Escape The Simulation - Version 394964
| Created | |
|---|---|
| Total Size | 109.8 MB (115,149,651 bytes) |
| Modified Size | 11.3 MB (11,810,085 bytes) |
| File Count | 862 |
| Engine Version | 29 |
| Changes | Changes on 2026-09-23 |
| Meta |
Diff (11.3 MB modified)
+39 ~38 -16- data/balance/visual/deviant_notice.notebal_c (4.5 KB)
- scenes/3d_main_menu.scene_c (1.4 MB)
- shaders/omr/omr_force_field_icon.shader_c (75.7 KB)
- shaders/omr/omr_notice_glow_blur.shader_c (17.6 KB)
- shaders/omr/omr_notice_glow_composite.shader_c (26.8 KB)
- shaders/omr/omr_notice_glow_mask.shader_c (26.3 KB)
- shaders/omr/omr_notice_wormhole.shader_c (147.7 KB)
- surface/sounds/doors/hit_deviant2.vsnd_c (75.2 KB)
- surface/sounds/glitch.sound_c (1.1 KB)
- surface/sounds/glitch.vsnd_c (98.2 KB)
- surface/sounds/world/participant/agent/deletion/appearance.vsnd_c (145.7 KB)
- surface/sounds/world/participant/agent/rope/attract rope.sound_c (1.4 KB)
- surface/sounds/world/participant/agent/rope/attract rope.vsnd_c (22 KB)
- surface/sounds/world/participant/agent/rope/attract rope2.vsnd_c (24.2 KB)
- surface/sounds/world/participant/agent/rope/release rope.sound_c (1.4 KB)
- surface/sounds/world/participant/agent/rope/release rope.vsnd_c (24.2 KB)
- surface/sounds/world/participant/agent/rope/release rope2.vsnd_c (19.7 KB)
- surface/sounds/world/participant/agent/rope/rope snap.sound_c (1.9 KB)
- surface/sounds/world/participant/agent/rope/rope snap.vsnd_c (23.1 KB)
- surface/sounds/world/participant/agent/rope/rope snap2.vsnd_c (23.1 KB)
- surface/sounds/world/participant/agent/rope/rope snap3.vsnd_c (36 KB)
- surface/sounds/world/participant/agent/rope/rope snap4.vsnd_c (36 KB)
- surface/sounds/world/participant/agent/rope/rope snap5.vsnd_c (36 KB)
- surface/sounds/world/participant/deviant/door_hit/door_hit.sound_c (998 B)
- surface/sounds/world/participant/deviant/information_far/notif1.vsnd_c (76.6 KB)
- surface/sounds/world/participant/deviant/information_far/notif2.vsnd_c (76.6 KB)
- surface/sounds/world/participant/deviant/information_far/notif3.vsnd_c (76.6 KB)
- surface/sounds/world/participant/deviant/information_far/notification.sound_c (1.6 KB)
- surface/sounds/world/stabilizate/activate.sound_c (1.1 KB)
- surface/sounds/world/stabilizate/active2.vsnd_c (200.7 KB)
- surface/sounds/world/stabilizate/in.sound_c (1.1 KB)
- surface/sounds/world/stabilizate/in.vsnd_c (341.9 KB)
- surface/sounds/world/stabilizate/out.sound_c (1.1 KB)
- surface/sounds/world/stabilizate/out.vsnd_c (345.4 KB)
- ui/hud/match/empty scale.png (196.7 KB)
- ui/hud/match/green scale.png (23.7 KB)
- ui/hud/match/orange scale.png (24.1 KB)
- ui/hud/match/purple scale.png (24.2 KB)
- ui/hud/match/red scale.png (24.3 KB)
- .bin/package.simalami.one_more_round.dll (5.7 MB -> 6 MB)
- .bin/package.simalami.one_more_round.xml (800.8 KB -> 846.9 KB)
- agent_project/multiplayer.md (46 KB -> 52.3 KB)
- agent_project/new_mechanic.md (9.3 KB -> 9.4 KB)
- data/balance/network.netbal_c (998 B -> 1.4 KB)
