Zombie Survival - Version 275422

Created
Total Size1.8 GB (1,964,614,694 bytes)
Modified Size74.7 MB (78,292,288 bytes)
File Count2746
Engine Version25
Changes
Changes on 2026-06-04
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/sandbox.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Launcher", "MapStartupScene": "scenes/sandbox.scene", "DedicatedServerStartupScene": "scenes/sandbox.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "zs.currency_start", "Title": "Starting Currency", "Group": null, "Default": "100", "Options": null, "Min": 0, "Max": 5000, "Step": null }, { "Name": "zs.prop_currency_start", "Title": "Starting Prop Currency", "Group": null, "Default": "200", "Options": null, "Min": 0, "Max": 5000, "Step": null }, { "Name": "zs.barricade_max_nails", "Title": "Max Nails", "Group": null, "Default": "4", "Options": null, "Min": 1, "Max": 10, "Step": null }, { "Name": "zs.barricade_nav_blockers", "Title": "Nailed Barricades Block Ai Navigation", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_enabled", "Title": "Spawn Ai Headcrabs", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_min_players", "Title": "Minimum Players For Ai", "Group": null, "Default": "1", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_spawn_during_waiting", "Title": "Spawn Ai During Waiting For Players", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_max_headcrabs", "Title": "Max Ai Headcrabs Per Player", "Group": null, "Default": "2", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.min_players", "Title": "Minimum Players To Start", "Group": null, "Default": "2", "Options": null, "Min": 1, "Max": 16, "Step": null }, { "Name": "zs.build_seconds", "Title": "Build Seconds", "Group": null, "Default": "120", "Options": null, "Min": 30, "Max": 300, "Step": null }, { "Name": "zs.survival_rounds", "Title": "Survival Rounds", "Group": null, "Default": "6", "Options": null, "Min": 1, "Max": 12, "Step": null }, { "Name": "zs.survival_seconds", "Title": "Survival Seconds", "Group": null, "Default": "300", "Options": null, "Min": 60, "Max": 600, "Step": null }, { "Name": "zs.initial_zombie_fraction", "Title": "Initial Zombie Fraction", "Group": null, "Default": "0.3", "Options": null, "Min": 0.05, "Max": 0.75, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/sandbox.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Launcher",
  "MapStartupScene": "scenes/sandbox.scene",
  "DedicatedServerStartupScene": "scenes/sandbox.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "zs.currency_start",
      "Title": "Starting Currency",
      "Group": null,
      "Default": "100",
      "Options": null,
      "Min": 0,
      "Max": 5000,
      "Step": null
    },
    {
      "Name": "zs.prop_currency_start",
      "Title": "Starting Prop Currency",
      "Group": null,
      "Default": "200",
      "Options": null,
      "Min": 0,
      "Max": 5000,
      "Step": null
    },
    {
      "Name": "zs.barricade_max_nails",
      "Title": "Max Nails",
      "Group": null,
      "Default": "4",
