CRACKED - Version 270585
| Created | |
|---|---|
| Total Size | 380 MB (398,499,316 bytes) |
| Modified Size | 2.7 MB (2,787,849 bytes) |
| File Count | 634 |
| Engine Version | 25 |
| Changes | Changes on 2026-05-25 |
| Meta |
Diff (2.7 MB modified)
+18 ~46 -1- materials/wood_trim/wood_trim.vmat_c (5.2 KB)
- materials/wood_trim/wood_trim_ao_png_47254dc9.generated.vtex_c (312.1 KB)
- materials/wood_trim/wood_trim_color_png_9b818f55.generated.vtex_c (494.4 KB)
- materials/wood_trim/wood_trim_normal_png_70ecd3b7.generated.vtex_c (1.3 MB)
- models/buildings/wood/ramp_128_a.vmdl_c (21.6 KB)
- models/buildings/wood/ramp_128_a.vmdl_c.t.png (45.2 KB)
- textures/colt.vtex_c (7.6 KB)
- textures/l96a1.vtex_c (8.7 KB)
- textures/remington.vtex_c (7.8 KB)
- textures/revolver.vtex_c (7.9 KB)
- textures/scarh.vtex_c (8.2 KB)
- textures/veresk.vtex_c (8.1 KB)
- weapons/swb/colt/colt.vtex_c (39.7 KB)
- weapons/swb/l96a1/l96a1.vtex_c (33.1 KB)
- weapons/swb/remington/remington.vtex_c (36.5 KB)
- weapons/swb/revolver/revolver.vtex_c (41 KB)
- weapons/swb/scarh/scarh.vtex_c (33.3 KB)
- weapons/swb/veresk/veresk.vtex_c (45.3 KB)
- .bin/package.base.cll (32.8 KB -> 32.7 KB)
- .bin/package.snoggis.cracked.cll (56.9 KB -> 57 KB)
- .bin/package.snoggis.cracked.xml (34.2 KB -> 34.6 KB)
- killcamhud.razor.scss (1.4 KB -> 1.4 KB)
- loadoutmenu.cs.scss (9.3 KB -> 9.2 KB)
- matchhud.cs.scss (3.4 KB -> 3.3 KB)
- prefabs/player.prefab_c (51.6 KB -> 51.7 KB)
- prefabs/weapons/colt.prefab_c (6.2 KB -> 6.4 KB)
- scenes/tdm.scene_c (10.6 KB -> 22.1 KB)
- swb_base/ui/customizationmenu.cs.scss (8.9 KB -> 8.9 KB)
- swb_hud/ammodisplay.cs.scss (955 B -> 931 B)
- swb_hud/healthdisplay.cs.scss (692 B -> 668 B)
- swb_hud/inventorydisplay.cs.scss (1.4 KB -> 1.4 KB)
- swb_hud/killfeed.cs.scss (863 B -> 862 B)
- swb_hud/scoreboard.cs.scss (4.2 KB -> 4.2 KB)
- unlocknotification.cs.scss (2.2 KB -> 2.2 KB)
- weapons/swb/colt/sounds/clot.slide.sound_c (630 B -> 902 B)
- weapons/swb/colt/sounds/colt.clipin.sound_c (631 B -> 903 B)
- weapons/swb/colt/sounds/colt.clipout.sound_c (632 B -> 904 B)
- weapons/swb/colt/sounds/colt.fire.sound_c (823 B -> 923 B)
- weapons/swb/l96a1/sounds/l96a1.boltback.sound_c (651 B -> 923 B)
- weapons/swb/l96a1/sounds/l96a1.boltdown.sound_c (651 B -> 923 B)
- weapons/swb/l96a1/sounds/l96a1.boltforward.sound_c (654 B -> 926 B)
- weapons/swb/l96a1/sounds/l96a1.boltup.sound_c (633 B -> 905 B)
- weapons/swb/l96a1/sounds/l96a1.clipin.sound_c (633 B -> 905 B)
- weapons/swb/l96a1/sounds/l96a1.cliplock.sound_c (651 B -> 923 B)
- weapons/swb/l96a1/sounds/l96a1.clipout.sound_c (650 B -> 922 B)
- weapons/swb/l96a1/sounds/l96a1.cliptap.sound_c (650 B -> 922 B)
- weapons/swb/l96a1/sounds/l96a1.fire.sound_c (817 B -> 905 B)
- weapons/swb/remington/sounds/remington.fire.sound_c (848 B -> 949 B)
- weapons/swb/remington/sounds/remington.insert.sound_c (657 B -> 929 B)
- weapons/swb/remington/sounds/remington.pumpfull.sound_c (675 B -> 947 B)
- weapons/swb/revolver/sounds/revolver.chamberin.sound_c (674 B -> 946 B)
- weapons/swb/revolver/sounds/revolver.chamberout.sound_c (675 B -> 947 B)
- weapons/swb/revolver/sounds/revolver.fire.sound_c (847 B -> 948 B)
- weapons/swb/revolver/sounds/revolver.roundsin.sound_c (657 B -> 929 B)
- weapons/swb/revolver/sounds/revolver.roundsout.sound_c (674 B -> 946 B)
- weapons/swb/revolver/sounds/revolver.spin.sound_c (653 B -> 925 B)
- weapons/swb/scarh/sounds/scar.boltpull.sound_c (650 B -> 922 B)
- weapons/swb/scarh/sounds/scar.fire.sound_c (823 B -> 924 B)
- weapons/swb/scarh/sounds/scar.magin.sound_c (631 B -> 903 B)
- weapons/swb/scarh/sounds/scar.magout.sound_c (632 B -> 904 B)
- weapons/swb/veresk/sounds/veresk.boltfull.sound_c (653 B -> 925 B)
- weapons/swb/veresk/sounds/veresk.clipin.sound_c (651 B -> 923 B)
- weapons/swb/veresk/sounds/veresk.clipout.sound_c (652 B -> 924 B)
- weapons/swb/veresk/sounds/veresk.fire.sound_c (827 B -> 927 B)
- swb_hud/chatbox.cs.scss (1.8 KB)