Escape The Simulation - Version 393266
| Created | |
|---|---|
| Total Size | 104.1 MB (109,172,847 bytes) |
| Modified Size | 9.8 MB (10,231,122 bytes) |
| File Count | 737 |
| Engine Version | 29 |
| Changes | Changes on 2026-09-20 |
| Meta |
Diff (9.8 MB modified)
+150 ~60- data/balance/agent_steps.stepbal_c (2.5 KB)
- data/balance/door.doorbal_c (1.2 KB)
- data/balance/ring.ringbal_c (1.8 KB)
- data/balance/visual/ring_marker.markvis_c (597 B)
- data/map/map_module_tags/environment.modtag_c (293 B)
- data/map/map_module_tags/ring.modtag_c (270 B)
- data/map/map_sockets/place_ring.socket_c (504 B)
- data/map/map_sockets/ring.socket_c (533 B)
- materials/world/agents/grapple/grapple_glow_white_png_718b3340.generated.vtex_c (1.9 KB)
- materials/world/agents/grapple/grapple_neon.vmat_c (3.6 KB)
- materials/world/game/environment/grapple_ring/grapple_ring_aura.vmat_c (2.6 KB)
- materials/world/game/force_fields/force_field_gate.vmat_c (2.5 KB)
- materials/world/game/stabilizers/laser_yellow.vmat_c (3.6 KB)
- models/world/agents/losso_narrow_grip.vmdl_c (16 KB)
- models/world/agents/losso_narrow_grip.vmdl_c.t.png (36.3 KB)
- models/world/agents/losso_wide_grip.vmdl_c (27.3 KB)
- models/world/agents/losso_wide_grip.vmdl_c.t.png (36.3 KB)
- models/world/game/environment/door.vmdl_c (10.3 KB)
- models/world/game/environment/door.vmdl_c.t.png (12.6 KB)
- models/world/game/environment/module_chair.vmdl_c (19.2 KB)
- models/world/game/environment/module_chair.vmdl_c.t.png (7.7 KB)
- models/world/game/environment/module_chair_plastic_blue.vmdl_c (50.1 KB)
- models/world/game/environment/module_chair_plastic_blue.vmdl_c.t.png (13.9 KB)
- models/world/game/environment/module_chair_plastic_green.vmdl_c (50.1 KB)
- models/world/game/environment/module_chair_plastic_green.vmdl_c.t.png (13.6 KB)
- models/world/game/environment/module_chair_plastic_red.vmdl_c (50.1 KB)
- models/world/game/environment/module_chair_plastic_red.vmdl_c.t.png (13.8 KB)
- prefabs/world/agents/skills/grapple.prefab_c (1.8 KB)
- prefabs/world/environments/door.prefab_c (8.3 KB)
- prefabs/world/environments/force_field_blue.prefab_c (6.9 KB)
- prefabs/world/environments/force_field_gray.prefab_c (5.3 KB)
- prefabs/world/environments/force_field_purple.prefab_c (6.5 KB)
- prefabs/world/environments/force_field_red.prefab_c (6.9 KB)
- prefabs/world/environments/ring.prefab_c (5.9 KB)
- prefabs/world/map/modules/enviraments/module_envirament_bug_chair.prefab_c (14.2 KB)
- prefabs/world/map/modules/enviraments/module_envirament_chairs.prefab_c (18.6 KB)
- prefabs/world/map/modules/enviraments/module_envirament_hatch.prefab_c (13 KB)
- prefabs/world/map/modules/enviraments/module_envirament_peshehod.prefab_c (14.5 KB)
- prefabs/world/map/modules/enviraments/module_envirament_svet.prefab_c (14.2 KB)
- prefabs/world/map/modules/module_envirament_znak.prefab_c (13.5 KB)
- prefabs/world/map/modules/module_ring.prefab_c (4.3 KB)
- prefabs/world/map/modules/module_structure_5.prefab_c (12.7 KB)
- prefabs/world/map/modules/module_structure_6.prefab_c (19.9 KB)
- prefabs/world/map/modules/module_structure_hydrant.prefab_c (30.4 KB)
- shaders/omr/omr_force_field_gate.shader_c (93 KB)
- shaders/omr/omr_grapple_ring_aura.shader_c (55.6 KB)