      "Options": null,
      "Min": 1,
      "Max": 10,
      "Step": null
    },
    {
      "Name": "zs.barricade_nav_blockers",
      "Title": "Nailed Barricades Block Ai Navigation",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_enabled",
      "Title": "Spawn Ai Headcrabs",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_min_players",
      "Title": "Minimum Players For Ai",
      "Group": null,
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_spawn_during_waiting",
      "Title": "Spawn Ai During Waiting For Players",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_max_headcrabs",
      "Title": "Max Ai Headcrabs Per Player",
      "Group": null,
      "Default": "2",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.min_players",
      "Title": "Minimum Players To Start",
      "Group": null,
      "Default": "2",
      "Options": null,
      "Min": 1,
      "Max": 16,
      "Step": null
    },
    {
      "Name": "zs.build_seconds",
      "Title": "Build Seconds",
      "Group": null,
      "Default": "120",
      "Options": null,
      "Min": 30,
      "Max": 300,
      "Step": null
    },
    {
      "Name": "zs.survival_rounds",
      "Title": "Survival Rounds",
      "Group": null,
      "Default": "6",
      "Options": null,
      "Min": 1,
      "Max": 12,
      "Step": null
    },
    {
      "Name": "zs.survival_seconds",
      "Title": "Survival Seconds",
      "Group": null,
      "Default": "300",
      "Options": null,
      "Min": 60,
      "Max": 600,
      "Step": null
    },
    {
      "Name": "zs.initial_zombie_fraction",
      "Title": "Initial Zombie Fraction",
      "Group": null,
      "Default": "0.3",
      "Options": null,
      "Min": 0.05,
      "Max": 0.75,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (74.7 MB modified)

+26 ~132 -2
  • materials/trimsheets/basic/trim_sheet_ao_png_81b31f30.generated.vtex_c (259.6 KB)
  • materials/trimsheets/basic/trim_sheet_normal_png_1b0a7da6.generated.vtex_c (3.9 MB)
  • materials/trimsheets/basic/trim_sheet_normal_png_f1651945.generated.vtex_c (3.7 MB)
  • materials/zs_zombie_sense_green.vmat_c (2.6 KB)
  • materials/zs_zombie_sense_red.vmat_c (2.6 KB)
  • materials/zs_zombie_sense_wallhack.vmat_c (2.6 KB)
  • materials/zs_zombie_sense_yellow.vmat_c (2.6 KB)
  • shaders/zs_zombie_sense_wallhack.shader_c (26.6 KB)
  • ui/components/packageflairbar.razor.scss (501 B)
  • ui/traits and tradeoffs/banned for life.png (1.8 MB)
  • ui/traits and tradeoffs/blood armor.png (1.8 MB)
  • ui/traits and tradeoffs/fit.png (1.7 MB)
  • ui/traits and tradeoffs/frail.png (1.7 MB)
  • ui/traits and tradeoffs/handy.png (1.8 MB)
  • ui/traits and tradeoffs/hemophilia.png (1.8 MB)
  • ui/traits and tradeoffs/muscular.png (1.8 MB)
  • ui/traits and tradeoffs/noodle arms.png (1.8 MB)
  • ui/traits and tradeoffs/quick.png (1.8 MB)
  • ui/traits and tradeoffs/regenerative.png (1.7 MB)
  • ui/traits and tradeoffs/resistant.png (1.7 MB)
  • ui/traits and tradeoffs/slowness.png (1.8 MB)
