Breakyard - Version 381879

Created
Total Size731.3 MB (766,815,197 bytes)
Modified Size16.7 MB (17,561,661 bytes)
File Count1842
Engine Version29
Changes
0.2.0
Meta
{ "StartupScene": "scenes/roles.scene", "Resources": "ui/tutorial/*.png\nui/*.png\nui/*.svg\nfonts/*.ttf\nfonts/*.txt\nui/lobby-v1/*.png\nui/lobby-v2/*.png\nprefabs/workshop-menu.prefab\nscenes/workshop-menu.scene\nmaterials/sky/menu-dusk.vmat\nmodels/scrapper-lobby/scrapper.vmdl\nmodels/repair-drone/runtime/*.vmdl\nmodels/repair-drone/runtime/body-painted.vmat\nmaterials/effects/menu-cinema.vmat\nui/demolitor-v1/icons/demolitor-role.png\nmaterials/effects/placement.vmat\nui/tactical-v1/*.svg\nui/hatch-v1/*.png\nui/options-v1/*.png\nsound-effects/lobby/hatch-close.sound\nsound-effects/lobby/hatch-open.sound\nui/match-results-v1/*.png\nmusic/end-game-screen.sound\nmusic/end-game-screen.vsnd\nsound-effects/ui/match-countdown.sound\nsound-effects/ui/alertsandnotifications/genericnotification7.vsnd\nmaterials/effects/demolitor-eye.vmat\nsound-effects/demolitor/power-up-start.sound\nsound-effects/demolitor/power-up-start.vsnd\nsound-effects/demolitor/red-eye-turn-on.sound\nsound-effects/demolitor/red-eye-turn-on.vsnd\nsound-effects/match-start-horn.sound\nsound-effects/match-start-horn.vsnd\nshaders/demolitor-eye.shader", "GameSettings": [], "CodePackageReferences": [] }
{
  "StartupScene": "scenes/roles.scene",
  "Resources": "ui/tutorial/*.png\nui/*.png\nui/*.svg\nfonts/*.ttf\nfonts/*.txt\nui/lobby-v1/*.png\nui/lobby-v2/*.png\nprefabs/workshop-menu.prefab\nscenes/workshop-menu.scene\nmaterials/sky/menu-dusk.vmat\nmodels/scrapper-lobby/scrapper.vmdl\nmodels/repair-drone/runtime/*.vmdl\nmodels/repair-drone/runtime/body-painted.vmat\nmaterials/effects/menu-cinema.vmat\nui/demolitor-v1/icons/demolitor-role.png\nmaterials/effects/placement.vmat\nui/tactical-v1/*.svg\nui/hatch-v1/*.png\nui/options-v1/*.png\nsound-effects/lobby/hatch-close.sound\nsound-effects/lobby/hatch-open.sound\nui/match-results-v1/*.png\nmusic/end-game-screen.sound\nmusic/end-game-screen.vsnd\nsound-effects/ui/match-countdown.sound\nsound-effects/ui/alertsandnotifications/genericnotification7.vsnd\nmaterials/effects/demolitor-eye.vmat\nsound-effects/demolitor/power-up-start.sound\nsound-effects/demolitor/power-up-start.vsnd\nsound-effects/demolitor/red-eye-turn-on.sound\nsound-effects/demolitor/red-eye-turn-on.vsnd\nsound-effects/match-start-horn.sound\nsound-effects/match-start-horn.vsnd\nshaders/demolitor-eye.shader",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (16.7 MB modified)

+15 ~23
  • fonts/orbitron-bold.ttf (50.7 KB)
  • fonts/orbitron-medium.ttf (47.6 KB)
  • fonts/orbitron-ofl.txt (4.3 KB)
  • models/environment/foundry-level/entrance-throat.vmdl_c (35.1 KB)
  • models/environment/foundry-level/entrance-throat.vmdl_c.t.png (36.3 KB)
  • sound-effects/demolitor/healing-sound.sound_c (635 B)
  • sound-effects/demolitor/healing-sound.vsnd_c (72.2 KB)
  • sound-effects/events/reactor-absorb.sound_c (667 B)
  • sound-effects/events/reactor-break.sound_c (653 B)
  • sound-effects/events/reactor-shatter.sound_c (665 B)
  • sound-effects/reactor-core/reactor-break.vsnd_c (69.4 KB)
  • sound-effects/reactor-core/reactor-crystal-shatter.vsnd_c (49.2 KB)
  • sound-effects/reactor-core/reactor-particle-absorb.vsnd_c (25.6 KB)
  • ui/tutorial/gogglebot.png (1.7 MB)
  • ui/tutorial/reactor-break.png (1.9 MB)
  • .bin/package.spacenerd.breakyard.dll (1.5 MB -> 1.6 MB)
  • .bin/package.spacenerd.breakyard.xml (28 KB -> 45.6 KB)
  • models/environment/foundry-level/base-01.vmdl_c (810.3 KB -> 828.5 KB)
  • models/environment/foundry-level/base-02.vmdl_c (757.4 KB -> 757.2 KB)
  • models/environment/foundry-level/base-03.vmdl_c (841.1 KB -> 841.6 KB)
  • models/environment/foundry-level/base-04.vmdl_c (770.9 KB -> 779.5 KB)
  • models/environment/foundry-level/base-05.vmdl_c (805.5 KB -> 831.1 KB)
  • models/environment/foundry-level/base-06.vmdl_c (790.2 KB -> 794.5 KB)
  • models/environment/foundry-level/base-07.vmdl_c (810.7 KB -> 828.1 KB)
  • models/environment/foundry-level/base-08.vmdl_c (785.7 KB -> 770.3 KB)
  • models/environment/foundry-level/base-09.vmdl_c (790.7 KB -> 801.7 KB)
  • models/environment/foundry-level/base-10.vmdl_c (769.9 KB -> 778.8 KB)
  • models/environment/foundry-level/base-11.vmdl_c (819.6 KB -> 829.5 KB)
  • models/environment/foundry-level/base-12.vmdl_c (790.5 KB -> 781.1 KB)
  • scenes/roles.scene_c (1.4 MB -> 1.4 MB)
  • shaders/breakyard-range.shader_c (36.4 KB -> 36.5 KB)
  • shaders/breakyard-ribbon.shader_c (11.5 KB -> 13.2 KB)
  • shaders/gogglebot-flag.shader_c (151.8 KB -> 152.4 KB)
  • ui/breakyardhud.razor.scss (18.2 KB -> 20.2 KB)
  • ui/lobbymenu.razor.scss (10 KB -> 10 KB)
  • ui/lobbytutorial.razor.scss (3.5 KB -> 3.8 KB)
  • ui/sonarhud.razor.scss (700 B -> 707 B)
  • ui/workshopmenu.razor.scss (4.5 KB -> 4.6 KB)