Zombie Survival - Version 280451

Created
Total Size2 GB (2,129,853,464 bytes)
Modified Size125.3 MB (131,395,701 bytes)
File Count3137
Engine Version25
Changes
Changes on 2026-06-12
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/sandbox.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Launcher", "MapStartupScene": "scenes/sandbox.scene", "DedicatedServerStartupScene": "scenes/sandbox.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_enabled", "Title": "Spawn Ai Headcrabs", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_spawn_zombies", "Title": "Spawn Ai Zombies", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_min_players", "Title": "Minimum Players For Ai", "Group": null, "Default": "1", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_spawn_during_waiting", "Title": "Spawn Ai During Waiting For Players", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_max_headcrabs", "Title": "Max Ai Headcrabs Per Player", "Group": null, "Default": "2", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_max_zombies", "Title": "Max Ai Zombies Per Player", "Group": null, "Default": "1", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_headcrabs_per_round_bonus", "Title": "Additional Headcrabs Per Survival Round", "Group": null, "Default": "1", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_zombies_per_round_bonus", "Title": "Additional Zombies Per Survival Round", "Group": null, "Default": "0", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_headcrab_cap", "Title": "Max Ai Headcrabs Total", "Group": null, "Default": "14", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.ai_zombie_cap", "Title": "Max Ai Zombies Total", "Group": null, "Default": "8", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.progression_ranked_min_players", "Title": "Ranked Minimum Players", "Group": null, "Default": "2", "Options": null, "Min": 1, "Max": 16, "Step": 1 }, { "Name": "zs.min_players", "Title": "Minimum Players To Start", "Group": null, "Default": "1", "Options": null, "Min": 1, "Max": 16, "Step": 1 }, { "Name": "zs.build_seconds", "Title": "Build Seconds", "Group": null, "Default": "120", "Options": null, "Min": 30, "Max": 300, "Step": 15 }, { "Name": "zs.survival_rounds", "Title": "Survival Rounds", "Group": null, "Default": "6", "Options": null, "Min": 1, "Max": 12, "Step": 1 }, { "Name": "zs.survival_seconds", "Title": "Survival Seconds", "Group": null, "Default": "300", "Options": null, "Min": 60, "Max": 600, "Step": 30 }, { "Name": "zs.initial_zombie_fraction", "Title": "Initial Zombie Fraction", "Group": null, "Default": "0.3", "Options": null, "Min": 0.05, "Max": 0.75, "Step": 0.05 }, { "Name": "zs.barricade_nav_blockers", "Title": "Nailed Barricades Block Ai Navigation", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "zs.barricade_max_nails", "Title": "Max Nails", "Group": null, "Default": "4", "Options": null, "Min": 1, "Max": 10, "Step": 1 }, { "Name": "zs.currency_start", "Title": "Starting Currency", "Group": null, "Default": "100", "Options": null, "Min": 0, "Max": 5000, "Step": 1 }, { "Name": "zs.prop_currency_start", "Title": "Starting Prop Currency", "Group": null, "Default": "200", "Options": null, "Min": 0, "Max": 5000, "Step": 1 } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/sandbox.