  • ui/traits and tradeoffs/surged.png (1.8 MB)
  • ui/traits and tradeoffs/surgeon.png (1.7 MB)
  • ui/traits and tradeoffs/tough.png (1.7 MB)
  • ui/traits and tradeoffs/weakness.png (1.7 MB)
  • ui/traits and tradeoffs/wide load.png (1.7 MB)
  • .bin/package.base.cll (32.8 KB -> 33.1 KB)
  • .bin/package.scissors.zsbox.cll (344.7 KB -> 351.2 KB)
  • .bin/package.scissors.zsbox.xml (215.9 KB -> 217.4 KB)
  • entities/balloon/basic.prefab_c (3.5 KB -> 3.5 KB)
  • entities/balloon/circle.prefab_c (3.5 KB -> 3.5 KB)
  • entities/balloon/heart.prefab_c (3.7 KB -> 3.7 KB)
  • entities/balloon/sounds/balloon_pop.prefab_c (3.6 KB -> 3.6 KB)
  • entities/balloon/speech.prefab_c (3.5 KB -> 3.5 KB)
  • entities/balloon/star.prefab_c (3.5 KB -> 3.5 KB)
  • entities/pickup/ammo_9mm.prefab_c (7.7 KB -> 7.7 KB)
  • entities/pickup/ammo_rifle.prefab_c (7.7 KB -> 7.7 KB)
  • entities/pickup/ammo_rocket.prefab_c (3.7 KB -> 3.7 KB)
  • entities/pickup/ammo_shotgun.prefab_c (3.9 KB -> 3.9 KB)
  • entities/pickup/pickup_health.prefab_c (3.6 KB -> 3.6 KB)
  • entities/sents/chairs/car-seat.prefab_c (6.3 KB -> 6.3 KB)
  • entities/sents/chairs/dentist-chair.prefab_c (6.3 KB -> 6.3 KB)
  • entities/sents/chairs/kickstool.prefab_c (6.3 KB -> 6.3 KB)
  • entities/sents/chairs/ladder.prefab_c (6.3 KB -> 6.3 KB)
  • entities/sents/chairs/office-chair.prefab_c (6.4 KB -> 6.4 KB)
  • entities/sents/chairs/plastic-chair.prefab_c (6.3 KB -> 6.3 KB)
  • entities/sents/chairs/toilet.prefab_c (6.3 KB -> 6.3 KB)
  • entities/sents/chairs/trolley.prefab_c (6.7 KB -> 6.7 KB)
  • entities/sents/chairs/wooden-chair.prefab_c (6 KB -> 6 KB)
  • entities/sents/dynamite.prefab_c (3.1 KB -> 3.1 KB)
  • entities/sents/entity_spawner.prefab_c (3.5 KB -> 3.5 KB)
  • entities/sents/lights/bulblight.prefab_c (5.5 KB -> 5.5 KB)
  • entities/sents/lights/spotlight.prefab_c (5.7 KB -> 5.6 KB)
  • entities/sents/tv/tv.prefab_c (4.4 KB -> 4.4 KB)
  • entities/thruster/basic.prefab_c (7.1 KB -> 7.1 KB)
  • entities/thruster/beer_cask.prefab_c (7.4 KB -> 7.4 KB)
  • entities/thruster/beer_keg.prefab_c (7.4 KB -> 7.4 KB)
  • entities/thruster/beer_keg_tall.prefab_c (7.4 KB -> 7.4 KB)
  • entities/thruster/boiler_exhaust_1.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/boiler_exhaust_2.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/boiler_exhaust_3.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/camera_globe.prefab_c (7.4 KB -> 7.4 KB)
  • entities/thruster/can.prefab_c (7.4 KB -> 7.4 KB)
  • entities/thruster/cementmixer.prefab_c (7.6 KB -> 7.6 KB)
  • entities/thruster/fireextinguisher.prefab_c (10 KB -> 10 KB)
  • entities/thruster/gas_cylinder.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/gas_cylinder_fat.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/gas_cylinder_tall.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/industrial_light.prefab_c (7.6 KB -> 7.6 KB)
  • entities/thruster/kickstool.prefab_c (7.6 KB -> 7.6 KB)
  • entities/thruster/makeshift_large.prefab_c (7.2 KB -> 7.2 KB)
