Zombie Survival - Version 280446

Created
Total Size2 GB (2,133,143,414 bytes)
Modified Size7.6 MB (7,951,819 bytes)
File Count3137
Engine Version25
Changes
Changes on 2026-06-12
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/sandbox.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Launcher", "MapStartupScene": "scenes/sandbox.scene", "DedicatedServerStartupScene": "scenes/sandbox.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "zs.ai_enabled", "Title": "Spawn Ai Headcrabs", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_spawn_zombies", "Title": "Spawn Ai Zombies", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_min_players", "Title": "Minimum Players For Ai", "Group": null, "Default": "1", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_spawn_during_waiting", "Title": "Spawn Ai During Waiting For Players", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_max_headcrabs", "Title": "Max Ai Headcrabs Per Player", "Group": null, "Default": "2", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_max_zombies", "Title": "Max Ai Zombies Per Player", "Group": null, "Default": "1", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_headcrabs_per_round_bonus", "Title": "Additional Headcrabs Per Survival Round", "Group": null, "Default": "1", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_zombies_per_round_bonus", "Title": "Additional Zombies Per Survival Round", "Group": null, "Default": "0", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_headcrab_cap", "Title": "Max Ai Headcrabs Total", "Group": null, "Default": "14", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_zombie_cap", "Title": "Max Ai Zombies Total", "Group": null, "Default": "8", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.currency_start", "Title": "Starting Currency", "Group": null, "Default": "100", "Options": null, "Min": 0, "Max": 5000, "Step": 1 }, { "Name": "zs.prop_currency_start", "Title": "Starting Prop Currency", "Group": null, "Default": "200", "Options": null, "Min": 0, "Max": 5000, "Step": 1 }, { "Name": "zs.barricade_nav_blockers", "Title": "Nailed Barricades Block Ai Navigation", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.progression_ranked_min_players", "Title": "Ranked Minimum Players", "Group": null, "Default": "2", "Options": null, "Min": 1, "Max": 16, "Step": 1 }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.barricade_max_nails", "Title": "Max Nails", "Group": null, "Default": "4", "Options": null, "Min": 1, "Max": 10, "Step": 1 }, { "Name": "zs.min_players", "Title": "Minimum Players To Start", "Group": null, "Default": "1", "Options": null, "Min": 1, "Max": 16, "Step": 1 }, { "Name": "zs.build_seconds", "Title": "Build Seconds", "Group": null, "Default": "120", "Options": null, "Min": 30, "Max": 300, "Step": 15 }, { "Name": "zs.survival_rounds", "Title": "Survival Rounds", "Group": null, "Default": "6", "Options": null, "Min": 1, "Max": 12, "Step": 1 }, { "Name": "zs.survival_seconds", "Title": "Survival Seconds", "Group": null, "Default": "300", "Options": null, "Min": 60, "Max": 600, "Step": 30 }, { "Name": "zs.initial_zombie_fraction", "Title": "Initial Zombie Fraction", "Group": null, "Default": "0.3", "Options": null, "Min": 0.05, "Max": 0.75, "Step": 0.05 } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/sandbox.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Launcher",
  "MapStartupScene": "scenes/sandbox.scene",
  "DedicatedServerStartupScene": "scenes/sandbox.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "zs.ai_enabled",
      "Title": "Spawn Ai Headcrabs",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_spawn_zombies",
      "Title": "Spawn Ai Zombies",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_min_players",
      "Title": "Minimum Players For Ai",
      "Group": null,
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_spawn_during_waiting",
      "Title": "Spawn Ai During Waiting For Players",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_max_headcrabs",
      "Title": "Max Ai Headcrabs Per Player",
      "Group": null,
      "Default": "2",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_max_zombies",
      "Title": "Max Ai Zombies Per Player",
      "Group": null,
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_headcrabs_per_round_bonus",
      "Title": "Additional Headcrabs Per Survival Round",
      "Group": null,
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_zombies_per_round_bonus",
      "Title": "Additional Zombies Per Survival Round",
      "Group": null,
      "Default": "0",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_headcrab_cap",
      "Title": "Max Ai Headcrabs Total",
      "Group": null,
      "Default": "14",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_zombie_cap",
      "Title": "Max Ai Zombies Total",
      "Group": null,
      "Default": "8",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.currency_start",
      "Title": "Starting Currency",
      "Group": null,
      "Default": "100",
      "Options": null,
      "Min": 0,
      "Max": 5000,
      "Step": 1
    },
    {
      "Name": "zs.prop_currency_start",
      "Title": "Starting Prop Currency",
      "Group": null,
      "Default": "200",
      "Options": null,
      "Min": 0,
      "Max": 5000,
      "Step": 1
    },
    {
      "Name": "zs.barricade_nav_blockers",
      "Title": "Nailed Barricades Block Ai Navigation",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.progression_ranked_min_players",
      "Title": "Ranked Minimum Players",
      "Group": null,
      "Default": "2",
      "Options": null,
      "Min": 1,
      "Max": 16,
      "Step": 1
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.barricade_max_nails",
      "Title": "Max Nails",
      "Group": null,
      "Default": "4",
      "Options": null,
      "Min": 1,
      "Max": 10,
      "Step": 1
    },
    {
      "Name": "zs.min_players",
      "Title": "Minimum Players To Start",
      "Group": null,
      "Default": "1",
      "Options": null,
      "Min": 1,
      "Max": 16,
      "Step": 1
    },
    {
      "Name": "zs.build_seconds",
      "Title": "Build Seconds",
      "Group": null,
      "Default": "120",
      "Options": null,
      "Min": 30,
      "Max": 300,
      "Step": 15
    },
    {
      "Name": "zs.survival_rounds",
      "Title": "Survival Rounds",
      "Group": null,
      "Default": "6",
      "Options": null,
      "Min": 1,
      "Max": 12,
      "Step": 1
    },
    {
      "Name": "zs.survival_seconds",
      "Title": "Survival Seconds",
      "Group": null,
      "Default": "300",
      "Options": null,
      "Min": 60,
      "Max": 600,
      "Step": 30
    },
    {
      "Name": "zs.initial_zombie_fraction",
      "Title": "Initial Zombie Fraction",
      "Group": null,
      "Default": "0.3",
      "Options": null,
      "Min": 0.05,
      "Max": 0.75,
      "Step": 0.05
    }
  ],
  "CodePackageReferences": []
}