- data/balance/visual/force_field_icons.ffibal_c (690 B -> 948 B)
- data/map/map_sockets/parkour_platform.socket_c (527 B -> 643 B)
- data/map/map_sockets/parkour_start.socket_c (526 B -> 642 B)
- localization/en/endgame.json (1.2 KB -> 1.2 KB)
- localization/ru/endgame.json (1.6 KB -> 1.6 KB)
- prefabs/matchmaking/matchmaking.prefab_c (19.6 KB -> 19.7 KB)
- prefabs/world/agents/agent_client.prefab_c (63.9 KB -> 64.7 KB)
- prefabs/world/agents/agent_remote.prefab_c (58.1 KB -> 58.5 KB)
- prefabs/world/agents/agent_server.prefab_c (61.9 KB -> 62.6 KB)
- prefabs/world/agents/agent_server_input.prefab_c (66 KB -> 65.9 KB)
- prefabs/world/agents/view_rig_agent.prefab_c (24.7 KB -> 26.1 KB)
- prefabs/world/deviants/deviant_server.prefab_c (52.8 KB -> 56 KB)
- prefabs/world/deviants/deviant_server_input.prefab_c (54.5 KB -> 58.7 KB)
- prefabs/world/deviants/view_rig_deviant.prefab_c (28 KB -> 28.4 KB)
- prefabs/world/environments/door.prefab_c (13.1 KB -> 13.6 KB)
- prefabs/world/environments/force_field_blue.prefab_c (8.5 KB -> 8.5 KB)
- prefabs/world/environments/force_field_gray.prefab_c (4.4 KB -> 4.5 KB)
- prefabs/world/environments/force_field_purple.prefab_c (8.1 KB -> 8.1 KB)
- prefabs/world/environments/force_field_red.prefab_c (8.5 KB -> 8.5 KB)
- prefabs/world/map/modules/module_structure_6.prefab_c (21.8 KB -> 22 KB)
- prefabs/world/session/session_liveness.prefab_c (2.2 KB -> 2.3 KB)
- projectsettings/collision.config (737 B -> 999 B)
- scenes/end_game.scene_c (19.9 KB -> 19.9 KB)
- scenes/match.scene_c (16.9 KB -> 21.3 KB)
- scenes/match_lobby.scene_c (13.2 KB -> 13.9 KB)
- shaders/omr/omr_force_field_gate.shader_c (111.5 KB -> 113.3 KB)
- simalami/main/prefabs/ui/mainmenu/visual/ui/mainmenuview.cs.scss (25.3 KB -> 26.8 KB)
- surface/sounds/doors/hit_deviant.sound_c (959 B -> 1.1 KB)
- surface/sounds/stabiliser_finish.sound_c (974 B -> 1 KB)
- surface/sounds/stibilaser_progress.sound_c (973 B -> 1 KB)
- surface/sounds/world/environments/interact_objects/stabilizers/completed.sound_c (777 B -> 918 B)
- surface/sounds/world/participant/agent/deletion/cocoon_transform.sound_c (620 B -> 1.2 KB)
- system/version.version_c (267 B -> 363 B)
- data/map/map_module_tags/building.modtag_c (290 B)
- data/map/map_module_tags/filler.modtag_c (272 B)
- data/map/map_module_tags/filler2.modtag_c (272 B)
- data/map/map_module_tags/legend.modtag_c (272 B)
- post_processing/agent post processing (survivor).prefab_c (5.1 KB)
- post_processing/deviant post processing (maniac).prefab_c (5.8 KB)
- prefabs/world/map/modules/main.prefab_c (855.3 KB)
- prefabs/world/map/modules/module_filler.prefab_c (6.4 KB)
- prefabs/world/map/modules/module_filler2.prefab_c (5.9 KB)
- prefabs/world/map/modules/module_filler3.prefab_c (4.7 KB)
- prefabs/world/map/modules/module_force_fields.prefab_c (4.7 KB)
- prefabs/world/map/modules/module_test.prefab_c (8.5 KB)
- prefabs/world/map/modules/module_test2.prefab_c (10.6 KB)
- scenes/local_test.scene_c (3.4 KB)
- scenes/map.scene_c (1 KB)
- shaders/omr/omr_stabilizer_reveal.shader_c (59.2 KB)