LEGACY SURVIVAL - Version 339915

Created
Total Size2.5 GB (2,666,213,537 bytes)
Modified Size8.5 MB (8,941,119 bytes)
File Count4897
Engine Version28
Changes
Changes on 2026-08-07
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main_menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "DedicatedServerOnly", "MapStartupScene": "scenes/sandbox.scene", "DedicatedServerStartupScene": "scenes/sandbox.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*\n/music/*\n/textures/legacy_inventory/items/*\n/textures/legacy_inventory/skin/*\n/terrain/*\n/materials/terrainmats/sandshore/*\n/materials/terrainmats/grass/*\n/materials/terrainmats/rock/*\n/clientside/building/shared/textures/*\n/clientside/weapons/libraryitemrenderer.prefab\n/weapons/proxyvisuals/holosight_proxy.prefab\n/weapons/proxyvisuals/silencer_proxy.prefab\n/imported/weapon_attachments/flashlight/flashlight_skinned_visual_only.prefab\n/imported/weapon_attachments/laser/laser_skinned_with_fx.prefab\n/fx/particles/fire/spark_frames/*\n/sounds/dry_fire.sound\n/sounds/dry_fire.wav\n/ammotype/*\n/materials/sky/legacy_dynamic_sky.vmat\n/materials/sky/legacy_day_sky_cube.vtex\n/materials/sky/legacy_galaxy_cube.vtex\n/shaders/legacy_dynamic_sky.shader", "GameSettings": [ { "Name": "sb.ownership_checks", "Title": "Prop Protection", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.developer_entities", "Title": "Show Developer Entities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main_menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "DedicatedServerOnly",
  "MapStartupScene": "scenes/sandbox.scene",
  "DedicatedServerStartupScene": "scenes/sandbox.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*\n/music/*\n/textures/legacy_inventory/items/*\n/textures/legacy_inventory/skin/*\n/terrain/*\n/materials/terrainmats/sandshore/*\n/materials/terrainmats/grass/*\n/materials/terrainmats/rock/*\n/clientside/building/shared/textures/*\n/clientside/weapons/libraryitemrenderer.prefab\n/weapons/proxyvisuals/holosight_proxy.prefab\n/weapons/proxyvisuals/silencer_proxy.prefab\n/imported/weapon_attachments/flashlight/flashlight_skinned_visual_only.prefab\n/imported/weapon_attachments/laser/laser_skinned_with_fx.prefab\n/fx/particles/fire/spark_frames/*\n/sounds/dry_fire.sound\n/sounds/dry_fire.wav\n/ammotype/*\n/materials/sky/legacy_dynamic_sky.vmat\n/materials/sky/legacy_day_sky_cube.vtex\n/materials/sky/legacy_galaxy_cube.vtex\n/shaders/legacy_dynamic_sky.shader",
  "GameSettings": [
    {
      "Name": "sb.ownership_checks",
      "Title": "Prop Protection",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.developer_entities",
      "Title": "Show Developer Entities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (8.5 MB modified)

~56 -62
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.seekndestroystu.legacyrustd.dll (7.2 MB -> 7.3 MB)
  • .bin/package.seekndestroystu.legacyrustd.xml (297.9 KB -> 298.3 KB)
  • clientside/weapons/bandage/viewmodel/bandage_vm.prefab_c (2.3 KB -> 2.3 KB)
  • clientside/weapons/bandage/worldmodel/bandage_wm.prefab_c (2.2 KB -> 2.2 KB)
  • clientside/weapons/bolt_action_rifle/viewmodel/bolt_action_rifle_vm.prefab_c (17.9 KB -> 17.9 KB)
  • clientside/weapons/bolt_action_rifle/worldmodel/bolt_action_rifle_wm.prefab_c (4.5 KB -> 4.5 KB)