- shaders/omr/omr_weapon_trail.shader_c (30.9 KB)
- simalami/main/prefabs/ui/mainmenu/visual/ui/dailyreward/mainmenudailyrewardview.cs.scss (6.2 KB)
- simalami/main/prefabs/world/participant/agent/shared/visual/ui/ringmarker/agentringmarkerview.cs.scss (2.8 KB)
- sounds/agents/fall_jump/fall_jamp_1.sound_c (974 B)
- sounds/agents/fall_jump/fall_jamp_1.vsnd_c (12 KB)
- sounds/agents/fall_jump/fall_jamp_2.sound_c (974 B)
- sounds/agents/fall_jump/fall_jamp_2.vsnd_c (12 KB)
- sounds/agents/fall_jump/fall_jamp_3.sound_c (974 B)
- sounds/agents/fall_jump/fall_jamp_3.vsnd_c (12 KB)
- sounds/agents/fall_jump/fall_jamp_4.sound_c (974 B)
- sounds/agents/fall_jump/fall_jamp_4.vsnd_c (12 KB)
- sounds/agents/fall_jump/fall_jamp_5.sound_c (974 B)
- sounds/agents/fall_jump/fall_jamp_5.vsnd_c (12 KB)
- sounds/agents/footstaps_agent/footstaps_agent_1.sound_c (1011 B)
- sounds/agents/footstaps_agent/footstaps_agent_1.vsnd_c (12.1 KB)
- sounds/agents/footstaps_agent/footstaps_agent_2.sound_c (1011 B)
- sounds/agents/footstaps_agent/footstaps_agent_2.vsnd_c (13.1 KB)
- sounds/agents/footstaps_agent/footstaps_agent_3.sound_c (1011 B)
- sounds/agents/footstaps_agent/footstaps_agent_3.vsnd_c (12.1 KB)
- sounds/agents/footstaps_agent/footstaps_agent_4.sound_c (1011 B)
- sounds/agents/footstaps_agent/footstaps_agent_4.vsnd_c (14.1 KB)
- sounds/agents/footstaps_agent/footstaps_agent_5.sound_c (1012 B)
- sounds/agents/footstaps_agent/footstaps_agent_5.vsnd_c (13.1 KB)
- sounds/agents/footstaps_agent/footstaps_agent_6.sound_c (1002 B)
- sounds/agents/footstaps_agent/footstaps_agent_6.vsnd_c (13.1 KB)
- sounds/agents/footstaps_agent/footstaps_agent_7.sound_c (1012 B)
- sounds/agents/footstaps_agent/footstaps_agent_7.vsnd_c (13.1 KB)
- sounds/agents/footstaps_agent/footstaps_agent_8.sound_c (1012 B)
- sounds/agents/footstaps_agent/footstaps_agent_8.vsnd_c (13.1 KB)
- sounds/agents/footstaps_agent/footstaps_agent_9.sound_c (1002 B)
- sounds/agents/footstaps_agent/footstaps_agent_9.vsnd_c (13.1 KB)
- sounds/agents/make_jump/make_jump_1.sound_c (974 B)
- sounds/agents/make_jump/make_jump_1.vsnd_c (8.9 KB)
- sounds/agents/make_jump/make_jump_2.sound_c (974 B)
- sounds/agents/make_jump/make_jump_2.vsnd_c (8.9 KB)
- sounds/agents/make_jump/make_jump_3.sound_c (974 B)
- sounds/agents/make_jump/make_jump_3.vsnd_c (7.9 KB)
- sounds/deviant/fall_jump/fall_jump_1.sound_c (975 B)
- sounds/deviant/fall_jump/fall_jump_1.vsnd_c (14 KB)
- sounds/deviant/fall_jump/fall_jump_2.sound_c (975 B)
- sounds/deviant/fall_jump/fall_jump_2.vsnd_c (14 KB)
- sounds/deviant/fall_jump/fall_jump_3.sound_c (975 B)
- sounds/deviant/fall_jump/fall_jump_3.vsnd_c (14 KB)
- sounds/deviant/fall_jump/fall_jump_4.sound_c (975 B)
- sounds/deviant/fall_jump/fall_jump_4.vsnd_c (15.1 KB)
- sounds/deviant/fall_jump/fall_jump_5.sound_c (975 B)
- sounds/deviant/fall_jump/fall_jump_5.vsnd_c (14 KB)
- sounds/deviant/footstaps/footstap_deviant_1.sound_c (1006 B)
- sounds/deviant/footstaps/footstap_deviant_1.vsnd_c (14.1 KB)
- sounds/deviant/footstaps/footstap_deviant_2.sound_c (998 B)
- sounds/deviant/footstaps/footstap_deviant_2.vsnd_c (15.1 KB)
- sounds/deviant/footstaps/footstap_deviant_3.sound_c (998 B)
- sounds/deviant/footstaps/footstap_deviant_3.vsnd_c (14.1 KB)
