| Meta |
{ "MaxPlayers": 6, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/neon_foundry.scene", "Resources": "animations/*.json\ntextures/paint/paint_splash_irregular_v2.png\ntextures/venue_wear/*.png\nmodels/gear/clear_shield/fracture/layout.json", "GameSettings": [], "CodePackageReferences": [ "facepunch.industrial_wall_light", "facepunch.electricalindustrialpanel1", "facepunch.floorresinablend", "facepunch.airduct_a_vent_64x32", "facepunch.sandbag" ] }
{
"MaxPlayers": 6,
"MinPlayers": 1,
"TickRate": 50,
"GameNetworkType": "Multiplayer",
"MapSelect": "Unrestricted",
"MapList": [],
"RankType": "None",
"PerMapRanking": false,
"LeaderboardType": "None",
"CsProjName": "",
"StartupScene": "scenes/neon_foundry.scene",
"Resources": "animations/*.json\ntextures/paint/paint_splash_irregular_v2.png\ntextures/venue_wear/*.png\nmodels/gear/clear_shield/fracture/layout.json",
"GameSettings": [],
"CodePackageReferences": [
"facepunch.industrial_wall_light",
"facepunch.electricalindustrialpanel1",
"facepunch.floorresinablend",
"facepunch.airduct_a_vent_64x32",
"facepunch.sandbag"
]
}
|