LEGACY SURVIVAL - Version 336694

Created
Total Size2.9 GB (3,157,897,585 bytes)
Modified Size34.4 MB (36,095,072 bytes)
File Count5023
Engine Version28
Changes
Changes on 2026-07-28
Meta
{ "MaxPlayers": 32, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main_menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "DedicatedServerOnly", "MapStartupScene": "scenes/sandbox.scene", "DedicatedServerStartupScene": "scenes/sandbox.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*\n/music/*\n/textures/legacy_inventory/items/*\n/textures/legacy_inventory/skin/*\n/terrain/*\n/materials/terrainmats/sandshore/*\n/materials/terrainmats/grass/*\n/materials/terrainmats/rock/*\n/clientside/building/shared/textures/*\n/fx/particles/fire/spark_frames/*\n/sounds/dry_fire.sound\n/sounds/dry_fire.wav\n/ammotype/*\n/materials/sky/legacy_dynamic_sky.vmat\n/materials/sky/legacy_day_sky_cube.vtex\n/materials/sky/legacy_galaxy_cube.vtex\n/shaders/legacy_dynamic_sky.shader", "GameSettings": [ { "Name": "sb.developer_entities", "Title": "Show Developer Entities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.ownership_checks", "Title": "Prop Protection", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 32,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main_menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "DedicatedServerOnly",
  "MapStartupScene": "scenes/sandbox.scene",
  "DedicatedServerStartupScene": "scenes/sandbox.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*\n/music/*\n/textures/legacy_inventory/items/*\n/textures/legacy_inventory/skin/*\n/terrain/*\n/materials/terrainmats/sandshore/*\n/materials/terrainmats/grass/*\n/materials/terrainmats/rock/*\n/clientside/building/shared/textures/*\n/fx/particles/fire/spark_frames/*\n/sounds/dry_fire.sound\n/sounds/dry_fire.wav\n/ammotype/*\n/materials/sky/legacy_dynamic_sky.vmat\n/materials/sky/legacy_day_sky_cube.vtex\n/materials/sky/legacy_galaxy_cube.vtex\n/shaders/legacy_dynamic_sky.shader",
  "GameSettings": [
    {
      "Name": "sb.developer_entities",
      "Title": "Show Developer Entities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.ownership_checks",
      "Title": "Prop Protection",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (34.4 MB modified)

+14 ~10 -64
  • audio/legacy/environment/content__env__sfx__campfire.vsnd_c (771 KB)
  • audio/legacy/environment/content__env__sfx__crickets_loop.vsnd_c (3 MB)
  • audio/legacy/environment/content__env__sfx__day_wind_loop.vsnd_c (2.1 MB)
  • audio/legacy/items/flares/content__item__flare__sfx__flare_loop.vsnd_c (294.4 KB)
  • audio/legacy/items/flares/content__item__flare__sfx__flare_strike.vsnd_c (52.9 KB)
  • clientside/weapons/flare/worldmodel/w_flare.prefab_c (9.2 KB)
  • fx/particles/flare/lit_flare_effect.prefab_c (13.3 KB)
  • generated/itembag_droppeditem.prefab_c (2.9 KB)
  • sounds/legacy/environment/content__env__sfx__campfire.sound_c (879 B)
  • sounds/legacy/environment/content__env__sfx__crickets_loop.sound_c (786 B)
  • sounds/legacy/environment/content__env__sfx__day_wind_loop.sound_c (786 B)
  • sounds/legacy/items/flares/content__item__flare__sfx__flare_loop.sound_c (922 B)
  • sounds/legacy/items/flares/content__item__flare__sfx__flare_strike.sound_c (865 B)
  • ui/legacyinventory/legacydroppeditemhud.razor.scss (1.4 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.seekndestroystu.legacyrustd.dll (5.1 MB -> 5.2 MB)
  • .bin/package.seekndestroystu.legacyrustd.xml (198.7 KB -> 202.7 KB)
  • clientside/building/campfire/campfire_deployable.prefab_c (20.9 KB -> 22 KB)
  • clientside/building/furnace/furnace_deployable.prefab_c (17.8 KB -> 18.8 KB)
  • clientside/weapons/hunting_bow/viewmodel/source/models/c_bow.vmdl_c.t.png (12.5 KB -> 2.3 KB)
  • clientside/weapons/libraryitemrenderer.prefab_c (343.7 KB -> 384.9 KB)
  • projectsettings/collision.config (2.6 KB -> 2.8 KB)
  • scenes/sandbox.scene_c (22.1 MB -> 22.1 MB)
  • scenes/weaponproxylab.scene_c (102.8 KB -> 112.4 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/boltactionrifle/boltrifle_draw.vsnd_c (104.4 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/boltactionrifle/boltrifle_fire.vsnd_c (181.9 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/boltactionrifle/boltrifle_fire_boosted.vsnd_c (179 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/boltactionrifle/boltrifle_fire_silenced.vsnd_c (179.1 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/boltactionrifle/boltrifle_multireload.vsnd_c (443.2 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/boltactionrifle/boltrifle_reload.vsnd_c (322.6 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/boltactionrifle/boltrifle_singleshot_silenced.vsnd_c (403 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/bow/bow_deploy.vsnd_c (201.9 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/bow/bow_draw_arrow.vsnd_c (230.6 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/bow/bow_draw_cancel.vsnd_c (176.1 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/bow/bow_fire.vsnd_c (155.9 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/bow/bow_hit.vsnd_c (197.4 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/effect/silenced_shot.vsnd_c (60.1 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/effect/silencer_2.vsnd_c (63.7 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/flare/flare_loop.vsnd_c (293.9 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/flare/flare_strike.vsnd_c (52.9 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/fp6/shotgun_deploy.vsnd_c (151 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/fp6/shotgun_fire.vsnd_c (219.5 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/fp6/shotgun_reload.vsnd_c (463.6 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/grenade_arm.vsnd_c (50.3 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/grenade_bounce_1.vsnd_c (29.5 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/grenade_explosion.vsnd_c (175 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/gsr1911_reload-1.vsnd_c (183.5 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/handcannon/fire.vsnd_c (145.6 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/handcannon/reload.vsnd_c (407.6 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/handcannon/strike1.vsnd_c (76.6 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/handcannon/strike2.vsnd_c (161.4 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/handcannon/strike3.vsnd_c (243.3 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/hatchet/impact_generic.vsnd_c (71.8 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/hatchet/impact_wood.vsnd_c (57 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/hatchet/melee_body_hit-1.vsnd_c (78.3 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/hatchet/melee_body_hit-2.vsnd_c (68.2 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/hatchet/swing.vsnd_c (20.9 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/m4/danieldefensem4-2.vsnd_c (71.6 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/m4/m4_deploy.vsnd_c (134.6 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mod/attachment_on.vsnd_c (34.6 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mod/attachment_on2.vsnd_c (80.5 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mod/lampoff.vsnd_c (9.5 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mod/lampon.vsnd_c (12.5 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mod/laseroff.vsnd_c (5.3 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mod/laseron.vsnd_c (6.5 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mod/silenced_shot.vsnd_c (60 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mod/silencer_on.vsnd_c (33 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mp5/mp5_deploy-1.vsnd_c (95.7 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mp5/mp5_fire-3.vsnd_c (81.1 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/mp5/mp5_reload-1.vsnd_c (274.4 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/pipeshotgun/waterpipe_fire.vsnd_c (148.7 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/pipeshotgun/waterpipe_fire_2.vsnd_c (113.5 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/pipeshotgun/waterpipe_fire_simon_3.vsnd_c (117.8 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/pipeshotgun/waterpipe_reload.vsnd_c (517.8 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/pistol/pistol_fire_3.vsnd_c (79.2 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/pistol/pistol_fire_5.vsnd_c (79.2 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/revolver/revolver_draw_cocking.vsnd_c (216.3 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/revolver/revolver_draw_simple.vsnd_c (138.8 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/revolver/revolver_fire.vsnd_c (121.5 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/revolver/revolver_fire_louder.vsnd_c (148.7 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/revolver/revolver_fire_sharp.vsnd_c (148.7 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/revolver/revolver_reload_placeholder.vsnd_c (316.9 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/shared/draw_generic_rustle.vsnd_c (173.3 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/shared/dryfire_pistol-1.vsnd_c (32.4 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/shared/dryfire_pistol-2.vsnd_c (29 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/shared/dryfire_revolver-1.vsnd_c (46.7 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/shared/dryfire_rifle-1.vsnd_c (33.7 KB)
  • imported/1870505321/sound/weapons/yurie_rustalpha/vertec/deploy.vsnd_c (93.8 KB)