SboxRP - Version 225208

Created
Total Size1.4 GB (1,516,805,631 bytes)
Modified Size42.3 MB (44,395,932 bytes)
File Count1583
Engine Version25
Changes
Changes on 2026-05-01
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "DedicatedServerOnly", "MapStartupScene": "scenes/roleplay.scene", "DedicatedServerStartupScene": "scenes/roleplay.scene", "SystemScene": "scenes/system.scene", "StartupScene": "scenes/roleplay.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Debug", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "Resources": "materials/jail.png\nmaterials/f4jobs/*\nmaterials/entities/*\nmaterials/icons/*", "GameSettings": [], "CodePackageReferences": [ "jase.bloodsplatter08", "jase.bloodsplatter07", "jase.bloodsplatter06", "jase.bloodsplatter05", "jase.bloodsplatter04", "facepunch.balloonheart", "evorp.ovenextussiliconetrim", "danivisit.woodenplankfloor", "fish.mansion_wood_floor", "fish.mansion_wood_hs", "mdlresrc.wood1", "semxy.bowieboarding", "domd.materialswood_delta", "smallboxstudio.scratchedmetal01", "smallboxstudio.powdercoatedmetal01", "smallboxstudio.linedmetalsheeting01", "sausages.metal041c", "rustextended.metal_grate_a", "rustextended.corrugated_c", "twothieves.tmetalwall014a", "saandy.chainlink_fence_a", "duccsoft.stone_tile", "facepunch.wall_stone_brick_a1", "facepunch.stone_brick_tile_01", "rustextended.stonewall_d", "cgbookcase.brickwall29", "smallboxstudio.sloppybrickwall01", "danivisit.normalglass", "facepunch.glass_opaque_background_a", "rustextended.glass_tiling", "drakefruit.glass_blocks_001", "saandy.glass02_hs", "danivisit.paintdarkrose", "danivisit.glowblue", "danivisit.glowgreen", "danivisit.gloworange", "danivisit.glowpink", "danivisit.glowred", "danivisit.glowwhite" ] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "DedicatedServerOnly",
  "MapStartupScene": "scenes/roleplay.scene",
  "DedicatedServerStartupScene": "scenes/roleplay.scene",
  "SystemScene": "scenes/system.scene",
  "StartupScene": "scenes/roleplay.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Debug",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "materials/jail.png\nmaterials/f4jobs/*\nmaterials/entities/*\nmaterials/icons/*",
  "GameSettings": [],
  "CodePackageReferences": [
    "jase.bloodsplatter08",
    "jase.bloodsplatter07",
    "jase.bloodsplatter06",
    "jase.bloodsplatter05",
    "jase.bloodsplatter04",
    "facepunch.balloonheart",
    "evorp.ovenextussiliconetrim",
    "danivisit.woodenplankfloor",
    "fish.mansion_wood_floor",
    "fish.mansion_wood_hs",
    "mdlresrc.wood1",
    "semxy.bowieboarding",
    "domd.materialswood_delta",
    "smallboxstudio.scratchedmetal01",
    "smallboxstudio.powdercoatedmetal01",
    "smallboxstudio.linedmetalsheeting01",
    "sausages.metal041c",
    "rustextended.metal_grate_a",
    "rustextended.corrugated_c",
    "twothieves.tmetalwall014a",
    "saandy.chainlink_fence_a",
    "duccsoft.stone_tile",
    "facepunch.wall_stone_brick_a1",
    "facepunch.stone_brick_tile_01",
    "rustextended.stonewall_d",
    "cgbookcase.brickwall29",
    "smallboxstudio.sloppybrickwall01",
    "danivisit.normalglass",
    "facepunch.glass_opaque_background_a",
    "rustextended.glass_tiling",
    "drakefruit.glass_blocks_001",
    "saandy.glass02_hs",
    "danivisit.paintdarkrose",
    "danivisit.glowblue",
    "danivisit.glowgreen",
    "danivisit.gloworange",
    "danivisit.glowpink",
