CRACKED - Version 270585

Created
Total Size380 MB (398,499,316 bytes)
Modified Size2.7 MB (2,787,849 bytes)
File Count634
Engine Version25
Changes
Changes on 2026-05-25
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/tdm.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/tdm.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.7 MB modified)

+18 ~46 -1
  • materials/wood_trim/wood_trim.vmat_c (5.2 KB)
  • materials/wood_trim/wood_trim_ao_png_47254dc9.generated.vtex_c (312.1 KB)
  • materials/wood_trim/wood_trim_color_png_9b818f55.generated.vtex_c (494.4 KB)
  • materials/wood_trim/wood_trim_normal_png_70ecd3b7.generated.vtex_c (1.3 MB)
  • models/buildings/wood/ramp_128_a.vmdl_c (21.6 KB)
  • models/buildings/wood/ramp_128_a.vmdl_c.t.png (45.2 KB)
  • textures/colt.vtex_c (7.6 KB)
  • textures/l96a1.vtex_c (8.7 KB)
  • textures/remington.vtex_c (7.8 KB)
  • textures/revolver.vtex_c (7.9 KB)
  • textures/scarh.vtex_c (8.2 KB)
  • textures/veresk.vtex_c (8.1 KB)
  • weapons/swb/colt/colt.vtex_c (39.7 KB)
  • weapons/swb/l96a1/l96a1.vtex_c (33.1 KB)
  • weapons/swb/remington/remington.vtex_c (36.5 KB)
  • weapons/swb/revolver/revolver.vtex_c (41 KB)
  • weapons/swb/scarh/scarh.vtex_c (33.3 KB)
  • weapons/swb/veresk/veresk.vtex_c (45.3 KB)
  • .bin/package.base.cll (32.8 KB -> 32.7 KB)
  • .bin/package.snoggis.cracked.cll (56.9 KB -> 57 KB)
  • .bin/package.snoggis.cracked.xml (34.2 KB -> 34.6 KB)
  • killcamhud.razor.scss (1.4 KB -> 1.4 KB)
  • loadoutmenu.cs.scss (9.3 KB -> 9.2 KB)
  • matchhud.cs.scss (3.4 KB -> 3.3 KB)
  • prefabs/player.prefab_c (51.6 KB -> 51.7 KB)
  • prefabs/weapons/colt.prefab_c (6.2 KB -> 6.4 KB)
  • scenes/tdm.scene_c (10.6 KB -> 22.1 KB)
  • swb_base/ui/customizationmenu.cs.scss (8.9 KB -> 8.9 KB)
  • swb_hud/ammodisplay.cs.scss (955 B -> 931 B)
  • swb_hud/healthdisplay.cs.scss (692 B -> 668 B)
  • swb_hud/inventorydisplay.cs.scss (1.4 KB -> 1.4 KB)
  • swb_hud/killfeed.cs.scss (863 B -> 862 B)
  • swb_hud/scoreboard.cs.scss (4.2 KB -> 4.2 KB)
  • unlocknotification.cs.scss (2.2 KB -> 2.2 KB)
  • weapons/swb/colt/sounds/clot.slide.sound_c (630 B -> 902 B)
  • weapons/swb/colt/sounds/colt.clipin.sound_c (631 B -> 903 B)
  • weapons/swb/colt/sounds/colt.clipout.sound_c (632 B -> 904 B)
  • weapons/swb/colt/sounds/colt.fire.sound_c (823 B -> 923 B)
  • weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (651 B -> 923 B)
  • weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (651 B -> 923 B)
  • weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B -> 926 B)
  • weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (633 B -> 905 B)
  • weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (633 B -> 905 B)
  • weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (651 B -> 923 B)
  • weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (650 B -> 922 B)
  • weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (650 B -> 922 B)
  • weapons/swb/l96a1/sounds/l96a1.fire.sound_c (817 B -> 905 B)
  • weapons/swb/remington/sounds/remington.fire.sound_c (848 B -> 949 B)
  • weapons/swb/remington/sounds/remington.insert.sound_c (657 B -> 929 B)
  • weapons/swb/remington/sounds/remington.pumpfull.sound_c (675 B -> 947 B)
  • weapons/swb/revolver/sounds/revolver.chamberin.sound_c (674 B -> 946 B)
  • weapons/swb/revolver/sounds/revolver.chamberout.sound_c (675 B -> 947 B)
  • weapons/swb/revolver/sounds/revolver.fire.sound_c (847 B -> 948 B)
  • weapons/swb/revolver/sounds/revolver.roundsin.sound_c (657 B -> 929 B)
  • weapons/swb/revolver/sounds/revolver.roundsout.sound_c (674 B -> 946 B)
  • weapons/swb/revolver/sounds/revolver.spin.sound_c (653 B -> 925 B)
  • weapons/swb/scarh/sounds/scar.boltpull.sound_c (650 B -> 922 B)
  • weapons/swb/scarh/sounds/scar.fire.sound_c (823 B -> 924 B)
  • weapons/swb/scarh/sounds/scar.magin.sound_c (631 B -> 903 B)
  • weapons/swb/scarh/sounds/scar.magout.sound_c (632 B -> 904 B)
  • weapons/swb/veresk/sounds/veresk.boltfull.sound_c (653 B -> 925 B)
  • weapons/swb/veresk/sounds/veresk.clipin.sound_c (651 B -> 923 B)
  • weapons/swb/veresk/sounds/veresk.clipout.sound_c (652 B -> 924 B)
  • weapons/swb/veresk/sounds/veresk.fire.sound_c (827 B -> 927 B)
  • swb_hud/chatbox.cs.scss (1.8 KB)