LEGACY SURVIVAL - Version 344609

Created
Total Size3.1 GB (3,349,530,253 bytes)
Modified Size148.7 MB (155,932,672 bytes)
File Count4780
Engine Version28
Changes
Changes on 2026-08-24
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/main_menu.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "DedicatedServerOnly", "MapStartupScene": "scenes/sandbox.scene", "DedicatedServerStartupScene": "scenes/sandbox.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*\n/UI/LegacyInventory/icons/items/*\n/music/*\n/textures/legacy_inventory/skin/*\n/terrain/*\n/materials/terrainmats/sandshore/*\n/materials/terrainmats/grass/*\n/materials/terrainmats/rock/*\n/clientside/building/shared/textures/*\n/clientside/weapons/libraryitemrenderer.prefab\n/weapons/proxyvisuals/holosight_proxy.prefab\n/weapons/proxyvisuals/silencer_proxy.prefab\n/imported/weapon_attachments/flashlight/flashlight_skinned_visual_only.prefab\n/imported/weapon_attachments/laser/laser_skinned_with_fx.prefab\n/fx/particles/fire/spark_frames/*\n/sounds/dry_fire.sound\n/sounds/dry_fire.wav\n/ammotype/*\n/materials/sky/legacy_dynamic_sky.vmat\n/materials/sky/legacy_day_sky_cube.vtex\n/materials/sky/legacy_galaxy_cube.vtex\n/shaders/legacy_dynamic_sky.shader", "GameSettings": [ { "Name": "sb.developer_entities", "Title": "Show Developer Entities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.ownership_checks", "Title": "Prop Protection", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/main_menu.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "DedicatedServerOnly",
  "MapStartupScene": "scenes/sandbox.scene",
  "DedicatedServerStartupScene": "scenes/sandbox.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*\n/UI/LegacyInventory/icons/items/*\n/music/*\n/textures/legacy_inventory/skin/*\n/terrain/*\n/materials/terrainmats/sandshore/*\n/materials/terrainmats/grass/*\n/materials/terrainmats/rock/*\n/clientside/building/shared/textures/*\n/clientside/weapons/libraryitemrenderer.prefab\n/weapons/proxyvisuals/holosight_proxy.prefab\n/weapons/proxyvisuals/silencer_proxy.prefab\n/imported/weapon_attachments/flashlight/flashlight_skinned_visual_only.prefab\n/imported/weapon_attachments/laser/laser_skinned_with_fx.prefab\n/fx/particles/fire/spark_frames/*\n/sounds/dry_fire.sound\n/sounds/dry_fire.wav\n/ammotype/*\n/materials/sky/legacy_dynamic_sky.vmat\n/materials/sky/legacy_day_sky_cube.vtex\n/materials/sky/legacy_galaxy_cube.vtex\n/shaders/legacy_dynamic_sky.shader",
  "GameSettings": [
    {
      "Name": "sb.developer_entities",
      "Title": "Show Developer Entities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.ownership_checks",
      "Title": "Prop Protection",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (148.7 MB modified)

+96 ~62 -61
  • audio/weapons/layered/bolt_action_rifle/bolt_action_rifle_close_single_1.vsnd_c (673.4 KB)
  • audio/weapons/layered/bolt_action_rifle/bolt_action_rifle_close_single_2.vsnd_c (663 KB)
  • audio/weapons/layered/bolt_action_rifle/bolt_action_rifle_distant_single_1.vsnd_c (1.1 MB)
  • audio/weapons/layered/bolt_action_rifle/bolt_action_rifle_distant_single_2.vsnd_c (1.1 MB)
  • audio/weapons/layered/bolt_action_rifle/bolt_action_rifle_suppressed_single_1.vsnd_c (840.3 KB)
  • audio/weapons/layered/bolt_action_rifle/bolt_action_rifle_suppressed_single_2.vsnd_c (802.4 KB)