  • entities/thruster/makeshift_large_exhaust.prefab_c (7.3 KB -> 7.3 KB)
  • entities/thruster/makeshift_medium.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/makeshift_medium_exhaust.prefab_c (7.2 KB -> 7.2 KB)
  • entities/thruster/makeshift_small.prefab_c (7.2 KB -> 7.1 KB)
  • entities/thruster/makeshift_small_exhaust.prefab_c (7.2 KB -> 7.2 KB)
  • entities/thruster/oildrum.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/park_bin.prefab_c (7.6 KB -> 7.6 KB)
  • entities/thruster/plastic_bucket.prefab_c (7.7 KB -> 7.7 KB)
  • entities/thruster/plastic_vent_large.prefab_c (7.6 KB -> 7.6 KB)
  • entities/thruster/propeller.prefab_c (4.1 KB -> 4.1 KB)
  • entities/thruster/pvc_roof_vent.prefab_c (7.7 KB -> 7.7 KB)
  • entities/thruster/roof_vent_metal.prefab_c (7.4 KB -> 7.4 KB)
  • entities/thruster/roof_vent_metal_round.prefab_c (7.4 KB -> 7.4 KB)
  • entities/thruster/roof_vent_metal_wide.prefab_c (9.4 KB -> 9.4 KB)
  • entities/thruster/studio_light.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/traffic_cone.prefab_c (7.5 KB -> 7.5 KB)
  • entities/thruster/waterdrum.prefab_c (7.5 KB -> 7.5 KB)
  • entities/wheel/bike.prefab_c (5.4 KB -> 5.4 KB)
  • entities/wheel/car.prefab_c (5.1 KB -> 5.1 KB)
  • entities/wheel/tractor.prefab_c (5.2 KB -> 5.2 KB)
  • entities/wheel/trike.prefab_c (5.1 KB -> 5.1 KB)
  • entities/wheel/wheelbarrow.prefab_c (5.1 KB -> 5.1 KB)
  • materials/trimsheets/basic/trim_sheet_normal_png_4b7fa4de.generated.vtex_c (287.4 KB -> 270.3 KB)
  • materials/trimsheets/metal/metal_trim_01.vmat_c (7.3 KB -> 7.6 KB)
  • materials/trimsheets/plastic/plastic_trim_clean_blend.vmat_c (8 KB -> 8 KB)
  • materials/trimsheets/rubber/rubber_trim_01.vmat_c (6.6 KB -> 6.2 KB)
  • materials/trimsheets/rubber/rubber_trim_01_ao_tga_acd4bcb0.generated.vtex_c (2 MB -> 2 MB)
  • materials/trimsheets/rubber/rubber_trim_01_color_tga_ab8a84d6.generated.vtex_c (1.9 MB -> 1.9 MB)
  • materials/trimsheets/rubber/rubber_trim_01_normal_tga_dd25ee6a.generated.vtex_c (4.9 MB -> 4.9 MB)
  • models/citizen/citizen.vanmgrph_c (70 KB -> 69.9 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (69.7 KB -> 70 KB)
  • models/props/roof_vents/roof_vents_ao_png_4b046fe7.generated.vtex_c (2.1 MB -> 2.1 MB)
  • models/props/roof_vents/roof_vents_color_png_cbc4b5ce.generated.vtex_c (4.2 MB -> 4.2 MB)
  • models/props/roof_vents/roof_vents_normal_png_43b6b798.generated.vtex_c (5.1 MB -> 5.1 MB)
  • models/sbox_props/oil_drum/oil_drum_a_ao_tga_96047e5c.generated.vtex_c (2.4 MB -> 2.4 MB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell.vmat_c (5.9 KB -> 5.8 KB)
  • models/weapons/sbox_ammo/84mm_missile/84mm_missile.vmat_c (5.9 KB -> 6 KB)
  • models/weapons/sbox_ammo/9mm_bullet/9mm_bullet.vmat_c (5.9 KB -> 5.8 KB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade.vmat_c (6 KB -> 5.9 KB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade_color_png_4aeef87a.generated.vtex_c (1 MB -> 1 MB)
  • models/weapons/sbox_grenade_explosive/v_he_grenade_normal_png_9006619.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_pistol_usp/v_usp_match.vmat_c (5.7 KB -> 5.8 KB)