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Launcher",
  "MapStartupScene": "scenes/sandbox.scene",
  "DedicatedServerStartupScene": "scenes/sandbox.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_enabled",
      "Title": "Spawn Ai Headcrabs",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_spawn_zombies",
      "Title": "Spawn Ai Zombies",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_min_players",
      "Title": "Minimum Players For Ai",
      "Group": null,
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_spawn_during_waiting",
      "Title": "Spawn Ai During Waiting For Players",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_max_headcrabs",
      "Title": "Max Ai Headcrabs Per Player",
      "Group": null,
      "Default": "2",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_max_zombies",
      "Title": "Max Ai Zombies Per Player",
      "Group": null,
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_headcrabs_per_round_bonus",
      "Title": "Additional Headcrabs Per Survival Round",
      "Group": null,
      "Default": "1",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_zombies_per_round_bonus",
      "Title": "Additional Zombies Per Survival Round",
      "Group": null,
      "Default": "0",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_headcrab_cap",
      "Title": "Max Ai Headcrabs Total",
      "Group": null,
      "Default": "14",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.ai_zombie_cap",
      "Title": "Max Ai Zombies Total",
      "Group": null,
      "Default": "8",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.progression_ranked_min_players",
      "Title": "Ranked Minimum Players",
      "Group": null,
      "Default": "2",
      "Options": null,
      "Min": 1,
      "Max": 16,
      "Step": 1
    },
    {
      "Name": "zs.min_players",
      "Title": "Minimum Players To Start",
      "Group": null,
      "Default": "1",
      "Options": null,
      "Min": 1,
      "Max": 16,
      "Step": 1
    },
    {
      "Name": "zs.build_seconds",
      "Title": "Build Seconds",
      "Group": null,
      "Default": "120",
      "Options": null,
      "Min": 30,
      "Max": 300,
      "Step": 15
    },
    {
      "Name": "zs.survival_rounds",
      "Title": "Survival Rounds",
      "Group": null,
      "Default": "6",
      "Options": null,
      "Min": 1,
      "Max": 12,
      "Step": 1
    },
    {
      "Name": "zs.survival_seconds",
      "Title": "Survival Seconds",
