DarkRP - Version 267760

Created
Total Size1.7 GB (1,822,912,974 bytes)
Modified Size18.9 MB (19,774,449 bytes)
File Count2855
Engine Version25
Changes
sandbox-sync
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "DedicatedServerStartupScene": "scenes/rp_downtown.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "LaunchMode": "Normal", "StartupScene": "scenes/rp_downtown.scene", "SystemScene": "scenes/system.scene", "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*", "GameSettings": [ { "Name": "sb.developer_entities", "Title": "Show Developer Entities", "Group": "Other", "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "drp.server_save_id", "Title": "Server Save Id", "Group": null, "Default": "", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.ownership_checks", "Title": "Prop Protection", "Group": null, "Default": "False", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null }, { "Name": "sb.limit.props", "Title": "Max Props Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 1024, "Step": null }, { "Name": "sb.limit.explosives", "Title": "Max Explosives Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 16, "Step": null }, { "Name": "sb.limit.balloons", "Title": "Max Balloons Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.constraints", "Title": "Max Constraints Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 512, "Step": null }, { "Name": "sb.limit.emitters", "Title": "Max Emitters Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.thrusters", "Title": "Max Thrusters Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 64, "Step": null }, { "Name": "sb.limit.hoverballs", "Title": "Max Hoverballs Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 32, "Step": null }, { "Name": "sb.limit.wheels", "Title": "Max Wheels Per Player", "Group": "Limits", "Default": "-1", "Options": null, "Min": -1, "Max": 32, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "DedicatedServerStartupScene": "scenes/rp_downtown.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "LaunchMode": "Normal",
  "StartupScene": "scenes/rp_downtown.scene",
  "SystemScene": "scenes/system.scene",
  "Resources": "/fonts/*\n/UI/*.png\n/ui/*.png\n/ui/*\n/ui/weapons/melee/*",
  "GameSettings": [
    {
      "Name": "sb.developer_entities",
      "Title": "Show Developer Entities",
      "Group": "Other",
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "drp.server_save_id",
      "Title": "Server Save Id",
      "Group": null,
      "Default": "",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.ownership_checks",
      "Title": "Prop Protection",
      "Group": null,
      "Default": "False",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    },
    {
      "Name": "sb.limit.props",
      "Title": "Max Props Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 1024,
      "Step": null
    },
    {
      "Name": "sb.limit.explosives",
      "Title": "Max Explosives Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 16,
      "Step": null
    },
    {
      "Name": "sb.limit.balloons",
      "Title": "Max Balloons Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.constraints",
      "Title": "Max Constraints Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 512,
      "Step": null
    },
    {
      "Name": "sb.limit.emitters",
      "Title": "Max Emitters Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.thrusters",
      "Title": "Max Thrusters Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 64,
      "Step": null
    },
    {
      "Name": "sb.limit.hoverballs",
      "Title": "Max Hoverballs Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    },
    {
      "Name": "sb.limit.wheels",
      "Title": "Max Wheels Per Player",
      "Group": "Limits",
      "Default": "-1",
      "Options": null,
      "Min": -1,
      "Max": 32,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (18.9 MB modified)

+35 ~42 -1
  • ammotype/grenade.ammo_c (311 B)
  • entities/emitter/emitter_sprinkler.prefab_c (3.6 KB)
  • entities/emitter/sprinkler.smemit_c (428 B)
  • entities/emitter/sprinkler.smemit_c.t.png (13.8 KB)
  • projectsettings/platform.config (218 B)
  • sounds/impacts/bullets/generic-bullet-impact-2.vsnd_c (83.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-3.vsnd_c (102.1 KB)
