CRACKED - Version 270861

Created
Total Size379.6 MB (398,023,027 bytes)
Modified Size1.9 MB (2,023,510 bytes)
File Count646
Engine Version25
Changes
Changes on 2026-05-26
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/tdm.scene", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/tdm.scene",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.9 MB modified)

+18 ~17 -6
  • killstreakhud.cs.scss (387 B)
  • sounds/grifle03.vsnd_c (834.6 KB)
  • sounds/in.vsnd_c (183.8 KB)
  • sounds/jump boost.sound_c (863 B)
  • sounds/jump.sound_c (965 B)
  • sounds/jump1.vsnd_c (16.5 KB)
  • sounds/jump2.vsnd_c (17.1 KB)
  • sounds/jump3.vsnd_c (15.8 KB)
  • sounds/slide.sound_c (859 B)
  • sounds/slideonglass_1g.vsnd_c (267.9 KB)
  • swb_hud/damageindicator.cs.scss (1 KB)
  • textures/badges/double.vtex_c (67.6 KB)
  • textures/badges/multi.vtex_c (63.4 KB)
  • textures/badges/rampage.vtex_c (52.4 KB)
  • textures/badges/spree.vtex_c (65.5 KB)
  • textures/badges/triple.vtex_c (81.3 KB)
  • textures/badges/unstoppable.vtex_c (69.1 KB)
  • welcomescreen.cs.scss (3.3 KB)
  • .bin/package.base.cll (32.7 KB -> 32.8 KB)
  • .bin/package.snoggis.cracked.cll (57 KB -> 60.3 KB)
  • loadoutmenu.cs.scss (9.2 KB -> 9.9 KB)
  • prefabs/player.prefab_c (51.7 KB -> 51.9 KB)
  • prefabs/weapons/colt.prefab_c (6.4 KB -> 6.3 KB)
  • prefabs/weapons/l96a1.prefab_c (7.8 KB -> 7.8 KB)
  • prefabs/weapons/remington870.prefab_c (6.2 KB -> 6.1 KB)
  • prefabs/weapons/revolver.prefab_c (6.5 KB -> 6.4 KB)
  • prefabs/weapons/scarh.prefab_c (6.1 KB -> 6.1 KB)
  • prefabs/weapons/veresk.prefab_c (6.1 KB -> 6 KB)
  • scenes/tdm.scene_c (22.1 KB -> 29 KB)
  • weapons/swb/colt/colt.vtex_c (39.7 KB -> 1.9 KB)
  • weapons/swb/l96a1/l96a1.vtex_c (33.1 KB -> 1.9 KB)
  • weapons/swb/remington/remington.vtex_c (36.5 KB -> 1.9 KB)
  • weapons/swb/revolver/revolver.vtex_c (41 KB -> 1.9 KB)
  • weapons/swb/scarh/scarh.vtex_c (33.3 KB -> 1.9 KB)
  • weapons/swb/veresk/veresk.vtex_c (45.3 KB -> 1.9 KB)
  • materials/wood_trim/wood_trim.vmat_c (5.2 KB)
  • materials/wood_trim/wood_trim_ao_png_47254dc9.generated.vtex_c (312.1 KB)
  • materials/wood_trim/wood_trim_color_png_9b818f55.generated.vtex_c (494.4 KB)
  • materials/wood_trim/wood_trim_normal_png_70ecd3b7.generated.vtex_c (1.3 MB)
  • models/buildings/wood/ramp_128_a.vmdl_c (21.6 KB)
  • models/buildings/wood/ramp_128_a.vmdl_c.t.png (45.2 KB)