      "Group": null,
      "Default": "300",
      "Options": null,
      "Min": 60,
      "Max": 600,
      "Step": 30
    },
    {
      "Name": "zs.initial_zombie_fraction",
      "Title": "Initial Zombie Fraction",
      "Group": null,
      "Default": "0.3",
      "Options": null,
      "Min": 0.05,
      "Max": 0.75,
      "Step": 0.05
    },
    {
      "Name": "zs.barricade_nav_blockers",
      "Title": "Nailed Barricades Block Ai Navigation",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "zs.barricade_max_nails",
      "Title": "Max Nails",
      "Group": null,
      "Default": "4",
      "Options": null,
      "Min": 1,
      "Max": 10,
      "Step": 1
    },
    {
      "Name": "zs.currency_start",
      "Title": "Starting Currency",
      "Group": null,
      "Default": "100",
      "Options": null,
      "Min": 0,
      "Max": 5000,
      "Step": 1
    },
    {
      "Name": "zs.prop_currency_start",
      "Title": "Starting Prop Currency",
      "Group": null,
      "Default": "200",
      "Options": null,
      "Min": 0,
      "Max": 5000,
      "Step": 1
    }
  ],
  "CodePackageReferences": []
}

Diff (125.3 MB modified)

+8 ~216 -8
  • textures/generated/imagefile/1994c0fb96089632.vtex_c (396 KB)
  • textures/generated/imagefile/1b6c3920589cfa96.vtex_c (1 MB)
  • textures/generated/imagefile/7056d04ce78898cf.vtex_c (135.3 KB)
  • textures/generated/imagefile/715b00c3c4e7f07c.vtex_c (826.2 KB)
  • textures/generated/imagefile/90dab872b2c4c1af.vtex_c (217.8 KB)
  • textures/generated/imagefile/aa63678440ca4f12.vtex_c (108.4 KB)
  • textures/generated/imagefile/b7195b89828358f9.vtex_c (246.9 KB)
  • textures/generated/imagefile/e5a9079f56d9dcd5.vtex_c (55.8 KB)
  • .bin/package.base.dll (180 KB -> 180 KB)
  • .bin/package.scissors.zsbox.dll (2.8 MB -> 2.8 MB)
  • decals/blood/blood_splatter_01.decal_c (2.4 KB -> 2.7 KB)
  • decals/blood/blood_splatter_02.decal_c (2.4 KB -> 2.9 KB)
  • decals/blood/blood_splatter_03.decal_c (2.4 KB -> 2.9 KB)
  • decals/blood/blood_splatter_04.decal_c (2.4 KB -> 2.6 KB)
  • decals/circle.decal_c (502 B -> 502 B)
  • decals/facepunch-logo.decal_c (1.9 KB -> 1.9 KB)
  • decals/facepunch.decal_c (7.7 KB -> 7.7 KB)
  • decals/sbox.decal_c (4.6 KB -> 4.6 KB)
  • decals/scorchmarks/decal_scorchmark_01.decal_c (1.8 KB -> 1.8 KB)
  • decals/scorchmarks/decal_scorchmark_02.decal_c (1.8 KB -> 1.8 KB)
  • entities/balloon/sounds/balloon_pop.vsnd_c (144.7 KB -> 144.7 KB)
  • entities/emitter/emitter_speaker.vmat_c (5.5 KB -> 5.5 KB)
  • entities/emitter/emitter_speaker.vmdl_c (512.8 KB -> 512.8 KB)
  • entities/emitter/emitter_speaker_ao_png_1339b617.generated.vtex_c (605.3 KB -> 605.3 KB)
  • entities/emitter/emitter_speaker_color_png_e5305aaf.generated.vtex_c (1.3 MB -> 1.3 MB)
  • entities/emitter/emitter_speaker_normal_png_1df20e11.generated.vtex_c (1.3 MB -> 1.3 MB)
  • entities/emitter/emitter_sprinkler.vmat_c (5.5 KB -> 5.5 KB)