  • audio/weapons/layered/hand_cannon/hand_cannon_close_single_1.vsnd_c (500.7 KB)
  • audio/weapons/layered/hand_cannon/hand_cannon_close_single_2.vsnd_c (579.9 KB)
  • audio/weapons/layered/hand_cannon/hand_cannon_distant_single_1.vsnd_c (897.9 KB)
  • audio/weapons/layered/hand_cannon/hand_cannon_distant_single_2.vsnd_c (892.9 KB)
  • audio/weapons/layered/m1911/m1911_close_single_1.vsnd_c (586 KB)
  • audio/weapons/layered/m1911/m1911_close_single_2.vsnd_c (522.4 KB)
  • audio/weapons/layered/m1911/m1911_distant_single_1.vsnd_c (888.4 KB)
  • audio/weapons/layered/m1911/m1911_distant_single_2.vsnd_c (1021.7 KB)
  • audio/weapons/layered/m1911/m1911_suppressed_single_1.vsnd_c (281.5 KB)
  • audio/weapons/layered/m1911/m1911_suppressed_single_2.vsnd_c (294.2 KB)
  • audio/weapons/layered/mp5a4/mp5a4_close_loop.vsnd_c (1.1 MB)
  • audio/weapons/layered/mp5a4/mp5a4_close_single_1.vsnd_c (453.3 KB)
  • audio/weapons/layered/mp5a4/mp5a4_close_single_2.vsnd_c (456.3 KB)
  • audio/weapons/layered/mp5a4/mp5a4_distant_loop.vsnd_c (1.1 MB)
  • audio/weapons/layered/mp5a4/mp5a4_distant_single_1.vsnd_c (747.8 KB)
  • audio/weapons/layered/mp5a4/mp5a4_distant_single_2.vsnd_c (755.7 KB)
  • audio/weapons/layered/mp5a4/mp5a4_suppressed_loop.vsnd_c (1.1 MB)
  • audio/weapons/layered/mp5a4/mp5a4_suppressed_single_1.vsnd_c (501.8 KB)
  • audio/weapons/layered/mp5a4/mp5a4_suppressed_single_2.vsnd_c (490.8 KB)
  • audio/weapons/layered/p250/p250_close_single_1.vsnd_c (449.3 KB)
  • audio/weapons/layered/p250/p250_close_single_2.vsnd_c (457.7 KB)
  • audio/weapons/layered/p250/p250_distant_single_1.vsnd_c (665.5 KB)
  • audio/weapons/layered/p250/p250_distant_single_2.vsnd_c (654.7 KB)
  • audio/weapons/layered/p250/p250_suppressed_single_1.vsnd_c (414.9 KB)
  • audio/weapons/layered/p250/p250_suppressed_single_2.vsnd_c (363.9 KB)
  • audio/weapons/layered/pipe_shotgun/pipe_shotgun_close_single_1.vsnd_c (478.2 KB)
  • audio/weapons/layered/pipe_shotgun/pipe_shotgun_close_single_2.vsnd_c (539.4 KB)
  • audio/weapons/layered/pipe_shotgun/pipe_shotgun_distant_single_1.vsnd_c (889.2 KB)
  • audio/weapons/layered/pipe_shotgun/pipe_shotgun_distant_single_2.vsnd_c (885.3 KB)
  • audio/weapons/layered/pipe_shotgun/pipe_shotgun_suppressed_single_1.vsnd_c (536.3 KB)
  • audio/weapons/layered/pipe_shotgun/pipe_shotgun_suppressed_single_2.vsnd_c (516.4 KB)
  • audio/weapons/layered/revolver/revolver_close_single_1.vsnd_c (588.2 KB)
  • audio/weapons/layered/revolver/revolver_close_single_2.vsnd_c (563.3 KB)
  • audio/weapons/layered/revolver/revolver_distant_single_1.vsnd_c (588.2 KB)
  • audio/weapons/layered/revolver/revolver_distant_single_2.vsnd_c (563.3 KB)
  • audio/weapons/layered/shotgun/shotgun_close_single_1.vsnd_c (771.3 KB)
  • audio/weapons/layered/shotgun/shotgun_close_single_2.vsnd_c (830.1 KB)
  • audio/weapons/layered/shotgun/shotgun_distant_single_1.vsnd_c (889.2 KB)
  • audio/weapons/layered/shotgun/shotgun_distant_single_2.vsnd_c (885.2 KB)
  • audio/weapons/layered/shotgun/shotgun_suppressed_single_1.vsnd_c (727.9 KB)
  • audio/weapons/layered/shotgun/shotgun_suppressed_single_2.vsnd_c (829.6 KB)
  • clientside/weapons/_shared/source/support/hot_tracer.vmat_c (3.5 KB)
  • clientside/weapons/_shared/source/support/tracer_shotgun.prefab_c (2.7 KB)
