Escape The Simulation - Version 380387

Created
Total Size90.9 MB (95,279,309 bytes)
Modified Size42.2 MB (44,291,939 bytes)
File Count314
Engine Version29
Changes
Changes on 2026-09-13
Meta
{ "StartupScene": "scenes/main_menu.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/animations.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "StartupScene": "scenes/main_menu.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/animations.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (42.2 MB modified)

+58 ~43 -4
  • prefabs/matchmaking/matchmaking.prefab_c (18.9 KB)
  • prefabs/world/map/modules/module_spawn_agent.prefab_c (57 KB)
  • prefabs/world/map/modules/module_spawn_deviant.prefab_c (57 KB)
  • simalami/main/prefabs/world/matchloading/visual/ui/matchloadingview.razor.scss (190 B)
  • surface/music/agent/ambient/ambient.sound_c (978 B)
  • surface/music/agent/ambient/ambient.vsnd_c (3.1 MB)
  • surface/music/agent/running/running.sound_c (978 B)
  • surface/music/agent/running/running.vsnd_c (2.5 MB)
  • surface/music/deviant/ambient/ambient.sound_c (980 B)
  • surface/music/deviant/ambient/ambient.vsnd_c (3.1 MB)
  • surface/music/deviant/running/running.sound_c (980 B)
  • surface/music/deviant/running/running.vsnd_c (2.5 MB)
  • surface/music/deviant/terror/1/1.sound_c (695 B)
  • surface/music/deviant/terror/1/1.vsnd_c (3.1 MB)
  • surface/music/deviant/terror/1/2.sound_c (695 B)
  • surface/music/deviant/terror/1/2.vsnd_c (3.1 MB)
  • surface/music/deviant/terror/1/3.sound_c (695 B)
  • surface/music/deviant/terror/1/3.vsnd_c (3.1 MB)
  • surface/music/deviant/terror/1/4.sound_c (695 B)
  • surface/music/deviant/terror/1/4.vsnd_c (3.1 MB)
  • surface/music/deviant/terror/1/5.sound_c (695 B)
  • surface/music/deviant/terror/1/5.vsnd_c (3.1 MB)
  • surface/music/deviant/terror/1/6.sound_c (695 B)
  • surface/music/deviant/terror/1/6.vsnd_c (3.1 MB)
  • surface/music/deviant/terror/1/7.sound_c (695 B)
  • surface/music/deviant/terror/1/7.vsnd_c (3.1 MB)
  • surface/music/deviant/terror/1/8.sound_c (695 B)
  • surface/music/deviant/terror/1/8.vsnd_c (3.1 MB)
  • surface/music/deviant/terror/1/9.sound_c (695 B)
  • surface/music/deviant/terror/1/9.vsnd_c (3.1 MB)
  • surface/sounds/stabiliser_finish.sound_c (974 B)
  • surface/sounds/stabiliser_finish.vsnd_c (142.3 KB)
  • surface/sounds/stibilaser_progress.sound_c (973 B)
  • surface/sounds/stibilaser_progress.vsnd_c (18.6 KB)
  • surface/sounds/ui/match_lobby/buy.sound_c (591 B)
  • surface/sounds/ui/match_lobby/upgrade.sound_c (607 B)
  • surface/sounds/ui/shared/click.sound_c (591 B)
  • surface/sounds/ui/shared/hover.sound_c (591 B)
  • surface/sounds/world/environments/hatch_system/hatch/open.sound_c (620 B)
  • surface/sounds/world/environments/interact_objects/stabilizers/completed.sound_c (777 B)
  • surface/sounds/world/environments/interact_objects/toggle_switch/activation.sound_c (636 B)
  • surface/sounds/world/environments/interact_objects/toggle_switch/handle.sound_c (636 B)
  • surface/sounds/world/participant/agent/deletion/cocoon_loop.sound_c (620 B)
  • surface/sounds/world/participant/agent/deletion/cocoon_rescue.sound_c (620 B)
  • surface/sounds/world/participant/agent/deletion/cocoon_transform.sound_c (620 B)
  • surface/sounds/world/participant/agent/glitch/glitch.sound_c (620 B)
  • surface/sounds/world/participant/agent/healing/heal.sound_c (620 B)
  • surface/sounds/world/participant/agent/health/hurt.sound_c (620 B)
  • surface/sounds/world/participant/agent/movement/jump.sound_c (620 B)
  • surface/sounds/world/participant/agent/movement/land.sound_c (620 B)
  • surface/sounds/world/participant/agent/movement/walk.sound_c (620 B)