Diff (7.6 MB modified)

+4 ~41 -8
  • textures/generated/imagefile/1ab9c9e25f86dcb3.vtex_c (83 KB)
  • textures/generated/imagefile/7faa9b4f5c7d3ab1.vtex_c (95.6 KB)
  • textures/generated/imagefile/d5850a1043dd04.vtex_c (110.6 KB)
  • textures/generated/imagefile/fdc50669dbb1eb80.vtex_c (15.2 KB)
  • .bin/package.base.dll (180 KB -> 180 KB)
  • .bin/package.scissors.zsbox.dll (2.8 MB -> 2.8 MB)
  • decals/impact/concrete/decal_impact_concrete_01.decal_c (3.4 KB -> 3.3 KB)
  • decals/impact/concrete/decal_impact_concrete_02.decal_c (3.4 KB -> 3.3 KB)
  • decals/impact/concrete/decal_impact_concrete_03.decal_c (3.3 KB -> 3.3 KB)
  • decals/impact/concrete/decal_impact_concrete_04.decal_c (3.3 KB -> 3.3 KB)
  • decals/impact/dirt/decal_impact_dirt_01.decal_c (3.2 KB -> 3.7 KB)
  • decals/impact/glass/decal_impact_glass_01.decal_c (3.2 KB -> 3.2 KB)
  • decals/impact/glass/decal_impact_glass_02.decal_c (3.2 KB -> 3.2 KB)
  • decals/impact/glass/decal_impact_glass_03.decal_c (3.2 KB -> 3.2 KB)
  • decals/impact/glass/decal_impact_glass_04.decal_c (3.2 KB -> 3.2 KB)
  • decals/impact/glass/decal_impact_glass_05.decal_c (3.2 KB -> 3.2 KB)
  • decals/impact/glass/decal_impact_glass_06.decal_c (3.2 KB -> 3.2 KB)
  • textures/generated/imagefile/1e405cf78f760f6.vtex_c (164.4 KB -> 109.6 KB)
  • textures/generated/imagefile/22bc34a9f395c520.vtex_c (374.4 KB -> 270.3 KB)
  • textures/generated/imagefile/339a89711edaddee.vtex_c (136.8 KB -> 87.2 KB)
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  • textures/generated/imagefile/9c7159bc28bb2c74.vtex_c (70.6 KB -> 44.8 KB)
  • textures/generated/imagefile/9eef104c703a16bd.vtex_c (112.8 KB -> 81.9 KB)
  • textures/generated/imagefile/9efc4a042d48ec76.vtex_c (71.4 KB -> 46.8 KB)
  • textures/generated/imagefile/a08a361387dfa4e6.vtex_c (101 KB -> 65.1 KB)
  • textures/generated/imagefile/a20e92461b918856.vtex_c (435.2 KB -> 305.1 KB)
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  • textures/generated/imagefile/b1ac8bcb6a90bc28.vtex_c (455.8 KB -> 339 KB)
  • textures/generated/imagefile/d1c32fa64c92668.vtex_c (111.2 KB -> 80.9 KB)
  • textures/generated/imagefile/daa20c025ec4cc77.vtex_c (319.8 KB -> 231.3 KB)
  • textures/generated/imagefile/db017c60f2fb462e.vtex_c (388.9 KB -> 275 KB)
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  • textures/generated/imagefile/f77fde751cef5c2b.vtex_c (199.6 KB -> 134.1 KB)
  • textures/generated/imagefile/1c1f7c249d469f6a.vtex_c (80.8 KB)
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  • textures/generated/imagefile/6783801f90eef95e.vtex_c (110.6 KB)
  • textures/generated/imagefile/6d4e62496ee870d9.vtex_c (81.8 KB)
  • textures/generated/imagefile/b2406ac37f946055.vtex_c (15.2 KB)
  • textures/generated/imagefile/cf8a7e563b74ceb5.vtex_c (81.9 KB)