- sounds/deviant/footstaps/footstap_deviant_4.sound_c (998 B)
- sounds/deviant/footstaps/footstap_deviant_4.vsnd_c (16.1 KB)
- sounds/deviant/footstaps/footstap_deviant_5.sound_c (998 B)
- sounds/deviant/footstaps/footstap_deviant_5.vsnd_c (15.1 KB)
- sounds/deviant/footstaps/footstap_deviant_6.sound_c (998 B)
- sounds/deviant/footstaps/footstap_deviant_6.vsnd_c (16.1 KB)
- sounds/deviant/footstaps/footstap_deviant_7.sound_c (998 B)
- sounds/deviant/footstaps/footstap_deviant_7.vsnd_c (16.1 KB)
- sounds/deviant/footstaps/footstap_deviant_8.sound_c (998 B)
- sounds/deviant/footstaps/footstap_deviant_8.vsnd_c (15.1 KB)
- sounds/deviant/footstaps/footstap_deviant_9.sound_c (998 B)
- sounds/deviant/footstaps/footstap_deviant_9.vsnd_c (15.1 KB)
- sounds/deviant/hit/hit.sound_c (933 B)
- sounds/deviant/hit/hit.vsnd_c (21.1 KB)
- sounds/deviant/hit/miss.sound_c (934 B)
- sounds/deviant/hit/miss.vsnd_c (53.9 KB)
- sounds/deviant/make_jump/make_jump_deviant_1.sound_c (999 B)
- sounds/deviant/make_jump/make_jump_deviant_1.vsnd_c (11 KB)
- sounds/deviant/make_jump/make_jump_deviant_2.sound_c (999 B)
- sounds/deviant/make_jump/make_jump_deviant_2.vsnd_c (11 KB)
- sounds/deviant/make_jump/make_jump_deviant_3.sound_c (999 B)
- sounds/deviant/make_jump/make_jump_deviant_3.vsnd_c (9 KB)
- sounds/force_fields/force_field_discharge.vsnd_c (121.4 KB)
- sounds/force_fields/force_field_glitch.vsnd_c (259.2 KB)
- sounds/force_fields/force_field_hold.vsnd_c (112.8 KB)
- sounds/force_fields/force_field_hum.vsnd_c (689.8 KB)
- sounds/stabilaser/rotors/stab_rotor_1.sound_c (915 B)
- sounds/stabilaser/rotors/stab_rotor_1.vsnd_c (173 KB)
- sounds/stabilaser/rotors/stab_rotor_2.sound_c (915 B)
- sounds/stabilaser/rotors/stab_rotor_2.vsnd_c (173 KB)
- sounds/stabilaser/rotors/stab_rotor_3.sound_c (915 B)
- sounds/stabilaser/rotors/stab_rotor_3.vsnd_c (173 KB)
- sounds/stabilaser/rotors/stab_rotor_4.sound_c (915 B)
- sounds/stabilaser/rotors/stab_rotor_4.vsnd_c (173 KB)
- surface/sounds/doors/cancle.sound_c (954 B)
- surface/sounds/doors/cancle.vsnd_c (11.5 KB)
- surface/sounds/doors/close.sound_c (953 B)
- surface/sounds/doors/close.vsnd_c (11.5 KB)
- surface/sounds/doors/hit_deviant.sound_c (959 B)
- surface/sounds/doors/hit_deviant.vsnd_c (16.6 KB)
- surface/sounds/doors/open.sound_c (936 B)
- surface/sounds/doors/open.vsnd_c (16 KB)
- surface/sounds/ui/shared/click.vsnd_c (7.1 KB)
- surface/sounds/ui/shared/hover.vsnd_c (4.8 KB)
- surface/sounds/ui/shared/hover1.vsnd_c (4.3 KB)
- surface/sounds/world/environments/force_fields/discharge.sound_c (935 B)
- surface/sounds/world/environments/force_fields/glitch.sound_c (932 B)
- surface/sounds/world/environments/force_fields/hold.sound_c (928 B)
- surface/sounds/world/environments/force_fields/hum.sound_c (930 B)
- textures/generated/imagefile/df57acb589276050.vtex_c (18.8 KB)
- texures/envirements/pesh.sprite_c (1.3 KB)
- .bin/package.simalami.one_more_round.dll (3.9 MB -> 4.7 MB)
- .bin/package.simalami.one_more_round.xml (534.7 KB -> 656.6 KB)
- agent_project/animation.md (11.9 KB -> 15 KB)
- agent_project/multiplayer.md (38.2 KB -> 40.6 KB)
- data/balance/deviant.devbal_c (1.9 KB -> 2.1 KB)
- data/balance/skillboard.boardbal_c (401 B -> 401 B)
- data/balance/skills/agent/agent_anxious_squinting.skill_c (1016 B -> 1 KB)
