draw n guess! - Version 207701

Created
Total Size108.8 MB (114,071,526 bytes)
Modified Size299.8 KB (307,005 bytes)
File Count170
Engine Version25
Changes
Leaderboard, stats, sounds tuning, etc.
Meta
{ "MaxPlayers": 10, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "base.scene", "LaunchMode": "QuickPlay", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 10,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "base.scene",
  "LaunchMode": "QuickPlay",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (299.8 KB modified)

+1 ~17
  • statleaderboardpanel.razor.scss (1.9 KB)
  • .bin/package.base.cll (32.8 KB -> 32.8 KB)
  • .bin/package.scarlet.draw.cll (37.7 KB -> 41.2 KB)
  • base.scene_c (81.3 KB -> 81.2 KB)
  • draw.csproj.lscache (9.7 KB -> 9.8 KB)
  • models/sbox_props/oil_drum/oil_drum_explosive_gib_01.vmdl_c.t.png (36.3 KB -> 31.6 KB)
  • models/sbox_props/oil_drum/oil_drum_explosive_gib_02.vmdl_c.t.png (36.3 KB -> 13.1 KB)
  • models/sbox_props/oil_drum/oil_drum_explosive_gib_03.vmdl_c.t.png (36.3 KB -> 26 KB)
  • models/sbox_props/oil_drum/oil_drum_explosive_gib_04.vmdl_c.t.png (36.3 KB -> 20 KB)
  • models/sbox_props/oil_drum/oil_drum_explosive_gib_05.vmdl_c.t.png (36.3 KB -> 35.6 KB)
  • sounds/correct_guess.sound_c (846 B -> 849 B)
  • sounds/game_end.sound_c (841 B -> 844 B)
  • sounds/game_start.sound_c (843 B -> 846 B)
  • sounds/hint_sound.sound_c (843 B -> 846 B)
  • sounds/join_sound.sound_c (843 B -> 846 B)
  • sounds/small_notification.sound_c (867 B -> 870 B)
  • sounds/small_tick.sound_c (843 B -> 846 B)
  • sounds/word_reveal_sound.sound_c (866 B -> 869 B)