Castle Crash - Version 83905

Created
Total Size30.6 MB (32,088,526 bytes)
Modified Size510.4 KB (522,658 bytes)
File Count3931
Engine Version17
Changes
Release 1.0
Meta
{"MaxPlayers":4,"MinPlayers":1,"TickRate":50,"GameNetworkType":"Multiplayer","MapSelect":"Unrestricted","MapList":["facepunch.flatgrass"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","CsProjName":"","StartupScene":"scenes/castle_attack.scene","ControlModes":{"Keyboard":true,"VR":false,"Gamepad":false},"LaunchMode":"Normal","Resources":"/fonts/*\n/materials/*\n/UI/cursors/*","CodePackageReferences":[]}
{
  "MaxPlayers": 4,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/castle_attack.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "/fonts/*\n/materials/*\n/UI/cursors/*",
  "CodePackageReferences": []
}

Diff (510.4 KB modified)

+10 ~7 ⚠️
2 compiled binaries unavailable.
  • sounds/projectile-impact.sound_c (800 B)
  • sounds/projectile-impact.vsnd_c (79.5 KB)
  • sounds/siege-build.sound_c (777 B)
  • sounds/siege-build.vsnd_c (130.3 KB)
  • sounds/siege-destroy.sound_c (795 B)
  • sounds/siege-destroy.vsnd_c (42 KB)
  • sounds/siege-fire.sound_c (777 B)
  • sounds/siege-fire.vsnd_c (54.6 KB)
  • sounds/ui-select.sound_c (895 B)
  • sounds/ui-select.vsnd_c (7 KB)
  • .bin/package.base.xml (54.6 KB -> 54.8 KB)
  • localization/en/castle_crash.json (1.2 KB -> 1.2 KB)
  • prefab/siege/siege_catapult_projectile.prefab_c (2.1 KB -> 2.1 KB)
  • prefab/siege/siege_trebuchet_projectile.prefab_c (2.1 KB -> 2.1 KB)
  • projectsettings/input.config (4.2 KB -> 1.5 KB)
  • scenes/castle_attack.scene_c (130.3 KB -> 130.5 KB)
  • ui/panelcomponents/waitinghud.razor.scss (769 B -> 773 B)