TabletopTanks - Version 88804

Created
Total Size210.1 MB (220,256,295 bytes)
Modified Size5.6 MB (5,869,662 bytes)
File Count287
Engine Version17
Changes
Changes on 2025-02-19
Meta
{"MaxPlayers":16,"MinPlayers":1,"GameNetworkType":"Multiplayer","MapSelect":"Official","MapList":["shadb.tabletanks_arena","shadb.tt_battlefield","baks.office"],"RankType":"None","PerMapRanking":false,"LeaderboardType":"None","ProjectTemplate":null,"CsProjName":"","PackageSettings":[],"Summary":"Remote control tank battles!","Description":"Tabletop Tanks is a miniature tank PVP game!\nBattle friends and reign supreme in high-action RC tank battles!\n\nnon-VR Controls: WASD \u002B Mouse\n\nVR Controls:\n* Left A button - Control tank (joysticks \u002B triggers)\n* Left B button - Control character (joysticks)\n* Right A button - Control tank \u002B Character automatically follows (joysticks \u002B triggers)\n* Right B button - First person tank control (Left joystick \u002B aim with your right controller)\n\nIf you\u0027re not in character control mode the grip buttons snap rotate your character.","Public":true,"ReplaceTags":"shooter vr","StartupScene":"scenes/game.scene","LaunchMode":"Normal","ControlModes":{},"Compiler":{"RootNamespace":"Sandbox","DefineConstants":"SANDBOX;ADDON;DEBUG","NoWarn":"1701;1702;1591;","WarningsAsErrors":"","Whitelist":true,"AssemblyReferences":[],"IgnoreFolders":["editor","unittest"],"DistinctAssemblyReferences":[]},"Resources":"\nAssets/textures/ui/*\n*.png","CodePackageReferences":[]}
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Official",
  "MapList": [
    "shadb.tabletanks_arena",
    "shadb.tt_battlefield",
    "baks.office"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "ProjectTemplate": null,
  "CsProjName": "",
  "PackageSettings": [],
  "Summary": "Remote control tank battles!",
  "Description": "Tabletop Tanks is a miniature tank PVP game!\nBattle friends and reign supreme in high-action RC tank battles!\n\nnon-VR Controls: WASD \u002B Mouse\n\nVR Controls:\n* Left A button - Control tank (joysticks \u002B triggers)\n* Left B button - Control character (joysticks)\n* Right A button - Control tank \u002B Character automatically follows (joysticks \u002B triggers)\n* Right B button - First person tank control (Left joystick \u002B aim with your right controller)\n\nIf you\u0027re not in character control mode the grip buttons snap rotate your character.",
  "Public": true,
  "ReplaceTags": "shooter vr",
  "StartupScene": "scenes/game.scene",
  "LaunchMode": "Normal",
  "ControlModes": {},
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX;ADDON;DEBUG",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "Whitelist": true,
    "AssemblyReferences": [],
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "Resources": "\nAssets/textures/ui/*\n*.png",
  "CodePackageReferences": []
}

Diff (5.6 MB modified)

+19 ~13
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB)
  • materials/default/default_mask_tga_f7e80a25.generated.vtex_c (1.9 KB)
  • materials/shield.vmat_c (4.9 KB)
  • models/powerups/landmine/materials/landmine_height.png (153.6 KB)
  • models/powerups/landmine/materials/landmine_mask.png (101.7 KB)
  • models/powerups/landmine/materials/landmine_mask_png_eaa60a1a.generated.vtex_c (154.6 KB)
  • prefabs/shield.prefab_c (1.9 KB)
  • shaders/firetextures/fire_bellmask.png (165.2 KB)
  • shaders/firetextures/fire_diamondmask.png (155.1 KB)
  • shaders/firetextures/fire_diamondmask_png_aedfffc6.generated.vtex_c (69 KB)
  • shaders/firetextures/fire_gradient.png (5.5 KB)
  • shaders/firetextures/fire_gradient_png_ae35464d.generated.vtex_c (45.6 KB)
  • shaders/firetextures/fire_noise_01.png (371.8 KB)
  • shaders/firetextures/fire_noise_01_png_607e7d26.generated.vtex_c (285.9 KB)
  • shaders/firetextures/fire_noise_01_png_bc52c672.generated.vtex_c (117.6 KB)
  • shaders/firetextures/fire_noise_02.png (347.1 KB)
  • shaders/firetextures/fire_noise_02_png_5603c9fd.generated.vtex_c (115.4 KB)
  • shaders/gr_fire.shader_c (136.1 KB)
  • textures/ui/powerup/shield.png (17.7 KB)
  • .bin/package.base.cll (31.1 KB -> 31.1 KB)
  • .bin/package.shadb.tabletanks.cll (12.2 KB -> 12.4 KB)
  • models/powerups/landmine/materials/landmine.vmat_c (6.5 KB -> 7.1 KB)
  • models/powerups/landmine/materials/landmine_color.png (659.5 KB -> 673.3 KB)
  • models/powerups/landmine/materials/landmine_color_png_7703e529.generated.vtex_c (637.5 KB -> 626.1 KB)
  • models/powerups/landmine/materials/landmine_metal.png (10.9 KB -> 10.9 KB)
  • models/powerups/landmine/materials/landmine_normal.png (685.6 KB -> 685.6 KB)
  • models/powerups/landmine/materials/landmine_normal_png_ccfa6270.generated.vtex_c (786.5 KB -> 786.5 KB)
  • models/powerups/landmine/materials/landmine_rough.png (431.7 KB -> 431.7 KB)
  • models/powerups/landmine/materials/landmine_selfillum.png (66.4 KB -> 66.4 KB)
  • models/powerups/landmine/materials/landmine_selfillum_png_dfa234a4.generated.vtex_c (83.5 KB -> 83.5 KB)
  • prefabs/landmine.prefab_c (8.9 KB -> 9.1 KB)
  • scenes/game.scene_c (55.9 KB -> 55.9 KB)