  • models/weapons/sbox_pistol_usp/v_usp_match_color_tga_525d8f48.generated.vtex_c (1.2 MB -> 1.2 MB)
  • models/weapons/sbox_pistol_usp/v_usp_match_normal_tga_55cd06b2.generated.vtex_c (1.3 MB -> 1.3 MB)
  • models/weapons/sbox_pistol_usp/v_usp_raisedsights_color_tga_a3492b51.generated.vtex_c (310.3 KB -> 310.3 KB)
  • models/weapons/sbox_pistol_usp/v_usp_raised_sights.vmat_c (5.9 KB -> 6 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr.vmat_c (5.7 KB -> 5.8 KB)
  • models/weapons/sbox_pistol_usp/v_usp_rmr_color_png_7ddbda24.generated.vtex_c (1.2 MB -> 1.2 MB)
  • scenes/npc_testing.scene_c (37.4 KB -> 37.4 KB)
  • scenes/zoo.scene_c (103.4 KB -> 103.4 KB)
  • ui/components/packagecard.razor.scss (2.7 KB -> 2.8 KB)
  • ui/spawnmenu/spawnmenu.razor.scss (9.4 KB -> 9.7 KB)
  • weapons/camera/camera.prefab_c (6.5 KB -> 6.5 KB)
  • weapons/camera/camera_wm.prefab_c (2.8 KB -> 2.8 KB)
  • weapons/colt1911/colt1911_vm.prefab_c (30.3 KB -> 30.3 KB)
  • weapons/colt1911/colt1911_wm.prefab_c (4.1 KB -> 4.1 KB)
  • weapons/common/effects/eject_9mm.prefab_c (3.3 KB -> 3.3 KB)
  • weapons/common/effects/eject_rifle.prefab_c (3.9 KB -> 3.9 KB)
  • weapons/common/effects/eject_shotgun.prefab_c (3.9 KB -> 3.9 KB)
  • weapons/crowbar/crowbar_vm.prefab_c (25.1 KB -> 25.1 KB)
  • weapons/crowbar/crowbar_wm.prefab_c (2.5 KB -> 2.5 KB)
  • weapons/glock/glock_vm.prefab_c (29.2 KB -> 29.2 KB)
  • weapons/glock/glock_wm.prefab_c (3.9 KB -> 3.9 KB)
  • weapons/grenade/grenade.prefab_c (6.1 KB -> 6.1 KB)
  • weapons/grenade/grenade_vm.prefab_c (30.5 KB -> 30.5 KB)
  • weapons/grenade/grenade_wm.prefab_c (3.8 KB -> 3.8 KB)
  • weapons/grenade/thrown_grenade.prefab_c (3.5 KB -> 3.5 KB)
  • weapons/m4a1/m4a1_vm.prefab_c (32.1 KB -> 32.1 KB)
  • weapons/m4a1/m4a1_wm.prefab_c (4.4 KB -> 4.4 KB)
  • weapons/mp5/mp5_projectile.prefab_c (7.3 KB -> 7.3 KB)
  • weapons/mp5/mp5_vm.prefab_c (29.6 KB -> 29.6 KB)
  • weapons/mp5/mp5_wm.prefab_c (4.3 KB -> 4.3 KB)
  • weapons/physgun/physgun.prefab_c (14.5 KB -> 14.5 KB)
  • weapons/physgun/physgun_vm.prefab_c (45.6 KB -> 45.6 KB)
  • weapons/physgun/physgun_wm.prefab_c (6.3 KB -> 6.3 KB)
  • weapons/rpg/rpg.prefab_c (9.8 KB -> 9.8 KB)
  • weapons/rpg/rpg_projectile.prefab_c (12.4 KB -> 12.4 KB)
  • weapons/rpg/rpg_vm.prefab_c (33.2 KB -> 33.2 KB)
  • weapons/rpg/rpg_wm.prefab_c (3.8 KB -> 3.8 KB)
  • weapons/shotgun/shotgun_vm.prefab_c (31.3 KB -> 31.3 KB)
  • weapons/shotgun/shotgun_wm.prefab_c (4.4 KB -> 4.4 KB)
  • weapons/sniper/sniper_vm.prefab_c (30.8 KB -> 30.8 KB)
  • weapons/sniper/sniper_wm.prefab_c (4 KB -> 4 KB)
  • weapons/toolgun/item_toolgun.prefab_c (4.4 KB -> 4.4 KB)
  • weapons/toolgun/toolgun_vm.prefab_c (30.4 KB -> 30.4 KB)
  • weapons/toolgun/toolgun_wm.prefab_c (29.6 KB -> 29.6 KB)
  • materials/trimsheets/metal/metal_trim_01_rough_tga_c622df19.generated.vtex_c (3.6 MB)
  • materials/trimsheets/metal/metal_trim_weathered_01_rough_tga_a6f844e9.generated.vtex_c (3.8 MB)