol_usp/v_usp_match_color_tga_525d8f48.generated.vtex_c (1.2 MB -> 1.2 MB)
- models/weapons/sbox_pistol_usp/v_usp_match_normal_tga_55cd06b2.generated.vtex_c (1.3 MB -> 1.3 MB)
- models/weapons/sbox_pistol_usp/v_usp_normal_tga_1f8131aa.generated.vtex_c (4.8 MB -> 4.9 MB)
- models/weapons/sbox_pistol_usp/v_usp_raisedsights_color_tga_a3492b51.generated.vtex_c (310.2 KB -> 343.4 KB)
- models/weapons/sbox_pistol_usp/v_usp_rmr_ao_png_32a8028.generated.vtex_c (414.4 KB -> 426.9 KB)
- models/weapons/sbox_pistol_usp/v_usp_rmr_color_png_7ddbda24.generated.vtex_c (1.2 MB -> 1.2 MB)
- models/weapons/sbox_pistol_usp/v_usp_rmr_glass_color_png_618c4bee.generated.vtex_c (235.8 KB -> 248.7 KB)
- models/weapons/sbox_pistol_usp/v_usp_rmr_glass_rough_png_2683cca8.generated.vtex_c (605.1 KB -> 661.7 KB)
- models/weapons/sbox_pistol_usp/v_usp_rmr_glass_rough_png_48442c6b.generated.vtex_c (604.9 KB -> 661.6 KB)
- models/weapons/sbox_pistol_usp/v_usp_rmr_red_dot_color_png_b6ec9c49.generated.vtex_c (31.6 KB -> 31.6 KB)
- prefabs/coffin.prefab_c (1.2 KB -> 1.2 KB)
- prefabs/doors/door_interior.prefab_c (4 KB -> 4 KB)
- prefabs/doors/door_test.prefab_c (6.1 KB -> 6.1 KB)
- prefabs/doors/double_door_metal.prefab_c (10.2 KB -> 10.2 KB)
- prefabs/doors/double_door_test.prefab_c (10.1 KB -> 10.1 KB)
- prefabs/doors/double_door_window.prefab_c (8.1 KB -> 8.1 KB)
- prefabs/doors/garage_door.prefab_c (3.7 KB -> 3.7 KB)
- prefabs/doors/prison_door.prefab_c (5.2 KB -> 5.2 KB)
- prefabs/doors/sewer_door.prefab_c (3.6 KB -> 3.6 KB)
- prefabs/doors/simple_door_metal.prefab_c (6 KB -> 6 KB)
- prefabs/doors/simple_door_window.prefab_c (5.4 KB -> 5.4 KB)
- prefabs/doors/sliding_door.prefab_c (5.1 KB -> 5.1 KB)
- prefabs/doors/sliding_window.prefab_c (5.2 KB -> 5.2 KB)
- prefabs/doors/square_door.prefab_c (3.8 KB -> 3.8 KB)
- prefabs/drug/new prefab.prefab_c (669 B -> 669 B)
- prefabs/drug/pot.prefab_c (5.1 KB -> 5.1 KB)
- prefabs/drug/seed.prefab_c (3.6 KB -> 3.6 KB)
- prefabs/drug/water.prefab_c (3.6 KB -> 3.6 KB)
- prefabs/drug/weed.prefab_c (3.6 KB -> 3.7 KB)
- prefabs/engine/elevator.prefab_c (4.2 KB -> 4.5 KB)
- prefabs/engine/spawnpoint.prefab_c (1.2 KB -> 1.2 KB)
- prefabs/example_npc.prefab_c (44.4 KB -> 44.4 KB)
- prefabs/food.prefab_c (1.2 KB -> 1.2 KB)
- prefabs/glass.prefab_c (2.2 KB -> 2.2 KB)
- prefabs/glass_triangle.prefab_c (2.3 KB -> 2.3 KB)
- prefabs/ladder.prefab_c (1.5 KB -> 1.5 KB)
- prefabs/medic/aspirin.prefab_c (3.5 KB -> 3.5 KB)
- prefabs/medic/booster.prefab_c (3.9 KB -> 3.9 KB)
- prefabs/money.prefab_c (4.6 KB -> 4.6 KB)
- prefabs/money_printer.prefab_c (5.9 KB -> 5.9 KB)