  • clientside/weapons/c4_charge/viewmodel/c4_charge_vm.prefab_c (18.9 KB -> 18.9 KB)
  • clientside/weapons/f1_grenade/viewmodel/f1_grenade_vm.prefab_c (4.6 KB -> 4.6 KB)
  • clientside/weapons/f1_grenade/worldmodel/f1_grenade_wm.prefab_c (2.3 KB -> 2.3 KB)
  • clientside/weapons/hand_cannon/viewmodel/hand_cannon_vm.prefab_c (2.3 KB -> 2.3 KB)
  • clientside/weapons/hand_cannon/worldmodel/hand_cannon_wm.prefab_c (2.3 KB -> 2.3 KB)
  • clientside/weapons/hatchet/viewmodel/hatchet_vm.prefab_c (15.6 KB -> 15.6 KB)
  • clientside/weapons/hunting_bow/viewmodel/hunting_bow_vm.prefab_c (7.6 KB -> 7.6 KB)
  • clientside/weapons/hunting_bow/worldmodel/hunting_bow_wm.prefab_c (2.9 KB -> 2.9 KB)
  • clientside/weapons/m1911/viewmodel/m1911_vm.prefab_c (19.2 KB -> 19.2 KB)
  • clientside/weapons/m1911/worldmodel/m1911_wm.prefab_c (7.2 KB -> 7.2 KB)
  • clientside/weapons/m4/viewmodel/m4_vm.prefab_c (31.4 KB -> 31.4 KB)
  • clientside/weapons/mp5a4/viewmodel/mp5a4_vm.prefab_c (34.6 KB -> 34.6 KB)
  • clientside/weapons/mp5a4/worldmodel/mp5a4_wm.prefab_c (7.9 KB -> 7.9 KB)
  • clientside/weapons/p250/viewmodel/p250_vm.prefab_c (34.5 KB -> 34.5 KB)
  • clientside/weapons/pickaxe/viewmodel/pickaxe_vm.prefab_c (2.3 KB -> 2.3 KB)
  • clientside/weapons/pipe_shotgun/viewmodel/pipe_shotgun_vm.prefab_c (2.3 KB -> 2.3 KB)
  • clientside/weapons/pipe_shotgun/worldmodel/pipe_shotgun_wm.prefab_c (2.4 KB -> 2.4 KB)
  • clientside/weapons/revolver/viewmodel/revolver_vm.prefab_c (48.2 KB -> 48.2 KB)
  • clientside/weapons/revolver/worldmodel/revolver_wm.prefab_c (5.8 KB -> 5.8 KB)
  • clientside/weapons/rock/viewmodel/rock_vm.prefab_c (2.3 KB -> 2.3 KB)
  • clientside/weapons/rock/worldmodel/rock_wm.prefab_c (2.3 KB -> 2.3 KB)
  • clientside/weapons/shotgun/viewmodel/shotgun_vm.prefab_c (36 KB -> 36 KB)
  • clientside/weapons/stone_hatchet/viewmodel/stone_hatchet_vm.prefab_c (2.3 KB -> 2.3 KB)
  • clientside/weapons/supply_signal/viewmodel/supply_signal_vm.prefab_c (4.7 KB -> 4.7 KB)
  • entities/pickup/ammo_9mm.prefab_c (7.7 KB -> 7.7 KB)
  • entities/pickup/ammo_rifle.prefab_c (7.7 KB -> 7.7 KB)
  • entities/pickup/ammo_rocket.prefab_c (3.7 KB -> 3.7 KB)
  • scenes/testweapons.scene_c (261.5 KB -> 261.5 KB)
  • weapons/aalegacy/c4charge/c4charge.prefab_c (4.5 KB -> 4.5 KB)
  • weapons/aalegacy/c4charge/c4charge_vm.prefab_c (27.4 KB -> 27.4 KB)
  • weapons/aalegacy/c4charge/c4charge_wm.prefab_c (4.5 KB -> 4.5 KB)
  • weapons/aalegacy/hatchet/hatchet.prefab_c (6.2 KB -> 6.2 KB)
  • weapons/aalegacy/pickaxe/pickaxe.prefab_c (6.3 KB -> 6.3 KB)
  • weapons/aalegacy/pickaxe/pickaxe_vm.prefab_c (26.6 KB -> 26.6 KB)
  • weapons/aalegacy/pickaxe/pickaxe_wm.prefab_c (3.8 KB -> 3.8 KB)
  • weapons/aalegacy/rock/rock.prefab_c (5.7 KB -> 5.7 KB)
  • weapons/aalegacy/stonehatchet/stonehatchet.prefab_c (5.8 KB -> 5.8 KB)
  • weapons/aalegacy/stonehatchet/stonehatchet_vm.prefab_c (26.5 KB -> 26.5 KB)
  • weapons/aalegacy/torch/torch.prefab_c (5.8 KB -> 5.8 KB)
  • weapons/colt1911/colt1911.prefab_c (7.9 KB -> 7.9 KB)
  • weapons/glock/glock.prefab_c (7.8 KB -> 7.8 KB)
  • weapons/grenade/grenade.prefab_c (6.5 KB -> 6.5 KB)
  • weapons/huntingbow/huntingbow_vm.prefab_c (6.4 KB -> 6.4 KB)
  • weapons/m4a1/m4a1.prefab_c (7.9 KB -> 7.9 KB)
  • weapons/mp5/mp5.prefab_c (7.7 KB -> 7.7 KB)
