SboxRP - Version 196496

Created
Total Size1.3 GB (1,440,648,655 bytes)
Modified Size122.8 MB (128,718,201 bytes)
File Count1449
Engine Version25
Changes
Changes on 2026-04-11
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "DedicatedServerOnly", "MapStartupScene": "scenes/roleplay.scene", "DedicatedServerStartupScene": "scenes/roleplay.scene", "SystemScene": "scenes/system.scene", "StartupScene": "scenes/roleplay.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "materials/jail.png\nmaterials/f4jobs/*\nmaterials/entities/*\nmaterials/icons/*", "GameSettings": [], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04", "facepunch.balloonheart", "evorp.ovenextussiliconetrim", "danivisit.woodenplankfloor", "fish.mansion_wood_floor", "fish.mansion_wood_hs", "mdlresrc.wood1", "semxy.bowieboarding", "domd.materialswood_delta", "smallboxstudio.scratchedmetal01", "smallboxstudio.powdercoatedmetal01", "smallboxstudio.linedmetalsheeting01", "sausages.metal041c", "rustextended.metal_grate_a", "rustextended.corrugated_c", "twothieves.tmetalwall014a", "saandy.chainlink_fence_a", "duccsoft.stone_tile", "facepunch.wall_stone_brick_a1", "facepunch.stone_brick_tile_01", "rustextended.stonewall_d", "cgbookcase.brickwall29", "smallboxstudio.sloppybrickwall01", "danivisit.normalglass", "facepunch.glass_opaque_background_a", "rustextended.glass_tiling", "drakefruit.glass_blocks_001", "saandy.glass02_hs", "danivisit.paintdarkrose", "danivisit.glowblue", "danivisit.glowgreen", "danivisit.gloworange", "danivisit.glowpink", "danivisit.glowred", "danivisit.glowwhite" ] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "DedicatedServerOnly",
  "MapStartupScene": "scenes/roleplay.scene",
  "DedicatedServerStartupScene": "scenes/roleplay.scene",
  "SystemScene": "scenes/system.scene",
  "StartupScene": "scenes/roleplay.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "materials/jail.png\nmaterials/f4jobs/*\nmaterials/entities/*\nmaterials/icons/*",
  "GameSettings": [],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04",
    "facepunch.balloonheart",
    "evorp.ovenextussiliconetrim",
    "danivisit.woodenplankfloor",
    "fish.mansion_wood_floor",
    "fish.mansion_wood_hs",
    "mdlresrc.wood1",
    "semxy.bowieboarding",
    "domd.materialswood_delta",
    "smallboxstudio.scratchedmetal01",
    "smallboxstudio.powdercoatedmetal01",
    "smallboxstudio.linedmetalsheeting01",
    "sausages.metal041c",
    "rustextended.metal_grate_a",
    "rustextended.corrugated_c",
    "twothieves.tmetalwall014a",
    "saandy.chainlink_fence_a",
    "duccsoft.stone_tile",
    "facepunch.wall_stone_brick_a1",
    "facepunch.stone_brick_tile_01",
    "rustextended.stonewall_d",
    "cgbookcase.brickwall29",
    "smallboxstudio.sloppybrickwall01",
    "danivisit.normalglass",
    "facepunch.glass_opaque_background_a",
    "rustextended.glass_tiling",
    "drakefruit.glass_blocks_001",
    "saandy.glass02_hs",
    "danivisit.paintdarkrose",
    "danivisit.glowblue",
    "danivisit.glowgreen",
    "danivisit.gloworange",
    "danivisit.glowpink",
    "danivisit.glowred",
    "danivisit.glowwhite"
  ]
}

Diff (122.8 MB modified)

+116 ~9
  • ammotype/12gauge.ammo_c (279 B)
  • ammotype/762mm.ammo_c (277 B)
  • materials/entities/12.png (44.2 KB)
  • materials/entities/762mm.png (53.2 KB)
  • materials/entities/shotgun.png (8.4 KB)
  • materials/entities/sniper.png (8.1 KB)
  • materials/icons/baton.png (1.3 MB)
  • materials/icons/fouille.png (25.1 KB)
  • materials/icons/shotgun.png (4.5 KB)
  • materials/icons/sniper.png (15.2 KB)
  • models/ttt_sniper/sniper_ammo_box.vmat_c (6 KB)
  • models/ttt_sniper/sniper_ammo_box.vmdl_c (14.6 KB)
  • models/ttt_sniper/sniper_ammo_box.vmdl_c.t.png (30.5 KB)
  • models/ttt_sniper/textures/sniperammo_base_color_png_8f40755e.generated.vtex_c (1.9 MB)
  • models/ttt_sniper/textures/sniperammo_mixed_ao_png_3a919bd0.generated.vtex_c (554.1 KB)
  • models/ttt_sniper/textures/sniperammo_normal_opengl_png_1aa1b9f.generated.vtex_c (4.4 MB)