- prefabs/npc/drug_npc.prefab_c (8.4 KB -> 8.4 KB)
- scenes/roleplay.scene_c (465.6 KB -> 469.7 KB)
- sounds/close_door.sound_c (843 B -> 843 B)
- sounds/close_door.vsnd_c (14.6 KB -> 14.6 KB)
- sounds/fan.sound_c (820 B -> 820 B)
- sounds/fan.vsnd_c (150.5 KB -> 150.6 KB)
- sounds/garage_door_open.sound_c (866 B -> 866 B)
- sounds/garage_door_sound.vsnd_c (52.3 KB -> 52.3 KB)
- sounds/hi.vsnd_c (10.4 KB -> 10.4 KB)
- sounds/hi_drugged.sound_c (843 B -> 843 B)
- sounds/hi_drugged.vsnd_c (30.6 KB -> 30.6 KB)
- sounds/key_sound.sound_c (842 B -> 842 B)
- sounds/key_sound.vsnd_c (32.9 KB -> 32.9 KB)
- sounds/knock.sound_c (838 B -> 838 B)
- sounds/knock.vsnd_c (20.5 KB -> 20.5 KB)
- sounds/lockpiking.sound_c (843 B -> 843 B)
- sounds/lockpiking.vsnd_c (151.4 KB -> 151.4 KB)
- sounds/open_door.sound_c (842 B -> 842 B)
- sounds/open_door.vsnd_c (64.4 KB -> 64.4 KB)
- sounds/prison_door.sound_c (866 B -> 866 B)
- sounds/prison_door_sound.vsnd_c (51.4 KB -> 51.4 KB)
- sounds/raggae_smoke.sound_c (845 B -> 861 B)
- sounds/raggae_smoke.vsnd_c (1 MB -> 1 MB)
- sounds/sewer.sound_c (838 B -> 838 B)
- sounds/sewer.vsnd_c (14.2 KB -> 14.2 KB)
- sounds/sliding_door.sound_c (845 B -> 861 B)
- sounds/sliding_door.vsnd_c (35.3 KB -> 35.3 KB)
- sounds/swing.sound_c (838 B -> 838 B)
- sounds/swing.vsnd_c (14.7 KB -> 14.7 KB)
- sounds/ui/popup.open.sound_c (871 B -> 871 B)
- sounds/ui/spawn.sound_c (903 B -> 919 B)
- sounds/ui/spawn01.vsnd_c (43.7 KB -> 43.7 KB)
- sounds/ui/spawn02.vsnd_c (43.7 KB -> 43.7 KB)
- sounds/ui/ui.hover.1.vsnd_c (3.7 KB -> 3.7 KB)
- sounds/ui/ui.hover.sound_c (843 B -> 859 B)
- sounds/ui/ui.select.1.vsnd_c (5.2 KB -> 5.2 KB)
- sounds/ui/ui.select.sound_c (845 B -> 861 B)
- sounds/ui/ui.select.vsnd_c (62.7 KB -> 62.7 KB)
- sounds/ui/ui.spawn.1.vsnd_c (4.2 KB -> 4.2 KB)
- sounds/ui/ui.spawn.sound_c (844 B -> 860 B)
- sounds/ui/ui.spawn.vsnd_c (96.4 KB -> 96.4 KB)
- sounds/ui/ui.undo.sound_c (845 B -> 845 B)
- sounds/ui/ui.undo.vsnd_c (76.6 KB -> 76.6 KB)
- sounds/ui/ui.weapon.close.1.vsnd_c (7.1 KB -> 7.1 KB)
- sounds/ui/ui.weapon.close.sound_c (872 B -> 872 B)
- sounds/ui/ui.weapon.select.1.vsnd_c (5.5 KB -> 5.5 KB)
- sounds/ui/ui.weapon.select.sound_c (868 B -> 884 B)
- sounds/ui/ui.weapon.switch.1.vsnd_c (4.9 KB -> 4.9 KB)
- sounds/ui/ui.weapon.switch.sound_c (868 B -> 884 B)
- sounds/ui/undo.sound_c (841 B -> 841 B)
- sounds/ui/undo.vsnd_c (67.1 KB -> 67.1 KB)
- sounds/vomit.sound_c (838 B -> 838 B)
- sounds/vomit.vsnd_c (96.9 KB -> 97 KB)
- surface/nomass.surface_c (1.1 KB -> 1.1 KB)
- test.vmat_c (5 KB -> 5.1 KB)
- textures/shapes/ring1_png_fab8e687.generated.vtex_c (23.3 KB -> 23.3 KB)