  • surface/sounds/world/participant/deviant/combat/hit.sound_c (620 B)
  • surface/sounds/world/participant/deviant/combat/swing.sound_c (620 B)
  • surface/sounds/world/participant/deviant/movement/jump.sound_c (620 B)
  • surface/sounds/world/participant/deviant/movement/land.sound_c (620 B)
  • surface/sounds/world/participant/deviant/movement/walk.sound_c (620 B)
  • surface/sounds/world/participant/shared/match_outcome/lose.sound_c (620 B)
  • surface/sounds/world/participant/shared/match_outcome/win.sound_c (620 B)
  • .bin/package.simalami.one_more_round.dll (1.5 MB -> 1.8 MB)
  • .bin/package.simalami.one_more_round.xml (189.2 KB -> 219.8 KB)
  • data/map/map_sockets/passage.socket_c (383 B -> 499 B)
  • data/map/map_sockets/solid.socket_c (383 B -> 501 B)
  • models/world/game/environment/module_bag_green.vmdl_c.t.png (36.3 KB -> 10 KB)
  • models/world/game/environment/module_bike_green.vmdl_c.t.png (36.3 KB -> 11.2 KB)
  • models/world/game/environment/module_car_sign.vmdl_c.t.png (36.3 KB -> 6 KB)
  • models/world/game/environment/module_hydrant.vmdl_c.t.png (36.3 KB -> 15.5 KB)
  • models/world/game/environment/module_road_sign.vmdl_c.t.png (36.3 KB -> 3.6 KB)
  • models/world/game/environment/module_road_walk.vmdl_c.t.png (36.3 KB -> 8.6 KB)
  • models/world/game/environment/module_trapdoor.vmdl_c.t.png (36.3 KB -> 8.6 KB)
  • models/world/game/escape/barrier.vmdl_c.t.png (36.3 KB -> 4.8 KB)
  • models/world/game/escape/hole.vmdl_c.t.png (36.3 KB -> 9.9 KB)
  • models/world/game/escape/laver.vmdl_c.t.png (36.3 KB -> 8.5 KB)
  • models/world/game/escape/sign.vmdl_c.t.png (36.3 KB -> 10 KB)
  • models/world/game/escape/vent.vmdl_c.t.png (36.3 KB -> 14.7 KB)
  • prefabs/world/agents/agent_client.prefab_c (45.7 KB -> 49.9 KB)
  • prefabs/world/agents/agent_remote.prefab_c (42.4 KB -> 45.7 KB)
  • prefabs/world/agents/agent_server.prefab_c (46 KB -> 56.3 KB)
  • prefabs/world/agents/deletestate/deletion_cocoon.prefab_c (4.6 KB -> 5.8 KB)
  • prefabs/world/agents/view_rig_agent.prefab_c (7.2 KB -> 8.7 KB)
  • prefabs/world/camera/camera_agent.prefab_c (10.1 KB -> 10.1 KB)
  • prefabs/world/camera/camera_deviant.prefab_c (10.1 KB -> 10.8 KB)
  • prefabs/world/deviants/deviant_remote.prefab_c (36.4 KB -> 39.5 KB)
  • prefabs/world/deviants/deviant_server_input.prefab_c (38.5 KB -> 41.7 KB)
  • prefabs/world/deviants/view_rig_deviant.prefab_c (7.8 KB -> 9.6 KB)
  • prefabs/world/environments/hatch.prefab_c (40.5 KB -> 41.3 KB)
  • prefabs/world/environments/stabilizer.prefab_c (9.3 KB -> 10.9 KB)
  • prefabs/world/environments/toggleswitch.prefab_c (3.2 KB -> 4.2 KB)
  • prefabs/world/map/modules/module_filler.prefab_c (9.2 KB -> 6.4 KB)
  • prefabs/world/map/modules/module_filler2.prefab_c (5.8 KB -> 5.9 KB)
  • prefabs/world/map/modules/module_stabilizer.prefab_c (6 KB -> 7.2 KB)
  • prefabs/world/map/modules/module_test.prefab_c (8.7 KB -> 8.5 KB)
  • prefabs/world/map/modules/module_test2.prefab_c (10.8 KB -> 10.6 KB)
  • scenes/animations.scene_c (170.9 KB -> 161.1 KB)
  • scenes/end_game.scene_c (6.1 KB -> 7.3 KB)
  • scenes/main_menu.scene_c (9.3 KB -> 12 KB)
  • scenes/match.scene_c (173 KB -> 140.6 KB)
  • scenes/match_lobby.scene_c (6.9 KB -> 8.5 KB)
  • scenes/test/test.scene_c (12 KB -> 13.3 KB)
  • shaders/omr/omr_participant_dof.shader_c (41.2 KB -> 37.9 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/mainmenuview.razor.scss (3.7 KB -> 1.9 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/mainmenuview.scss (3.5 KB -> 1.9 KB)
  • sounds/stabilaser/stabiliser_finish.sound_c (974 B)
  • sounds/stabilaser/stabiliser_finish.vsnd_c (142.3 KB)
  • sounds/stabilaser/stibilaser_progress.sound_c (973 B)
  • sounds/stabilaser/stibilaser_progress.vsnd_c (18.6 KB)