LEGACY SURVIVAL - Version 311977

Created
Total Size3 GB (3,229,047,775 bytes)
Modified Size14.1 MB (14,795,167 bytes)
File Count5190
Engine Version28
Changes
Changes on 2026-07-18
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main_menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "DedicatedServerOnly", "MapStartupScene": "scenes/sandbox.scene", "DedicatedServerStartupScene": "scenes/sandbox.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*\n/textures/legacy_inventory/items/*\n/textures/legacy_inventory/skin/*\n/terrain/*\n/materials/terrainmats/sandshore/*\n/materials/terrainmats/grass/*\n/materials/terrainmats/rock/*\n/materials/sky/legacy_dynamic_sky.vmat\n/materials/sky/legacy_day_sky_cube.vtex\n/materials/sky/legacy_galaxy_cube.vtex\n/shaders/legacy_dynamic_sky.shader", "GameSettings": [ { "Name": "sb.developer_entities", "Title": "Show Developer Entities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.ownership_checks", "Title": "Prop Protection", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main_menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "DedicatedServerOnly",
  "MapStartupScene": "scenes/sandbox.scene",
  "DedicatedServerStartupScene": "scenes/sandbox.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*\n/textures/legacy_inventory/items/*\n/textures/legacy_inventory/skin/*\n/terrain/*\n/materials/terrainmats/sandshore/*\n/materials/terrainmats/grass/*\n/materials/terrainmats/rock/*\n/materials/sky/legacy_dynamic_sky.vmat\n/materials/sky/legacy_day_sky_cube.vtex\n/materials/sky/legacy_galaxy_cube.vtex\n/shaders/legacy_dynamic_sky.shader",
  "GameSettings": [
    {
      "Name": "sb.developer_entities",
      "Title": "Show Developer Entities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.ownership_checks",
      "Title": "Prop Protection",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (14.1 MB modified)

+148 ~32
  • audio/legacy/animals/animal_footstep1.vsnd_c (37 KB)
  • audio/legacy/animals/animal_footstep2.vsnd_c (57.1 KB)
  • audio/legacy/animals/animal_footstep3.vsnd_c (45.6 KB)
  • audio/legacy/animals/bear_aggro1.vsnd_c (193.8 KB)
  • audio/legacy/animals/bear_aggro2.vsnd_c (211.9 KB)
  • audio/legacy/animals/bear_attack1.vsnd_c (79.2 KB)
  • audio/legacy/animals/bear_death.vsnd_c (223.9 KB)
  • audio/legacy/animals/bear_flee.vsnd_c (187.7 KB)
  • audio/legacy/animals/bear_losttarget1.vsnd_c (286.5 KB)
  • audio/legacy/animals/bear_losttarget2.vsnd_c (151.6 KB)
  • audio/legacy/animals/boar_flee.vsnd_c (88.3 KB)
  • audio/legacy/animals/boar_idle.vsnd_c (208.7 KB)
  • audio/legacy/animals/chicken_ambient_idle1.vsnd_c (59 KB)
  • audio/legacy/animals/chicken_ambient_idle2.vsnd_c (55.2 KB)
  • audio/legacy/animals/chicken_ambient_idle3.vsnd_c (43 KB)
  • audio/legacy/animals/chicken_flee1.vsnd_c (64.8 KB)
  • audio/legacy/animals/chicken_flee2.vsnd_c (62.2 KB)
  • audio/legacy/animals/wolf_aggro1.vsnd_c (210.9 KB)
  • audio/legacy/animals/wolf_aggro2.vsnd_c (189.8 KB)
  • audio/legacy/animals/wolf_aggro3.vsnd_c (187.7 KB)
  • audio/legacy/animals/wolf_aggro4.vsnd_c (223.3 KB)
  • audio/legacy/animals/wolf_attack1.vsnd_c (75.5 KB)
  • audio/legacy/animals/wolf_death.vsnd_c (75.3 KB)
  • audio/legacy/animals/wolf_flee.vsnd_c (75.2 KB)
  • audio/legacy/animals/wolf_losttarget1.vsnd_c (148.4 KB)