- ui/f4menu/f4menu.razor.scss (3.8 KB -> 4 KB)
- weapons/ammo/556mm_ammo.prefab_c (3.6 KB -> 3.6 KB)
- weapons/ammo/9mm_ammo.prefab_c (3.7 KB -> 3.7 KB)
- weapons/camera/camera_wm.prefab_c (2.7 KB -> 2.7 KB)
- weapons/camera/sounds/camera.shoot.1.vsnd_c (20.9 KB -> 20.9 KB)
- weapons/camera/sounds/camera.shoot.sound_c (891 B -> 907 B)
- weapons/glock/ammo_9mm.prefab_c (7.6 KB -> 7.6 KB)
- weapons/glock/glock_entity.prefab_c (3.8 KB -> 3.8 KB)
- weapons/glock/glock_shoot.sound_c (870 B -> 870 B)
- weapons/glock/glock_shoot_01.vsnd_c (572.6 KB -> 572.6 KB)
- weapons/glock/glock_vm.prefab_c (28.8 KB -> 28.8 KB)
- weapons/glock/glock_wm.prefab_c (3.7 KB -> 3.7 KB)
- weapons/glock/item_glock.prefab_c (3.2 KB -> 3.2 KB)
- weapons/jail/jail_vm.prefab_c (31.2 KB -> 31.2 KB)
- weapons/jail/jail_wm.prefab_c (3.8 KB -> 3.8 KB)
- weapons/lockpick/lockpick_entity.prefab_c (3.6 KB -> 3.6 KB)
- weapons/lockpick/lockpick_vm.prefab_c (29.5 KB -> 29.5 KB)
- weapons/lockpick/lockpick_wm.prefab_c (6.9 KB -> 6.9 KB)
- weapons/m4a1/m4 reload sequence.sound_c (898 B -> 914 B)
- weapons/m4a1/m4a1 shot.sound_c (869 B -> 869 B)
- weapons/m4a1/m4a1 shot.vsnd_c (466.1 KB -> 466.1 KB)
- weapons/m4a1/m4a1_entity.prefab_c (3.6 KB -> 3.6 KB)
- weapons/m4a1/m4a1_vm.prefab_c (31.2 KB -> 31.2 KB)
- weapons/m4a1/m4a1_wm.prefab_c (32.4 KB -> 32.4 KB)
- weapons/mp5/ammo_40mm.prefab_c (3.4 KB -> 3.4 KB)
- weapons/mp5/item_mp5.prefab_c (2.3 KB -> 2.3 KB)
- weapons/mp5/mp5_entity.prefab_c (3.8 KB -> 3.8 KB)
- weapons/mp5/mp5_vm.prefab_c (28.4 KB -> 28.4 KB)
- weapons/mp5/mp5_wm.prefab_c (4 KB -> 4 KB)
- weapons/mp5/sounds/mp5_grenade_launcher_shoot.sound_c (858 B -> 858 B)
- weapons/mp5/sounds/mp5_grenade_launcher_shoot.vsnd_c (389.4 KB -> 389.4 KB)
- weapons/mp5/sounds/mp5_shoot.sound_c (1 KB -> 1 KB)
- weapons/mp5/sounds/mp5_shot_01.vsnd_c (535 KB -> 535 KB)
- weapons/mp5/sounds/mp5_shot_02.vsnd_c (585.5 KB -> 585.5 KB)
- weapons/mp5/sounds/mp5_shot_03.vsnd_c (627.3 KB -> 627.3 KB)
- weapons/physgun/effects/beam-end.prefab_c (11.4 KB -> 11.4 KB)
- weapons/physgun/effects/freeze.prefab_c (14.2 KB -> 14.2 KB)
- weapons/physgun/effects/grab-ball.vmat_c (5.9 KB -> 5.9 KB)
- weapons/physgun/effects/grab-spark.prefab_c (8.2 KB -> 8.2 KB)
- weapons/physgun/effects/grab.prefab_c (9.6 KB -> 9.6 KB)
- weapons/physgun/effects/unfreeze.prefab_c (14.2 KB -> 14.2 KB)
- weapons/physgun/effects/wm-glow.prefab_c (5.5 KB -> 5.5 KB)
- weapons/physgun/physgun_blockout.vmat_c (4.9 KB -> 4.9 KB)
- weapons/physgun/physgun_blockout_color_png_5178cb9e.generated.vtex_c (4.5 KB -> 4.5 KB)
