pool 🎱 - Version 125479

Created
Total Size258.9 MB (271,426,954 bytes)
Modified Size172.5 KB (176,670 bytes)
File Count248
Engine Version22
Changes
Fix immediate networking issues
Meta
{ "MaxPlayers": 2, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "Resources": "/textures/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 2,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "Resources": "/textures/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (172.5 KB modified)

~5
  • .bin/package.base.cll (29.8 KB -> 29.8 KB)
  • .bin/package.slamdunk.pool.cll (15.5 KB -> 15.5 KB)
  • prefabs/pocketed_ball.prefab_c (3.3 KB -> 3.3 KB)
  • projectsettings/networking.config (307 B -> 306 B)
  • scenes/minimal.scene_c (123.6 KB -> 123.6 KB)