- data/balance/skills/deviant/deviant_move_speed.skill_c (769 B -> 713 B)
- data/balance/visual/camera.vizbal_c (1.1 KB -> 1.5 KB)
- data/map/map_module_tags/big_structure.modtag_c (284 B -> 295 B)
- data/map/map_module_tags/bike.modtag_c (268 B -> 270 B)
- localization/en/hud.json (1.5 KB -> 1.9 KB)
- localization/en/lobby.json (3.4 KB -> 3.4 KB)
- localization/en/menu.json (1.6 KB -> 2.1 KB)
- localization/en/overlay.json (630 B -> 630 B)
- localization/en/settings.json (542 B -> 581 B)
- localization/fr/hud.json (1.7 KB -> 2 KB)
- localization/fr/lobby.json (3.7 KB -> 3.7 KB)
- localization/fr/menu.json (1.7 KB -> 2.3 KB)
- localization/fr/overlay.json (697 B -> 690 B)
- localization/fr/settings.json (589 B -> 631 B)
- localization/ru/hud.json (2 KB -> 2.5 KB)
- localization/ru/lobby.json (4.5 KB -> 4.5 KB)
- localization/ru/menu.json (2.1 KB -> 2.7 KB)
- localization/ru/overlay.json (835 B -> 815 B)
- localization/ru/settings.json (703 B -> 752 B)
- prefabs/matchmaking/matchmaking.prefab_c (11.8 KB -> 19.6 KB)
- prefabs/settings/settings.prefab_c (4 KB -> 4 KB)
- prefabs/world/agents/agent_client.prefab_c (54.8 KB -> 62.5 KB)
- prefabs/world/agents/agent_dto.prefab_c (2.3 KB -> 2.7 KB)
- prefabs/world/agents/agent_remote.prefab_c (49.3 KB -> 58.1 KB)
- prefabs/world/agents/agent_server.prefab_c (54.7 KB -> 61.3 KB)
- prefabs/world/agents/deletestate/deletion_cocoon.prefab_c (9.2 KB -> 9.2 KB)
- prefabs/world/agents/view_rig_agent.prefab_c (15.1 KB -> 19.9 KB)
- prefabs/world/deviants/deviant_dto.prefab_c (1.7 KB -> 2.1 KB)
- prefabs/world/deviants/deviant_remote.prefab_c (44.6 KB -> 49 KB)
- prefabs/world/deviants/deviant_server_input.prefab_c (50.1 KB -> 53.4 KB)
- prefabs/world/deviants/view_rig_deviant.prefab_c (17.4 KB -> 28.9 KB)
- prefabs/world/environments/stabilizer.prefab_c (15.6 KB -> 17.9 KB)
- prefabs/world/map/map.prefab_c (8.8 KB -> 9.2 KB)
- prefabs/world/map/modules/module_big_structure_1.prefab_c (90.8 KB -> 90.8 KB)
- prefabs/world/map/modules/module_hatch.prefab_c (10.4 KB -> 11.9 KB)
- prefabs/world/map/modules/module_main.prefab_c (348.5 KB -> 349 KB)
- prefabs/world/map/modules/module_structure_1.prefab_c (14.3 KB -> 23.8 KB)
- prefabs/world/map/modules/module_structure_2.prefab_c (28.6 KB -> 28.7 KB)
- prefabs/world/map/modules/module_structure_3.prefab_c (40.8 KB -> 47.2 KB)
- prefabs/world/map/modules/module_structure_4.prefab_c (40.9 KB -> 45.6 KB)
- prefabs/world/session/session_liveness.prefab_c (2.1 KB -> 2.2 KB)
- prefabs/world/weapons/deviant_weapon.prefab_c (2.8 KB -> 3.6 KB)
- scenes/end_game.scene_c (17.4 KB -> 19.9 KB)
- scenes/main_menu.scene_c (20 KB -> 24.9 KB)
- scenes/match.scene_c (11.2 KB -> 16.2 KB)
- scenes/match_lobby.scene_c (11.3 KB -> 13 KB)
- simalami/main/prefabs/ui/mainmenu/visual/ui/mainmenuview.cs.scss (20.6 KB -> 25.3 KB)
- simalami/main/prefabs/ui/matchlobby/visual/ui/matchlobbyview.cs.scss (38.1 KB -> 36.6 KB)
- simalami/main/prefabs/ui/settings/visual/ui/settingsview.cs.scss (13.7 KB -> 17.1 KB)
- surface/sounds/ui/shared/click.sound_c (591 B -> 708 B)
- surface/sounds/ui/shared/hover.sound_c (591 B -> 955 B)
- system/promo_codes.promo_c (396 B -> 336 B)
- system/version.version_c (267 B -> 267 B)