- weapons/physgun/physgun_blockout_label.vmat_c (4.9 KB -> 5 KB)
- weapons/physgun/physgun_blockout_label_png_710affe6.generated.vtex_c (339.3 KB -> 387.8 KB)
- weapons/physgun/physgun_blockout_label_vmat_g_tnormal_d0f40c2a.generated.vtex_c (2 KB -> 2 KB)
- weapons/physgun/physgun_blockout_vmat_g_tnormal_cf152be0.generated.vtex_c (2 KB -> 2 KB)
- weapons/physgun/physgun_display.vmat_c (5.1 KB -> 5.1 KB)
- weapons/physgun/physgun_display_color_png_5dfaa2cd.generated.vtex_c (44.5 KB -> 44.5 KB)
- weapons/physgun/physgun_display_rough_png_2c5fcdd0.generated.vtex_c (23.8 KB -> 23.8 KB)
- weapons/physgun/physgun_vm.prefab_c (46.5 KB -> 46.5 KB)
- weapons/physgun/physgun_wm.prefab_c (4.9 KB -> 4.9 KB)
- weapons/physgun/sounds/active-loop.sound_c (895 B -> 895 B)
- weapons/physgun/sounds/active-loop.vsnd_c (858.5 KB -> 858.5 KB)
- weapons/physgun/sounds/attach.sound_c (893 B -> 893 B)
- weapons/physgun/sounds/attach.vsnd_c (172 KB -> 172 KB)
- weapons/physgun/sounds/freeze.sound_c (894 B -> 894 B)
- weapons/physgun/sounds/freeze.vsnd_c (41.7 KB -> 41.8 KB)
- weapons/physgun/sounds/physgun.active.loop.1.vsnd_c (2 MB -> 2 MB)
- weapons/physgun/sounds/physgun.active.loop.sound_c (918 B -> 934 B)
- weapons/physgun/sounds/physgun.attach.1.vsnd_c (19.3 KB -> 19.3 KB)
- weapons/physgun/sounds/physgun.attach.sound_c (921 B -> 921 B)
- weapons/physgun/sounds/physgun.button.in.1.sound_c (922 B -> 922 B)
- weapons/physgun/sounds/physgun.button.in.1.vsnd_c (5.4 KB -> 5.4 KB)
- weapons/physgun/sounds/physgun.button.out.1.sound_c (923 B -> 939 B)
- weapons/physgun/sounds/physgun.button.out.1.vsnd_c (4.6 KB -> 4.6 KB)
- weapons/physgun/sounds/physgun.freeze.1.vsnd_c (30.9 KB -> 30.9 KB)
- weapons/physgun/sounds/physgun.freeze.sound_c (917 B -> 917 B)
- weapons/physgun/sounds/physgun.idle.1.vsnd_c (2.4 MB -> 2.4 MB)
- weapons/physgun/sounds/physgun.idle.sound_c (898 B -> 914 B)
- weapons/physgun/sounds/physgun.shoot.end.1.vsnd_c (18.6 KB -> 18.6 KB)
- weapons/physgun/sounds/physgun.shoot.end.sound_c (916 B -> 916 B)
- weapons/physgun/sounds/physgun.shoot.start.1.vsnd_c (53.3 KB -> 53.4 KB)
- weapons/physgun/sounds/physgun.shoot.start.sound_c (920 B -> 936 B)
- weapons/physgun/sounds/physgun.unfreeze.1.sound_c (915 B -> 915 B)
- weapons/physgun/sounds/physgun.unfreeze.1.vsnd_c (16.6 KB -> 16.6 KB)
- weapons/physgun/sounds/shutdown.vsnd_c (173 KB -> 173 KB)
- weapons/physgun/sounds/startup.sound_c (895 B -> 895 B)
- weapons/physgun/sounds/startup.vsnd_c (163.7 KB -> 163.7 KB)
- weapons/physgun/v_physgun.vanmgrph_c (3.6 KB -> 3.6 KB)
- weapons/toolgun/effects/beam-success.prefab_c (4.7 KB -> 4.7 KB)
