Escape The Simulation - Version 395708

Created
Total Size111.6 MB (116,997,095 bytes)
Modified Size12.3 MB (12,862,199 bytes)
File Count910
Engine Version29
Changes
alpha v4.0.0
Meta
{ "StartupScene": "scenes/main_menu.scene", "LaunchMode": "Normal", "DedicatedServerStartupScene": "scenes/animations.scene", "Resources": "texures/skills/*.png\ntexures/skills/agent/*.png\ntexures/skills/deviant/*.png\nlocalization/*.json\nui/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "StartupScene": "scenes/main_menu.scene",
  "LaunchMode": "Normal",
  "DedicatedServerStartupScene": "scenes/animations.scene",
  "Resources": "texures/skills/*.png\ntexures/skills/agent/*.png\ntexures/skills/deviant/*.png\nlocalization/*.json\nui/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (12.3 MB modified)

+48 ~52
  • agent_project/deviant_characters.md (7.9 KB)
  • data/balance/collapse.colbal_c (7.3 KB)
  • data/balance/vander.vanbal_c (1 KB)
  • data/balance/visual/cocoon_look.cocobal_c (3.1 KB)
  • data/balance/visual/collapse_sounds.colsnd_c (1.2 KB)
  • data/balance/visual/glitch.glitbal_c (1.4 KB)
  • data/balance/visual/water.watrbal_c (3.5 KB)
  • data/map/map_module_tags/legend.modtag_c (384 B)
  • data/navigation/bot_field_crossing.navarea_c (425 B)
  • materials/world/game/water/pool_water.vmat_c (2.6 KB)
  • models/world/game/moduls/structure_101.vmdl_c (5.3 KB)
  • models/world/game/moduls/structure_101.vmdl_c.t.png (13.1 KB)
  • prefabs/world/agents/self_heal_animations/kneel_down.prefab_c (1.9 KB)
  • prefabs/world/agents/self_heal_animations/kneel_down_mirrored.prefab_c (1.9 KB)
  • prefabs/world/agents/self_heal_animations/stand_up.prefab_c (1.9 KB)
  • prefabs/world/agents/self_heal_animations/stand_up_mirrored.prefab_c (1.9 KB)
  • prefabs/world/deviants/characters/vander/vander_authoritative.prefab_c (4.1 KB)
  • prefabs/world/deviants/characters/vander/vander_observer.prefab_c (2 KB)
  • prefabs/world/environments/pool.prefab_c (14.1 KB)
  • prefabs/world/map/modules/module_pool.prefab_c (5.6 KB)
  • prefabs/world/map/modules/module_structure_101.prefab_c (10.3 KB)
  • shaders/omr/omr_agent_wounds.shader_c (62.8 KB)
  • shaders/omr/omr_body_tear.shader_c (56.6 KB)
  • shaders/omr/omr_body_tear_mask.shader_c (35.2 KB)
  • shaders/omr/omr_cocoon_birth.shader_c (82.9 KB)
  • shaders/omr/omr_collapse_dissolve.shader_c (196.2 KB)
  • shaders/omr/omr_collapse_void_block.shader_c (49.1 KB)
  • shaders/omr/omr_collapse_void_floor.shader_c (78.7 KB)
  • shaders/omr/omr_collapse_void_fog.shader_c (32.2 KB)
  • shaders/omr/omr_collapse_void_screen.shader_c (28.3 KB)
  • shaders/omr/omr_collapse_void_sky.shader_c (47.5 KB)
  • shaders/omr/omr_space_tear.shader_c (56.2 KB)
  • shaders/omr/omr_water.shader_c (231.5 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/camerastops/mainmenucamerastopsview.cs.scss (2.2 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/showcase/mainmenushowcaseinfoview.cs.scss (1.9 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/showcase/mainmenushowcasetoggleview.cs.scss (2 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/world/account/mainmenuaccountview.cs.scss (2.6 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/world/dailygift/mainmenudailygiftview.cs.scss (2.7 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/world/findgame/mainmenufindgameview.cs.scss (1.7 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/world/settings/mainmenusettingsbuttonview.cs.scss (3.7 KB)
  • surface/sounds/doors/swing sound close.sound_c (966 B)
  • surface/sounds/doors/swing sound open.sound_c (966 B)
  • surface/sounds/world/collapse/collapse_damage_tick.sound_c (984 B)