  • models/weapons/sbox_ammo/12g_ammobox/ammobox_12g.vmat_c (6 KB)
  • models/weapons/sbox_ammo/12g_ammobox/ammobox_12g.vmdl_c (141.2 KB)
  • models/weapons/sbox_ammo/12g_ammobox/ammobox_12g.vmdl_c.t.png (43.2 KB)
  • models/weapons/sbox_ammo/12g_ammobox/ammobox_12g_ao_png_82f4c805.generated.vtex_c (613.3 KB)
  • models/weapons/sbox_ammo/12g_ammobox/ammobox_12g_color_png_38a9a98d.generated.vtex_c (1.2 MB)
  • models/weapons/sbox_ammo/12g_ammobox/ammobox_12g_normal_png_ff31c34.generated.vtex_c (1.2 MB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell.vmat_c (5.9 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell_ao_tga_41895aa8.generated.vtex_c (44.5 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell_color_tga_2a2e35b0.generated.vtex_c (87.4 KB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell_normal_tga_2e887dc3.generated.vtex_c (87.7 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet.vmat_c (5.9 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet_ao_tga_85456b4.generated.vtex_c (44.5 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet_color_tga_ba7f4d2f.generated.vtex_c (87.5 KB)
  • models/weapons/sbox_ammo/762x51_bullet/762_bullet_normal_tga_4e2fcfc8.generated.vtex_c (87.7 KB)
  • models/weapons/sbox_attachments/sight_ranged/v_ranged_sight.vmat_c (6.1 KB)
  • models/weapons/sbox_attachments/sight_ranged/v_ranged_sight_ao_png_838bab86.generated.vtex_c (2.2 MB)
  • models/weapons/sbox_attachments/sight_ranged/v_ranged_sight_color_png_65859641.generated.vtex_c (4.2 MB)
  • models/weapons/sbox_attachments/sight_ranged/v_ranged_sight_normal_png_81f87659.generated.vtex_c (5 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vanmgrph_c (34.8 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c (1.1 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4.vmdl_c.t.png (18.6 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a.vmat_c (6.1 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a_ao_png_1d51c21c.generated.vtex_c (1.9 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a_color_png_2a10d62a.generated.vtex_c (3.9 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_a_normal_png_b097841a.generated.vtex_c (4.8 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b.vmat_c (6.1 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b_ao_png_ecc9b4e1.generated.vtex_c (1.8 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b_color_png_cc9ae24a.generated.vtex_c (4.3 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_b_normal_png_b902a433.generated.vtex_c (4.6 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c.vmat_c (6.1 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c_ao_png_d1014ab7.generated.vtex_c (1.7 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c_color_png_4e31c7a8.generated.vtex_c (4 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_c_normal_png_9f557bb7.generated.vtex_c (4.3 MB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder.vmat_c (6.4 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder_ao_png_c1745752.generated.vtex_c (406.7 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder_color_png_5608eeaa.generated.vtex_c (845.3 KB)
  • models/weapons/sbox_shotgun_spaghellim4/v_spaghellim4_shellholder_normal_png_87060907.generated.vtex_c (1012.4 KB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4.vmat_c (6.1 KB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4.vmdl_c (407.4 KB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4.vmdl_c.t.png (8.4 KB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4_ao_png_778d0cbe.generated.vtex_c (2 MB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4_color_png_58851422.generated.vtex_c (3.8 MB)
  • models/weapons/sbox_shotgun_spaghellim4/w_spaghellim4_normal_png_ee8465fe.generated.vtex_c (4.5 MB)
  • models/weapons/sbox_sniper_m700/v_m700.vanmgrph_c (36.1 KB)
  • models/weapons/sbox_sniper_m700/v_m700.vmdl_c (1.6 MB)