  • weapons/rpg/rpg.prefab_c (10 KB -> 10 KB)
  • weapons/shotgun/shotgun.prefab_c (8 KB -> 8 KB)
  • weapons/sniper/sniper.prefab_c (8.2 KB -> 8.2 KB)
  • weapons/supplysignal/supply_signal_projectile.prefab_c (4.8 KB -> 4.8 KB)
  • entities/effects/volumetricfog.sent_c (500 B)
  • entities/effects/volumetricfog.sent_c.t.png (9 KB)
  • entities/particles/blood.semit_c (423 B)
  • entities/particles/blood.semit_c.t.png (27.2 KB)
  • entities/particles/sparks.semit_c (403 B)
  • entities/particles/sparks.semit_c.t.png (4.1 KB)
  • entities/particles/vomit.semit_c (410 B)
  • entities/particles/vomit.semit_c.t.png (19.2 KB)
  • entities/pickup/ammo_pistol.sent_c (464 B)
  • entities/pickup/ammo_pistol.sent_c.t.png (9.2 KB)
  • entities/pickup/ammo_rifle.sent_c (465 B)
  • entities/pickup/ammo_rifle.sent_c.t.png (8 KB)
  • entities/pickup/ammo_rocket.sent_c (463 B)
  • entities/pickup/ammo_rocket.sent_c.t.png (25.6 KB)
  • entities/pickup/ammo_shotgun.sent_c (469 B)
  • entities/pickup/ammo_shotgun.sent_c.t.png (12.9 KB)
  • entities/pickup/pickup_health.sent_c (484 B)
  • entities/pickup/pickup_health.sent_c.t.png (37.1 KB)
  • entities/pp/bloom.spp_c (1.3 KB)
  • entities/pp/bloom.spp_c.t.png (4.4 KB)
  • entities/pp/chromaticaberration.spp_c (1.3 KB)
  • entities/pp/chromaticaberration.spp_c.t.png (5.1 KB)
  • entities/pp/coloradjustments.spp_c (1.3 KB)
  • entities/pp/coloradjustments.spp_c.t.png (4.8 KB)
  • entities/pp/depthoffield.spp_c (1.2 KB)
  • entities/pp/depthoffield.spp_c.t.png (391.1 KB)
  • entities/pp/filmgrain.spp_c (1.2 KB)
  • entities/pp/filmgrain.spp_c.t.png (5.1 KB)
  • entities/pp/motionblur.spp_c (1.3 KB)
  • entities/pp/motionblur.spp_c.t.png (1.9 KB)
  • entities/pp/pixelate.spp_c (1.2 KB)
  • entities/pp/pixelate.spp_c.t.png (5.3 KB)
  • entities/pp/sharpen.spp_c (1.2 KB)
  • entities/pp/sharpen.spp_c.t.png (4 KB)
  • entities/pp/vignette.spp_c (1.3 KB)
  • entities/pp/vignette.spp_c.t.png (5.1 KB)
  • textures/generated/imagefile/2ce0a96325a1cd74.vtex_c (635.3 KB)
  • textures/generated/imagefile/40e62497c8e93f42.vtex_c (1023.3 KB)
  • textures/generated/imagefile/509864e43b18e2f1.vtex_c (525.2 KB)
  • textures/generated/imagefile/697ec22f6b00806c.vtex_c (752.2 KB)
  • textures/generated/imagefile/76205705f6ebbf5b.vtex_c (2.2 MB)
  • textures/generated/imagefile/a4dca2f8e0f1bcd8.vtex_c (421.4 KB)
  • textures/generated/imagefile/e6e6dcd0a814244.vtex_c (22.4 KB)
  • textures/generated/imagefile/ebfb1dc848923197.vtex_c (862.3 KB)
  • weapons/colt1911/colt1911.sent_c (467 B)
  • weapons/colt1911/colt1911.sent_c.t.png (16.4 KB)
  • weapons/crowbar/crowbar.sent_c (441 B)
  • weapons/crowbar/crowbar.sent_c.t.png (5.7 KB)
  • weapons/glock/glock.sent_c (417 B)
  • weapons/glock/glock.sent_c.t.png (17.8 KB)
  • weapons/grenade/grenade.sent_c (441 B)
  • weapons/grenade/grenade.sent_c.t.png (22.5 KB)
  • weapons/m4a1/m4a1.sent_c (432 B)
  • weapons/m4a1/m4a1.sent_c.t.png (10.9 KB)
  • weapons/mp5/mp5.sent_c (441 B)
  • weapons/mp5/mp5.sent_c.t.png (13.8 KB)
  • weapons/rpg/rpg.sent_c (443 B)
  • weapons/rpg/rpg.sent_c.t.png (15.3 KB)
  • weapons/shotgun/shotgun.sent_c (451 B)
  • weapons/shotgun/shotgun.sent_c.t.png (8.3 KB)
  • weapons/sniper/sniper.sent_c (489 B)
  • weapons/sniper/sniper.sent_c.t.png (7.2 KB)