  • surface/sounds/world/collapse/collapse_dissolve.sound_c (984 B)
  • surface/sounds/world/collapse/collapse_final_flash.sound_c (984 B)
  • surface/sounds/world/collapse/collapse_music.sound_c (968 B)
  • surface/sounds/world/collapse/collapse_start.sound_c (968 B)
  • surface/sounds/world/collapse/collapse_void_ambience.sound_c (984 B)
  • .bin/package.simalami.one_more_round.dll (6 MB -> 7.9 MB)
  • .bin/package.simalami.one_more_round.xml (848.6 KB -> 1 MB)
  • agent_project/animation.md (15 KB -> 15.8 KB)
  • agent_project/multiplayer.md (52.3 KB -> 58.5 KB)
  • agent_project/readme.md (4.2 KB -> 4.4 KB)
  • agent_project/skills.md (17.8 KB -> 18.6 KB)
  • animations/citizen/citizen_actions.vmdl_c (965.1 KB -> 1004.4 KB)
  • data/balance/skills/deviant/deviant_viral_pianist.skill_c (1 KB -> 1.2 KB)
  • data/balance/stabilizer.stabbal_c (793 B -> 1.4 KB)
  • data/balance/visual/deviant_notice.notebal_c (4.5 KB -> 4.7 KB)
  • data/balance/visual/force_field_icons.ffibal_c (948 B -> 948 B)
  • localization/en/hud.json (2.8 KB -> 3.2 KB)
  • localization/en/lobby.json (3.6 KB -> 3.7 KB)
  • localization/en/menu.json (2.5 KB -> 3.7 KB)
  • localization/en/settings.json (813 B -> 848 B)
  • localization/fr/hud.json (3 KB -> 3.4 KB)
  • localization/fr/lobby.json (3.9 KB -> 4.1 KB)
  • localization/fr/menu.json (2.7 KB -> 4 KB)
  • localization/fr/settings.json (878 B -> 913 B)
  • localization/ru/hud.json (3.7 KB -> 4.2 KB)
  • localization/ru/lobby.json (4.7 KB -> 4.9 KB)
  • localization/ru/menu.json (3.3 KB -> 5 KB)
  • localization/ru/settings.json (1 KB -> 1.1 KB)
  • prefabs/world/agents/agent_client.prefab_c (64.7 KB -> 63.5 KB)
  • prefabs/world/agents/agent_remote.prefab_c (58.5 KB -> 59.5 KB)
  • prefabs/world/agents/agent_server.prefab_c (62.6 KB -> 61.4 KB)
  • prefabs/world/agents/agent_server_input.prefab_c (65.9 KB -> 64.7 KB)
  • prefabs/world/agents/deletestate/deletion_cocoon.prefab_c (9.3 KB -> 11.2 KB)
  • prefabs/world/agents/view_rig_agent.prefab_c (26.1 KB -> 26.5 KB)
  • prefabs/world/deviants/deviant_dto.prefab_c (2.2 KB -> 3.4 KB)
  • prefabs/world/deviants/deviant_remote.prefab_c (49.4 KB -> 47.9 KB)
  • prefabs/world/deviants/deviant_server.prefab_c (56 KB -> 55 KB)
  • prefabs/world/deviants/deviant_server_input.prefab_c (58.7 KB -> 59 KB)
  • prefabs/world/deviants/view_rig_deviant.prefab_c (28.4 KB -> 28.8 KB)
  • prefabs/world/environments/door.prefab_c (13.6 KB -> 13.6 KB)
  • prefabs/world/environments/force_field_blue.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/world/environments/force_field_gray.prefab_c (4.5 KB -> 4.5 KB)
  • prefabs/world/environments/force_field_purple.prefab_c (8.1 KB -> 8.1 KB)
  • prefabs/world/environments/force_field_red.prefab_c (8.5 KB -> 8.5 KB)
  • prefabs/world/map/map_box.prefab_c (2.4 KB -> 2.8 KB)
  • prefabs/world/map/modules/module_structure_2.prefab_c (103.5 KB -> 115 KB)
  • prefabs/world/map/modules/module_structure_6.prefab_c (20.1 KB -> 21.5 KB)
  • prefabs/world/weapons/slash.prefab_c (6.1 KB -> 6.2 KB)
  • scenes/main_menu.scene_c (24.9 KB -> 25.8 KB)
  • scenes/match.scene_c (21.3 KB -> 22.5 KB)
  • scenes/match_lobby.scene_c (13.9 KB -> 14.4 KB)
  • shaders/laser_glow.shader_c (157.7 KB -> 188.2 KB)
  • shaders/omr/omr_force_field_gate.shader_c (113.3 KB -> 142.8 KB)
  • shaders/omr/omr_grapple_ring_aura.shader_c (57.2 KB -> 86.9 KB)
  • simalami/main/prefabs/ui/mainmenu/visual/ui/dailyreward/mainmenudailyrewardview.cs.scss (6.2 KB -> 6.4 KB)
  • simalami/main/prefabs/ui/matchlobby/visual/ui/matchlobbyview.cs.scss (36.3 KB -> 39.5 KB)
  • simalami/main/prefabs/ui/settings/visual/ui/settingsview.cs.scss (17.1 KB -> 18.8 KB)