  • audio/legacy/animals/wolf_losttarget2.vsnd_c (216.2 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__grass_01.vsnd_c (61.2 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__grass_02.vsnd_c (46.9 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__grass_03.vsnd_c (44 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__grass_04.vsnd_c (52.6 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__gravel1.vsnd_c (42.8 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__gravel2.vsnd_c (34.2 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__gravel3.vsnd_c (48 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__gravel4.vsnd_c (31 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__wood1.vsnd_c (51 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__wood2.vsnd_c (26 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__wood3.vsnd_c (64.8 KB)
  • audio/legacy/footsteps/content__effect__sfx__foot__wood4.vsnd_c (47.7 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__concrete1.vsnd_c (85.6 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__concrete2.vsnd_c (97 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__concrete3.vsnd_c (91.4 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__concrete4.vsnd_c (110.4 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__concrete5.vsnd_c (121.5 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__dirt1.vsnd_c (100.9 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__dirt2.vsnd_c (111.2 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__dirt3.vsnd_c (86.4 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__dirt4.vsnd_c (68.9 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__kevlar1.vsnd_c (36 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__kevlar2.vsnd_c (46.4 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__kevlar3.vsnd_c (28.5 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__metal_hollow1.vsnd_c (127.1 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__metal_hollow2.vsnd_c (136.9 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__metal_hollow3.vsnd_c (111 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__metal_hollow4.vsnd_c (97.3 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__metal_hollow5.vsnd_c (85.5 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__wood1.vsnd_c (37 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__wood2.vsnd_c (39.2 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__wood3.vsnd_c (26.3 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__wood4.vsnd_c (33.3 KB)
  • audio/legacy/impacts/content__effect__sfx__impact__wood5.vsnd_c (28 KB)
  • audio/legacy/melee/content__effect__sfx__impact__bigimpact1.vsnd_c (22.6 KB)
  • audio/legacy/melee/content__effect__sfx__impact__bigimpact2.vsnd_c (16.2 KB)
  • audio/legacy/melee/content__item__hatchet__sfx__impact_generic.vsnd_c (71.8 KB)
  • audio/legacy/melee/content__item__hatchet__sfx__impact_wood.vsnd_c (57 KB)
  • audio/legacy/melee/content__item__hatchet__sfx__melee_body_hit-1.vsnd_c (78.3 KB)
  • audio/legacy/melee/content__item__hatchet__sfx__melee_body_hit-2.vsnd_c (68.2 KB)
  • audio/legacy/weapons/content__effect__sfx__pipeshotgun_far.vsnd_c (113.5 KB)
  • audio/legacy/weapons/content__effect__sfx__pistol_far.vsnd_c (94.6 KB)
  • audio/legacy/weapons/content__effect__sfx__rifle_far.vsnd_c (102.5 KB)
  • audio/legacy/weapons/content__effect__sfx__shotgun_far.vsnd_c (161.3 KB)
  • audio/legacy/weapons/content__effect__sfx__silenced_shot.vsnd_c (60 KB)
  • audio/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_draw.vsnd_c (104.4 KB)
  • audio/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_fire.vsnd_c (181.9 KB)
  • audio/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_fire_silenced.vsnd_c (179.1 KB)
  • audio/legacy/weapons/content__item__fp6__sfx__shotgun_deploy.vsnd_c (151 KB)