  • sounds/weapons/layered/bolt_action_rifle/bolt_action_rifle_close_single.sound_c (1.1 KB)
  • sounds/weapons/layered/bolt_action_rifle/bolt_action_rifle_distant_single.sound_c (1.2 KB)
  • sounds/weapons/layered/bolt_action_rifle/bolt_action_rifle_owner_close_single.sound_c (918 B)
  • sounds/weapons/layered/bolt_action_rifle/bolt_action_rifle_owner_suppressed_single.sound_c (944 B)
  • sounds/weapons/layered/bolt_action_rifle/bolt_action_rifle_suppressed_single.sound_c (1 KB)
  • sounds/weapons/layered/hand_cannon/hand_cannon_close_single.sound_c (1 KB)
  • sounds/weapons/layered/hand_cannon/hand_cannon_distant_single.sound_c (1.1 KB)
  • sounds/weapons/layered/hand_cannon/hand_cannon_owner_close_single.sound_c (846 B)
  • sounds/weapons/layered/hand_cannon/hand_cannon_owner_suppressed_single.sound_c (828 B)
  • sounds/weapons/layered/hand_cannon/hand_cannon_suppressed_single.sound_c (958 B)
  • sounds/weapons/layered/m1911/m1911_close_single.sound_c (989 B)
  • sounds/weapons/layered/m1911/m1911_distant_single.sound_c (1.1 KB)
  • sounds/weapons/layered/m1911/m1911_owner_close_single.sound_c (790 B)
  • sounds/weapons/layered/m1911/m1911_owner_suppressed_single.sound_c (816 B)
  • sounds/weapons/layered/m1911/m1911_suppressed_single.sound_c (962 B)
  • sounds/weapons/layered/m4/m4_owner_close_single.sound_c (762 B)
  • sounds/weapons/layered/m4/m4_owner_suppressed_single.sound_c (788 B)
  • sounds/weapons/layered/mp5a4/mp5a4_close_loop.sound_c (841 B)
  • sounds/weapons/layered/mp5a4/mp5a4_close_single.sound_c (989 B)
  • sounds/weapons/layered/mp5a4/mp5a4_distant_loop.sound_c (946 B)
  • sounds/weapons/layered/mp5a4/mp5a4_distant_single.sound_c (1.1 KB)
  • sounds/weapons/layered/mp5a4/mp5a4_owner_close_loop.sound_c (658 B)
  • sounds/weapons/layered/mp5a4/mp5a4_owner_close_single.sound_c (790 B)
  • sounds/weapons/layered/mp5a4/mp5a4_owner_suppressed_loop.sound_c (663 B)
  • sounds/weapons/layered/mp5a4/mp5a4_owner_suppressed_single.sound_c (816 B)
  • sounds/weapons/layered/mp5a4/mp5a4_suppressed_loop.sound_c (809 B)
  • sounds/weapons/layered/mp5a4/mp5a4_suppressed_single.sound_c (962 B)
  • sounds/weapons/layered/p250/p250_close_single.sound_c (969 B)
  • sounds/weapons/layered/p250/p250_distant_single.sound_c (1.1 KB)
  • sounds/weapons/layered/p250/p250_owner_close_single.sound_c (786 B)
  • sounds/weapons/layered/p250/p250_owner_suppressed_single.sound_c (812 B)
  • sounds/weapons/layered/p250/p250_suppressed_single.sound_c (958 B)
  • sounds/weapons/layered/pipe_shotgun/pipe_shotgun_close_single.sound_c (1 KB)
  • sounds/weapons/layered/pipe_shotgun/pipe_shotgun_distant_single.sound_c (1.1 KB)
  • sounds/weapons/layered/pipe_shotgun/pipe_shotgun_owner_close_single.sound_c (866 B)
  • sounds/weapons/layered/pipe_shotgun/pipe_shotgun_owner_suppressed_single.sound_c (892 B)
  • sounds/weapons/layered/pipe_shotgun/pipe_shotgun_suppressed_single.sound_c (1 KB)
  • sounds/weapons/layered/revolver/revolver_close_single.sound_c (1017 B)
  • sounds/weapons/layered/revolver/revolver_distant_single.sound_c (1.1 KB)
  • sounds/weapons/layered/revolver/revolver_owner_close_single.sound_c (818 B)
  • sounds/weapons/layered/revolver/revolver_owner_suppressed_single.sound_c (812 B)
  • sounds/weapons/layered/revolver/revolver_suppressed_single.sound_c (958 B)
  • sounds/weapons/layered/shotgun/shotgun_close_single.sound_c (1013 B)