    "danivisit.glowred",
    "danivisit.glowwhite"
  ]
}

Diff (42.3 MB modified)

+62 ~46
  • computer.vmat_c (5.4 KB)
  • computer.vmdl_c (7.5 KB)
  • computer.vmdl_c.t.png (17.6 KB)
  • d_prop_computer_idle_atlas_png_116a0771.generated.vtex_c (44.5 KB)
  • materials/entities/bitcoin_miner.png (229.4 KB)
  • materials/entities/bitcoin_rack.png (464.4 KB)
  • materials/entities/jerrycan.png (360.6 KB)
  • materials/f4jobs/banker.jpg (197.2 KB)
  • materials/f4jobs/bodyguard.jpg (237.8 KB)
  • materials/models/generator_base_color_png_80d4f38.generated.vtex_c (1.3 MB)
  • materials/models/generator_normal_png_59e9bb9a.generated.vtex_c (2.9 MB)
  • materials/models/portable_generator.vmat_c (5.2 KB)
  • materials/tower/computer_tower_base_color_png_b2427612.generated.vtex_c (886.7 KB)
  • materials/tower/computer_tower_mixed_ao_png_7fc8c2c6.generated.vtex_c (632.8 KB)
  • materials/tower/computer_tower_normal_opengl_png_5c7ddc76.generated.vtex_c (778.4 KB)
  • materials/tower/tower.vmat_c (5.5 KB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton.vmat_c (5.8 KB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton.vmdl_c (17.4 KB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton.vmdl_c.t.png (5.2 KB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton_base_color_png_848fcf81.generated.vtex_c (2.1 MB)
  • models/3dmodelscc0/meleeweaponspack/policebaton/policebaton_normal_directx_png_9162237a.generated.vtex_c (2.3 MB)
  • models/bitcoin/bitcoin_mining_rig/bitcoin_mining_rig.vmat_c (5.4 KB)
  • models/bitcoin/bitcoin_mining_rig/bitcoin_mining_rig.vmdl_c (1.1 MB)
  • models/bitcoin/bitcoin_mining_rig/bitcoin_mining_rig.vmdl_c.t.png (48.3 KB)
  • models/bitcoin/bitcoin_mining_rig/bitcoin_mining_rig_basecolor_jpg_57f46efe.generated.vtex_c (172.6 KB)
  • models/bitcoin/bitcoin_mining_rig/bitcoin_mining_rig_basecolor_jpg_b4273318.generated.vtex_c (172.6 KB)
  • models/bitcoin/bitcoin_mining_rig/bitcoin_mining_rig_normal_jpg_92fbc97a.generated.vtex_c (261.4 KB)
  • models/comp_tower_sbox.vmdl_c (25.7 KB)
  • models/comp_tower_sbox.vmdl_c.t.png (19.4 KB)
  • models/first_person/materials/v_first_person_arms_human_color_png_a0c03c85.generated.vtex_c (2.1 MB)
  • models/jerrycan/jerrycan.vmdl_c (15.4 KB)
  • models/jerrycan/jerrycan.vmdl_c.t.png (38.6 KB)
  • models/jerrycan/textures/jerrycan.vmat_c (5.2 KB)
  • models/jerrycan/textures/jerrycan_normal_tga_93cbf64d.generated.vtex_c (162 KB)
  • models/jerrycan/textures/jerrycan_tga_163d4689.generated.vtex_c (126.2 KB)
  • models/portable_generator.vmdl_c (76.8 KB)
  • models/portable_generator.vmdl_c.t.png (41.2 KB)
  • models/props/locker/locker.vmat_c (5.9 KB)
  • models/props/locker/locker.vmdl_c (11.3 KB)
  • models/props/locker/locker.vmdl_c.t.png (22.4 KB)
  • models/props/locker/locker_ao_png_2e7bc9b4.generated.vtex_c (1.7 MB)
  • models/props/locker/locker_color_png_2866fe9a.generated.vtex_c (4.1 MB)
  • models/props/locker/locker_mask_png_6c70c591.generated.vtex_c (109.9 KB)
  • models/props/locker/locker_normal_png_87c4187c.generated.vtex_c (4.3 MB)
  • prefabs/bitcoin_miner/bitcoin_generator_fuel.prefab_c (3.6 KB)
  • prefabs/bitcoin_miner/bitcoin_generator_fuel_banker_100.prefab_c (3.2 KB)
  • prefabs/bitcoin_miner/bitcoin_generator_fuel_banker_50.prefab_c (3.2 KB)
  • prefabs/bitcoin_miner/bitcoin_miner.prefab_c (3.7 KB)
  • prefabs/bitcoin_miner/miner_rack.prefab_c (14 KB)