  • audio/legacy/weapons/content__item__fp6__sfx__shotgun_fire.vsnd_c (219.5 KB)
  • audio/legacy/weapons/content__item__handcannon__sfx__fire.vsnd_c (145.6 KB)
  • audio/legacy/weapons/content__item__m4__sfx__m4_deploy.vsnd_c (134.6 KB)
  • audio/legacy/weapons/content__item__mp5__sfx__mp5_deploy-1.vsnd_c (95.7 KB)
  • audio/legacy/weapons/content__item__mp5__sfx__mp5_fire-3.vsnd_c (81.2 KB)
  • audio/legacy/weapons/content__item__pipeshotgun__sfx__waterpipe_fire_simon_3.vsnd_c (117.8 KB)
  • audio/legacy/weapons/content__item__pistol__sfx__pistol_fire_3.vsnd_c (79.2 KB)
  • audio/legacy/weapons/content__item__pistol__sfx__pistol_fire_4.vsnd_c (79.2 KB)
  • audio/legacy/weapons/content__item__pistol__sfx__pistol_fire_5.vsnd_c (79.2 KB)
  • audio/legacy/weapons/content__item__revolver__sfx__revolver_draw_cocking.vsnd_c (216.3 KB)
  • audio/legacy/weapons/content__item__revolver__sfx__revolver_fire_louder.vsnd_c (148.8 KB)
  • audio/legacy/weapons/content__item__sfx__mr96_deploy-1.vsnd_c (48.9 KB)
  • audio/legacy/weapons/p250_draw.vsnd_c (93.7 KB)
  • audio/legacy/weapons/pistol_silenced_fire.vsnd_c (63.6 KB)
  • prefabs/building/metal/metal_ceiling_build.prefab_c (8.3 KB)
  • prefabs/building/metal/metal_doorframe_build.prefab_c (8.6 KB)
  • prefabs/building/metal/metal_foundation_build.prefab_c (51.8 KB)
  • prefabs/building/metal/metal_pillar_build.prefab_c (39.7 KB)
  • prefabs/building/metal/metal_ramp_build.prefab_c (4.3 KB)
  • prefabs/building/metal/metal_stairs_build.prefab_c (11.6 KB)
  • prefabs/building/metal/metal_wall_build.prefab_c (2.7 KB)
  • prefabs/building/metal/metal_window_build.prefab_c (9.3 KB)
  • sounds/legacy/animal_bear_aggro.sound_c (856 B)
  • sounds/legacy/animal_bear_attack.sound_c (769 B)
  • sounds/legacy/animal_bear_death.sound_c (767 B)
  • sounds/legacy/animal_bear_flee.sound_c (750 B)
  • sounds/legacy/animal_bear_lost_target.sound_c (882 B)
  • sounds/legacy/animal_boar_flee.sound_c (750 B)
  • sounds/legacy/animal_boar_idle.sound_c (750 B)
  • sounds/legacy/animal_chicken_flee.sound_c (860 B)
  • sounds/legacy/animal_chicken_idle.sound_c (1006 B)
  • sounds/legacy/animal_movement.sound_c (975 B)
  • sounds/legacy/animal_wolf_aggro.sound_c (1 KB)
  • sounds/legacy/animal_wolf_attack.sound_c (769 B)
  • sounds/legacy/animal_wolf_death.sound_c (767 B)
  • sounds/legacy/animal_wolf_flee.sound_c (750 B)
  • sounds/legacy/animal_wolf_lost_target.sound_c (882 B)
  • sounds/legacy/footstep_grass.sound_c (1.2 KB)
  • sounds/legacy/footstep_gravel.sound_c (1.2 KB)
  • sounds/legacy/footstep_wood.sound_c (1.2 KB)
  • sounds/legacy/impact_concrete.sound_c (1.2 KB)
  • sounds/legacy/impact_dirt.sound_c (1.2 KB)
  • sounds/legacy/impact_kevlar.sound_c (1.1 KB)
  • sounds/legacy/impact_metal_hollow.sound_c (1.4 KB)
  • sounds/legacy/impact_wood.sound_c (1.3 KB)
  • sounds/legacy/melee/melee_hatchet_flesh.sound_c (983 B)
  • sounds/legacy/melee/melee_impact_concrete.sound_c (1.4 KB)
  • sounds/legacy/melee/melee_impact_generic.sound_c (829 B)
  • sounds/legacy/melee/melee_impact_wood.sound_c (826 B)
  • sounds/legacy/melee/melee_rock_flesh.sound_c (973 B)
  • sounds/legacy/weapons/content__effect__sfx__pipeshotgun_far.sound_c (842 B)
  • sounds/legacy/weapons/content__effect__sfx__pistol_far.sound_c (821 B)
  • sounds/legacy/weapons/content__effect__sfx__rifle_far.sound_c (820 B)
  • sounds/legacy/weapons/content__effect__sfx__shotgun_far.sound_c (822 B)
  • sounds/legacy/weapons/content__effect__sfx__silenced_shot.sound_c (840 B)
  • sounds/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_draw.sound_c (888 B)