  • entities/emitter/emitter_sprinkler.vmdl_c (245.9 KB -> 245.9 KB)
  • entities/emitter/emitter_sprinkler_ao_png_ddbb3038.generated.vtex_c (645.4 KB -> 645.4 KB)
  • entities/emitter/emitter_sprinkler_color_png_7e46d3b0.generated.vtex_c (1.3 MB -> 1.3 MB)
  • entities/emitter/emitter_sprinkler_normal_png_c3c6c92e.generated.vtex_c (1.3 MB -> 1.3 MB)
  • entities/hoverball/hoverball.vmdl_c (611.3 KB -> 611.3 KB)
  • entities/hoverball/hoverball_morph.vmdl_c (539.6 KB -> 539.6 KB)
  • entities/hoverball/hoverball_morph/lod0_vmorf.vtex_c (4.7 KB -> 4.7 KB)
  • entities/hoverball/hoverball_morph/lod1_vmorf.vtex_c (3.9 KB -> 3.9 KB)
  • entities/hoverball/hoverball_morph/lod2_vmorf.vtex_c (2.6 KB -> 2.6 KB)
  • entities/hoverball/hoverball_morph/lod3_vmorf.vtex_c (21.9 KB -> 21.9 KB)
  • entities/hoverball/hoverball_morph/lod4_vmorf.vtex_c (7.9 KB -> 7.9 KB)
  • entities/hoverball/materials/hoverball-legacy.vmat_c (5.7 KB -> 5.7 KB)
  • entities/hoverball/materials/hoverball.vmat_c (6.6 KB -> 6.6 KB)
  • entities/hoverball/materials/hoverball_ao_png_e29cda1d.generated.vtex_c (460.1 KB -> 460.1 KB)
  • entities/hoverball/materials/hoverball_color_png_65513d6a.generated.vtex_c (1.3 MB -> 1.3 MB)
  • entities/hoverball/materials/hoverball_normal_png_21358b1c.generated.vtex_c (938.1 KB -> 938.1 KB)
  • entities/hoverball/materials/hoverball_normal_png_3aa5edb3.generated.vtex_c (926 KB -> 926 KB)
  • entities/hoverball/materials/hoverball_selfillum_png_90b7d7c5.generated.vtex_c (168.9 KB -> 168.9 KB)
  • entities/hoverball/materials/hover_golf_ball_color_png_de6bd7fd.generated.vtex_c (427.8 KB -> 427.8 KB)
  • entities/hoverball/materials/hover_golf_ball_normal_png_beb84575.generated.vtex_c (1.2 MB -> 1.2 MB)
  • entities/hoverball/materials/hover_golf_ball_selfillum_png_f8171fc0.generated.vtex_c (47.5 KB -> 47.5 KB)
  • entities/sents/npc/rollermine/rollermine_move_loop.vsnd_c (3 MB -> 3 MB)
  • entities/sents/tv/materials/tv_crt_screen.vmat_c (2.8 KB -> 2.8 KB)
  • entities/thruster/sounds/thruster_loop_default.vsnd_c (2.2 MB -> 2.2 MB)
  • entities/trails/line_electricbeam.vmat_c (3.4 KB -> 3.4 KB)
  • entities/trails/line_rope.vmat_c (3.4 KB -> 3.4 KB)
  • entities/trails/line_thickbeam.vmat_c (3.4 KB -> 3.4 KB)
  • hydraulics/hydraulics.vmat_c (5.2 KB -> 5.2 KB)
  • hydraulics/hydraulics_2.vmat_c (5.3 KB -> 5.2 KB)
  • hydraulics/hydraulics_2_ao_png_f4e9df61.generated.vtex_c (2.1 MB -> 2.1 MB)
  • hydraulics/hydraulics_2_color_png_4179edf6.generated.vtex_c (4.7 MB -> 4.7 MB)
  • hydraulics/hydraulics_2_normal_png_6add6393.generated.vtex_c (5.3 MB -> 5.3 MB)
  • hydraulics/hydraulics_ao_png_e2f27d3.generated.vtex_c (1.7 MB -> 1.7 MB)
  • hydraulics/hydraulics_blockout.vmdl_c (5.5 KB -> 5.5 KB)
  • hydraulics/hydraulics_color_png_745d956e.generated.vtex_c (4.9 MB -> 4.9 MB)
  • hydraulics/hydraulics_normal_png_c31c7812.generated.vtex_c (5.3 MB -> 5.3 MB)
