Breakyard - Version 382282

Created
Total Size731.7 MB (767,271,940 bytes)
Modified Size3.7 MB (3,844,041 bytes)
File Count1872
Engine Version29
Changes
0.2.1
Meta
{ "StartupScene": "scenes/roles.scene", "Resources": "ui/tutorial/*.png\nui/*.png\nui/*.svg\nfonts/*.ttf\nfonts/*.txt\nui/lobby-v1/*.png\nui/lobby-v2/*.png\nprefabs/workshop-menu.prefab\nscenes/workshop-menu.scene\nmaterials/sky/menu-dusk.vmat\nmodels/scrapper-lobby/scrapper.vmdl\nmodels/repair-drone/runtime/*.vmdl\nmodels/repair-drone/runtime/body-painted.vmat\nmaterials/effects/menu-cinema.vmat\nui/demolitor-v1/icons/demolitor-role.png\nmaterials/effects/placement.vmat\nui/tactical-v1/*.svg\nui/hatch-v1/*.png\nui/options-v1/*.png\nsound-effects/lobby/hatch-close.sound\nsound-effects/lobby/hatch-open.sound\nui/match-results-v1/*.png\nmusic/end-game-screen.sound\nmusic/end-game-screen.vsnd\nsound-effects/ui/match-countdown.sound\nsound-effects/ui/alertsandnotifications/genericnotification7.vsnd\nmaterials/effects/demolitor-eye.vmat\nsound-effects/demolitor/power-up-start.sound\nsound-effects/demolitor/power-up-start.vsnd\nsound-effects/demolitor/red-eye-turn-on.sound\nsound-effects/demolitor/red-eye-turn-on.vsnd\nsound-effects/match-start-horn.sound\nsound-effects/match-start-horn.vsnd\nshaders/demolitor-eye.shader", "GameSettings": [], "CodePackageReferences": [] }
{
  "StartupScene": "scenes/roles.scene",
  "Resources": "ui/tutorial/*.png\nui/*.png\nui/*.svg\nfonts/*.ttf\nfonts/*.txt\nui/lobby-v1/*.png\nui/lobby-v2/*.png\nprefabs/workshop-menu.prefab\nscenes/workshop-menu.scene\nmaterials/sky/menu-dusk.vmat\nmodels/scrapper-lobby/scrapper.vmdl\nmodels/repair-drone/runtime/*.vmdl\nmodels/repair-drone/runtime/body-painted.vmat\nmaterials/effects/menu-cinema.vmat\nui/demolitor-v1/icons/demolitor-role.png\nmaterials/effects/placement.vmat\nui/tactical-v1/*.svg\nui/hatch-v1/*.png\nui/options-v1/*.png\nsound-effects/lobby/hatch-close.sound\nsound-effects/lobby/hatch-open.sound\nui/match-results-v1/*.png\nmusic/end-game-screen.sound\nmusic/end-game-screen.vsnd\nsound-effects/ui/match-countdown.sound\nsound-effects/ui/alertsandnotifications/genericnotification7.vsnd\nmaterials/effects/demolitor-eye.vmat\nsound-effects/demolitor/power-up-start.sound\nsound-effects/demolitor/power-up-start.vsnd\nsound-effects/demolitor/red-eye-turn-on.sound\nsound-effects/demolitor/red-eye-turn-on.vsnd\nsound-effects/match-start-horn.sound\nsound-effects/match-start-horn.vsnd\nshaders/demolitor-eye.shader",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (3.7 MB modified)

+30 ~6
  • models/environment/foundry-kit/wall-service-pipes-bay.vmdl_c (60.7 KB)
  • models/environment/foundry-kit/wall-service-pipes-bay.vmdl_c.t.png (16.6 KB)
  • ui/ability-icons-my/core-salvage-icon.png (21.2 KB)
  • ui/ability-icons-my/energy-icon.png (13.3 KB)
  • ui/ability-icons-my/ground-slam-icon.png (29.4 KB)
  • ui/ability-icons-my/overclock-icon.png (43.7 KB)
  • ui/ability-icons-my/overdrive-icon.png (20.4 KB)
  • ui/ability-icons-my/repair-icon.png (13.6 KB)
  • ui/ability-icons-my/scrap-icon.png (23.6 KB)
  • ui/ability-icons-my/wrench-throw-icon.png (19 KB)
  • ui/ability-icons-v3/charge-pressed.svg (314 B)
  • ui/ability-icons-v3/charge.svg (314 B)
  • ui/ability-icons-v3/ground-slam-pressed.png (17.6 KB)
  • ui/ability-icons-v3/ground-slam.png (17.6 KB)
  • ui/ability-icons-v3/lock.svg (320 B)
  • ui/ability-icons-v3/overclock-pressed.png (26 KB)
  • ui/ability-icons-v3/overclock.png (26 KB)
  • ui/ability-icons-v3/overdrive-pressed.png (10 KB)
  • ui/ability-icons-v3/overdrive.png (9.9 KB)
  • ui/ability-icons-v3/ping-pressed.svg (310 B)
  • ui/ability-icons-v3/ping.svg (310 B)
  • ui/ability-icons-v3/repair-pressed.png (5.4 KB)
  • ui/ability-icons-v3/repair.png (5.4 KB)
  • ui/ability-icons-v3/throw-wrench-pressed.png (9.6 KB)
  • ui/ability-icons-v3/throw-wrench.png (9.6 KB)
  • ui/ability-icons-v3/zap-pressed.svg (277 B)
  • ui/ability-icons-v3/zap.svg (277 B)
  • ui/economy-icons-v1/core-salvage.png (10.8 KB)
  • ui/economy-icons-v1/energy.png (5.8 KB)
  • ui/economy-icons-v1/scrap.png (12.1 KB)
  • .bin/package.spacenerd.breakyard.dll (1.6 MB -> 1.7 MB)
  • .bin/package.spacenerd.breakyard.xml (45.6 KB -> 60.2 KB)
  • models/environment/foundry-level/entrance-throat.vmdl_c.t.png (36.3 KB -> 29.3 KB)
  • scenes/encounter.scene_c (48.7 KB -> 48.7 KB)
  • scenes/roles.scene_c (1.4 MB -> 1.4 MB)
  • ui/breakyardhud.razor.scss (20.2 KB -> 22.3 KB)