  • sounds/weapons/layered/shotgun/shotgun_distant_single.sound_c (1.1 KB)
  • sounds/weapons/layered/shotgun/shotgun_owner_close_single.sound_c (814 B)
  • sounds/weapons/layered/shotgun/shotgun_owner_suppressed_single.sound_c (840 B)
  • sounds/weapons/layered/shotgun/shotgun_suppressed_single.sound_c (986 B)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.seekndestroystu.legacyrustd.dll (9.6 MB -> 9.7 MB)
  • .bin/package.seekndestroystu.legacyrustd.xml (372.4 KB -> 373 KB)
  • clientside/building/shared/materials/metal_main.vmat_c (5.1 KB -> 5.1 KB)
  • clientside/building/shared/materials/metal_sheets1.vmat_c (5.1 KB -> 5.1 KB)
  • clientside/building/shared/materials/metal_sheets2.vmat_c (5.1 KB -> 5.1 KB)
  • clientside/building/shared/materials/wood_main.vmat_c (5.3 KB -> 5.3 KB)
  • clientside/building/shared/textures/metal_main.png (2.6 MB -> 12.1 MB)
  • clientside/building/shared/textures/metal_main_png_a7b4b245.generated.vtex_c (619.7 KB -> 2.3 MB)
  • clientside/building/shared/textures/metal_normal.png (1 MB -> 7.9 MB)
  • clientside/building/shared/textures/metal_normal_png_dd1933e5.generated.vtex_c (1.1 MB -> 4.9 MB)
  • clientside/building/shared/textures/metal_sheets1_normal.png (2.2 MB -> 7.3 MB)
  • clientside/building/shared/textures/metal_sheets1_normal_png_9b07e0fe.generated.vtex_c (1.3 MB -> 4.8 MB)
  • clientside/building/shared/textures/metal_sheets2_normal.png (2.2 MB -> 9.1 MB)
  • clientside/building/shared/textures/metal_sheets2_normal_png_44504355.generated.vtex_c (1.2 MB -> 5 MB)
  • clientside/building/shared/textures/metal_walls1.png (2.4 MB -> 9.4 MB)
  • clientside/building/shared/textures/metal_walls1_png_7a2ebf04.generated.vtex_c (650.6 KB -> 2.4 MB)
  • clientside/building/shared/textures/metal_walls2.png (2.5 MB -> 9.9 MB)
  • clientside/building/shared/textures/metal_walls2_png_d8c52b2e.generated.vtex_c (684.5 KB -> 2.5 MB)
  • clientside/building/shared/textures/wood_main.png (2.5 MB -> 10.2 MB)
  • clientside/building/shared/textures/wood_main_normal.png (2.4 MB -> 9.2 MB)
  • clientside/building/shared/textures/wood_main_normal_png_aa6ee655.generated.vtex_c (1.3 MB -> 5 MB)
  • clientside/building/shared/textures/wood_main_png_5b812556.generated.vtex_c (684.5 KB -> 2.3 MB)
  • clientside/weapons/libraryitemrenderer.prefab (1.5 MB -> 1.5 MB)
  • clientside/weapons/libraryitemrenderer.prefab_c (519.7 KB -> 519.8 KB)
  • clientside/weapons/m4/worldmodel/source/support/tracer_rifle.prefab_c (2.8 KB -> 3 KB)
  • clientside/weapons/shotgun/viewmodel/shotgun_vm.prefab_c (36 KB -> 36 KB)
  • clientside/weapons/shotgun/worldmodel/shotgun_wm.prefab_c (8 KB -> 8 KB)
  • clientside/weapons/_shared/source/support/tracer_9mm.prefab_c (2.7 KB -> 2.9 KB)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_02_small_bark_clutter.vmdl_c.t.png (36.3 KB -> 13.9 KB)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_02_small_leaves_clutter.vmdl_c.t.png (36.3 KB -> 355 B)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_03_medium_bark_clutter.vmdl_c.t.png (36.3 KB -> 12.6 KB)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_03_medium_leaves_clutter.vmdl_c.t.png (36.3 KB -> 355 B)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_04_standalone_cheap_bark_clutter.vmdl_c.t.png (36.3 KB -> 10.3 