  • hydraulics/metal_tile_01.vmat_c (5.3 KB -> 5.3 KB)
  • hydraulics/metal_tile_01_color_png_a86bb25a.generated.vtex_c (1.1 MB -> 1.1 MB)
  • hydraulics/metal_tile_01_color_png_cef7699a.generated.vtex_c (1.1 MB -> 1.1 MB)
  • hydraulics/metal_tile_01_normal_png_a128aec0.generated.vtex_c (28.5 KB -> 28.5 KB)
  • hydraulics/metal_tile_01_normal_png_b73f3cff.generated.vtex_c (932.1 KB -> 932.1 KB)
  • hydraulics/metal_tile_01_rough_png_51ef931d.generated.vtex_c (742.9 KB -> 742.9 KB)
  • hydraulics/metal_tile_line.vmat_c (3.4 KB -> 3.4 KB)
  • hydraulics/tool_axle.vmdl_c (174.6 KB -> 174.6 KB)
  • hydraulics/tool_axle_bearings.vmdl_c (102.3 KB -> 102.3 KB)
  • hydraulics/tool_balljoint.vmdl_c (30.7 KB -> 30.7 KB)
  • hydraulics/tool_engine_spring_1m.vmdl_c (112.9 KB -> 112.9 KB)
  • hydraulics/tool_engine_spring_25.vmdl_c (140.3 KB -> 140.2 KB)
  • hydraulics/tool_ferrule.vmdl_c (41.4 KB -> 41.4 KB)
  • hydraulics/tool_hinge_base.vmdl_c (102.4 KB -> 102.4 KB)
  • hydraulics/tool_hinge_t.vmdl_c (29 KB -> 29 KB)
  • hydraulics/tool_hook.vmdl_c (93 KB -> 93 KB)
  • hydraulics/tool_hydraulic.vmdl_c (214 KB -> 214 KB)
  • hydraulics/tool_pulley.vmdl_c (163.7 KB -> 163.7 KB)
  • hydraulics/tool_pulley_wheel.vmdl_c (49.5 KB -> 49.5 KB)
  • hydraulics/tool_rope_eye.vmdl_c (36.2 KB -> 36.1 KB)
  • hydraulics/tool_suspension_base.vmdl_c (91.6 KB -> 91.6 KB)
  • hydraulics/tool_suspension_end.vmdl_c (25.5 KB -> 25.5 KB)
  • hydraulics/tool_suspension_endcap.vmdl_c (19.6 KB -> 19.6 KB)
  • hydraulics/tool_thread.vmdl_c (37.6 KB -> 37.6 KB)
  • hydraulics/tool_winch.vmdl_c (266.1 KB -> 266.1 KB)
  • hydraulics/tool_winch_rope.vmdl_c (26.6 KB -> 26.6 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_mod2x_tga_7030da39.generated.vtex_c (12.4 KB -> 12.4 KB)
  • materials/default/default_normal_tga_40c7e355.generated.vtex_c (1.8 KB -> 1.8 KB)
  • materials/default/default_rough_tga_a8f7398b.generated.vtex_c (2.4 KB -> 2.4 KB)
  • materials/default/rope_color_png_95bee33c.generated.vtex_c (343.1 KB -> 343.1 KB)
  • materials/default/rope_normal_png_b8960e44.generated.vtex_c (343.2 KB -> 343.2 KB)
  • materials/default/rope_rough_png_fb76795f.generated.vtex_c (343.4 KB -> 343.4 KB)
  • materials/effects/duplicator_override.vmat_c (5.8 KB -> 5.8 KB)
  • materials/effects/duplicator_override_other.vmat_c (5.8 KB -> 5.8 KB)
  • materials/effects/duplicator_override_other_vmat_g_tnormal_3f3ccc55.generated.vtex_c (2 KB -> 2 KB)
  • materials/effects/duplicator_override_vmat_g_tnormal_3f3ccc55.generated.vtex_c (2 KB -> 2 KB)
  • materials/effects/mount_fallback.vmat_c (5.6 KB -> 5.5 KB)
  • materials/effects/mount_fallback_vmat_g_tnormal_3f3ccc55.generated.vtex_c (2 KB -> 2 KB)
  • materials/game/wheel_dir.vmat_c (5.9 KB -> 5.9 KB)
  • materials/startup_background_color_tga_1bae1b8a.generated.vtex_c (28.7 KB -> 28.7 KB)
  • materials/startup_background_color_tga_f291fdb9.generated.vtex_c (44.5 KB -> 44.5 KB)
