Breakfloor - Version 278454

Created
Total Size1.3 GB (1,425,756,211 bytes)
Modified Size19.3 MB (20,270,403 bytes)
File Count3053
Engine Version25
Changes
Changes on 2026-06-09
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/breakfloor_sonac.scene", "LaunchMode": "Normal", "ControlModes": { "Keyboard": false, "VR": false, "Gamepad": false }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/breakfloor_sonac.scene",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": false,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (19.3 MB modified)

+25 ~24 -1
  • .bin/package.base.dll (178.5 KB)
  • .bin/package.facepunch.libevents.dll (40.5 KB)
  • .bin/package.sonac.breakfloor.dll (1.4 MB)
  • black_briefcase.vmdl_c (292.9 KB)
  • black_briefcase.vmdl_c.t.png (30 KB)
  • guns/bomb_entity.prefab_c (4.2 KB)
  • guns/c4.wdef_c (6 KB)
  • guns/defusal_kit.wdef_c (5.1 KB)
  • guns/v_c4.prefab_c (3.6 KB)
  • guns/w_c4.prefab_c (4 KB)
  • guns/w_defuse_kit.prefab_c (4 KB)
  • models/black_briefcase/textures/black_briefcase_color_jpg_e981933e.generated.vtex_c (2 MB)
  • models/black_briefcase/textures/black_briefcase_normal_jpg_d8555bc5.generated.vtex_c (4.5 MB)
  • models/black_briefcase/textures/black_briefcase_textures.vmat_c (5.9 KB)
  • models/c4explosive/c4bomb.vmat_c (6.3 KB)
  • models/c4explosive/c4explosive.vmdl_c (36.2 KB)
  • models/c4explosive/c4explosive.vmdl_c.t.png (32.5 KB)
  • models/c4explosive/fullc4_low_c4explosive_basecolor_png_250b8aee.generated.vtex_c (3.3 MB)
  • models/c4explosive/fullc4_low_c4explosive_normal_png_eb3f0bb8.generated.vtex_c (4.8 MB)
  • scenes/depot.scene_c (24.9 KB)
  • scenes/depot_scene_data/envmap/bake_5530effa-c334-4cef-9bb3-6a5d18ac2520.vtex_c (128.1 KB)
  • scenes/de_hydro.scene_c (38.2 KB)
  • shaders/smoke_upscale.shader_c (21.8 KB)
  • shaders/smoke_volume.shader_c (93.6 KB)
  • ui/hud/components/tacteammatemarkeroverlay.razor.scss (627 B)
  • .bin/package.base.cll (33.1 KB -> 33.1 KB)
  • .bin/package.facepunch.libevents.cll (6.1 KB -> 6.1 KB)
  • .bin/package.sonac.breakfloor.cll (198.5 KB -> 245.5 KB)
  • .bin/package.sonac.breakfloor.xml (11.9 KB -> 20 KB)
  • gamescripts/core/match/claude.md (1.4 KB -> 2 KB)
  • gamescripts/core/match/tacgame/claude.md (3.1 KB -> 3.5 KB)
  • gamescripts/core/pawn/tacplayer/claude.md (3.1 KB -> 3.5 KB)
  • gamescripts/core/weapons/claude.md (4.5 KB -> 5 KB)
  • gamescripts/world/claude.md (397 B -> 579 B)
  • guns/ak74.wdef_c (7.3 KB -> 7.3 KB)
  • guns/he_grenade.wdef_c (6 KB -> 6 KB)
  • guns/m4a1.wdef_c (6.9 KB -> 6.9 KB)
  • guns/m700.wdef_c (6.7 KB -> 6.7 KB)
  • guns/mp5.wdef_c (6.3 KB -> 6.3 KB)
  • guns/smoke_grenade.wdef_c (4.8 KB -> 6.1 KB)
  • guns/spaghellim4.wdef_c (6.2 KB -> 6.2 KB)
  • guns/usp.wdef_c (6.9 KB -> 6.9 KB)
  • maps.tacmaps_c (687 B -> 675 B)
  • player prefabs/breakfloor player.prefab_c (66.2 KB -> 66.3 KB)
  • player prefabs/dust_player.prefab_c (66.2 KB -> 66.2 KB)
  • player prefabs/quarry player.prefab_c (67.2 KB -> 67.2 KB)
  • scenes/breakfloor_quarry.scene_c (408.8 KB -> 409 KB)
  • scenes/breakfloor_sonac.scene_c (1.3 MB -> 1.3 MB)
  • ui/tachudview.razor.scss (29.9 KB -> 41.7 KB)
  • scenes/dust2_test.scene_c (13.4 KB)