  • models/weapons/sbox_sniper_m700/v_m700.vmdl_c.t.png (18.9 KB)
  • models/weapons/sbox_sniper_m700/v_m700_a.vmat_c (5.7 KB)
  • models/weapons/sbox_sniper_m700/v_m700_a_ao_png_b43fe08a.generated.vtex_c (3.6 MB)
  • models/weapons/sbox_sniper_m700/v_m700_a_color_png_20141fd9.generated.vtex_c (7.2 MB)
  • models/weapons/sbox_sniper_m700/v_m700_a_normal_png_caf9e061.generated.vtex_c (9.8 MB)
  • models/weapons/sbox_sniper_m700/v_m700_b.vmat_c (5.7 KB)
  • models/weapons/sbox_sniper_m700/v_m700_b_ao_png_4c349b.generated.vtex_c (1.5 MB)
  • models/weapons/sbox_sniper_m700/v_m700_b_color_png_fda293c8.generated.vtex_c (4.2 MB)
  • models/weapons/sbox_sniper_m700/v_m700_b_normal_png_bbc0f6a5.generated.vtex_c (4.8 MB)
  • models/weapons/sbox_sniper_m700/v_m700_c.vmat_c (5.7 KB)
  • models/weapons/sbox_sniper_m700/v_m700_c_ao_png_2629417e.generated.vtex_c (287.7 KB)
  • models/weapons/sbox_sniper_m700/v_m700_c_color_png_66a8e60b.generated.vtex_c (593.7 KB)
  • models/weapons/sbox_sniper_m700/v_m700_c_normal_png_76c58a32.generated.vtex_c (685 KB)
  • models/weapons/sbox_sniper_m700/v_m700_magazine.vmat_c (5.9 KB)
  • models/weapons/sbox_sniper_m700/v_m700_magazine_ao_png_77dd117f.generated.vtex_c (1.1 MB)
  • models/weapons/sbox_sniper_m700/v_m700_magazine_color_png_fa2389eb.generated.vtex_c (1.8 MB)
  • models/weapons/sbox_sniper_m700/v_m700_magazine_normal_png_7fd4cee8.generated.vtex_c (2.5 MB)
  • models/weapons/sbox_sniper_m700/w_m700.vmat_c (5.7 KB)
  • models/weapons/sbox_sniper_m700/w_m700.vmdl_c (906.3 KB)
  • models/weapons/sbox_sniper_m700/w_m700.vmdl_c.t.png (8 KB)
  • models/weapons/sbox_sniper_m700/w_m700_ao_png_736d7c18.generated.vtex_c (2.3 MB)
  • models/weapons/sbox_sniper_m700/w_m700_color_png_29b34fff.generated.vtex_c (3.8 MB)
  • models/weapons/sbox_sniper_m700/w_m700_normal_png_fdf16c29.generated.vtex_c (5 MB)
  • shaders/postprocess/sniper_scope.shader_c (15.3 KB)
  • sounds/falshlight/flashlight-off.sound_c (897 B)
  • sounds/falshlight/flashlight-off.vsnd_c (28.5 KB)
  • sounds/falshlight/flashlight-on.sound_c (896 B)
  • sounds/falshlight/flashlight-on.vsnd_c (141.9 KB)
  • weapons/ammo/12_ammo.prefab_c (3.7 KB)
  • weapons/ammo/762mm_ammo.prefab_c (4.2 KB)
  • weapons/inspect/inspect.prefab_c (1.5 KB)
  • weapons/shotgun/shotgun.prefab_c (2.4 KB)
  • weapons/shotgun/shotgun.sent_c (451 B)
  • weapons/shotgun/shotgun_entity.prefab_c (3.2 KB)
  • weapons/shotgun/shotgun_vm.prefab_c (31 KB)
  • weapons/shotgun/shotgun_wm.prefab_c (4.1 KB)
  • weapons/shotgun/sounds/shotgun-shell.sound_c (910 B)
  • weapons/shotgun/sounds/shotgun-shell.vsnd_c (19.5 KB)
  • weapons/shotgun/sounds/shotgun1_shoot1.vsnd_c (221.1 KB)
  • weapons/shotgun/sounds/shotgun1_shoot2.vsnd_c (220.6 KB)
  • weapons/shotgun/sounds/shotgun_cock.vsnd_c (126.4 KB)
  • weapons/shotgun/sounds/shotgun_load.vsnd_c (90.5 KB)
  • weapons/shotgun/sounds/shotgun_pump.vsnd_c (115.1 KB)
  • weapons/shotgun/sounds/shotgun_shoot.sound_c (1008 B)
  • weapons/sniper/sniper.prefab_c (2.5 KB)
  • weapons/sniper/sniper.sent_c (489 B)
  • weapons/sniper/sniper_entity.prefab_c (3.1 KB)
  • weapons/sniper/sniper_vm.prefab_c (30.7 KB)
  • weapons/sniper/sniper_wm.prefab_c (3.8 KB)
  • weapons/sniper/sounds/m700_shot.sound_c (891 B)
  • weapons/sniper/sounds/m700_shot.vsnd_c (395.8 KB)
  • weapons/sniper/sounds/m700_zoom.sound_c (890 B)
  • weapons/sniper/sounds/scope_zoom.vsnd_c (245.1 KB)
  • weapons/sniper/sounds/sniper-mag.sound_c (893 B)
  • weapons/sniper/sounds/sniper_reload.vsnd_c (48 KB)
  • .bin/package.base.cll (33 KB -> 33 KB)
  • .bin/package.sboxroleplay.sboxrp.cll (138 KB -> 141.4 KB)
  • .bin/package.sboxroleplay.sboxrp.xml (47.3 KB -> 48.6 KB)
  • ammotype/5.56mm.ammo_c (278 B -> 281 B)
  • ammotype/9mm.ammo_c (303 B -> 278 B)
  • prefabs/engine/player.prefab_c (60.7 KB -> 62.1 KB)
  • ui/f4menu/f4menu.razor.scss (4 KB -> 4.1 KB)
  • ui/f4menu/weaponstab/weaponstab.razor.scss (2.6 KB -> 2.6 KB)
  • ui/hud/hud.razor.scss (3.5 KB -> 3.5 KB)