  • models/zombies/citizen/citizen_zombie.vmdl_c (6.3 MB -> 6.3 MB)
  • sounds/damage_taken_shot.vsnd_c (92.7 KB -> 92.7 KB)
  • sounds/dry_fire.vsnd_c (33.7 KB -> 33.7 KB)
  • sounds/equip_health.vsnd_c (63.1 KB -> 63.1 KB)
  • sounds/flashlight/flashlight-off.vsnd_c (28.5 KB -> 28.5 KB)
  • sounds/flashlight/flashlight-on.vsnd_c (141.9 KB -> 141.9 KB)
  • sounds/flatline.vsnd_c (344.3 KB -> 344.3 KB)
  • sounds/ui/ui.hover.1.vsnd_c (3.7 KB -> 3.7 KB)
  • sounds/ui/ui.select.1.vsnd_c (5.2 KB -> 5.2 KB)
  • sounds/ui/ui.select.vsnd_c (62.7 KB -> 62.7 KB)
  • sounds/ui/ui.spawn.1.vsnd_c (4.2 KB -> 4.2 KB)
  • sounds/ui/ui.spawn.vsnd_c (96.4 KB -> 96.4 KB)
  • sounds/ui/ui.undo.vsnd_c (76.6 KB -> 76.6 KB)
  • sounds/ui/ui.weapon.close.1.vsnd_c (7.1 KB -> 7 KB)
  • sounds/ui/ui.weapon.select.1.vsnd_c (5.5 KB -> 5.5 KB)
  • sounds/ui/ui.weapon.switch.1.vsnd_c (4.9 KB -> 4.9 KB)
  • sounds/weapons/ammo_pickup_01.vsnd_c (122.8 KB -> 122.8 KB)
  • sounds/weapons/gun_pickup_01.vsnd_c (111 KB -> 111 KB)
  • sounds/weapons/gun_pickup_02.vsnd_c (131.9 KB -> 131.9 KB)
  • sounds/weapons/shotgun_pickup_01.vsnd_c (103.7 KB -> 103.7 KB)
  • textures/beams/lava_png_ae9f28a3.generated.vtex_c (153.7 KB -> 153.7 KB)
  • textures/beams/thick_png_2c88ff32.generated.vtex_c (161 KB -> 161 KB)
  • textures/game/wheel_dir_png_f0c9a65c.generated.vtex_c (95.2 KB -> 95.2 KB)
  • textures/generated/imagefile/2b52917f6841d3bc.vtex_c (55.8 KB -> 34.6 KB)
  • textures/generated/imagefile/2e1152c0bcbc2d16.vtex_c (3 MB -> 2.2 MB)
  • textures/generated/imagefile/3a4564a2c36a95bc.vtex_c (283.4 KB -> 211.7 KB)
  • textures/generated/imagefile/5114a9fe73abdbd.vtex_c (1.9 MB -> 1.4 MB)
  • textures/generated/imagefile/6be0b0d6c0e1d2e.vtex_c (1 MB -> 798.8 KB)
  • textures/generated/imagefile/7c1ea4b90e5073c5.vtex_c (278.7 KB -> 196.6 KB)
  • textures/generated/imagefile/d9b7827f182b9f68.vtex_c (91.9 KB -> 57.2 KB)
  • textures/generated/imagefile/fd8450b21a8e7cc9.vtex_c (287.4 KB -> 208.1 KB)
  • textures/generated/svgsource/6bee579d0b1be3ce.vtex_c (341.6 KB -> 341.6 KB)
  • textures/generated/svgsource/ad58342f906c2eba.vtex_c (341.6 KB -> 341.6 KB)
  • textures/generated/svgsource/e9a88a831d9379f6.vtex_c (341.6 KB -> 341.6 KB)
  • textures/shapes/ring1_png_9537b5e9.generated.vtex_c (23.3 KB -> 23.3 KB)
  • thrusters/thruster_large.vmat_c (5.2 KB -> 5.2 KB)
  • thrusters/thruster_large.vmdl_c (1.1 MB -> 1.1 MB)
  • thrusters/thruster_large_ao_png_500b6c46.generated.vtex_c (2 MB -> 2 MB)
  • thrusters/thruster_large_color_png_cff61dd0.generated.vtex_c (4.6 MB -> 4.6 MB)
  • thrusters/thruster_large_exhaust.vmdl_c (371.3 KB -> 371.3 KB)
  • thrusters/thruster_large_normal_png_8f96b06d.generated.vtex_c (5.1 MB -> 5.1 MB)
  • thrusters/thruster_medium.vmat_c (5.2 KB -> 5.2 KB)
  • thrusters/thruster_medium.vmdl_c (733.7 KB -> 733.7 KB)