KB)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_04_standalone_cheap_leaves_clutter.vmdl_c.t.png (36.3 KB -> 355 B)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_05_standalone_cheap_bark_clutter.vmdl_c.t.png (36.3 KB -> 10.2 KB)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_05_standalone_cheap_leaves_clutter.vmdl_c.t.png (36.3 KB -> 355 B)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_06_forest_cheap_bark_clutter.vmdl_c.t.png (36.3 KB -> 9.8 KB)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_06_forest_cheap_leaves_clutter.vmdl_c.t.png (36.3 KB -> 355 B)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_07_forest_cheap_bark_clutter.vmdl_c.t.png (36.3 KB -> 9.1 KB)
  • imported/dynamic_mountain_trees/usetrees/clutter_split/fir_07_forest_cheap_leaves_clutter.vmdl_c.t.png (36.3 KB -> 355 B)
  • imported/dynamic_mountain_trees/usetrees/fir_02_small.vmdl_c.t.png (36.3 KB -> 12.1 KB)
  • imported/dynamic_mountain_trees/usetrees/fir_03_medium.vmdl_c.t.png (36.3 KB -> 11.7 KB)
  • imported/dynamic_mountain_trees/usetrees/fir_04_standalone_cheap.vmdl_c.t.png (36.3 KB -> 9.8 KB)
  • imported/dynamic_mountain_trees/usetrees/fir_05_standalone_cheap.vmdl_c.t.png (36.3 KB -> 9.9 KB)
  • imported/dynamic_mountain_trees/usetrees/fir_06_forest_cheap.vmdl_c.t.png (36.3 KB -> 9.3 KB)
  • imported/dynamic_mountain_trees/usetrees/fir_07_forest_cheap.vmdl_c.t.png (36.3 KB -> 8.9 KB)
  • weapons/colt1911/colt1911.prefab_c (7.9 KB -> 8.5 KB)
  • weapons/glock/glock.prefab_c (7.8 KB -> 8.4 KB)
  • weapons/handcannon/handcannon.prefab_c (7.1 KB -> 8 KB)
  • weapons/handcannon/handcannon_vm.prefab_c (5.5 KB -> 5.5 KB)
  • weapons/handcannon/handcannon_wm.prefab_c (2.8 KB -> 2.8 KB)
  • weapons/m4a1/m4a1.prefab_c (7.9 KB -> 9.2 KB)
  • weapons/mp5/mp5.prefab_c (7.7 KB -> 9.2 KB)
  • weapons/pipeshotgun/pipeshotgun.prefab_c (7.1 KB -> 8 KB)
  • weapons/pipeshotgun/pipeshotgun_vm.prefab_c (4 KB -> 4 KB)
  • weapons/pipeshotgun/pipeshotgun_wm.prefab_c (2.8 KB -> 2.8 KB)
  • weapons/revolver/revolver.prefab_c (7.4 KB -> 8.1 KB)
  • weapons/shotgun/shotgun.prefab_c (8 KB -> 8.6 KB)
  • weapons/shotgun/shotgun_vm.prefab_c (32 KB -> 32 KB)
  • weapons/shotgun/shotgun_wm.prefab_c (4.7 KB -> 4.7 KB)
  • weapons/sniper/sniper.prefab_c (8.2 KB -> 9 KB)
  • audio/legacy/weapons/content__effect__sfx__pipeshotgun_far.vsnd_c (113.5 KB)
  • audio/legacy/weapons/content__effect__sfx__pistol_far.vsnd_c (94.6 KB)
  • audio/legacy/weapons/content__effect__sfx__rifle_far.vsnd_c (102.5 KB)
  • audio/legacy/weapons/content__effect__sfx__shotgun_far.vsnd_c (161.3 KB)
  • audio/legacy/weapons/content__effect__sfx__silenced_shot.vsnd_c (60 KB)
  • audio/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_fire.vsnd_c (181.9 KB)
  • audio/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_fire_silenced.vsnd_c (179.1 KB)
  • audio/legacy/weapons/content__item__fp6__sfx__shotgun_fire.vsnd_c (219.5 KB)
  • audio/legacy/weapons/content__item__handcannon__sfx__fire.vsnd_c (145.6 KB)
  • audio/legacy/weapons/content__item__mp5__sfx__mp5_fire-3.vsnd_c (81.2 KB)
  • audio/legacy/weapons/content__item__pipeshotgun__sfx__waterpipe_fire_simon_3.vsnd_c (117.8 KB)
  • audio/legacy/weapons/content__item__pistol__sfx__pistol_fire_3.vsnd_c (79.2 KB)
  • audio/legacy/weapons/content__item__pistol__sfx__pistol_fire_4.vsnd_c (79.2 KB)