  • sounds/impacts/bullets/generic-bullet-impact-4.vsnd_c (129.9 KB)
  • sounds/impacts/melee/bluntweapon/glass-2.vsnd_c (77.5 KB)
  • sounds/impacts/melee/bluntweapon/glass-3.vsnd_c (56.4 KB)
  • sounds/impacts/melee/bluntweapon/grass-2.vsnd_c (78.4 KB)
  • sounds/impacts/melee/bluntweapon/grass-3.vsnd_c (76.3 KB)
  • sounds/impacts/melee/bluntweapon/grass-4.vsnd_c (84.5 KB)
  • sounds/impacts/melee/bluntweapon/metal-2.vsnd_c (120.8 KB)
  • sounds/impacts/melee/bluntweapon/metal-3.vsnd_c (114.1 KB)
  • sounds/impacts/melee/bluntweapon/metal-4.vsnd_c (106.3 KB)
  • sounds/water/water-transition-in.vsnd_c (259 KB)
  • sounds/water/water-transition-out.vsnd_c (283.1 KB)
  • sounds/water_enter.sound_c (885 B)
  • sounds/water_exit.sound_c (886 B)
  • textures/particles/impact/plastic_chunks.vtex_c (34.7 KB)
  • weapons/grenade/sounds/grenade_pin_pull.sound_c (914 B)
  • weapons/grenade/sounds/grenade_pin_pull.vsnd_c (44.1 KB)
  • weapons/rpg/sounds/rpg_reload_close.sound_c (894 B)
  • weapons/rpg/sounds/rpg_reload_close.vsnd_c (98.5 KB)
  • weapons/rpg/sounds/rpg_reload_foley_01.sound_c (913 B)
  • weapons/rpg/sounds/rpg_reload_foley_01.vsnd_c (40.9 KB)
  • weapons/rpg/sounds/rpg_reload_foley_02.sound_c (913 B)
  • weapons/rpg/sounds/rpg_reload_foley_02.vsnd_c (21.5 KB)
  • weapons/sniper/sounds/sniper_bolt_pull.sound_c (915 B)
  • weapons/sniper/sounds/sniper_bolt_pull.vsnd_c (177 KB)
  • weapons/sniper/sounds/sniper_mag_in.sound_c (896 B)
  • weapons/sniper/sounds/sniper_mag_in.vsnd_c (73.5 KB)
  • weapons/sniper/sounds/sniper_mag_out.sound_c (897 B)
  • weapons/sniper/sounds/sniper_mag_out.vsnd_c (42.3 KB)
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.base.xml (55.7 KB -> 55.7 KB)
  • .bin/package.sousoup.darkrp2.cll (259.6 KB -> 260.9 KB)
  • .bin/package.sousoup.darkrp2.xml (172.7 KB -> 172.6 KB)
  • entities/emitter/emitter_speaker.prefab_c (3.6 KB -> 3.6 KB)
  • entities/emitter/emitter_sprinkler.vmat_c (5.5 KB -> 5.5 KB)
  • entities/emitter/emitter_sprinkler_ao_png_ddbb3038.generated.vtex_c (645.4 KB -> 647.5 KB)
  • entities/emitter/emitter_sprinkler_color_png_7e46d3b0.generated.vtex_c (1.3 MB -> 1.2 MB)
  • entities/emitter/emitter_sprinkler_normal_png_c3c6c92e.generated.vtex_c (1.3 MB -> 1.3 MB)
  • entities/hoverball/materials/hoverball.vmat_c (6.6 KB -> 6.6 KB)
  • entities/hoverball/materials/hoverball_selfillum_png_90b7d7c5.generated.vtex_c (168.9 KB -> 115.4 KB)
  • entities/sents/npc/combat_npc_friendly.sent_c.t.png (5.1 KB -> 11.3 KB)
  • localization/en/tools.json (5.9 KB -> 6 KB)
  • models/citizen/citizen.vanmgrph_c (68.3 KB -> 69.8 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (67.8 KB -> 69.7 KB)
  • models/citizen_human/citizen_human_male.vmdl_c (5.9 MB -> 5.9 MB)
  • models/weapons/sbox_ammo/12g_shell/12g_shell.vmdl_c.t.png (36.3 KB -> 23.2 KB)
  • prefabs/engine/player.prefab_c (60 KB -> 60 KB)
  • prefabs/surface/dirt-bullet.prefab_c (16.2 KB -> 15.8 KB)
  • prefabs/surface/glass_bullet.prefab_c (16.5 KB -> 16.1 KB)
  • prefabs/surface/metal_bullet.prefab_c (12.4 KB -> 12 KB)
  • prefabs/surface/plastic_bullet.prefab_c (12.5 KB -> 15.9 KB)
  • projectsettings/collision.config (2.8 KB -> 2.9 KB)
  • projectsettings/input.config (5.5 KB -> 5.5 KB)
  • projectsettings/mixer.config (3.5 KB -> 3.5 KB)
  • scenes/zoo.scene_c (103.4 KB -> 103.5 KB)
  • shaders/postprocess/sniper_scope.shader_c (15.3 KB -> 16.4 KB)
  • sounds/impacts/bullets/impact-bullet-generic.sound_c (659 B -> 1013 B)
  • sounds/impacts/melee/impact-melee-glass.sound_c (637 B -> 861 B)
  • sounds/impacts/melee/impact-melee-grass.sound_c (637 B -> 973 B)
  • sounds/impacts/melee/impact-melee-metal.sound_c (637 B -> 973 B)
  • styles/rootpanel.scss (3 KB -> 3 KB)
  • ui/components/packagecard.razor.scss (2.7 KB -> 2.7 KB)
  • weapons/camera/camera.prefab_c (6.5 KB -> 6.6 KB)
  • weapons/grenade/grenade.prefab_c (6.1 KB -> 6.6 KB)
  • weapons/physgun/physgun-screen.shader_c (186.7 KB -> 188 KB)
  • weapons/rpg/rpg.prefab_c (9.8 KB -> 10 KB)
  • weapons/rpg/rpg_vm.prefab_c (33.2 KB -> 33.6 KB)
  • weapons/shotgun/shotgun_vm.prefab_c (31.8 KB -> 31.8 KB)
  • weapons/sniper/sniper.prefab_c (7.5 KB -> 7.6 KB)
  • weapons/sniper/sniper_vm.prefab_c (31 KB -> 31.4 KB)
  • textures/particles/particle_modulate_01.vtex_c (18 KB)