  • thrusters/thruster_medium_ao_png_ba60d932.generated.vtex_c (2.1 MB -> 2.1 MB)
  • thrusters/thruster_medium_color_png_7821195e.generated.vtex_c (4.6 MB -> 4.6 MB)
  • thrusters/thruster_medium_exhaust.vmdl_c (289.7 KB -> 289.7 KB)
  • thrusters/thruster_medium_normal_png_e7158d18.generated.vtex_c (5.1 MB -> 5.1 MB)
  • thrusters/thruster_small.vmat_c (5.2 KB -> 5.2 KB)
  • thrusters/thruster_small.vmdl_c (636.1 KB -> 636.1 KB)
  • thrusters/thruster_small_ao_png_6fed91ba.generated.vtex_c (1.9 MB -> 1.9 MB)
  • thrusters/thruster_small_color_png_ccc54995.generated.vtex_c (4.6 MB -> 4.6 MB)
  • thrusters/thruster_small_exhaust.vmdl_c (213.6 KB -> 213.6 KB)
  • thrusters/thruster_small_normal_png_42d92bf2.generated.vtex_c (5.1 MB -> 5.1 MB)
  • tools/nail/nail.vmat_c (4.6 KB -> 4.6 KB)
  • tools/nail/nail.vmdl_c (366.6 KB -> 366.6 KB)
  • tools/nail/nail_png_34513e41.generated.vtex_c (1.8 MB -> 1.8 MB)
  • weapons/camera/sounds/camera.shoot.1.vsnd_c (20.9 KB -> 20.9 KB)
  • weapons/common/effects/shell_case_bounce.vsnd_c (48.4 KB -> 48.4 KB)
  • weapons/common/effects/shell_case_bounce2.vsnd_c (34.4 KB -> 34.4 KB)
  • weapons/common/foley/foley_deploy_weapon_01.vsnd_c (157.8 KB -> 157.7 KB)
  • weapons/common/foley/foley_deploy_weapon_02.vsnd_c (179.1 KB -> 179.1 KB)
  • weapons/common/foley/foley_deploy_weapon_03.vsnd_c (82.3 KB -> 82.3 KB)
  • weapons/common/foley/foley_handling_weapon_01.vsnd_c (98.9 KB -> 98.9 KB)
  • weapons/common/foley/foley_handling_weapon_02.vsnd_c (120.3 KB -> 120.2 KB)
  • weapons/common/foley/foley_weapon_pump_01.vsnd_c (62.5 KB -> 62.5 KB)
  • weapons/crowbar/sounds/crowbar_hit_01.vsnd_c (178.8 KB -> 178.8 KB)
  • weapons/crowbar/sounds/crowbar_hit_02.vsnd_c (161.3 KB -> 161.2 KB)
  • weapons/crowbar/sounds/crowbar_hit_03.vsnd_c (157.2 KB -> 157.2 KB)
  • weapons/crowbar/sounds/crowbar_hit_04.vsnd_c (164.7 KB -> 164.6 KB)
  • weapons/crowbar/sounds/swing_01.vsnd_c (66.9 KB -> 66.8 KB)
  • weapons/crowbar/sounds/swing_02.vsnd_c (66.7 KB -> 66.7 KB)
  • weapons/glock/glock_shoot_01.vsnd_c (572.6 KB -> 572.6 KB)
  • weapons/glock/reload/pistol_mag_in.vsnd_c (188.9 KB -> 188.9 KB)
  • weapons/glock/reload/pistol_mag_out.vsnd_c (70.1 KB -> 70 KB)
  • weapons/m4a1/m4_shot_01.vsnd_c (297.3 KB -> 297.2 KB)
  • weapons/m4a1/m4_shot_04.vsnd_c (268.8 KB -> 268.8 KB)
  • weapons/m4a1/m4_shot_06.vsnd_c (308.8 KB -> 308.8 KB)
  • weapons/m4a1/reload/gun_grab_foley.vsnd_c (87.9 KB -> 87.9 KB)
  • weapons/m4a1/reload/m4a1_mag_in.vsnd_c (63.1 KB -> 63.1 KB)
  • weapons/m4a1/reload/m4a1_mag_out.vsnd_c (23.1 KB -> 23.1 KB)
  • weapons/mp5/sounds/mp5_grenade_launcher_shoot.vsnd_c (389.4 KB -> 389.4 KB)
  • weapons/mp5/sounds/mp5_shot_01.vsnd_c (535 KB -> 535 KB)
  • weapons/mp5/sounds/mp5_shot_02.vsnd_c (585.5 KB -> 585.5 KB)
  • weapons/mp5/sounds/mp5_shot_03.vsnd_c (627.3 KB -> 627.3 KB)
  • weapons/physgun/effects/grab-ball.vmat_c (5.9 KB -> 5.9 KB)