  • audio/legacy/weapons/content__item__pistol__sfx__pistol_fire_5.vsnd_c (79.2 KB)
  • audio/legacy/weapons/content__item__revolver__sfx__revolver_fire_louder.vsnd_c (148.8 KB)
  • audio/legacy/weapons/pistol_silenced_fire.vsnd_c (63.6 KB)
  • audio/weapons/layered/m4/m4_close_attack_1.vsnd_c (68.7 KB)
  • audio/weapons/layered/m4/m4_close_attack_2.vsnd_c (64.4 KB)
  • audio/weapons/layered/m4/m4_distant_attack_1.vsnd_c (16.4 KB)
  • audio/weapons/layered/m4/m4_distant_attack_2.vsnd_c (15.5 KB)
  • audio/weapons/layered/m4/m4_stop.vsnd_c (607.3 KB)
  • audio/weapons/layered/m4/m4_suppressed_attack_1.vsnd_c (32.5 KB)
  • audio/weapons/layered/m4/m4_suppressed_attack_2.vsnd_c (32.6 KB)
  • audio/weapons/layered/m4/m4_suppressed_stop.vsnd_c (616.9 KB)
  • audio/weapons/layered/m4/m4_tail_1.vsnd_c (1.1 MB)
  • audio/weapons/layered/m4/m4_tail_2.vsnd_c (917.4 KB)
  • sounds/legacy/weapons/content__effect__sfx__pipeshotgun_far.sound_c (842 B)
  • sounds/legacy/weapons/content__effect__sfx__pistol_far.sound_c (821 B)
  • sounds/legacy/weapons/content__effect__sfx__rifle_far.sound_c (820 B)
  • sounds/legacy/weapons/content__effect__sfx__shotgun_far.sound_c (822 B)
  • sounds/legacy/weapons/content__effect__sfx__silenced_shot.sound_c (840 B)
  • sounds/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_fire.sound_c (888 B)
  • sounds/legacy/weapons/content__item__boltactionrifle__sfx__boltrifle_fire_silenced.sound_c (913 B)
  • sounds/legacy/weapons/content__item__fp6__sfx__shotgun_fire.sound_c (842 B)
  • sounds/legacy/weapons/content__item__handcannon__sfx__fire.sound_c (841 B)
  • sounds/legacy/weapons/content__item__mp5__sfx__mp5_fire-3.sound_c (840 B)
  • sounds/legacy/weapons/content__item__pipeshotgun__sfx__waterpipe_fire_simon_3.sound_c (892 B)
  • sounds/legacy/weapons/content__item__pistol__sfx__pistol_fire_3.sound_c (846 B)
  • sounds/legacy/weapons/content__item__pistol__sfx__pistol_fire_4.sound_c (846 B)
  • sounds/legacy/weapons/content__item__pistol__sfx__pistol_fire_5.sound_c (846 B)
  • sounds/legacy/weapons/content__item__revolver__sfx__revolver_fire_louder.sound_c (887 B)
  • sounds/legacy/weapons/pistol_silenced_fire.sound_c (793 B)
  • sounds/weapons/layered/m4/m4_close_attack.sound_c (961 B)
  • sounds/weapons/layered/m4/m4_distant_attack.sound_c (1 KB)
  • sounds/weapons/layered/m4/m4_owner_close_attack.sound_c (762 B)
  • sounds/weapons/layered/m4/m4_owner_stop.sound_c (622 B)
  • sounds/weapons/layered/m4/m4_owner_suppressed_attack.sound_c (788 B)
  • sounds/weapons/layered/m4/m4_owner_suppressed_stop.sound_c (665 B)
  • sounds/weapons/layered/m4/m4_stop.sound_c (821 B)
  • sounds/weapons/layered/m4/m4_suppressed_attack.sound_c (934 B)
  • sounds/weapons/layered/m4/m4_suppressed_stop.sound_c (795 B)
  • sounds/weapons/layered/m4/m4_tail.sound_c (915 B)
  • weapons/mp5/sounds/mp5_shoot.sound_c (1 KB)
  • weapons/mp5/sounds/mp5_shot_01.vsnd_c (535 KB)
  • weapons/mp5/sounds/mp5_shot_02.vsnd_c (585.5 KB)
  • weapons/mp5/sounds/mp5_shot_03.vsnd_c (627.3 KB)
  • weapons/shotgun/sounds/shotgun1_shoot1.vsnd_c (221.1 KB)
  • weapons/shotgun/sounds/shotgun1_shoot2.vsnd_c (220.6 KB)
  • weapons/shotgun/sounds/shotgun_shoot.sound_c (1008 B)
  • weapons/sniper/sounds/m700_shot.sound_c (891 B)
  • weapons/sniper/sounds/m700_shot.vsnd_c (395.8 KB)