I am peaceful! - Version 366601

Created
Total Size143.3 MB (150,268,156 bytes)
Modified Size1.2 MB (1,229,125 bytes)
File Count560
Engine Version28
Changes
Changes on 2026-09-01
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "LaunchMode": "Normal", "Resources": "media/credits.webm\n*.mp3\n*.webm\n*.ttf", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "LaunchMode": "Normal",
  "Resources": "media/credits.webm\n*.mp3\n*.webm\n*.ttf",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.2 MB modified)

~5 -1 ⚠️
1 compiled binary unavailable.
  • .bin/package.simalami.i_am_peaceful.dll (1.1 MB -> 1.1 MB)
  • .bin/package.simalami.i_am_peaceful.xml (2.7 KB -> 3 KB)
  • main/prefabs/game/gamestate/visual/ui/enemyacquiredupgradeshud.razor.scss (1.5 KB -> 1.6 KB)
  • main/prefabs/game/hero/visual/ui/heroacquiredupgradeshud.razor.scss (1.4 KB -> 1.5 KB)
  • scenes/player_test.scene_c (68.9 KB -> 105.7 KB)
  • .bin/package.base.dll (180.5 KB)