  • weapons/physgun/physgun-screen.vmat_c (4.5 KB -> 4.5 KB)
  • weapons/physgun/physgun_beam.vmat_c (3.4 KB -> 3.4 KB)
  • weapons/physgun/sounds/physgun.active.loop.1.vsnd_c (2 MB -> 2 MB)
  • weapons/physgun/sounds/physgun.attach.1.vsnd_c (19.3 KB -> 19.3 KB)
  • weapons/physgun/sounds/physgun.button.in.1.vsnd_c (5.4 KB -> 5.4 KB)
  • weapons/physgun/sounds/physgun.button.out.1.vsnd_c (4.6 KB -> 4.6 KB)
  • weapons/physgun/sounds/physgun.freeze.1.vsnd_c (30.9 KB -> 30.8 KB)
  • weapons/physgun/sounds/physgun.idle.1.vsnd_c (2.4 MB -> 2.4 MB)
  • weapons/physgun/sounds/physgun.shoot.end.1.vsnd_c (18.6 KB -> 18.6 KB)
  • weapons/physgun/sounds/physgun.shoot.start.1.vsnd_c (53.3 KB -> 53.3 KB)
  • weapons/physgun/sounds/physgun.unfreeze.1.vsnd_c (16.6 KB -> 16.6 KB)
  • weapons/physgun/v_physgun.vanmgrph_c (3.6 KB -> 3.6 KB)
  • weapons/physgun/v_physgun_display_color_png_cc881dca.generated.vtex_c (128.7 KB -> 128.6 KB)
  • weapons/physgun/v_physgun_display_normal_png_e6bc93ed.generated.vtex_c (26.4 KB -> 26.4 KB)
  • weapons/physgun/v_physgun_display_rough_png_ea916fae.generated.vtex_c (221.8 KB -> 221.8 KB)
  • weapons/rpg/sounds/rocket_loop.vsnd_c (1 MB -> 1 MB)
  • weapons/rpg/sounds/rpg_shoot.vsnd_c (1.1 MB -> 1.1 MB)
  • weapons/shotgun/sounds/shotgun1_shoot1.vsnd_c (221.1 KB -> 221.1 KB)
  • weapons/shotgun/sounds/shotgun1_shoot2.vsnd_c (220.6 KB -> 220.6 KB)
  • weapons/shotgun/sounds/shotgun_cock.vsnd_c (126.3 KB -> 126.3 KB)
  • weapons/shotgun/sounds/shotgun_insert_01.vsnd_c (105.8 KB -> 105.8 KB)
  • weapons/shotgun/sounds/shotgun_insert_02.vsnd_c (86.8 KB -> 86.8 KB)
  • weapons/shotgun/sounds/shotgun_insert_03.vsnd_c (66.2 KB -> 66.2 KB)
  • weapons/shotgun/sounds/shotgun_load.vsnd_c (90.5 KB -> 90.4 KB)
  • weapons/shotgun/sounds/shotgun_pump.vsnd_c (115 KB -> 115 KB)
  • weapons/sniper/sounds/m700_shot.vsnd_c (395.8 KB -> 395.8 KB)
  • weapons/sniper/sounds/scope_zoom.vsnd_c (245.1 KB -> 245.1 KB)
  • weapons/toolgun/effects/beam-success.vmat_c (5 KB -> 5 KB)
  • weapons/toolgun/sounds/denied01.vsnd_c (59.5 KB -> 59.5 KB)
  • weapons/toolgun/sounds/shoot01.vsnd_c (86.9 KB -> 86.8 KB)
  • weapons/toolgun/sounds/shoot02.vsnd_c (173 KB -> 173 KB)
  • weapons/toolgun/sounds/shoot03.vsnd_c (173 KB -> 173 KB)
  • weapons/toolgun/sounds/toolgun.shoot.1.vsnd_c (16.9 KB -> 16.9 KB)
  • weapons/toolgun/toolgun-screen.vmat_c (2.6 KB -> 2.6 KB)
  • textures/generated/imagefile/1a65afd6292e5d05.vtex_c (313.2 KB)
  • textures/generated/imagefile/2ba85e32cafe0398.vtex_c (390.6 KB)
  • textures/generated/imagefile/352fbd09227b9b0.vtex_c (671.9 KB)
  • textures/generated/imagefile/52a7b0142394cde0.vtex_c (232.7 KB)
  • textures/generated/imagefile/6b34b1bbda80b2b6.vtex_c (86.2 KB)
  • textures/generated/imagefile/a955dbc05a6fecb4.vtex_c (1.3 MB)
  • textures/generated/imagefile/b8a1b3c97cb2e369.vtex_c (157.5 KB)
  • textures/generated/imagefile/fea033a6c15f1479.vtex_c (1 MB)