- weapons/toolgun/effects/beam-success.vmat_c (5 KB -> 5.1 KB)
- weapons/toolgun/effects/impact-success.prefab_c (10.5 KB -> 10.5 KB)
- weapons/toolgun/mp5_wm.prefab_c (2.8 KB -> 2.8 KB)
- weapons/toolgun/sounds/denied01.vsnd_c (59.5 KB -> 59.5 KB)
- weapons/toolgun/sounds/shoot.sound_c (802 B -> 802 B)
- weapons/toolgun/sounds/shoot01.vsnd_c (86.9 KB -> 86.9 KB)
- weapons/toolgun/sounds/shoot02.vsnd_c (173 KB -> 173 KB)
- weapons/toolgun/sounds/shoot03.vsnd_c (173 KB -> 173 KB)
- weapons/toolgun/sounds/toolgun.shoot.1.vsnd_c (16.9 KB -> 16.9 KB)
- weapons/toolgun/toolgun-screen.vmat_c (2.6 KB -> 2.6 KB)
- weapons/toolgun/toolgun_vm.prefab_c (30.1 KB -> 30.1 KB)
- weapons/toolgun/toolgun_wm.prefab_c (30.4 KB -> 30.4 KB)
- materials/default/default_normal_tga_40c7e355.generated.vtex_c (1.8 KB)
- materials/fabric/fabric_01.vmat_c (5.8 KB)
- materials/fabric/fabric_01_ao_tga_ab82090d.generated.vtex_c (705.2 KB)
- materials/fabric/fabric_01_color_tga_874d1d7d.generated.vtex_c (2.3 MB)
- materials/fabric/fabric_01_normal_tga_66955a52.generated.vtex_c (2.8 MB)
- materials/fabric/fabric_01_tint_tga_a58e621d.generated.vtex_c (1.4 MB)
- materials/glass/wired_glass_a.vmat_c (6.5 KB)
- materials/physgun_beam.6daf2683e1042c0.vmat_c (3.6 KB)
- materials/physgun_beam.7c77693d0ffcb3a.prefab_c (4.2 KB)
- materials/trimsheets/basic/trim_sheet_normal_png_37fbf6b4.generated.vtex_c (3.5 MB)
- materials/trimsheets/plastic/plastic_trim_clean_black.vmat_c (5.8 KB)
- materials/trimsheets/plastic/plastic_trim_clean_color_tga_b24e77cc.generated.vtex_c (2.2 MB)
- materials/trimsheets/wood/wood_trim_01_color_tga_9a2d4ad6.generated.vtex_c (4.6 MB)
- materials/trimsheets/wood/wood_trim_painted_blend_01.vmat_c (7.8 KB)
- materials/trimsheets/wood/wood_trim_painted_color_tga_54f945e.generated.vtex_c (3.6 MB)
- models/props/trim_sheets/doors/wooden_doors/wooden_door_01e.vmdl_c (20.6 KB)
- models/props/trim_sheets/doors/wooden_doors/wooden_door_01e.vmdl_c.t.png (30.2 KB)
- models/props/trim_sheets/partitions/office_screen_02.vmdl_c (8.5 KB)
- models/props/trim_sheets/partitions/office_screen_02.vmdl_c.t.png (27.1 KB)
- prefabs/doors/door.prefab_c (3.4 KB)
- prefabs/doors/simple_door_01.prefab_c (375 B)
- prefabs/rules_board.prefab_c (15.2 KB)
- textures/glass/wired_glass_a_color_tga_59bf6793.generated.vtex_c (3.2 MB)
- textures/glass/wired_glass_a_color_tga_9bc51e6.generated.vtex_c (2.4 MB)
- textures/glass/wired_glass_a_normal_tga_9be1112f.generated.vtex_c (2.1 MB)
- textures/glass/wired_glass_a_normal_tga_e8a1b9e2.generated.vtex_c (1.1 MB)
- textures/glass/wired_glass_a_rough_tga_c2101a3b.generated.vtex_c (3.3 MB)