  • sounds/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_fire.sound_c (888 B)
  • sounds/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_fire_silenced.sound_c (913 B)
  • sounds/legacy/weapons/content__item__fp6__sfx__shotgun_deploy.sound_c (844 B)
  • sounds/legacy/weapons/content__item__fp6__sfx__shotgun_fire.sound_c (842 B)
  • sounds/legacy/weapons/content__item__handcannon__sfx__fire.sound_c (841 B)
  • sounds/legacy/weapons/content__item__m4__sfx__m4_deploy.sound_c (822 B)
  • sounds/legacy/weapons/content__item__mp5__sfx__mp5_deploy-1.sound_c (842 B)
  • sounds/legacy/weapons/content__item__mp5__sfx__mp5_fire-3.sound_c (840 B)
  • sounds/legacy/weapons/content__item__pipeshotgun__sfx__waterpipe_fire_simon_3.sound_c (892 B)
  • sounds/legacy/weapons/content__item__pistol__sfx__pistol_fire_3.sound_c (846 B)
  • sounds/legacy/weapons/content__item__pistol__sfx__pistol_fire_4.sound_c (846 B)
  • sounds/legacy/weapons/content__item__pistol__sfx__pistol_fire_5.sound_c (846 B)
  • sounds/legacy/weapons/content__item__revolver__sfx__revolver_draw_cocking.sound_c (888 B)
  • sounds/legacy/weapons/content__item__revolver__sfx__revolver_fire_louder.sound_c (887 B)
  • sounds/legacy/weapons/content__item__sfx__mr96_deploy-1.sound_c (822 B)
  • sounds/legacy/weapons/p250_draw.sound_c (750 B)
  • sounds/legacy/weapons/pistol_silenced_fire.sound_c (793 B)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.seekndestroystu.legacyrustd.dll (4.3 MB -> 4.3 MB)
  • .bin/package.seekndestroystu.legacyrustd.xml (170.3 KB -> 172.2 KB)
  • imported/otherrustprefabs/rust_workbench.prefab_c (7.1 KB -> 7.1 KB)
  • imported/rust_wood_gates/woodgateway.prefab_c (9.2 KB -> 9.2 KB)
  • prefabs/building/deployables/armybed_deployable.prefab_c (3 KB -> 3 KB)
  • prefabs/building/deployables/bed_deployable.prefab_c (3.4 KB -> 3.4 KB)
  • prefabs/building/deployables/sleepingbag_deployable.prefab_c (3.5 KB -> 3.5 KB)
  • prefabs/building/deployables/wood_largebox_deployable.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/building/deployables/wood_shelter_deployable.prefab_c (8.3 KB -> 8.3 KB)
  • prefabs/building/deployables/wood_storagebox_deployable.prefab_c (3.5 KB -> 3.5 KB)
  • prefabs/building/metal/metal_door_build.prefab_c (3 KB -> 3.1 KB)
  • prefabs/building/metal/metal_window_bars_build.prefab_c (4.8 KB -> 4.8 KB)
  • prefabs/building/wood/wood_ceiling_build.prefab_c (7.6 KB -> 7.6 KB)
  • prefabs/building/wood/wood_doorframe_build.prefab_c (8.8 KB -> 8.9 KB)
  • prefabs/building/wood/wood_foundation_build.prefab_c (51.6 KB -> 51.9 KB)
  • prefabs/building/wood/wood_pillar_build.prefab_c (39.7 KB -> 39.9 KB)
  • prefabs/building/wood/wood_ramp_build.prefab_c (4.7 KB -> 4.7 KB)
  • prefabs/building/wood/wood_stairs_build.prefab_c (11.8 KB -> 11.8 KB)
  • prefabs/building/wood/wood_wall_build.prefab_c (3.1 KB -> 3.1 KB)
  • prefabs/building/wood/wood_window_build.prefab_c (9.6 KB -> 9.6 KB)
  • prefabs/engine/player.prefab_c (53.9 KB -> 54 KB)
  • scenes/testweapons.scene_c (365.3 KB -> 367.4 KB)
  • weapons/colt1911/colt1911.prefab_c (7.5 KB -> 8.1 KB)
  • weapons/glock/glock.prefab_c (7.5 KB -> 8 KB)
  • weapons/handcannon/handcannon.prefab_c (7.1 KB -> 7.4 KB)
  • weapons/m4a1/m4a1.prefab_c (7.5 KB -> 8 KB)
  • weapons/mp5/mp5.prefab_c (7.4 KB -> 7.9 KB)
  • weapons/pipeshotgun/pipeshotgun.prefab_c (7.2 KB -> 7.4 KB)
  • weapons/revolver/revolver.prefab_c (7.1 KB -> 7.7 KB)
  • weapons/shotgun/shotgun.prefab_c (7.6 KB -> 8.2 KB)
  • weapons/sniper/sniper.prefab_c (7.7 KB -> 8.4 KB)