  • ui/entities/bitcoin/bitcoingeneratorpanel.razor.scss (920 B)
  • ui/entities/bitcoin/bitcoinrackconsole.razor.scss (682 B)
  • weapons/baton/baton.prefab_c (2 KB)
  • weapons/baton/baton_vm.prefab_c (26.1 KB)
  • weapons/baton/baton_wm.prefab_c (2.6 KB)
  • weapons/baton/sounds/crowbar.hit.sound_c (1.2 KB)
  • weapons/baton/sounds/crowbar.swing.sound_c (988 B)
  • weapons/baton/sounds/crowbar_hit_01.vsnd_c (178.9 KB)
  • weapons/baton/sounds/crowbar_hit_02.vsnd_c (161.3 KB)
  • weapons/baton/sounds/crowbar_hit_03.vsnd_c (157.3 KB)
  • weapons/baton/sounds/crowbar_hit_04.vsnd_c (164.7 KB)
  • weapons/baton/sounds/swing_01.vsnd_c (66.9 KB)
  • weapons/baton/sounds/swing_02.vsnd_c (66.7 KB)
  • .bin/package.base.cll (32.8 KB -> 32.8 KB)
  • .bin/package.sboxroleplay.sboxrp.cll (149 KB -> 154.1 KB)
  • materials/entities/12.png (44.2 KB -> 372.2 KB)
  • materials/entities/762mm.png (53.2 KB -> 183.2 KB)
  • materials/entities/ammo_9mm.png (36.5 KB -> 214.3 KB)
  • materials/entities/ammo_rifle.png (37.6 KB -> 305.6 KB)
  • materials/entities/aspirin.png (19.4 KB -> 53.3 KB)
  • materials/entities/crowbar.png (5.7 KB -> 55.3 KB)
  • materials/entities/fertilizer.png (18.9 KB -> 767 KB)
  • materials/entities/glock.png (15.7 KB -> 190.1 KB)
  • materials/entities/m4a1.png (12 KB -> 133.4 KB)
  • materials/entities/mp5.png (14.7 KB -> 260.5 KB)
  • materials/entities/pot.png (66.1 KB -> 222.1 KB)
  • materials/entities/seed.png (29.4 KB -> 155.1 KB)
  • materials/entities/shotgun.png (8.4 KB -> 151.1 KB)
  • materials/entities/sniper.png (8.1 KB -> 111.1 KB)
  • materials/entities/stove.png (39.7 KB -> 363.4 KB)
  • materials/entities/vodka.png (50.1 KB -> 118 KB)
  • materials/entities/watering_can.png (22.2 KB -> 286.9 KB)
  • models/citizen/citizen.vanmgrph_c (67.7 KB -> 68.3 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (67.9 KB -> 67.8 KB)
  • models/first_person/materials/v_first_person_arms_human_light.vmat_c (7.8 KB -> 7.6 KB)
  • models/first_person/materials/v_first_person_arms_human_shadow.vmat_c (5.2 KB -> 5.1 KB)
  • models/first_person/v_first_person_arms_human.vmdl_c (835.9 KB -> 803.2 KB)
  • models/first_person/v_first_person_arms_punching.vanmgrph_c (22.7 KB -> 23.8 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vanmgrph_c (34.6 KB -> 34.6 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar.vmdl_c (641.4 KB -> 641.3 KB)
  • models/weapons/sbox_melee_crowbar/v_crowbar_normal_png_b50c76b2.generated.vtex_c (1.9 MB -> 1.9 MB)
  • prefabs/engine/player.prefab_c (62.1 KB -> 62.3 KB)
  • scenes/roleplay.scene_c (489.5 KB -> 489.5 KB)
  • sounds/electric_loop.sound_c (601 B -> 871 B)
  • sounds/fan.sound_c (820 B -> 830 B)
  • ui/hud/hud.razor.scss (3.5 KB -> 3.5 KB)
  • weapons/glock/glock_vm.prefab_c (28.8 KB -> 28.8 KB)
  • weapons/jail/jail_vm.prefab_c (31.2 KB -> 31.2 KB)
  • weapons/lockpick/lockpick_vm.prefab_c (29.5 KB -> 29.5 KB)
  • weapons/m4a1/m4a1_vm.prefab_c (31.2 KB -> 31.2 KB)
  • weapons/mp5/mp5_vm.prefab_c (28.4 KB -> 28.4 KB)
  • weapons/physgun/physgun_vm.prefab_c (46.5 KB -> 46.6 KB)
  • weapons/physgun/sounds/freeze.sound_c (894 B -> 909 B)
  • weapons/physgun/sounds/physgun.freeze.sound_c (917 B -> 925 B)
  • weapons/shotgun/shotgun_vm.prefab_c (31 KB -> 31 KB)
  • weapons/sniper/sniper_vm.prefab_c (30.7 KB -> 30.7 KB)
  • weapons/toolgun/sounds/shoot.sound_c (802 B -> 816 B)
  • weapons/toolgun/toolgun_vm.prefab_c (30.1 KB -> 30.2 KB)